Quote:
Originally Posted by ontheupandup
Hi Scylla,
For GTO+, are there any plans to allow the user to specify a set of frequencies that the solver has to assign to each combination? E.g. the solver has to assign a frequency of 0%, 50%, or 100% for each action for each combination in a player's range.
This functionality would be really useful!
Unfortunately this would not help much in interpreting the data. It would be easy enough for us to do, but generally messing with individual data points in large data sets is something to be avoided. Basically it comes down to translating one set of data that transcends human understanding to a different set of data that still transcends understanding. In itself this would still not be a problem, however, rounding also loses important information.
For example, if a hand is 10% bet and 90% check, then the most important piece of information is that the hand is a mix between the two actions. When a solutions is mixed, the EV for both actions will actually be the same; the player is indifferent between the two. The particular mix is only chosen to set up frequencies in the lines after it; not because the player prefers one action over the other. Rounding loses the important information that a mix was found, as well as which exact frequencies were being set up.
When looking at large data sets the approach to take is to look at statistics like, for example, the "top pair", "set", "middle pair", and get a feel for which hand strengths are played in which manner. Other approaches are to organize in tables, graphs, charts, etc. This is a lot easier to remember, interpret and translate into practical strategies as opposed to focussing on the individual data points.
Last edited by scylla; 10-16-2017 at 04:41 AM.