Quote:
Originally Posted by tombos21
How does card removal switch work? Can you explain the math or provide a brief conceptualization of how it adjusts the frequency?
We were trying to work this out for a toy game in the theory forum and it doesn't seem obvious. For example, A8s, 88 vs AA/73o on AQ962r with an SPR of 1.
Are you using matchups? Or some other method?
If there's 100 combos in total, of which 35 combos bet, and 65 combos check, then, without card removal, this will be calculated as 35% vs 65%.
If card removal is ON, then GTO+ will also take into account the card removal effect by villain.
So if villain holds a lot of aces, then it will be slightly less likely for hero to hold an A as well.
As a result, the frequencies may be slightly affected, such as turning them into 34.6% vs 65.4%.
If ranges are wide, then card removal will usually only have a very small effect.
If ranges are tight, and there's an overlap between hero's and villain's holdings, then the effect may be significant.
This will often apply to rarely taken aggressive lines, such as bet, raise, 3bet.