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The problem arises when you don't know the size of the font or the size can vary etc.. It is hard to differentiate between 0 and O for instance or v and V. But when you know the size, you can use the width of the character or the height of the character to differentiate between them.. So the OCR is very specific to font/size.
With the Stars font, there is probably a problem with lower case l, upper case I - they are identical
If this is the only issue it shouldnb't be a problem to test both cases unless someone has a screenname of IllllIlllI
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AMD Athlon 64 (single processor), 1GB RAM
Awesome - so decent performance on a (no offence) fairly modest rig. I presume this is using PrintWindow? or is there another 5x boost to be had?
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It can read both the table lists and player list as they are both the same font. So anything can be read from that. At first it will just gather a list of all players for certain blind levels and what tables they are sitting at. Other features could be added in the future I suppose.
It could for instance tell you how many players from a predefined list are sitting at each table.
Just what I was hoping to hear
I have lying around a GIU / script I made a year ago or so, sorta similar to SixthSense - but entirely AHK, and no GPL issues this time - the only things I borrowed were the listbox formatting from the AHK forums
I never releases it because a) SpadeEye came out with a much more reasonable priced product, b) it still needs some work, and c) obtaining table/player list was fugly and slow
Basically given a list of tables/players - it will interrogate PostgreSQL and get stats / rank tables in order of fishiness / whatever users specify.
We should collaborate on this I think
dave.