one questiom about jobs, some of them give error and go to error folder, but dont know why because if i open then and click on calculate flop works well.
open the input folder with windows explorer and you will find there file "log.txt", there you will find the reasons why some files went to the error folder
it could work well without jobs if you use different parameters of calculation for normal calculations and calculations in jobs
Hello - I'm having issues with getting an accurate nash dist when I queue up multiple jobs and then run calculate. I initially had the threshold set for .1, but after getting results in the .6 range, I gradually adjusted the threshold lower, eventually to .o1, but am still getting nash dist's well above that.
Screenshot below, I'm wondering if I'm doing something wrong with the settings. Thanks.
Hello!
When you set accuracy of calculation (low / mid / high) - you set number of iteration that solver will run. When you set Nash Distance Threshhold, the calculation will stop when the nash distance will be achived or when all iterations end - the calculation will stop the criterion that occurs earlier.
Thank you for your appreciation of our tools. We will continue to please our users. We do not always respond promptly in this topic, but you can always contact us in discord https://discord.gg/RhpgpBS or by email support@simplepoker.com
I noticed that when I round strategies for preflop to 100% or 25% or no round the nash ev doesn't change... why is that so? Shouldn't I lose ev when I round strategies? Especially when I pick up 100% of the time an action for a mixed combo.
thanks
hello!
the EV is shown for the equlibrium solved strategies, not for the rounded one; it is impossible to calculate the EV of the rounded strategies - it will require a lot of extra time and extra space to receive it.
Quote:
Originally Posted by puich
Would be awesome to put an ETA/time remaining just above the iterations/sec when doing calculations!
Instead, we have to wait for 1% to get an idea of how long the sim will take!
Update notes:
1. Now you can edit the strategy simultaneously for all possible node branches. When right-clicking on a branch in the tree, select "Edit Node Strategies":
2. Now it is possible to export the strategy for all branches of a node in JSON format. To use the function, right-click on any branch of the node and then select the "Copy Node Strategy"
3. Now you can select the font color for hands in the matrix and the color of the lines in the matrix. Menu: Display -> Matrix -> Font / Line Color:
example of using non-standard colors:
4. The dark theme has been improved, including the default color values for each of the possible displays of the strategy.
Standard colors for strategy in dark theme:
Strategy View on a real basis:
Played View:
EV View:
5. Fixed bugs and implemented other minor improvements
Send us your ideas, how else we can improve our advanced Preflop GTO Solver
GTO Sensei v2.0 is released!
The update includes a large number of updates to improve performance. In fact, some parts of the app were completely rewritten, which took a lot of time.
Minor interface improvements were made, and many bugs that were identified by users in the previous version were fixed.
Now the app is also available on the Android 7.0 OS.
In further updates, we will begin to actively work on the implementation of new functionality.
We express our deep gratitude to users who are sympathetic to the current drawbacks and support us with positive reviews in the app stores:
*the review was translated from russian
Try the new version right now and share with us your feedback and ideas for improvements in discord: https://discord.gg/RhpgpBS
HU NLH Cash Pack is now become paid:
1 Month Subscription - $12.99
3 Months Subscription - $30.99
1 Year Subscription - $108.99
We kindly remind that this training pack includes 3 training spots in 100bb stacks: SRP / 3-BET / 4-BET and was solved on all kinds of flops with high accuracy using the Simple Postflop GTO solver (includes more than 25,000,000 strategically important training scenarios).
The author of the training pack is a professional high-limit HU NLH player "snaka" who has been playing poker for over 12 years.
If you want to understand the HU NLH Cash game at a professional level, learn how to analyze and understand the actions of the players in the match between Douglas Polk and Daniel Negreanu, we recommend that you use this training pack!
In honor of the update, PreflopHero is pleased to present really nice discounts within the Black Friday - 50% on all subscription plans!
From November 27 to November 29, use HeroFriday code when paying in the application. If you want to pay by transferring to pokerstars, skrill or neteller, write to Skype: PreflopHero
2. Now it is possible to export the strategy for all branches of a node in JSON format. To use the function, right-click on any branch of the node and then select the "Copy Node Strategy"
how does this work exactly?
I'm getting a "Clipboard unknown format" error when I try to paste it
I'm trying to understand the EV difference in strategies preflop for a HU situation at 25bb. The post flop trees in the sims are the same.
In the first instance, the SB has the option of limping or mr, but in the second he can only mr or fold.
Am I understanding correctly when I click on the "Preflop" node at the top and select the Nash EVs in the drop down I can view the "overall EV" of the strategy?
So in my 2 sims I've run, the EV for the SB is 0.764 and 0.273 respectively. The pot is 15 to start with bb=10, sb=5 and 250 stack sizes. I have no idea whether this difference is big or small, but it seems that the overall strategy of limp or mr is superior to mr only.
If I do it in bb thats a difference of ~.5 which is 1/20th of a bb or 5% of a bb which seems like kind of a lot.
Am I understanding this correctly? Can someone help me with understanding the math of the loss that comes from simplifying a preflop strategy?
I am trying to export to CVS single nodes and flop runout data for analysis in excel but when when I open the file in excel the formatting is off. Anyone else having the same problem?
Autosave is saving of the solution, it doesn't include all data that is stored during the calculation and required for it. So, it is not possible to start the calculation with this file from this point. In the new version we will have option to dump calculation with all required data, then you will be able to countinue calculation from the point when you dump the file.
Is this current? I lost power today, best autosave is 70%. When I start the calculation again, does it start from 0% or 70%? Thanks
how does this work exactly?
I'm getting a "Clipboard unknown format" error when I try to paste it
Hello!
This is function for copying node strategy in JSON format. In general it was implemented for exporting data in PreflopHero. Also it is possible to copy strategy in txt file or some other app that can convert JSON in any other format.
You could see how different formats of copy looks like, just put them in the text file/notepad.
Hello!
It is possible to calculate queue of trees using jobs. Instruction for calculating same trees with different flops:
1) set a tree
2) in the Generate Boards section you create flops, save them to a "folder"
3) standalone-> jobs-> choose your "folder" in the Input Folder
4) in the Output Folder you specify the folder where the results will be saved
5) run calculate
6) after calculating you click File-> Open-> your folder output-> choose one of the situations.
7) in the Merge Same Trees section, choose your output folder, where solutions with the same trees and different flops
8) then click on the board and choose the flops.
I'm trying to understand the EV difference in strategies preflop for a HU situation at 25bb. The post flop trees in the sims are the same.
In the first instance, the SB has the option of limping or mr, but in the second he can only mr or fold.
Am I understanding correctly when I click on the "Preflop" node at the top and select the Nash EVs in the drop down I can view the "overall EV" of the strategy?
So in my 2 sims I've run, the EV for the SB is 0.764 and 0.273 respectively. The pot is 15 to start with bb=10, sb=5 and 250 stack sizes. I have no idea whether this difference is big or small, but it seems that the overall strategy of limp or mr is superior to mr only.
If I do it in bb thats a difference of ~.5 which is 1/20th of a bb or 5% of a bb which seems like kind of a lot.
Am I understanding this correctly? Can someone help me with understanding the math of the loss that comes from simplifying a preflop strategy?
Hello!
Yes, you should click on preflop line and if you select Nash Ev in drop down menu then you will see EV for whole strategy for each player from the chosen branch of the tree. Regarding to ev of SB, you should 0.764 divide by bb ( bb =10) and multiply by 100, then you will get bb/100. in your case it will be 7.64bb/100
I am trying to export to CVS single nodes and flop runout data for analysis in excel but when when I open the file in excel the formatting is off. Anyone else having the same problem?
flop runout:
...
exported CVS in excel:
...
hello. sometimes excel use separator "." by default, you should go to the settings and change it to ";" and then open our .csv files once again
Is this current? I lost power today, best autosave is 70%. When I start the calculation again, does it start from 0% or 70%? Thanks
Autosave is just save of the solution, it is not a dump of calculation, so you couldn't use it as a starting point for calculation.
You could compare 60% and 70% solution, if it has no differences then the solutions is alreadt accurate. It is often that you get equlibrium much earlier than 100%.
New version of GTOBase v1.05 has been released!
Implemented features:
[Viewer] Static color for all-in action
[Viewer] Popup on matrix 4x4 and COMBOS/DRAW
[Viewer] Specific action(s) choice
[Viewer] Range’s export at the beginning of the street
[Viewer] Dynamic filter COMBOS/DRAW
[Hands] Position’s name in replayer
[Hands] % difference between player action and GTO
[Hands] EV loss filter
[Hands] Highlighting Hero’s actions with EV error
[Hands] Popup on Hero’s EV error action
1. Rework of viewing preflop ranges:
*changed colors indicating the frequency of the hand in the range
*on Android, it became possible to view the % of each hand when tapping on a cell (on the iOS this feature was available before)
*on Android, the ranges are transposed into the usual form (suit hands above the main diagonal, offsuit under the main diagonal)
2. Added a "ranges" icon to the table with preflop actions, so that it is intuitively clear that when you tap on the table, a menu with preflop ranges appears
3. The main menu of the application now displays exactly the price of a 1 month subscription, and not the cost of 1 month of an annual subscription.
4. In the base deck, the transparency of the suits has been reduced and their color has been made more saturated so that they can be seen better. In terms of design, the cards have become a little less cute, that is why we have drawn and added 2 new decks of cards.
5. Added display of a random number on the table from 1 to 100, for those who like to balance according to the randomizer. If you want to disable it or change the deck, these parameters are configured in the section: Main Menu -> Profile -> Settings -> Table appearance
6. If you go to the section describing the training from the gaming table, the title of the spot will be indicated:
7. The display of active players has been slightly improved, but there is a feeling that in the next version we will work on this additionally!
8. Now when you tap on our action in a dynamic hand history, it will not run away from under your finger.
9. A number of other minor UI improvements that will make using the application more enjoyable for you!
10. On iOS, trials are temporarily removed from subscriptions for 1 month, when we return them, we will definitely notify you!
We continue to work on the application, if you have any ideas how to improve it, contact us in discord: https://discord.gg/RhpgpBS
Is there a primer on bucketing? Specifically I'd like to know how accurate results are when I manipulate strength and iterations. Other calcs return a nash distance. Only method I know to check accuracy in Simple is to compare autosaves. Thank you!
Is there a primer on bucketing? Specifically I'd like to know how accurate results are when I manipulate strength and iterations. Other calcs return a nash distance. Only method I know to check accuracy in Simple is to compare autosaves. Thank you!
Hello!
Unfortunately, there is no way to estimate accuracy of the solutions using such calculation approach; the only way is to compare autosaves.