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GTO+/CardRunnersEV? GTO+/CardRunnersEV?

08-29-2021 , 02:55 AM
Quote:
Originally Posted by BreakingYourNuts
Exactly, I'm able to find an aggregated overview of EV for every action except for IP player checking behind.
Ok, I'll see if we can add this for v137.

Last edited by scylla; 08-29-2021 at 03:07 AM.
GTO+/CardRunnersEV? Quote
08-29-2021 , 01:49 PM
Having a discussion in another thread

https://forumserver.twoplustwo.com/6...izing-1794824/


When comparing the EV of multiple vs single sizes on the TURN. Should we be comparing the EV from the beginning of the tree, or on the turn?
GTO+/CardRunnersEV? Quote
08-29-2021 , 02:06 PM
Quote:
Originally Posted by newguyhere
Having a discussion in another thread
https://forumserver.twoplustwo.com/6...izing-1794824/
When comparing the EV of multiple vs single sizes on the TURN. Should we be comparing the EV from the beginning of the tree, or on the turn?
You can compare at the beginning of the turn, as long as the entry ranges don't change.
GTO+/CardRunnersEV? Quote
08-29-2021 , 03:53 PM
Quote:
Originally Posted by scylla
You can compare at the beginning of the turn, as long as the entry ranges don't change.
Scylla is there a way to copy ranges?

Let's say I want to compare EV's of 2 turn sizings. But the small sizing has a 82% call flop % and the bigger sizing has a 80% call flop %.

Do I need to make those call flop % equal to evaluate turn EVs?
GTO+/CardRunnersEV? Quote
08-29-2021 , 05:43 PM
Quote:
Originally Posted by DooDooPoker
Scylla is there a way to copy ranges?

Let's say I want to compare EV's of 2 turn sizings. But the small sizing has a 82% call flop % and the bigger sizing has a 80% call flop %.

Do I need to make those call flop % equal to evaluate turn EVs?
It's probably easiest if you navigate to the turn scenario that you want to look at.
Then, press the "Export" icon; see the screenshot below.
A new window will be opened with the selected turn line (this feature requires v136).
You can then use the editor to add/remove actions.
The starting ranges will remain the same.


Last edited by scylla; 08-29-2021 at 05:48 PM.
GTO+/CardRunnersEV? Quote
08-29-2021 , 05:45 PM
Hi scylla,
Is there a way to know the EV details of a combo that was part of the range and "fell out" during the different streets as part of the GTO solution?
for example lets say I had A5s pre and on certain flop I should pure check this combo but on reality I c-betted that hand, and even though the hand is not on my range for the turn in a GTO solution I want to know how much EV I lost as played and without nodelocking as this makes the strategy deviate from GTO. Maybe it's possible to add those stats to the combo\precentage\EV data section while the combo is marked in black on the grid or in any other way that would make this data accessible? I know it's a manner of UI and not software engine as this data is already calculated but I can't explain how important this info is and AFAIK this data is accessible in any other solver.
Really hope you also understand the importance of this feature and will consider a way the applicate that. Thanks!
GTO+/CardRunnersEV? Quote
08-30-2021 , 03:06 AM
Quote:
Originally Posted by DeuceOTR
Hi scylla,
Is there a way to know the EV details of a combo that was part of the range and "fell out" during the different streets as part of the GTO solution?
for example lets say I had A5s pre and on certain flop I should pure check this combo but on reality I c-betted that hand, and even though the hand is not on my range for the turn in a GTO solution I want to know how much EV I lost as played and without nodelocking as this makes the strategy deviate from GTO. Maybe it's possible to add those stats to the combo\precentage\EV data section while the combo is marked in black on the grid or in any other way that would make this data accessible? I know it's a manner of UI and not software engine as this data is already calculated but I can't explain how important this info is and AFAIK this data is accessible in any other solver.
Really hope you also understand the importance of this feature and will consider a way the applicate that. Thanks!
Ok, I'll see if we can add this for v137.

Last edited by scylla; 08-30-2021 at 03:11 AM.
GTO+/CardRunnersEV? Quote
08-30-2021 , 05:52 PM
Database Tree Settings

When I want to run the same Sims except for 1 change to the tree, be it Stack Size or Donk Option, etc.

I would think I could use a file that already has everything ran, clear the datbase, save as a new file, Buld the tree, reload the 163 flop set and run the file.

But when I do that it goes back to the old tree.

So how can we do this? Seems like a lot of work to have to enter all the ranges again just to Change the Stack size, or add another bet option.
GTO+/CardRunnersEV? Quote
08-30-2021 , 06:37 PM
Quote:
Originally Posted by MNactuary
Database Tree Settings

When I want to run the same Sims except for 1 change to the tree, be it Stack Size or Donk Option, etc.

I would think I could use a file that already has everything ran, clear the datbase, save as a new file, Buld the tree, reload the 163 flop set and run the file.

But when I do that it goes back to the old tree.

So how can we do this? Seems like a lot of work to have to enter all the ranges again just to Change the Stack size, or add another bet option.
I see this "Added button for database to rebuild it from the current tree (delete the current database and build a new one)", and it sounds like what I am looking for but don't know where the button is.
GTO+/CardRunnersEV? Quote
08-31-2021 , 02:32 AM
Quote:
Originally Posted by MNactuary
Database Tree Settings

When I want to run the same Sims except for 1 change to the tree, be it Stack Size or Donk Option, etc.

I would think I could use a file that already has everything ran, clear the datbase, save as a new file, Buld the tree, reload the 163 flop set and run the file.

But when I do that it goes back to the old tree.

So how can we do this? Seems like a lot of work to have to enter all the ranges again just to Change the Stack size, or add another bet option.
For this, edit your tree as you see fit, clear the database, and build it again from the edited tree.
Or, instead of clearing and rebuilding the database, you can also click on "Rebuild database".
This button is available in v136.

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08-31-2021 , 10:25 PM
Hello Scylla, anyupdate with the GTO6+?

Thanks in advance
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09-01-2021 , 02:45 AM
Quote:
Originally Posted by personalpokercoach
Hello Scylla, anyupdate with the GTO6+?
Thanks in advance
V136 for GTO6+ will probably be released on Friday.
GTO+/CardRunnersEV? Quote
09-01-2021 , 07:57 PM
I'm doing some aggregate work and after running a subset of hands through different flop sizings I want to node lock the IP strategy to bet range and lock the OOP strategy to the original equilibrium. Is there an easy way to do this?
GTO+/CardRunnersEV? Quote
09-02-2021 , 03:13 AM
Quote:
Originally Posted by BreakingYourNuts
I'm doing some aggregate work and after running a subset of hands through different flop sizings I want to node lock the IP strategy to bet range and lock the OOP strategy to the original equilibrium. Is there an easy way to do this?
There's no automated workaround that I can think of, given that this is a very specific set of instructions.
So this would need to be done manually.
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09-04-2021 , 02:38 AM
Hi, Scylla!

I want to practice HU spot on turn+ after flop check-raise for OOP for different turns and rivers.

I'm using 'drill the current decision feature' and it sticks to the turn which was generated in the original hand I used when I pressed 'drill the current decision'.

Is there some way to have different turns? Because currently it seems like the best option is to play some hands with one turn and then manually change it to the other.
GTO+/CardRunnersEV? Quote
09-05-2021 , 02:37 AM
Quote:
Originally Posted by Gutshot Master
Hi, Scylla!
I want to practice HU spot on turn+ after flop check-raise for OOP for different turns and rivers.
I'm using 'drill the current decision feature' and it sticks to the turn which was generated in the original hand I used when I pressed 'drill the current decision'.
Is there some way to have different turns? Because currently it seems like the best option is to play some hands with one turn and then manually change it to the other.
At the moment this is not available, but I will consider it for future releases.
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09-06-2021 , 01:29 PM
Hi!
Does CardrunnersEV come with GTO+?
GTO+/CardRunnersEV? Quote
09-06-2021 , 02:56 PM
Quote:
Originally Posted by DINERI
Hi!
Does CardrunnersEV come with GTO+?
Yes, GTO+ is to a large extent CREV2.
So purchasing either product will include the other for free.
GTO+/CardRunnersEV? Quote
09-07-2021 , 09:08 PM
Hello Scylla just wanted to add one more suggestion about the range output icon.

I think I was one who made this suggestion and the reason being is that so we can copy all the combos for the specific action and paste it to another program.

Example, in the solve AA bets 50% and AK bets 100%. I would like the range output icon to output when I go to the "Bet" tab as AA 50%, AK 100% and on the "Check" tab as AA 50%, AK 0% or even no AK. This way I can analyze range vs range equities on my own.

Thank you in advance
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09-07-2021 , 10:15 PM
Sorry, for some reason I could now see that it changed when I go to the Bet tab.

Please ignore my message above.

Thank you again
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09-10-2021 , 09:28 AM
Hey Scylla,

Could you please give me a precise example what geometrical sizings mean?
I understand for e.g. that g4 means that stacks are going to go all in 4 consecutive bets with the same bet/raise size.
But what does g=X, g>X and g<X mean in practice? What are the benefits and when should I use what?
Thanks for clarifying this for me!
GTO+/CardRunnersEV? Quote
09-10-2021 , 10:21 AM
Quote:
Originally Posted by Lorryb
Hey Scylla,

Could you please give me a precise example what geometrical sizings mean?
I understand for e.g. that g4 means that stacks are going to go all in 4 consecutive bets with the same bet/raise size.
But what does g=X, g>X and g<X mean in practice? What are the benefits and when should I use what?
Thanks for clarifying this for me!
Let's say that the starting pot is 100, and the stacks are 1000.

The following geometrical betting sizes are available:

1 bet of 1000% of the pot
2 bets of 179% of the pot
3 bets of 88% of the pot
4 bets of 57% of the pot
5 bets of 41% of the pot
Etc

If you use g=50, then the geometrical sizing closest to 50% will be chosen.
So in this case, the tree builder would go for 4 bets of 57% of the pot.

If you use g>50, then the tree builder will use the closest sizing above 50%, or in other words, still 4 bets of 57%.

If you use g<50 then the tree builder will use the closest sizing below 50%, or, in other words 41%.

The advantage of g=50 type input, is that you can just fill it in anywhere in the "Advanced" form, with it always leading to realistic play. g4 input doesn't work that way, given that it may not apply to the stack-to-pot ratio. So the g50 type input is safer; it can not be used incorrectly.

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09-10-2021 , 12:41 PM
Hi, scylla!

I believe it is a little bug in GTO+: RNG is not updating all the times it should. For example OP 100% check, or we are OP - RNG never changes on next hand button.

As request, i think it would be a nice option and it is easy to implement, RNG should affect the action that program accepts as correct in training mode. For example there are four actions: Check - 50%, Raise 20 - 5%, Raise 50 - 15%, Raise 100 - 30%. Then if RNG is between 1-50 then correct is "Check", if 51-55: "Raise 20", if 56 to 70 - "Raise 50", above - "Raise 100". This way one can check he remembered GTO strategy frequencies.

Another little request: ability to convert regular range group to colored range group in Flopzilla and GTO+. Now it is tedious task to paint every single combo, especially if there are lots of mixture variants. May be it is possible to implement text syntax for importing/exporting colored groups. Could it be JSON? {name: "GRP name", [{name: "rng 1 name", rng: ".. usual rng text here .."}, {name: "rng 2", rng: " ... " }, ...]}
This can be further used as decision node importing/exporting...

May be i am wrong, there is no option in GTO+ to lock part of node combos and let the rest to adapt? Is it planned in future releases?

Thanks!
GTO+/CardRunnersEV? Quote
09-10-2021 , 03:19 PM
Quote:
Originally Posted by scylla
Let's say that the starting pot is 100, and the stacks are 1000.

The following geometrical betting sizes are available:

1 bet of 1000% of the pot
2 bets of 179% of the pot
3 bets of 88% of the pot
4 bets of 57% of the pot
5 bets of 41% of the pot
Etc

If you use g=50, then the geometrical sizing closest to 50% will be chosen.
So in this case, the tree builder would go for 4 bets of 57% of the pot.

If you use g>50, then the tree builder will use the closest sizing above 50%, or in other words, still 4 bets of 57%.

If you use g<50 then the tree builder will use the closest sizing below 50%, or, in other words 41%.

The advantage of g=50 type input, is that you can just fill it in anywhere in the "Advanced" form, with it always leading to realistic play. g4 input doesn't work that way, given that it may not apply to the stack-to-pot ratio. So the g50 type input is safer; it can not be used incorrectly.

Thank you for the explanation!

Another request: Is it possible to always display the different betsizes in percentage in the aggregate turn and river distribution riport windows? It is hard to know the relative size of the bet if you can't see the size of the pot on the turn, because you are still on the flop and only examining the report in advance.
Thank you!
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09-10-2021 , 05:35 PM
Hi,
Does the processor affect the speed of tree solving? I have an AMD Ryzen 5 2600 Six-Core Processor 3.40 GHz. If I buy something 2x better will it make calculations faster? Is there any limit after which the speed of calculations does not improve?
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