Hello, could you clarify this spot that I'm trying to understand?
This is a $15 18p tournament turbo, 4 prize pools. There's 3 peole, two short stacks and I am the CL. I'm in BB with 38bbs and villain is in BT with 2.6bb. He shoves, and I have to pay 1.6bb. I'm always calling any2 here, but I decided to see what ICIMIZER would say.
1) When I run with no FGS, it gives villain 12% and hero 91% calling range.
2) When I run FGS1, it gives villain 31% and hero 100% calling range.
3) See what happens when I run with FGS5:
This is insane. 29% shove for villain and
21% calling range for hero.
This sounds extremely wrong for me. I thought that ICM FGS would always be the best approach to study ICM spots. Could you clarify?
Thanks!!
Last edited by Kopko; 04-20-2021 at 05:55 PM.