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GTO+/CardRunnersEV? GTO+/CardRunnersEV?

06-03-2022 , 04:05 PM
Quote:
Originally Posted by ionutd
oh ok, just noticed there's a 0.05% call frequency in there
but that tiny % is only there because the solver can't solve to 0% right? so essentially noise
The solver can solve to 0%.
Apparently there's a tiny remnant that goes to call, but I wouldn't assign much meaning to it.
It's indeed essentially noise.
GTO+/CardRunnersEV? Quote
06-03-2022 , 05:49 PM
hello scylla, is it possible for a future version to add a tag hand option for the GTO trainer.
and is it also possible to add individual note taking for played hands?

or is it possible to export the data of the hands played?

is it also possible to drill the current decision for the play versus database ?
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06-04-2022 , 02:09 AM
Quote:
Originally Posted by robinet
hello scylla, is it possible for a future version to add a tag hand option for the GTO trainer.
and is it also possible to add individual note taking for played hands?
or is it possible to export the data of the hands played?
Ok, I will consider it for future releases.

Quote:
Originally Posted by robinet
is it also possible to drill the current decision for the play versus database ?
One problem is that there will be a loading time between hands, in case a live re-solve is needed (this will mostly apply to "Basic" storage).
Also, after loading the tree, it may turn out that the desired part of the tree isn't reached, in which case a new load is needed.
All-in-all, we can consider adding this, but it may not always work entirely smoothly.
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06-09-2022 , 08:15 AM
hello scylla, it seems to me that this has already been asked, but is it possible in a future version to add the EQR, and a score blocker?
It shouldn't be hard to set up I guess.

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06-09-2022 , 02:27 PM
Hello scylla, thanks for your support!

I can't figure out why the hand square sometimes isn't fully filled (when using display method 2) although all possible hand combos are present and there is no weight used in the range.
In the example all Q5s combos are displayed, but the hand square is only filled about 25%. Then again Q8s is filled 100%.(If I turn "scale small stats" on, Q5s is filled 50%)



The square left to the combo in the combo list must be linked to this because its light blue for Q5s and blue for Q8s.
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06-09-2022 , 03:20 PM
Quote:
Originally Posted by robinet
hello scylla, it seems to me that this has already been asked, but is it possible in a future version to add the EQR, and a score blocker?
It shouldn't be hard to set up I guess.
Ok, I will consider it for future releases.
GTO+/CardRunnersEV? Quote
06-09-2022 , 03:20 PM
Quote:
Originally Posted by sgro
Hello scylla, thanks for your support!
I can't figure out why the hand square sometimes isn't fully filled (when using display method 2) although all possible hand combos are present and there is no weight used in the range.
In the example all Q5s combos are displayed, but the hand square is only filled about 25%. Then again Q8s is filled 100%.(If I turn "scale small stats" on, Q5s is filled 50%)

The square left to the combo in the combo list must be linked to this because its light blue for Q5s and blue for Q8s.
Each of the Q5s hands only has 0.25 combos.
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06-09-2022 , 09:01 PM
I'm trying to setup a hand but the result is very diffent to the real GTO (comparing with GTO Wizard, for example). I'm trying to run this hand first to check the accuracy in order to run the 163 subset after and make some node locking. I know that the spot is quite different because I am not using all the sizings and actions that the GTOw use, but I know that it should be similar, and actually is very different, probably I have made some mistake. Can you help me please?




In this board, the cbet frequency should be almost 100% comparing with GTOw and Odin. So, can you help me find the mistake?



So, can you help me find the mistake?

Thank you very much!
GTO+/CardRunnersEV? Quote
06-10-2022 , 02:15 AM
Quote:
Originally Posted by Franc1osi
I'm trying to setup a hand but the result is very diffent to the real GTO . I'm trying to run this hand first to check the accuracy in order to run the 163 subset after and make some node locking. I know that the spot is quite different because I am not using all the sizings and actions, but I know that it should be similar, and actually is very different, probably I have made some mistake. Can you help me please?


In this board, the cbet frequency should be almost 100%

So, can you help me find the mistake?
Thank you very much!
When comparing to other outcomes, the pot/stacks/bet sizes/ranges/etc need to be exactly the same.
There's really not much point in comparing trees unless they are identical.
You could spend weeks of your time looking at trees that are only similar, and never find an explanation for different outcomes.

Last edited by scylla; 06-10-2022 at 02:36 AM.
GTO+/CardRunnersEV? Quote
06-10-2022 , 11:42 AM
Quote:
Originally Posted by scylla
When comparing to other outcomes, the pot/stacks/bet sizes/ranges/etc need to be exactly the same.
There's really not much point in comparing trees unless they are identical.
You could spend weeks of your time looking at trees that are only similar, and never find an explanation for different outcomes.
It makes sense. Thank you scylla!
GTO+/CardRunnersEV? Quote
06-10-2022 , 05:17 PM
Quote:
Originally Posted by Franc1osi
I'm trying to setup a hand but the result is very diffent to the real GTO (comparing with GTO Wizard, for example). I'm trying to run this hand first to check the accuracy in order to run the 163 subset after and make some node locking. I know that the spot is quite different because I am not using all the sizings and actions that the GTOw use, but I know that it should be similar, and actually is very different, probably I have made some mistake. Can you help me please?




In this board, the cbet frequency should be almost 100% comparing with GTOw and Odin. So, can you help me find the mistake?



So, can you help me find the mistake?

Thank you very much!

don't activate with only 2 bets left, get the money in smoothly, it breaks the tree
GTO+/CardRunnersEV? Quote
06-11-2022 , 09:54 PM
Hi I am starting to use node locking and noticed I lose the EV stat if the tree has any node locks.

Locking IP reaction to bet or check on flop then rerunning solver. It changes the % bet / % check OPP but does not show the EV.
GTO+/CardRunnersEV? Quote
06-11-2022 , 10:28 PM
Quote:
Originally Posted by MNactuary
Hi I am starting to use node locking and noticed I lose the EV stat if the tree has any node locks.

Locking IP reaction to bet or check on flop then rerunning solver. It changes the % bet / % check OPP but does not show the EV.
update ... I ran another scenario and it showed up! No idea what I did different other than switch to DB mode.
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06-11-2022 , 10:56 PM
NEw Question .. sorry first time playing with node lock.

I run a DB with Villain locked for all IP flop action on each flop.

I want to change stack size and keep IP flop action the same (i.e. his action does not change based on stack size) when I try to update all ranges it takes away my node locks.
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06-11-2022 , 11:25 PM
I have not used GTO+ for a while, but now with 1.4.2 and 1.4.1 I got PC freezes when solving a Q84r flop. I am sure it worked fine with 1.3.6 or 1.3.8.

I have around 12.2 GB memory before running, and around 8GB while running.
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06-12-2022 , 02:10 AM
Quote:
Originally Posted by K_of_diamond
I have not used GTO+ for a while, but now with 1.4.2 and 1.4.1 I got PC freezes when solving a Q84r flop. I am sure it worked fine with 1.3.6 or 1.3.8. I have around 12.2 GB memory before running, and around 8GB while running.
There's no difference in the algorithm between 1.3.6 and 1.4.2.
You may want to check if perhaps your PC is out of RAM, or if 100% of your CPU is being used.
Depending on your hardware/software, this may cause issues.
GTO+/CardRunnersEV? Quote
06-12-2022 , 02:12 AM
Quote:
Originally Posted by MNactuary
NEw Question .. sorry first time playing with node lock.
I run a DB with Villain locked for all IP flop action on each flop.
I want to change stack size and keep IP flop action the same (i.e. his action does not change based on stack size) when I try to update all ranges it takes away my node locks.
It's not possible to rebuild the same tree, but with different stack sizes.
Players would be all-in at a different part of the hand.

You can still copy strategies manually between trees.
For this, open each tree in a separate window.
After that, go to the desired decision in both trees.
Go to the "Output" icon.
In one tree click on "Copy to clipboard".
In the other click on "Paste from clipboard".

GTO+/CardRunnersEV? Quote
06-12-2022 , 02:18 AM
Quote:
Originally Posted by MNactuary
Hi I am starting to use node locking and noticed I lose the EV stat if the tree has any node locks.
Locking IP reaction to bet or check on flop then rerunning solver. It changes the % bet / % check OPP but does not show the EV.
When you edit the strategies in a tree, the EV calculations will no longer be relevant, and need to be updated.
They will again be available after the edited tree has been solved under "Run solver".
GTO+/CardRunnersEV? Quote
06-12-2022 , 07:16 AM
Quote:
Originally Posted by scylla
It's not possible to rebuild the same tree, but with different stack sizes.
Players would be all-in at a different part of the hand.

You can still copy strategies manually between trees.
For this, open each tree in a separate window.
After that, go to the desired decision in both trees.
Go to the "Output" icon.
In one tree click on "Copy to clipboard".
In the other click on "Paste from clipboard".

Thank you! Impressive reply speed!
GTO+/CardRunnersEV? Quote
06-13-2022 , 01:16 PM
Hi Scylla,
Would it be possible to just lock the layout in somehow where each area stays in a static place instead of changing based on F/T/R?
I am trying to set up different windows in OBS to have one focused on just the decision tree actions and also two of range/action outputs.
When I navigate the tree the dimensions constantly change. Is there a way to fix this in code or otherwise?

Thank you!
GTO+/CardRunnersEV? Quote
06-13-2022 , 02:48 PM
Quote:
Originally Posted by 1BigOT
Hi Scylla,
Would it be possible to just lock the layout in somehow where each area stays in a static place instead of changing based on F/T/R?
I am trying to set up different windows in OBS to have one focused on just the decision tree actions and also two of range/action outputs.
When I navigate the tree the dimensions constantly change. Is there a way to fix this in code or otherwise?
Thank you!
This should be available in v143, so please check back for that.
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06-13-2022 , 05:08 PM
the graphics aren't showing up in the software. Any ideas?
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06-13-2022 , 05:41 PM
nm reinstall fixed it
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06-14-2022 , 07:13 AM
Hello. Please consider adding an alternative view (without deleting the classic view) of the statistics column, where you can see the ratio of total bet frequencies (including different sizes) and check. Switching between classic and alternative views can be done with hotkeys.
Spoiler:
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06-14-2022 , 11:04 AM
Quote:
Originally Posted by merkutio137
Hello. Please consider adding an alternative view (without deleting the classic view) of the statistics column, where you can see the ratio of total bet frequencies (including different sizes) and check. Switching between classic and alternative views can be done with hotkeys.
Ok, I will consider it for future releases.
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