Quote:
Originally Posted by Raphychan
thanks a lot
i guess i will have a lot of questions more soon.....do somewhere it exist good video or pdf guide of HRC ? will be really helpful
thanks
The official documentation is located at Help: Help Contents. We don't have an official video series, but there are some good third party ones around, e.g.:
https://www.youtube.com/watch?v=g3Wwpmk0bGk
Quote:
Originally Posted by LektorAJ
Playing with the Import Hands > Quick Analyze feature from a tournament.
Couple of suggested improvements:
1) Maybe there could be a "slow analyze" feature that would use a couple of levels of FGS as the quick analyze results are often quite far off what you get when you open hands and redo them. Maybe it could work so it only does the "slow-analyze" (perhaps using user's default automatic FGS depths) if the quick analyze shows the hand as wrong or questionable (i.e. the red or yellow icons)
2) When we click through from the hand to "open hand" and run the deeper analysis, it would be nice if it placed us at the position in the game tree where we actually made the decision - I always end up having to find it in the hand history.
Agreed, both of these coming soon(ish).
A little dev update: We are currently focusing on getting the new Postflop calculation model ready for public beta testing, that's a big one and we want to get users involved with the testing asap. On top of that there are a bunch of QoL improvements we've been working on, these should go live in the main version shortly after.
Quote:
Originally Posted by JohnDonut1
Is there an easy way to analyze ICM Spots on the bubble?
Say it's a big tournament with a few hundred spots paying out, do I have to enter ALL the prizes individually?
Please let me know if anyone has advice on running sims for the Bubble!
Thanks so much
You only need to enter the payout-jumps, you can skip all repeated prizes. Even with a few hundred paid that's typically around 10-20 jumps that you actually need to enter. Check the video above, i believe it shows the setup of a fairly large MTT structure.
e.g. if you enter 20th: 10$, 30th: 7$ then 21st-29th are all set to 10$, you don't need to explicitly enter these repeated prizes.