hi
ty so far. looking forward to it
somehow i get really desperated. i should know the functions after using it over 1 year now oO
but somehow i question everything. maybe i never understood icmizer. maybe thats why i run so bad, always used it wrongly and got wrong results by that. and adjusted my push/fold by that wtf
http://www.icmpoker.com/icmizer/#iqVG
i am in a bit shock now. i tell you how i think it works. this should help others too
i refer to main ranges now: only 2 player allins are possible, right?
Here are 2 columns: left and right side:
left side:
CO limps 23%, i push. THEN either SB calls 12% OR BB calls 17%. OR CO limpcalls.
NO 3 player allins here on the left side.
So its not like: Co limps. i push. SB push and CO overalls: bc thats for the overcall ranges column, right? As this is a 3 player allin
right side of main ranges: where hero folds obviously.
So CO limps, SB pushes 8% and CO calls 13%. OR BB pushes 9.2% and CO calls 13% . again no 3 player allin.
So right column now. (overalls ranges): thats for 3 player allins (no 4 player allins possible) i hope.
Left and right side again:
left side:
i am totally clueless as in my previous post ?!!!
CO limps. I push. If sb pushes now and BB overcalls. The CO gets ignored?!! bc thats already 4 players now. I want to analyze: co limps. I push , then any blind call, then give the CO an overcall range.
Right side: without hero i think
CO limps. Hero folds !, sb pushes! BB call 17%. CO overall 11%. 3way: easy
in my previous post there were no overcall ranges, as this was chipEV.
the overcall-possibility was included!? which somehow confuses me now
this is no trolling around, i want to understand this now, wanna work more on my game.
Ty for your understanding^^