Open Side Menu Go to the Top
Register
GTO+/CardRunnersEV? GTO+/CardRunnersEV?

12-14-2016 , 05:35 AM
Quote:
Originally Posted by Pitsquared
That's a nice little feature. But i'm still kind of shooting in the dark when trying to estimate a checkdown % if anyone can give me a rule of thumb. i don't use any kind of tracking software. I'd have to guess that vs an aggressive opponent, the hand is checked down maybe 20%?
I think without tracking software this becomes a rather hard task. Ideally you would use tracking software to see how you perform historically in certain spots. Someone else's stats would not necessarily be as helpful here. Of course, with tracking software you could just check your performance with your range in preflop spots. That being said, I can consider a feature for later versions that figures out this information by running a large number of random flops through the solver and providing a custom list as output. It would be interesting to see what that would lead to.
GTO+/CardRunnersEV? Quote
12-14-2016 , 05:37 AM
Quote:
Originally Posted by Lorryb
Yes, I am referring to this toggle. The problem is (as you can see it on the picture too that you posted) that there is no comma (",") sign between the individual hands.
For example: ...[/8.35][8.22]4d4h[/8.22][8.14]...
Unfortunately because of this Power Equilab can only partially import the range. Basically it can only import those hands which have the same weight and are grouped together and separated by a comma sign.
So it would be nice to have a "," between every individual hand like that:
...[/8.35],[8.22]4d4h[/8.22],[8.14]...
That would work well. I have already tested it.
Thank you Scylla for your great work by the way!
Ok, I have made this change and expect to post an update later today with smallish fixes. I'll post here when it's up.
GTO+/CardRunnersEV? Quote
12-14-2016 , 09:22 AM
Quote:
Originally Posted by scylla
Ok, I have made this change and expect to post an update later today with smallish fixes. I'll post here when it's up.
Thank you very much!
GTO+/CardRunnersEV? Quote
12-14-2016 , 06:41 PM
I'm doing a tree starting on the flop, in this case the turn action starts with the SB instead of BB, I think it is a bug?

Last edited by XXIV; 12-14-2016 at 07:04 PM.
GTO+/CardRunnersEV? Quote
12-14-2016 , 07:11 PM
Also, it seems only one bet size is allowed per decision using the equilibrium solver, can you confirm? Any plans on adding multiple bet sizes in the future?
GTO+/CardRunnersEV? Quote
12-15-2016 , 08:14 AM
Quote:
Originally Posted by XXIV
I'm doing a tree starting on the flop, in this case the turn action starts with the SB instead of BB, I think it is a bug?
This is typically the result of:
1) Entering a tree
2) Changing bet/stack sizes so that the tree no longer makes sense
3) Possibly making some more edits and then changing bet/stack sizes again

The problem with changing bets/stacks after a tree has been created is that often, players are suddenly all-in. Or they're not all-in anymore. Or that a raise is to X is no longer possible because the amount to call already exceeds X. There's all sorts of issues that can occur when changing the situation in a tree retroactively. The software tries to compensate, but in some cases it's simply not possible to do so. It's not that it fails, or that it's a bug, the software was simply asked to do something that can not be done.

We have tried to find ways to compensate for impossible values being entered, but in the end it turned out that there's hundreds of possible ways to do so. A solution here would have been to not allow editing bets/stacks after the tree has started, but due to the open-ended nature of the software we decided to keep those options in and leave it up to the responsibility of the user to not make changes in bets/stacks that would cause conflicts.

That being said, ideally you should just enter stacks when starting the tree and not edit them after the fact. As for bet sizes, if you want to edit them, then just don't edit them so that they conflict with the tree as it's already been entered.

Finally, it's probably better to use the wizard to create your tree instead of entering it by hand.
It's a lot faster, and will ensure that everything is there that should be there.

Last edited by scylla; 12-15-2016 at 08:40 AM.
GTO+/CardRunnersEV? Quote
12-15-2016 , 08:31 AM
Quote:
Originally Posted by XXIV
Also, it seems only one bet size is allowed per decision using the equilibrium solver, can you confirm? Any plans on adding multiple bet sizes in the future?
At the moment we offer single bet sizes.
As for plans, generally speaking, if new features are added, then those will be made public when they are released.
There's no prior anouncements.

Last edited by scylla; 12-15-2016 at 08:45 AM.
GTO+/CardRunnersEV? Quote
12-15-2016 , 08:32 AM
Quote:
Originally Posted by Lorryb
Yes, I am referring to this toggle. The problem is (as you can see it on the picture too that you posted) that there is no comma (",") sign between the individual hands.
For example: ...[/8.35][8.22]4d4h[/8.22][8.14]...
Unfortunately because of this Power Equilab can only partially import the range. Basically it can only import those hands which have the same weight and are grouped together and separated by a comma sign.
So it would be nice to have a "," between every individual hand like that:
...[/8.35],[8.22]4d4h[/8.22],[8.14]...
That would work well. I have already tested it.
Thank you Scylla for your great work by the way!
Ok, I have posted the update.
GTO+/CardRunnersEV? Quote
12-15-2016 , 12:37 PM
Quote:
Originally Posted by scylla
Ok, I have posted the update.
Thanks a lot! Now it works great.
GTO+/CardRunnersEV? Quote
12-17-2016 , 06:53 PM
Hey scylla currently trying to figure out how to use the equilibrium solver (the ying yang button), just had a few questions (also i watched all the videos/read through the manual still super confused)...

---

-Does the equilibrium solver in CREV work the same as PIO like the equilibrium solver is range vs. range/nash calc's right like it does all the MDF stuff for you?

-What do i put in for dEV or deviation, actually i'm sort of confused on what this means as what it does so yeah sort of ambiguous to me?
GTO+/CardRunnersEV? Quote
12-17-2016 , 07:13 PM
Do you think your programing technique of using such a small amount of memory can one day be applied to writing an advanced pre flop solver?
GTO+/CardRunnersEV? Quote
12-18-2016 , 07:39 AM
Quote:
Originally Posted by Evoxgsr96
Hey scylla currently trying to figure out how to use the equilibrium solver (the ying yang button), just had a few questions (also i watched all the videos/read through the manual still super confused)...

---

-Does the equilibrium solver in CREV work the same as PIO like the equilibrium solver is range vs. range/nash calc's right like it does all the MDF stuff for you?
Yes, it's exactly the same thing.
And the results appear to be the same as well (I haven't seen a difference yet).

Quote:
Originally Posted by Evoxgsr96
-What do i put in for dEV or deviation, actually i'm sort of confused on what this means as what it does so yeah sort of ambiguous to me?
A reasonable value would be "0.5%", meaning 0.5% of the pot. dEV is the maximum amount either player will be able to improve on the GTO strategy that was found, even if that player were to play optimally.
GTO+/CardRunnersEV? Quote
12-18-2016 , 07:45 AM
Quote:
Originally Posted by outfit
Do you think your programing technique of using such a small amount of memory can one day be applied to writing an advanced pre flop solver?
Generally speaking, if new features are added, then those will be made public when they are released.
There's no prior anouncements.
GTO+/CardRunnersEV? Quote
12-19-2016 , 08:01 AM


locked only fold
analyze tree ranges> "accept changes"> and unlock raise and bet (locked only fold)
on 3.2.9 it work fine
GTO+/CardRunnersEV? Quote
12-19-2016 , 07:01 PM
Quote:
Originally Posted by LJ-


locked only fold
analyze tree ranges> "accept changes"> and unlock raise and bet (locked only fold)
on 3.2.9 it work fine
Hi LJ,

When editing actions with the analysis tool the entire selection needs to be locked, given that any edit involves changes to all of the actions. It was actually a small oversight in earlier versions to allow partial locking for edited equilibrium ranges.

Cheers,

Scylla

Last edited by scylla; 12-19-2016 at 07:16 PM.
GTO+/CardRunnersEV? Quote
12-22-2016 , 03:11 PM
Hi. This might have been addressed already, sorry if so.

I don't want the card matrix to be shaded according to frequency. That makes it very hard to compare the EV of different lines.

For example, with 100% weight:



With 50%:



With 1%:



Can I turn this off somehow? I just think it makes things very hard to see and compare, don't see any upside to it given how I use the software.

Thanks!
GTO+/CardRunnersEV? Quote
12-22-2016 , 05:16 PM
Quote:

Hi,

For the new equilibrium tool, is it possible to do luck a frequency? I explain.

Suppose I want to analyze a hand played against a specific villain. This guy call my button steal in the BB. By the info I have in my hud, I know he fold aournd 45% of hands. And suppose the equilibrium tool give to him a optimal folding range of 37%. Is it possible to luck the frenquency to 45% and let the tool choosing what hand to fold to reach 45% of fold. In this way, I can adjust my range by studying the "new" solution to totally exploit my opponent.
Thanks.

Quote:
Ok, I'll see what I can do.

Cheers,
Scylla
You answer this about 2 months ago, do you had look at this a bit? Do you think it's possible?
GTO+/CardRunnersEV? Quote
12-23-2016 , 10:54 AM
Quote:
Originally Posted by shetu
Thanks.


You answer this about 2 months ago, do you had look at this a bit? Do you think it's possible?
From what I can tell, it would be really complex to do this. Ideally, if you want to fix villain's strategy in some way, then you should just enter that part of the strategy and lock it.

Cheers,

Scylla
GTO+/CardRunnersEV? Quote
12-23-2016 , 10:58 AM
Quote:
Originally Posted by DonkeyFishFight
Hi. This might have been addressed already, sorry if so.

I don't want the card matrix to be shaded according to frequency. That makes it very hard to compare the EV of different lines.

For example, with 100% weight:



With 50%:



With 1%:



Can I turn this off somehow? I just think it makes things very hard to see and compare, don't see any upside to it given how I use the software.

Thanks!
If you want to compare the EV for different lines, then the easiest way to do this would be with the analysis tool (press SPACE to bring up the analysis tool) and press F3 for EV mode. I don't really see the problem with the screenshots you've posted though. Can you perhaps elaborate a bit? Do you mean that the numbers in it are hard to read on your screen? Because I don't have any such problem on any of my monitors/laptops.
GTO+/CardRunnersEV? Quote
12-26-2016 , 03:13 AM
The number of threads seems to be capped at 32, any way to increase this?
GTO+/CardRunnersEV? Quote
12-26-2016 , 08:39 AM
Quote:
Originally Posted by Moshiach
The number of threads seems to be capped at 32, any way to increase this?
That cap is there to prevent inexperienced users from entering a number like, for example, 1000, and then running into issues which are then hard to pin down for support. You can override the cap by entering overrideXX, where XX is the desired number of threads. So, for example, you can enter override64 for 64 threads.
GTO+/CardRunnersEV? Quote
12-26-2016 , 08:59 AM
Great, thanks.
GTO+/CardRunnersEV? Quote
12-27-2016 , 12:35 AM
How do I put weights on individual hands in the postflop condition editor text input?
GTO+/CardRunnersEV? Quote
12-27-2016 , 07:17 AM
Is there a release for any Linux/Unix platform?
GTO+/CardRunnersEV? Quote
12-27-2016 , 02:11 PM
Quote:
Originally Posted by halfodin
How do I put weights on individual hands in the postflop condition editor text input?
The text input does not include weights at the moment.
I can look into it for later versions, but right now it's not there.
GTO+/CardRunnersEV? Quote

      
m