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GTO+/CardRunnersEV? GTO+/CardRunnersEV?

02-03-2016 , 05:49 AM
Quote:
If you close the solver while it's still running then it will not write its results to your tree.
So possible that's where it goes wrong for you.
Right.

1)How to change button from sb to bb in hu ?
Also I would like to see the following improvements
2) Zoom for worksheet field. The nod trees is too small.
3) Equilibrium in the preflop games for more than 2 players in the game.
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02-03-2016 , 03:54 PM
Quote:
Originally Posted by xbasilx
1)How to change button from sb to bb in hu ?
In the startup screen (when you start CardRunnersEV) you'll need to select the option "Heads up" (under "Table size").


Quote:
Originally Posted by xbasilx
Also I would like to see the following improvements
2) Zoom for worksheet field. The nod trees is too small.
3) Equilibrium in the preflop games for more than 2 players in the game.
Ok, thank you for the feedback!
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02-04-2016 , 06:33 AM
Quote:
Originally Posted by scylla
In the startup screen (when you start CardRunnersEV) you'll need to select the option "Heads up" (under "Table size").
i mean dealer button , in startup screen i cant choose who will be the dealer.
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02-04-2016 , 06:45 AM
Quote:
Originally Posted by xbasilx
i mean dealer button , in startup screen i cant choose who will be the dealer.
If you want BB to be the dealer then select "Six-handed".
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02-05-2016 , 07:42 AM
1
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02-05-2016 , 07:45 AM
Quote:
Originally Posted by Blunderer
Sorry another request - preflop would it be possible to set a preflop action range to be based on the equity against the raiser's range
...but you dont know a raisers range in real life so is this productive?

Sent from my SM-G900I using 2+2 Forums
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02-05-2016 , 12:00 PM
Scylla, could you please fix storing range problem. When I am pressing store range, it should be saved not depending on whether I saved current tree or not. So much time wasted on building ranges when forgot to save the tree changes.
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02-05-2016 , 01:28 PM
Quote:
Originally Posted by voy@ger
Scylla, could you please fix storing range problem. When I am pressing store range, it should be saved not depending on whether I saved current tree or not. So much time wasted on building ranges when forgot to save the tree changes.
I assume you're talking about storing ranges in the preflop menu?
Those ranges are stored regardless of whether or not your tree is stored.
Are you possibly running CardRunnersEV_C.exe directly instead of running through CardRunnersEV.exe?
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02-05-2016 , 03:02 PM
Quote:
Originally Posted by scylla
I assume you're talking about storing ranges in the preflop menu?
Those ranges are stored regardless of whether or not your tree is stored.
Are you possibly running CardRunnersEV_C.exe directly instead of running through CardRunnersEV.exe?
Sorry, my fault. Everything works fine now but I wonder why software did not save my preflop ranges earlier. I am using CardRunnersEV.exe
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02-07-2016 , 01:57 PM
Quote:
Originally Posted by nzrod
...but you dont know a raisers range in real life so is this productive?

Sent from my SM-G900I using 2+2 Forums
I would have thought that if you are playing on line you can get a pretty good idea
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02-08-2016 , 09:47 AM
Quote:
Originally Posted by scylla
You can import/export from CardRunnersEV with "File->Export/Import program settings to text block". And you can import/export from Flopzilla with "File->Export/import predefined ranges".
Hello Scylla.
Everytime when I'm trying to import flopzilla's text block with predefined ranges - I get an error in CREV: "Failed to read input field. Please check if you correctly copied the entire text block".

Is there some manual about Flopzilla\Crev working together or some other options to export range with weights on flop\turn\river from Flopzilla to CREV?
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02-08-2016 , 03:46 PM
This might be a dumb question but when you run a monte carlo simulation, how do you get CREV to show the visualized hand range when you hover over an action ie raise/call/fold like when you run the EV/math mode?

I'm running the trial version btw.
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02-08-2016 , 05:09 PM
Quote:
Originally Posted by hedgefox
Hello Scylla.
Everytime when I'm trying to import flopzilla's text block with predefined ranges - I get an error in CREV: "Failed to read input field. Please check if you correctly copied the entire text block".

Is there some manual about Flopzilla\Crev working together or some other options to export range with weights on flop\turn\river from Flopzilla to CREV?
Are you possibly trying to export from either Flopzilla v181 or v182? Those versions are currently in beta due to the predef ranges now being capable of containing sub-categories. Given that CardRunnersEV isn't capable of importing those ranges yet, for the moment these versions of Flopzilla are kept in beta. It should be possible to import text blocks from v181 and up from around the end of Februari though. If it's really important to you to import those ranges now then please mail your newdefs2.txt file to support and I'll see if I can take care of this for you.
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02-08-2016 , 05:12 PM
Quote:
Originally Posted by PuraVida96
This might be a dumb question but when you run a monte carlo simulation, how do you get CREV to show the visualized hand range when you hover over an action ie raise/call/fold like when you run the EV/math mode?

I'm running the trial version btw.
When you say "run a monte carlo simulation", do you mean that you're making an equity run with F5? Should this be the case, those runs only check for equity, so there will be no visualized EV hand range. The matrix is only displayed in case of EV calculations, which are performed when you run through F7 (or by pressing the "Calculate" button).
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02-08-2016 , 05:27 PM
Ok, I understand the distinction now between these two runs. Thanks.
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02-08-2016 , 05:52 PM
Thanks for your reply! Yes, I have 1.8.1 version. It's okay for me to wait a little bit. In the end of February there will be a new version of CREV, right?
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02-08-2016 , 06:06 PM
I feel like I'm being really dumb here but how do I get the tree to show results in bbs rather than chips?
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02-09-2016 , 08:00 AM
Please add 6 (or 8) threads support.
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02-09-2016 , 10:52 AM
Quote:
Originally Posted by jambomatty
I feel like I'm being really dumb here but how do I get the tree to show results in bbs rather than chips?
Actually the results are always shown in chips.
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02-09-2016 , 10:54 AM
Quote:
Originally Posted by HredunoS
Please add 6 (or 8) threads support.
You can set any number of threads you like under "Settings->Set number of threads for solver". Please do note though that this will not result in any speedup unless you actually have 6 or 8 physical cores (virtual cores don't count).
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02-11-2016 , 06:16 PM
I'm having problems with the latest update of CREV:

It says 'The signature of CardrunnersEVv320_64bit.msi is corrupt or invalid'

Any ideas as to what is going on?
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02-11-2016 , 08:07 PM
Quote:
Originally Posted by Blunderer
I'm having problems with the latest update of CREV:

It says 'The signature of CardrunnersEVv320_64bit.msi is corrupt or invalid'

Any ideas as to what is going on?
This will happen when you have only partially downloaded the installer file. Because you don't have the entire file, the signature won't match the file and you'll get this error. Please just try downloading again, and save the file to disk before running it. Its size should be 29.981kb. If this issue persists for you, then please try setting an exception in your virus scanner for the download directory.
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02-12-2016 , 11:10 AM
Awesome, thanks it worked
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02-12-2016 , 09:23 PM
Can you implement for equilibrium tool that it calculates with full and 50% of a Combo?
So that you can choose before your calculation.
Maybe they not so accurate but an easier way to remeber it.
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02-14-2016 , 04:27 AM
Quote:
Originally Posted by eagleeye666
Can you implement for equilibrium tool that it calculates with full and 50% of a Combo?
So that you can choose before your calculation.
Maybe they not so accurate but an easier way to remeber it.
I'll probably look into simplifying the ranges at some point, however, indeed, it will probably be at the expense of accuracy.
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