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HoldemResources Calculator [HRC] HoldemResources Calculator [HRC]

01-14-2023 , 05:47 PM
The main lines are typically fine around CI 10, for most use cases you'll want a CI between 5-10.
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01-18-2023 , 08:21 PM
Have an issue concerning risk premium...

This spot has a cEV needed equity of 40% for the SB. RP adds 1.4%, so we are at around 41.5% needed equity. Yet, the calling range HRC assigns is actually 50% vs BU's jamming range... Where is the extra 8.5% being generated from?




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01-19-2023 , 04:05 AM
Quote:
Originally Posted by asunder
Have an issue concerning risk premium...

This spot has a cEV needed equity of 40% for the SB. RP adds 1.4%, so we are at around 41.5% needed equity. Yet, the calling range HRC assigns is actually 50% vs BU's jamming range... Where is the extra 8.5% being generated from?
You are mixing up minimum required equity and the equity of the range. SB's worst included hand needs to have >41.5%, that's the bare minimum to be included - otherwise the individual hand would be -EV to call. Some hands in the calling range will have much more than that, e.g. AA. So when you look at the overall range equity, it will be an average over all those hands with each having at least 41.5%. The overall range equity is going to be considerably higher and 50% looks perfectly reasonable.
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01-29-2023 , 09:41 PM
is there a reason my solves would be taking more memory than it says it will use? i have 32 on my computer, 24 usable in HRC and a tree size setup to use 18 but my task manager uses 25+ a few seconds after starting it

- i just tried running it with less buckets and down to 13 tree size and it still shoots up to 25 as soon as i start it
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01-30-2023 , 01:28 AM
That behavior is normal. The estimate during the hand setup will show you how much the tree actually needs in terms of RAM, eg 13 GB. There is some other shared HRC data, so that tree would probably require about 15GB minimum to actually run.

When you create the tree and don't have any sampling running, clicking the garbage can icon in the bottom right corner should show a value somewhere around 13-15G.

However, during sampling HRC will generate a lot of temporary data and Java will make use of additional available memory, up to the limit you specified. Keep an eye on the heap status in the right corner, that bar will fill up (with temp data) and jump back down (when that temp data is garbage collected), etc.

Being able to utilize some additional memory will make the garbage collection (and sampling) a bit more efficient, so that 13G tree may utilize the full 24G you allowed.
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01-30-2023 , 08:15 PM
guys can someone check in HRC,how much we earn,if blinds are 10/20 by shove from SB and BB folds.Is it +20 or +30 chips?
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01-31-2023 , 03:45 AM
EVs in HRC are displayed compared to folding.

So if SB posts 10, BB posts 20 then the difference between SB folding and SB taking down the pot is 30 chips.
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01-31-2023 , 05:38 PM
Exactly!Same result(+30 chips) shows Simple Nash.But why in the hell trackers(HM2,PT4) show +20 chips then?
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01-31-2023 , 05:40 PM
I'm assuming they show results in comparison to the start of the hand. Guess it makes sense in their context, idk.
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02-04-2023 , 05:31 PM
Hope Y'all doing fine, wanna send some extra energy to everybody who's struggling with being in poker and how hard the variance sometimes hit you ahah Just trust, you only need one tournament and all will be fine as it always happens, meanwhile
I'm having this weird problem on HRC

I keep getting any 2 defend on the big blind... With such a tight ranges, in different sims... I have like 20/30 bigs in this sims, this must be wrong, I cant understand what I'm doing wrong and it's getting to my nerves

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02-04-2023 , 05:37 PM
Postflop betting is disabled for your screenshots, so BB gets a free showdown and most hands will have odds to call under that assumption.

Make sure to use Monte Carlo mode with Postflop betting enabled.

Check this video on how to set things up correctly:
https://youtu.be/HiisSKbCv5w
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02-07-2023 , 12:07 PM
Oh, much thanks on that... just saved my life that video...
Just in case, do you know how to get a server to run HRC on it? I keep listening to people talk abou that but dont really understand it
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02-07-2023 , 12:15 PM
Re: Server, you simply rent a dedicated machine and then setup HRC there, you can use it via a remote desktop software.

Something like this (EU based):
https://www.hetzner.com/dedicated-ro...configurator#/
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02-11-2023 , 10:39 PM
Wanting to finally nail down when to use FGS...


6 max SNG, 6 handed (65/35 payout) -

- All equal stacks of 15bb

Would it be a mistake/unnecessary to use FGS? When would FGS be used 6 handed with all equal stacks? If all were at 10bbs? 7bbs? Should it start at 5bbs as we start to lose FE if we take the blinds at 5bb?

- All equal stacks of 25bb, except hero 7bb and about to hit the blinds...

Would it be a mistake not to use FGS to properly assign the 7bb range?

6 max SNG, 3 handed (65/35 payout) -

- All equal stacks of 35bb

Would it be a mistake/unnecessary to use FGS as Hero will not be open jamming 35bb here? Is FGS equally as important in non-jam RFI ranges?


Can it be narrowed down to something like this:

Use FGS anytime there is a high RP involved with any given stack size vs another for all RFI ranges, jam or xbb? Use FGS if any stack size even at a full table is short enough that taking the blinds will decrease potential FE?

If the former, can you give a recommendation of how high that RP% should be to use FGS? If the latter, can you recommend how short that stack size should be to start using FGS?
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02-12-2023 , 04:40 AM
Quote:
Originally Posted by asunder
Wanting to finally nail down when to use FGS...


6 max SNG, 6 handed (65/35 payout) -

- All equal stacks of 15bb

Would it be a mistake/unnecessary to use FGS? When would FGS be used 6 handed with all equal stacks? If all were at 10bbs? 7bbs? Should it start at 5bbs as we start to lose FE if we take the blinds at 5bb?

- All equal stacks of 25bb, except hero 7bb and about to hit the blinds...

Would it be a mistake not to use FGS to properly assign the 7bb range?

6 max SNG, 3 handed (65/35 payout) -

- All equal stacks of 35bb

Would it be a mistake/unnecessary to use FGS as Hero will not be open jamming 35bb here? Is FGS equally as important in non-jam RFI ranges?


Can it be narrowed down to something like this:

Use FGS anytime there is a high RP involved with any given stack size vs another for all RFI ranges, jam or xbb? Use FGS if any stack size even at a full table is short enough that taking the blinds will decrease potential FE?

If the former, can you give a recommendation of how high that RP% should be to use FGS? If the latter, can you recommend how short that stack size should be to start using FGS?

Basically use FGS when BOTH conditions apply:
1) The hand has significant ICM factors at play. (Do NOT use FGS for chipEV hands etc)
2) The stack sizes need to be suitable for push/fold play. (FGS uses push-or-fold for the simulated hands, so only use it for hands where that's a reasonable strategy. Definitely do NOT use FGS for stacks >20-30bb etc)
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02-13-2023 , 10:47 PM
Quote:
Originally Posted by plexiq
Basically use FGS when BOTH conditions apply:
1) The hand has significant ICM factors at play. (Do NOT use FGS for chipEV hands etc)
2) The stack sizes need to be suitable for push/fold play. (FGS uses push-or-fold for the simulated hands, so only use it for hands where that's a reasonable strategy. Definitely do NOT use FGS for stacks >20-30bb etc)
Gotcha. Can you give a recommendation on when significant ICM factors begin? The start of a 6 max SNG creates RP of 4%, so maybe doubling that to 8% is a good heuristic on when the ICM becomes significant for any given stack... Or is tripling it to 12% better? Or how about 10%?
HoldemResources Calculator [HRC] Quote
02-14-2023 , 04:23 AM
I think for a 6-max SNG you can use it from the beginning, assuming the stacks are suitable for push/fold. The main point is just that you shouldn't use FGS for plain chipEV or winner-takes-all spots (e.g. HU).
HoldemResources Calculator [HRC] Quote
03-04-2023 , 05:52 PM
Quote:
Originally Posted by plexiq
Basically use FGS when BOTH conditions apply:
1) The hand has significant ICM factors at play. (Do NOT use FGS for chipEV hands etc)
2) The stack sizes need to be suitable for push/fold play. (FGS uses push-or-fold for the simulated hands, so only use it for hands where that's a reasonable strategy. Definitely do NOT use FGS for stacks >20-30bb etc)
So to be sure, FGS should only be used when all stack sizes will never choose a RFI size other than all-in? So If I have a stack set-up of 25, 5, 10, 25 where stacks will be a mix of RFI xbb and all-in, FGS should not be used?
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03-04-2023 , 11:42 PM
Its a judgement call in your example.

Future hands are simulated as push/fold, obviously that will be suboptimal for the larger stacks. But it's only a single bad matchup that's affected. In your example I think you probably still benefit from FGS.
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03-18-2023 , 08:49 PM
I just ran 4 sims and was only allowed to save 1 of them. The other 3 have the save option greyed out...
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03-18-2023 , 09:35 PM
Any chance you ran those hands as "Enumerated Hand"? Saving is only supported for Monte Carlo Mode.
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03-18-2023 , 09:42 PM
Quote:
Originally Posted by plexiq
Any chance you ran those hands as "Enumerated Hand"? Saving is only supported for Monte Carlo Mode.
Problem solved. Haven't ran an Enumerated Hand in quite a long time and forgot...
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03-24-2023 , 06:44 PM
Hi Guys, Yesterday I wanted to load a hand and it appears this:



Some ideas?
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03-24-2023 , 09:27 PM
Can't really add much to the displayed message:
HRC doesn't habe enough memory to load that hand. Either close other hands or increase the memory limit. (Or consider viewing the hand using the "View Hand" icon in the toolbar, as that won't require much memory.)

https://www.holdemresources.net/blog...s-memory-limit
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06-02-2023 , 11:52 AM
Is there a way to round the combos in the ranges up so they are either selected or not without %s? Thanks
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