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01-02-2020 , 04:03 PM
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Last edited by scylla; 01-02-2020 at 04:32 PM.
Flopzilla Quote
01-02-2020 , 04:04 PM
Quote:
Originally Posted by scylla
We don't currently offer such a feature, but I can consider it for later releases.

I expect to be able to offer this in future releases.
Thank you!
Flopzilla Quote
01-02-2020 , 04:35 PM
Quote:
Originally Posted by sixsevenoff
I'm lost. I thought the formula for finding out if a c bet is originally l profitable is = your bet/pot + your bet. I.e. pot is $10, you bet $5 ---> 5/15 = 33%, so as long as villain folds at least 33% of the time our c bet is profitable, no?
Let's define:

Size of the pot: P
CBet size: C
Chance of fold: F
Chance of not-fold: 1-F

The breakeven point will be:

P*F - C*(1-F) = 0

or, in other words

P*F = C*(1-F)


In the above example I stated that if villain folds 33% of the time, then the cbet would need to be 50% of the pot.
We can see that by re-writing the formula, using F = 0.33:

C = P*F/(1-F) = P * 0.33 / 0.66 = P * 0.5


So basically, the general forumula is P*F = C*(1-F).
You can use it to either figure out the cbet size (provided that F is known): C=P*F/(1-F)
or the required chance of getting villain to fold (provided that the cbet size is known): F = C/(P+C)


Quote:
Originally Posted by sixsevenoff
I have a range saved for population loose passive for LLSNL. So I was saying, if I'm up against two villains that I'm assigning that range to, and say that range will fold a flop 60% of the time, to find the break even c bet bluff size wouldn't we do .6*.6 = .36 ------> they will both completely wiff the flop and be unable to continue 36% of the time? So we choose a size of 36% pot for the break even point?
If both players have a chance of 60% of missing, then the chance of both players missing is indeed 36%. However, this does not affect the cbet size. The cbet size is only influenced by the chance of villain missing and folding to a bet (in the event of you yourself holding no hand).

The math can be quite complex, but in this simplified scenario the above formulas apply. Please do note though that the above assumes you holding a hand with no draws or showdown value. In reality marginal showdown value, draws that improve your hand, bluffs, re-bluffs, etc will factor in as well. Should you want to take a deeper look into such scenarios, then please consider using a GTO solver, such as for example our own GTO solver GTO+.
Flopzilla Quote
01-02-2020 , 04:42 PM
Quote:
Originally Posted by scylla
Let's define:

Size of the pot: P
CBet size: C
Chance of fold: F
Chance of not-fold: 1-F

The breakeven point will be:

P*F - C*(1-F) = 0

or, in other words

P*F = C*(1-F)


In the above example I stated that if villain folds 33% of the time, then the cbet would need to be 50% of the pot.
We can see that by re-writing the formula, using F = 0.33:

C = P*F/(1-F) = P * 0.33 / 0.66 = P * 0.5


So basically, the general forumula is P*F = C*(1-F).
You can use it to either figure out the cbet size (provided that F is known): C=P*F/(1-F)
or the required chance of getting villain to fold (provided that the cbet size is known): F = C/(P+C)




If both players have a chance of 60% of missing, then the chance of both players missing is indeed 36%. However, this does not affect the cbet size. The cbet size is only influenced by the chance of villain missing and folding to a bet (in the event of you yourself holding no hand).

The math can be quite complex, but in this simplified scenario the above formulas apply. Please do note though that the above assumes you holding a hand with no draws or showdown value. In reality marginal showdown value, draws that improve your hand, bluffs, re-bluffs, etc will factor in as well. Should you want to take a deeper look into such scenarios, then please consider using a GTO solver, such as for example our own GTO solver GTO+.
This is very helpful. Thank you very much for taking the time to work through this and type all of this out. I'm loving the software, by the way.
Flopzilla Quote
01-04-2020 , 12:47 PM
Quote:
Originally Posted by trixilw
Just two quick questions:

- Can a range be filtered by minimum equity against another range? I can't find this option and this is the only reason I kept equilab installed on my computer


Thank you

Word! This would be insane. Actually the same,only reason i stil use equilab still as well
Flopzilla Quote
01-05-2020 , 03:47 AM
Hey Scylla, i am currently analyzing mainly river situations and i have some troubles doing this with flopzillapro. I wonder if it is somehow possible to include some new features for the future.
1. I think it is not possible to define a check-calling range on the river. Since i would normally donk bet a part of my range, which would have to be removed from the river range, before i can define my check-Calling /check/folding range, you know what i mean?
2. On the river it would be great to have the option to select single hands, in order to find the best bluffs/bluffcatchers, because blocker effects are very important

Dont know if this is possible, but if i would be forever greatful
Have a good sunday, cheers
Flopzilla Quote
01-05-2020 , 05:23 AM
Quote:
Originally Posted by Giozinhzo123
Hey Scylla, i am currently analyzing mainly river situations and i have some troubles doing this with flopzillapro. I wonder if it is somehow possible to include some new features for the future.
1. I think it is not possible to define a check-calling range on the river. Since i would normally donk bet a part of my range, which would have to be removed from the river range, before i can define my check-Calling /check/folding range, you know what i mean?
You can use the "Delete" filter to remove hands from a range.




Quote:
Originally Posted by Giozinhzo123
2. On the river it would be great to have the option to select single hands, in order to find the best bluffs/bluffcatchers, because blocker effects are very important
This is technically possible; for this, create a custom filter for the desired suit. See the pic below. That being said, if you want to go to this level of detail where you're including blockers, then it's probably better to work with a GTO solver instead (www.gtoplus.com). Defining play down to the level of blockers is basically beyond human capabilities, whereas a GTO solver can work out such details for you with ease.

Flopzilla Quote
01-06-2020 , 01:30 AM
Is there a way to find what percentage of the time a range will have A high and K high on a board? I see it with A high on some boards; however, for example on T82r I wanted to know how often a particular villain had A high or K high because he's continuing with it.
Flopzilla Quote
01-06-2020 , 06:48 AM
Quote:
Originally Posted by sixsevenoff
Is there a way to find what percentage of the time a range will have A high and K high on a board? I see it with A high on some boards; however, for example on T82r I wanted to know how often a particular villain had A high or K high because he's continuing with it.
One way to accomplish this would be to right-click "no made hand". Assign a green filter to the A high hands, and a red filter to K high hands. In the screenshot below, villain holds A high 27.12% of the time, and K high 15.05% of the time.

Flopzilla Quote
01-06-2020 , 02:50 PM
Quote:
Originally Posted by scylla
One way to accomplish this would be to right-click "no made hand". Assign a green filter to the A high hands, and a red filter to K high hands. In the screenshot below, villain holds A high 27.12% of the time, and K high 15.05% of the time.

Thank you. This is very helpful, but I can't see the entire pie chart, and so I don't know how often his range had A high or K high? About half of the pie chart is available, and I tried to minimize the window and just stretch the Flopzilla window to the right, but that's not an option. Is this just a problem with my specific computer?
Flopzilla Quote
01-06-2020 , 03:39 PM
Quote:
Originally Posted by sixsevenoff
Thank you. This is very helpful, but I can't see the entire pie chart, and so I don't know how often his range had A high or K high? About half of the pie chart is available, and I tried to minimize the window and just stretch the Flopzilla window to the right, but that's not an option. Is this just a problem with my specific computer?
Perhaps your screen is too small?
Can you try zooming out with Shift+Mousewheel?
Or by setting a different magnification with the "Magnify" icon in the upper left of the interface?
Flopzilla Quote
01-06-2020 , 04:26 PM
Quote:
Originally Posted by scylla
Perhaps your screen is too small?
Can you try zooming out with Shift+Mousewheel?
Or by setting a different magnification with the "Magnify" icon in the upper left of the interface?
Bingo. Thank you so much.
Flopzilla Quote
01-08-2020 , 12:02 PM
Hello,
I am trying to create custom stats as described at
https://www.flopzilla.com/fpro_example3.html
Specifically, I would like to add stat "middle pair and no flush draw"
I don't see the newly created stats in the flop stats though
Here is the video that shows what I am doing in details
https://www.youtube.com/watch?v=BcV-RuJEbiM&hd=1

I tried to close Flopzilla and run it again, but the new stat does not appear anyways.

Am I missing something?
Flopzilla Quote
01-08-2020 , 12:40 PM
Quote:
Originally Posted by cizixap
Hello,
I am trying to create custom stats as described at
https://www.flopzilla.com/fpro_example3.html
Specifically, I would like to add stat "middle pair and no flush draw"
I don't see the newly created stats in the flop stats though
Here is the video that shows what I am doing in details
https://www.youtube.com/watch?v=BcV-RuJEbiM&hd=1

I tried to close Flopzilla and run it again, but the new stat does not appear anyways.

Am I missing something?
Can you try turning ON "Also include no flushdraw" under Options?

Flopzilla Quote
01-08-2020 , 07:17 PM
that helps, thank you!
this is a really great feature that is pretty useful
Flopzilla Quote
01-10-2020 , 02:03 PM
Hey Scylla,i wanna customize a postflop stat to be toppair and a certain suit,can i do that somehow. Couldnt figure it out.
Flopzilla Quote
01-11-2020 , 06:51 AM
Quote:
Originally Posted by Giozinhzo123
Hey Scylla,i wanna customize a postflop stat to be toppair and a certain suit,can i do that somehow. Couldnt figure it out.
You can create a stat for a specific suit with the "SUITS" button.
See the screenshot below.
After that, filter for the overlap between this stat and top pair.

Flopzilla Quote
01-11-2020 , 09:33 AM
Hi, is it possible in the FlopzillaPro to watch equity from flop to turn, as in the previous version?
Flopzilla Quote
01-11-2020 , 05:31 PM
Quote:
Originally Posted by buenosamigos
Hi, is it possible in the FlopzillaPro to watch equity from flop to turn, as in the previous version?
This is currently not available, but I can consider it for later releases.
Flopzilla Quote
01-13-2020 , 05:18 PM
Hey Scylla,
Loving Flopzilla Pro as well as CREV and GTO+, thank you for all your hard work. I have suggestion for a later release to Flopzilla...

I was wondering if it would be possible to hover the mouse over the "Group Output" section and have the corresponding groups/hands show up in the "Starting Hands" window. Similar to how you hover your mouse over in the "Statistics" window to see the hands appear.

Many thanks!
Flopzilla Quote
01-14-2020 , 05:23 AM
Quote:
Originally Posted by Sasquatch
Hey Scylla,
Loving Flopzilla Pro as well as CREV and GTO+, thank you for all your hard work. I have suggestion for a later release to Flopzilla...

I was wondering if it would be possible to hover the mouse over the "Group Output" section and have the corresponding groups/hands show up in the "Starting Hands" window. Similar to how you hover your mouse over in the "Statistics" window to see the hands appear.

Many thanks!
Ok, I will take it into consideration for future releases.
Flopzilla Quote
01-18-2020 , 01:16 PM
** nvm issue resolved **
Flopzilla Quote
01-27-2020 , 07:54 AM
How card removal can be turned on in Flopzilla?
I made an AA range against As2d on AhKcQd board and flopzilla still displaying 3 combos of AA for player 1. Thanks
Flopzilla Quote
01-27-2020 , 08:16 AM
Quote:
Originally Posted by trixilw
How card removal can be turned on in Flopzilla?
I made an AA range against As2d on AhKcQd board and flopzilla still displaying 3 combos of AA for player 1. Thanks
Is this for Flopzilla v1 or FlopzillaPro?
Flopzilla Quote
01-27-2020 , 08:34 AM
For Flopzilla pro 2.0.2
Flopzilla Quote

      
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