Quote:
Originally Posted by Grethe
Very nice. Thx!
I have an idea that 256gb would be enough for some 40bb and 100bb PLO preflop spots + 10-15 different postflop spots with same stacks?
It depends on what exactly you are trying to solve for at 100bbs, but up to 6-max is doable with the appropriate settings.
Quote:
Originally Posted by / / ///AutoZone
i would like to build a tree for fixed limit o8 6players. how much ram would this require? any recommendations for a cloud server or would i be better off just buying a server? i see a bunch of 256gb ones on ebay, but am not even sure if they'd meet the requirements.
also, any tips on building or obtaining a 6 player tree? this seems like a monumental task to build.
You can't group all 256g servers together, as there will be fairly large differences in performance. Typically the servers sold on eBay will have dated hardware, and I wouldn't recommend people buy them for Monkersolver.
As I mentioned above, Contabo or OVH will give you much better performance for your money. If you wanted to build your own server with more than 128g RAM, I would recommend
this build in terms of value for money, but also performance.
Quote:
Originally Posted by / / ///AutoZone
saved completed full run with regret option and when i closed and reopened it, all postflop actions are now nonexistent. what happened?
It sounds like you are just loading one street. To see all the postflop actions, you will need to load the entire file.
Quote:
Originally Posted by / / ///AutoZone
1) how do i build a 6max tree with all of the same actions as the hu lhe offered by monkersolver?
2) why does all of the postflop actions disappear after saving>closing>loading after i spent 10hrs solving?
Assuming you mean a full 6-max LHE tree, that would be incredibly large and not practically solveable with most modern hardware. Even just populating a tree of that size with bets will take hours.
Please try not to post the same question multiple times. You asked about the issue with postflop bets in three separate posts. That wasn't necessary.