Quote:
Originally Posted by pokurz
Wow, thank you for the pause feature. The other requests is obviously not high priority because there are ways around it. But would be nice add-on sometime. This program pretty much is almost perfect now. Great job.
Sorry, in the midst of setting up another slot configuration i realized that this feature would help out a lot. Here is my current set up.
I have two big stacks of tables with the Max count of 5 in the bottom. And three small slots with max window count of 1 at the top, so that I can move trouble or big hands up there to view and follow action. I play around 10 tables.
And here is the problem. At one point when im playing. I am going to have three tables in the top slots. Meaning there is 7 tables in the bottom two. So its quite possible that five of them could be in one stack and two in the other.
If you had some sort sequential order feature and make it to where you can determine which slots use the feature and which ones don't. I could make sure that the bottom two stacks have equally distributed tables and never more then one table off eachother. Instead of three or more depending on how many slots/tables you are playing and what the max window count is.
Another way to maybe achieve this same results would be to just add an option to the slots, that tie two or more of them together. That ensured that all the slots tied together have equal number of windows at all times. Might be a lot easier to program.
Last edited by pokurz; 11-21-2009 at 05:56 AM.