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GTO+/CardRunnersEV? GTO+/CardRunnersEV?

02-28-2014 , 07:37 AM
Quote:
Originally Posted by ron1n
Hey Scylla,

I also want to see/use the frequencies of the nut hicard kickers as blockers when i bluff on the river on unknown boards.
So basically I want to bluff with K1K2, K1K3, K1K4 but if, for example, K1 can be used to form a straight, all hicard K1x will appear with 0% frequency.

How can I go around this?

Ain't hicard K1K2 suppose to mean the top two unused cards by the board left in the deck/@players which also doesn't form a 1p or better hand with the board?
Defining play on unknown boards can be rather tricky, due to the numerous ways in which the river can change the nature of the board.

It's probably wise to either use separate conditions to define different types of board structures (for example, if you enter ****A under the text input in the "Board" section the river will be an A; or you could select an A under "Values) or to use the layer system (see video "the layer system" in the "for intermediate users" section of the video manual).

That should make it a lot easier to deal with unknown rivers.
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02-28-2014 , 07:40 AM
Quote:
Originally Posted by banalanal
Do both CREV and Zilla account for blockers? As in on the river, the call will be more +ev with top pair considering that call with top pair blocks some of the value combos of the bettor's range?
CardRunnersEV indeed accounts for blockers.
You can easily check for yourself by checking how different holdings affect villain's call/fold ratio.
So if you hold a top pair A on a Axxxx board villain is less likely to hold an A himself.

As for Flopzilla, any hands that you enter under "dead cards" are indeed blocked.
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03-01-2014 , 04:25 AM
Quote:
Originally Posted by scylla
Defining play on unknown boards can be rather tricky, due to the numerous ways in which the river can change the nature of the board.

It's probably wise to either use separate conditions to define different types of board structures (for example, if you enter ****A under the text input in the "Board" section the river will be an A; or you could select an A under "Values) or to use the layer system (see video "the layer system" in the "for intermediate users" section of the video manual).

That should make it a lot easier to deal with unknown rivers.
I understand what you are saying but im kinda saying that, because the contradiction in terms, this is rather a bug then anything else. Maybe you'll find the time to look into it at some point

I mean hicard+K1 shouldnt by definition form a straight on AKQ J 2 board and i think it should be relatively "easy" to code the hicard + K1...K4 to actually test for hand strength too (not only for the first to cards unused by the board) and if it forms a 1p+ with the board then the K2 becomes the new K1 and so on.

Last edited by ron1n; 03-01-2014 at 04:30 AM.
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03-01-2014 , 04:32 PM
Hold em EQ is a job well done bro!
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03-02-2014 , 08:25 AM
[IMG]http://s14.************/r6ujf2ub5/Capture.jpg[/IMG]

Put SB to raise 100% of hands to pot size bet and BB to 3bet to pot size a given range you will get some + and -EV into tree.

Why or How to make it different when stack sizes are different ?

The situation above when Effective stack size is 100B should be different when Effective stack size is 20bb or 40bb and it should give different results also when Effective stack size is 300bb.

Why it shows to me the same result even I change the effective stack size ???

How to make it to show to me the equity results according to Effective stack size for a given situation ?

Thanks in advance !

PS: I'm talking about cash games and not sng/mtt.
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03-02-2014 , 02:31 PM
Quote:
Originally Posted by KohINoor
[IMG]http://s14.************/r6ujf2ub5/Capture.jpg[/IMG]

Put SB to raise 100% of hands to pot size bet and BB to 3bet to pot size a given range you will get some + and -EV into tree.

Why or How to make it different when stack sizes are different ?

The situation above when Effective stack size is 100B should be different when Effective stack size is 20bb or 40bb and it should give different results also when Effective stack size is 300bb.

Why it shows to me the same result even I change the effective stack size ???

How to make it to show to me the equity results according to Effective stack size for a given situation ?

Thanks in advance !

PS: I'm talking about cash games and not sng/mtt.
The effective stack sizes are irrelevant here, given that the bet to 3bb is the highest relevant bet in the tree.*
No matter if you have either $10 in your pocket or $1.000.000, if you bet $3 the maximum you can win/lose is $3.


*=If you want SB to call and then check down, you'll need to actually do that. Right now the uncalled $6 is returned to BB before the checkdown is initiated.
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03-02-2014 , 03:19 PM
Quote:
Originally Posted by scylla
No matter if you have either $10 in your pocket or $1.000.000, if you bet $3 the maximum you can win/lose is $3.
If the your stack is 10bb ($10) you should have much more equity with hands like QJ, 22, 9Ts, ATs while if you have 1000000bb stack size QJ loose equity and become -EV to play, the same for 22, 9Ts and ATs.
THIS ! ^ I want CREV to show to me. How ?
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03-02-2014 , 03:45 PM
Quote:
Originally Posted by KohINoor
If the your stack is 10bb ($10) you should have much more equity with hands like QJ, 22, 9Ts, ATs while if you have 1000000bb stack size QJ loose equity and become -EV to play, the same for 22, 9Ts and ATs.
THIS ! ^ I want CREV to show to me. How ?
Your equity has no relation to your stack size.
After all, your chance of winning with a certain hand doesn't change depending on how much money you have.

What you probably mean is that your EV depends on your bet size.
And that if your stack is larger you can make bigger bets.
If you want to simulate that then you'll need to make the size of your bets depend on your stack size.
Probably by making BB 3-bet push all in.
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03-02-2014 , 04:19 PM
Quote:
Originally Posted by scylla
Your equity has no relation to your stack size.
After all, your chance of winning with a certain hand doesn't change depending on how much money you have.

What you probably mean is that your EV depends on your bet size.
And that if your stack is larger you can make bigger bets.
If you want to simulate that then you'll need to make the size of your bets depend on your stack size.
Probably by making BB 3-bet push all in.
Is that true if you should not call a raise with 22 and 67s when the effective stack size isn't big enough because else you will loose on the long run ?
Implied odds...

This means even you hit your set with 22 there isn't so good if the effective stack is small and you win less in the long run even if you win and you are not +EV. This means you are -EV => Stack size matters when you calculate the EV of a hand. This means CREV should take care about stack sizes when doing the EV calculation. (EV implies the equity too.)
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03-02-2014 , 04:33 PM
Quote:
Originally Posted by KohINoor
Is that true if you should not call a raise with 22 and 67s when the effective stack size isn't big enough because else you will loose on the long run ?
Implied odds...

This means even you hit your set with 22 there isn't so good if the effective stack is small and you win less in the long run even if you win and you are not +EV. This means you are -EV => Stack size matters when you calculate the EV of a hand. This means CREV should take care about stack sizes when doing the EV calculation. (EV implies the equity too.)
CardRunnersEV is a calculator.
It simply calculates what you tell it to calculate.
You told it to return the uncalled $6 and then check down the hand to the river, and that's what it did.
Just like any other calculator, it is simply following your instructions.
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03-02-2014 , 09:06 PM
lets say my range on the turn would be 77+ A7+ any draw on Qd6d5s 6h

How would I select any value hand TT+??

If I would do At least PP - and select T in the holecard menu. It will only show the hands that include a T.

I found a way to do it (just now while writing this..): I went to at least -> Specific hand: TsTh and that resolved it. However is there any other way?
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03-03-2014 , 06:45 AM
Quote:
Originally Posted by rh300487
lets say my range on the turn would be 77+ A7+ any draw on Qd6d5s 6h

How would I select any value hand TT+??

If I would do At least PP - and select T in the holecard menu. It will only show the hands that include a T.

I found a way to do it (just now while writing this..): I went to at least -> Specific hand: TsTh and that resolved it. However is there any other way?
I think the easiest way to go about this is to just use the Specific hand option.
After all, that's what you were looking for, right?
Any hand that's TT or better.

Other than that, another way of doing this would be to add two conditions.
The first being >=top pair, and the second being JJ-TT.

There's probably a couple of other ways of getting this done as well, however my first choice would be to use the specific hand option.
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03-05-2014 , 12:29 AM
Is there a way to delete/edit the stored range categories?
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03-05-2014 , 07:31 AM
Quote:
Originally Posted by QTip
Is there a way to delete/edit the stored range categories?
Delete
Left-click to select and press Del on your keyboard.

Edit
You'll just need to create a new condition and replace the old one with it.
So you could load the condition by double-clicking it, edit it as you see fit, save it, delete the old one and place the new one in its place.
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03-05-2014 , 10:01 AM
Quote:
Originally Posted by scylla
Delete
Left-click to select and press Del on your keyboard.

Edit
You'll just need to create a new condition and replace the old one with it.
So you could load the condition by double-clicking it, edit it as you see fit, save it, delete the old one and place the new one in its place.
Great. Thank you.
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03-05-2014 , 04:30 PM
Quote:
Please copy-paste the hand history text into this field.

When copying the hand history, please make sure to remove this text.
When importing a HH, could you add the option to remove this? Or just take it out all the way. I think most people dealing with a program like crEV understand that the big white box is to copy the HH .


edit:
Maybe you could show the flop texture (turn and river as well) in the popup when moving over our range. This will be very usefull for smaller computers/screens to see how we acutally connected with the selected range and if we want to add/remove more hands..
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03-05-2014 , 04:37 PM
sry for spamming your topic. But while working I get some ideas that might be nice features..

Maybe it would be possible in the postflop condition menu to only show the cards in the 'postflop range editor' that are actually in our range?
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03-05-2014 , 11:38 PM
In this link:

http://www.cardrunnersev.com/manual/strategyev.html

You explain the difference between the EV and the strategy sb. These numbers always make sense to me. Would you please help show the math between the difference of the BB's EV and the strategy bb? Feel pretty thick here, but I've not been able work it out yet.
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03-06-2014 , 08:17 AM
Quote:
Originally Posted by rh300487
When importing a HH, could you add the option to remove this? Or just take it out all the way. I think most people dealing with a program like crEV understand that the big white box is to copy the HH .
Well, the reason to show that message is that, particularly in HEM and PT, there's many different formats in which the hand histories can be acquired from those programs. However, I can certainly see a need not to show it once you know that. I'll add a checkbox with an option remove it for the next update.

Quote:
Originally Posted by rh300487
Maybe you could show the flop texture (turn and river as well) in the popup when moving over our range. This will be very usefull for smaller computers/screens to see how we acutally connected with the selected range and if we want to add/remove more hands..
I'll take a look at it.
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03-06-2014 , 08:19 AM
Quote:
Originally Posted by rh300487
sry for spamming your topic. But while working I get some ideas that might be nice features..

Maybe it would be possible in the postflop condition menu to only show the cards in the 'postflop range editor' that are actually in our range?
Isn't that what it already does at this point?
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03-06-2014 , 08:26 AM
Quote:
Originally Posted by QTip
In this link:

http://www.cardrunnersev.com/manual/strategyev.html

You explain the difference between the EV and the strategy sb. These numbers always make sense to me. Would you please help show the math between the difference of the BB's EV and the strategy bb? Feel pretty thick here, but I've not been able work it out yet.
Ok, please see the screenshot below.

SB's strategy EV
Let's just start with the simpel one here.
SB's EV for this situation is 0.35.
However, he had to invest a 0.5 blind in order to get into this spot.
Therefore the EV for SB's strategy is 0.35-0.5=-0.15

BB's strategy EV
BB's EV for the call is 0.33.
This scenario happens in 30% of the cases.
In the other 70% of the cases SB folds and BB wins the pot of 1.5.
That makes the total EV for BB for this situation:
30%*0.33 + 70%*1.5=1.149
However, BB had to post a blind of 1 in order to get into this spot.
Therefore the EV of BB's strategy prior to posting is 1.149-1=0.149

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03-06-2014 , 09:22 AM
Quote:
Originally Posted by scylla
BB's strategy EV
BB's EV for the call is 0.33.
This scenario happens in 30% of the cases.
In the other 70% of the cases SB folds and BB wins the pot of 1.5.
That makes the total EV for BB for this situation:
30%*0.33 + 70%*1.5=1.149
However, BB had to post a blind of 1 in order to get into this spot.
Therefore the EV of BB's strategy prior to posting is 1.149-1=0.149
Got it. Thanks.
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03-06-2014 , 11:10 AM
Quote:
Originally Posted by rh300487
sry for spamming your topic. But while working I get some ideas that might be nice features..

Maybe it would be possible in the postflop condition menu to only show the cards in the 'postflop range editor' that are actually in our range?
Pretty sure what he means is when you work on the post flop condition menu instead of it showing all 1326 combos to choose from, he wants it to only show the range you selected pre flop. So, if you only selected your range to be AA-TT it should only show that in the post flop selection table instead of making all 1326 combos visible and clickable
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03-06-2014 , 02:51 PM
Quote:
Originally Posted by Klever187
Pretty sure what he means is when you work on the post flop condition menu instead of it showing all 1326 combos to choose from, he wants it to only show the range you selected pre flop. So, if you only selected your range to be AA-TT it should only show that in the post flop selection table instead of making all 1326 combos visible and clickable
Yeah..

Further, i was thinking of another feature that might be very usefull. I would call it something like 'Split Ranges' or 'compare lines'..

For example. we hit the flop and have a certrain line we want to take. But now we want to compare this line with another line starting on the turn (PF we play the exact same...)

We then hit the option to split strategy or compare strategy or w.e we want to call it and then then we get to play the line twice from that spot (so the ranges/hands dont get discarded allong the way) and at the beginning of the split it will show two EV's.. so we can compare wich line with out assumptions would generate the highest EV..

Maybe something like this is already built in / possible. Until know the only way I found this to work was to just rebuild the tree. The biggest difference is that we never get to run the analyze/adjust streets/actions and see imediate resutls on both runs.

If this option would work. We could even run multiple split strategies to decide which one will generate a higher EV in the end and create optimal lines, easier.
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03-06-2014 , 04:00 PM
Quote:
Originally Posted by scylla
BB's strategy EV
BB's EV for the call is 0.33.
This scenario happens in 30% of the cases.
In the other 70% of the cases SB folds and BB wins the pot of 1.5.
That makes the total EV for BB for this situation:
30%*0.33 + 70%*1.5=1.149
However, BB had to post a blind of 1 in order to get into this spot.
Therefore the EV of BB's strategy prior to posting is 1.149-1=0.149
I'm working on strategies in the blinds. I use the graphing function and scripting in which I'm always using EV to determine a best strategy. Obviously, I'm after the best strategy bb.

Now I'm curious, are there times when the EV of bb's strategy is the highest, but it's not the best strategy bb?
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