hello I have been encountering a very strange thing.
I am running bb vs sb sims to test the optimal ev of bb IP betsize after sb checks.
Taking a 963r flop Im looking at this EV number in the pic.
the tree, ranges, everything remains the same except for IP size and I only allow for one size and Im only looking directly at that pic's ev after clicking one time on sb node to reach the bb node to see the EV in that pic. I am making the assumption that the ev number shown in the pic simply gives the total and final EV of the BB after sb checks. I can't see what else it could be as I don't see anywhere else any EV number that would correspond to BB's final EV.
testing sizes I get the following
25 - 3.34 ev
50 - 3.54 ev
75 - 3.57 ev
Pot - 3.6 ev
150- 3.64 ev
200 - 3.61 ev
Now it seems a little strange to me that allowing for only one size that 150 is the most optimal but I figured it has to do with the fact if sb checks, their range is just so weak now that bb is allowed to bet really big, ok. But now Im beginning to think something else is entirely wrong because...
the most disturbing thing is that when I test for a split size of 2 sizes of 25 and 150 , the final EV is 3.49 as in the pic above.
this should be impossible because if allowing for only 150 the ev is 3.64 but allowing for 2 sizes (including the most optimal 150 size) the ev drops by 0.15
I have to be missing something or interpreting something very wrong. It is not possible for ev to drop 0.15 after giving bb more sizing options, the only thing that should happen is the ev stays the same or increases. Because if its true that 150 is the most optimal one size option (which now Im highly beginning to doubt) then giving the solver more options should never lower EV overall.
I do hope you understand my problem and thank you. Below I will print the screen w/the stupidly simple tree Ive been using to test bb IP flop stab sizes vs sb's check.
Last edited by p0ker_n00b; 01-04-2024 at 03:55 PM.