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GTO+/CardRunnersEV? GTO+/CardRunnersEV?

05-13-2022 , 02:52 PM
hi, is there any way to merge actions together but only for a specific hand class? e.g. a middle pair splits between call/fold/raise but i'd like to edit it so all the raises switch to calls.

thanks!
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05-14-2022 , 02:12 AM
Quote:
Originally Posted by mythrilfox
hi, is there any way to merge actions together but only for a specific hand class? e.g. a middle pair splits between call/fold/raise but i'd like to edit it so all the raises switch to calls. thanks!
Such an editing mode is currently not present, but I'll see if it can be added for future releases.
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05-16-2022 , 08:21 AM
hello scylla.
is it possible to put for the next update an option to hide the area between the arrows (screenshots), so this will allow to enlarge the matrix of the hands

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05-17-2022 , 02:07 AM
Quote:
Originally Posted by robinet
hello scylla.
is it possible to put for the next update an option to hide the area between the arrows (screenshots), so this will allow to enlarge the matrix of the hands
Ok, thank you for reminding me.
I think that we'll add an alternative display option.
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05-20-2022 , 11:05 AM
Hello scylla, I come to report a graphic problem.

in the river or turn report, if there is too much sizing, then it hides the matrix



here it is difficult to distinguish the dotted line in dark blue on the black background



and it might be nice to be able to filter more action into the hand matrix. for example

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05-20-2022 , 02:21 PM
Quote:
Originally Posted by robinet
Hello scylla, I come to report a graphic problem.
in the river or turn report, if there is too much sizing, then it hides the matrix

here it is difficult to distinguish the dotted line in dark blue on the black background

and it might be nice to be able to filter more action into the hand matrix. for example
Ok, I'll see if we can take a look at this for the next release.
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05-26-2022 , 03:11 PM
Is there any way to get reports across many runouts? Looking at turn and river reports is interesting, but for example I would love to be able to see what frequency the solver would like to raise versus bet-check-bet across a wide array of boards so I can more easily identify nodes where I'm nowhere near where I should be. Granted it's hard to actually get reliable data for how I'm playing in those spots so maybe it would be completely useless and I should just take note of how I would play on a certain board and compare it to the solver. Still though, I feel like this could be useful information when we're looking at a database of hundreds of thousands of hands. I know it would take a long time to calculate, but I'm interested in seeing what those frequencies would be using the bet sizes I use/face most often.
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05-27-2022 , 01:59 AM
Quote:
Originally Posted by CameronN
Is there any way to get reports across many runouts? Looking at turn and river reports is interesting, but for example I would love to be able to see what frequency the solver would like to raise versus bet-check-bet across a wide array of boards so I can more easily identify nodes where I'm nowhere near where I should be. Granted it's hard to actually get reliable data for how I'm playing in those spots so maybe it would be completely useless and I should just take note of how I would play on a certain board and compare it to the solver. Still though, I feel like this could be useful information when we're looking at a database of hundreds of thousands of hands. I know it would take a long time to calculate, but I'm interested in seeing what those frequencies would be using the bet sizes I use/face most often.
Across different boards runouts, the player's ranges will be entirely different.
So it would be comparing completely different situations.
However, we will consider adding it for future releases.

Last edited by scylla; 05-27-2022 at 02:06 AM.
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05-27-2022 , 09:43 AM
Hi guys i'm new to software and probably a little bit lazy. Maybe it was already answered but last few pages of thread didn't help me.
What is the best way to put some ranges into GTO+? Copy by hand from some solved solutions or is it possible to copy/paste or import them somehow from somewhere?
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05-27-2022 , 02:10 PM
Quote:
Originally Posted by Pauler606
Hi guys i'm new to software and probably a little bit lazy. Maybe it was already answered but last few pages of thread didn't help me.
What is the best way to put some ranges into GTO+? Copy by hand from some solved solutions or is it possible to copy/paste or import them somehow from somewhere?
Are you referring to preflop ranges?
Those are stored in /config/newdefs3.txt.
You can either create your own ranges, or if you prefer, import someone else's.
We support importing Flopzilla v1 format, FlopzillaPro, GTO+, pio, monker, and some others.
There's several websites that provide/sell preflop ranges (just use google for this).
If there's any ranges from other formats that you want to import, then please contact our support, and we'll give you instructions (provided we support the format).
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05-28-2022 , 06:17 AM
Yes, im asking about preflop ranges. I have some good but in format of graphical format. Lot to input if you want to do it by hand but I think it is the best way now for me. Thank you for fast reply.
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05-28-2022 , 08:15 AM
Hello! I've run a 15 flops subset but I can only see Player 1 strategy for all flops. For Player 2 I got only EQ and EV.
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05-28-2022 , 10:18 AM
Quote:
Originally Posted by craghack
Hello! I've run a 15 flops subset but I can only see Player 1 strategy for all flops. For Player 2 I got only EQ and EV.
Aggregate reports require that the trees in the database are identical (same bets, pot, stacks, etc).
Also, the preflop range must be suit symmetrical (so AA-QQ,AhKh is not suit symmetrical, because there's AhKh, but not AcKc,AdKd,AsKs).
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05-28-2022 , 06:28 PM
Scy, Could you change in the data export, instead of showing the trees , for example, AsTdTc (without spaces between the cards) add the spaces

Now: AsTdTc

Better Read: As Td Tc
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05-28-2022 , 08:41 PM
I have a suggestion/request for the GTO trainer feature.

I wanted to play a session against the solution and then review the history after. The trainer includes a RNG to help us decide between mixed actions, but when viewing a replay of a hand we get a new number. I feel like it would be more useful for the replay feature to show the number we were originally given so we can see what number we used to take a certain action.
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05-29-2022 , 02:22 AM
Quote:
Originally Posted by CameronN
I have a suggestion/request for the GTO trainer feature.

I wanted to play a session against the solution and then review the history after. The trainer includes a RNG to help us decide between mixed actions, but when viewing a replay of a hand we get a new number. I feel like it would be more useful for the replay feature to show the number we were originally given so we can see what number we used to take a certain action.
I'll see if we can store this in the hand history.
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05-29-2022 , 02:22 AM
Quote:
Originally Posted by Mates.
Scy, Could you change in the data export, instead of showing the trees , for example, AsTdTc (without spaces between the cards) add the spaces
Now: AsTdTc
Better Read: As Td Tc
Ok, I will consider it for future releases.
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05-31-2022 , 08:19 PM
Would it be possible to "Drill for the current decision" but playing against the database? If I want to play a bunch of river probe spots, it would be cool to just have a variety of random boards rather than just the same one.
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06-01-2022 , 04:13 PM
Spades doesn't visible if you click on matrix cell with a certain hand. You should change spades from black to yellow colour.
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06-01-2022 , 05:35 PM
Quote:
Originally Posted by CameronN
Would it be possible to "Drill for the current decision" but playing against the database? If I want to play a bunch of river probe spots, it would be cool to just have a variety of random boards rather than just the same one.

Oh, even if this isn't possible, just playing against different rivers with the same flop/turn would be pretty useful
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06-02-2022 , 02:15 AM
Quote:
Originally Posted by CameronN
Would it be possible to "Drill for the current decision" but playing against the database? If I want to play a bunch of river probe spots, it would be cool to just have a variety of random boards rather than just the same one.
One problem is that there will be a loading time between hands, in case a live re-solve is needed (this will mostly apply to "Basic" storage).
Also, after loading the tree, it may turn out that the desired part of the tree isn't reached, in which case a new load is needed.
All-in-all, we can consider adding this, but it may not always work entirely smoothly.

Last edited by scylla; 06-02-2022 at 02:24 AM.
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06-02-2022 , 02:16 AM
Quote:
Originally Posted by xbasilx
Spades doesn't visible if you click on matrix cell with a certain hand. You should change spades from black to yellow colour.
Oh, I see.
I support drawing black grayed out, and just drawing black, looks the same.
I'll see if we can make the background colour for the box different.
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06-03-2022 , 02:11 AM
Hi Scylla,

Why do you think the EV of calling goes from close to 0 in img1 to way higher in img2 ?

Same exact spot, all I did was lock the response to the flop xr. I get it that the EV of raising is much higher now with the exploit, but why does the EV of calling change? IP is still betting range so shouldn't it be exactly the same? Same node ...




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06-03-2022 , 08:05 AM
Quote:
Originally Posted by ionutd
Hi Scylla,
Why do you think the EV of calling goes from close to 0 in img1 to way higher in img2 ?
Same exact spot, all I did was lock the response to the flop xr. I get it that the EV of raising is much higher now with the exploit, but why does the EV of calling change? IP is still betting range so shouldn't it be exactly the same? Same node ...

OOP is calling with an entirely different range, so the two "Call" scenarios are not identical.
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06-03-2022 , 09:12 AM
oh ok, just noticed there's a 0.05% call frequency in there
but that tiny % is only there because the solver can't solve to 0% right? so essentially noise
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