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GTO+/CardRunnersEV? GTO+/CardRunnersEV?

02-27-2018 , 07:37 AM
Quote:
Originally Posted by twisterk


An AVERAGE row at the bottom would be nice.
Yes, we should be able to add that.
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02-27-2018 , 09:59 AM
Scally, Can I ask an irrelevant question, just curious, how many people in your team?Has been I thought you are a independent developers.
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02-27-2018 , 12:03 PM
Scylla, first off, let me say I love GTO+. Thank you for your efforts!

I have come across a problem / bug in versions 1.0.9 and 1.1.0 when displaying Royal Flushes in the "navigate Tree' and Statistics.

I have seen this issue in other trees that I have created as well, not just in the following example. With a board of Kc Jh 9c Ac Jc, when I mouse over QTs (Qc Tc in this case), the "Statistics" and " Navigate Tree" pop-up shows this potential hand in Quads and not in the Royal Flush category.

Thanks again.
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02-28-2018 , 05:38 AM
Quote:
Originally Posted by jasonhau
Scally, Can I ask an irrelevant question, just curious, how many people in your team?Has been I thought you are a independent developers.
I'm sorry, but this question goes beyond the scope of what support is intended for.
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02-28-2018 , 05:39 AM
Quote:
Originally Posted by poloboy
Scylla, first off, let me say I love GTO+. Thank you for your efforts!

I have come across a problem / bug in versions 1.0.9 and 1.1.0 when displaying Royal Flushes in the "navigate Tree' and Statistics.

I have seen this issue in other trees that I have created as well, not just in the following example. With a board of Kc Jh 9c Ac Jc, when I mouse over QTs (Qc Tc in this case), the "Statistics" and " Navigate Tree" pop-up shows this potential hand in Quads and not in the Royal Flush category.

Thanks again.
Unless I'm mistaken, it should say ">=quads", meaning quads or better.
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02-28-2018 , 05:52 AM
Quote:
Originally Posted by DiamondDog
Yes, there's a trial version.
Just download, and you're in trial mode until, and unless, you enter a valid registration code.
No time restriction on the trial.

Check out the download page for details of how the trial mode is restricted:
Thanks for your info ....i get it
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02-28-2018 , 04:09 PM
Quote:
Originally Posted by scylla
Not at this moment, but predefined weighted subsets should be added in one of the upcoming updates.
Does this mean a preflop solver is planned as well? I don't know of other uses for weighted flops.
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03-01-2018 , 06:29 AM
Quote:
Originally Posted by Grothendieck
Does this mean a preflop solver is planned as well? I don't know of other uses for weighted flops.
This feature is intended for the solver's database mode.
Instead of clicking "Add X random flops" it will be possible to use predefined weighted sets.
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03-01-2018 , 01:34 PM
Can you allow us to install this on another computer? I would like to install it on a more powerful server, as my laptop isn't really great at solving spots.
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03-01-2018 , 02:08 PM
Quote:
Originally Posted by mojo6911
Can you allow us to install this on another computer? I would like to install it on a more powerful server, as my laptop isn't really great at solving spots.
Yes, that's not a problem.
You can simply request a new key on the website: http://www.cardrunnersev.com/requestkey.html
The new key will be sent within a few minutes of the request.
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03-01-2018 , 03:34 PM
Quote:
Originally Posted by scylla
Yes, that's not a problem.
You can simply request a new key on the website: http://www.cardrunnersev.com/requestkey.html
The new key will be sent within a few minutes of the request.
Thanks! You're awesome.
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03-01-2018 , 04:19 PM
Quote:
Originally Posted by scylla
Ok, I'll see if I can do something here.
Quote:
Originally Posted by mlzpkr
Thanks,

That would be great!

I found that backdoor straigth draws are easier to conceal than backdoor flush draws, making them easier to get paid for their implied odds.

CREV, GTO+ and Flopzilla are perfect to explore their potential.
Scylla - is this something you are still planning to implement?
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03-02-2018 , 12:28 PM
This might be a complex request, but it would be sick if we could edit the tree without losing the solved information from previous streets when we rebuild.

Not sure if that was clear enough, I'll give you an example.

You solve for BTN vs BB A72r board.

On the turn you want to try different sizings.

But when you edit the tree and rebuild you have to solve from the flop again.

I would like to be able to lock flop solution, and be able to rebuild and solve the turn without having to resolve from the flop.

I hope the way I wrote that made sense. I'm not a native speaker so this ideas are hard to express sometimes.
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03-02-2018 , 05:11 PM
Quote:
Originally Posted by Blunderer
Scylla - is this something you are still planning to implement?
We have a lot of feature requests, but I'll see what I can do.
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03-02-2018 , 05:16 PM
Quote:
Originally Posted by twisterk
This might be a complex request, but it would be sick if we could edit the tree without losing the solved information from previous streets when we rebuild.

Not sure if that was clear enough, I'll give you an example.

You solve for BTN vs BB A72r board.

On the turn you want to try different sizings.

But when you edit the tree and rebuild you have to solve from the flop again.

I would like to be able to lock flop solution, and be able to rebuild and solve the turn without having to resolve from the flop.

I hope the way I wrote that made sense. I'm not a native speaker so this ideas are hard to express sometimes.
Ok, I think we should be able to set it up so that the flop solution is maintained if a tree is edited.

Last edited by scylla; 03-02-2018 at 05:24 PM.
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03-02-2018 , 05:18 PM
Now that I've gotten more used to the interface etc I've gotta admit it's a fantastic piece of software for the price.
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03-04-2018 , 10:54 AM
Quote:
Originally Posted by Husker
Now that I've gotten more used to the interface etc I've gotta admit it's a fantastic piece of software for the price.
+1, if I didn't buy it late-dec17, and somebody told me about it, I would've said too good to be true, thank you scylla
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03-09-2018 , 01:27 PM
Is there a good tutorial out there for the program? Love the details and info available but is just a bit too much for a beginner
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03-09-2018 , 01:42 PM
Quote:
Originally Posted by Proudwalker
Is there a good tutorial out there for the program? Love the details and info available but is just a bit too much for a beginner
You may want to consider looking at GTO+, which is essentially CREV2. GTO+ is currently in beta. A license for GTO+ is included with a purchase of CREV. It has been designed to be easy to work with, and has a relatively fast learning curve. The videos so far cover most of its functionality. They can be found here: http://www.cardrunnersev.com/gtoplus.html.

Last edited by scylla; 03-09-2018 at 01:55 PM.
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03-10-2018 , 10:25 AM
Quote:
Originally Posted by scylla
The information is present in the engine, so if our users want to see it, then we can display it.
For this I think it's better to just provide text based output though.


Really hope this feature in v111, it’s very important when I want check all the C-bet frequency of on many flops or double barrel frequency on all turn. Even only can output into Excel is okay.
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03-14-2018 , 11:52 AM
Quote:
Originally Posted by scylla
We already offer a feature where the flops are sorted when you click on the "Tree" column. In this case they will be sorted according to the original order in the database. We can pretty easily change that so that they are sorted according to the value of the cards. I think that will pretty easily accomplish what you're looking for. We can of course also look into creating advanced sorting options, but I suspect that a small adaptation to the quicksort option will already provide you with most of what you're looking for.


Hi Scylla, just bumping an old post, because this feature would be highly appreciated. An option to quickly search for flops in the database distributions window would be nice as well, e.g. Jxx, J9x etc.
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03-14-2018 , 02:47 PM
Hi Scylla, any plans to enable 3 way pot GTO in CREV or something so you don't have to redo the entire GTO+ interface?

seems like a neat feature to have and re-vitalize CREV

Thanks.
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03-15-2018 , 12:17 PM
Hi Scylla. In CREV, when I want to look at turn strategies, my flop strategy changes because turn is known. Is there a way to look at turn strategies and have the flop strategies not change?
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03-16-2018 , 05:09 AM
Hi Scylla
Question on CREV
By creating several conditions for Eq (just this condition) in one tree, this causes a crash, can this be fixed?
https://drive.google.com/file/d/1kLf...ew?usp=sharing
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03-16-2018 , 10:21 AM
Quote:
Originally Posted by John Wang
Hi Scylla, any plans to enable 3 way pot GTO in CREV or something so you don't have to redo the entire GTO+ interface?
If we were to do that, then it would simply have its own dedicated interface.

Last edited by scylla; 03-16-2018 at 10:32 AM.
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