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TimeMojo TimeMojo

05-03-2014 , 12:49 PM
It's still not recognizing when i open the stars 7 lobby.

Also, not sure if its possible with the software or not, but I use stack and tile to click bet/fold/call etc. The randomizer works great with stars but when I use SaT to click buttons on ftp it bypasses TimeMojo.
TimeMojo Quote
05-03-2014 , 05:55 PM
Quote:
Originally Posted by TennePenne
Yes. As long as you are using the PokerStars built in hotkeys, the randomizer will still work.

As far as the confirmation goes, once you send an action, a timer will pop up around the button you selected (which can be moved anywhere you want), telling you how much time you have left to act. See example below:
I tried using this, and could not get it the randomizer to work at all. Also, after a few minutes the HUd stopped working as well. Please help.

Restarting TimeMojo and PokerStars got the HUD working again.

Last edited by Zobags; 05-03-2014 at 06:08 PM.
TimeMojo Quote
05-07-2014 , 10:58 AM
hi,
the hud's not working properly with the 'mighty mouse' theme from tiltbuster. At a 6max table 2 players' huds don't show up.
TimeMojo Quote
05-07-2014 , 03:42 PM
Quote:
Originally Posted by coach999
hi,
the hud's not working properly with the 'mighty mouse' theme from tiltbuster. At a 6max table 2 players' huds don't show up.
Will have an update for themes like this soon.
TimeMojo Quote
05-07-2014 , 11:42 PM
also, time randomizer won't activate when i'm using a hotkey for checking postflop. It works with a betting hotkey though.
TimeMojo Quote
05-08-2014 , 12:58 AM
Quote:
Originally Posted by coach999
also, time randomizer won't activate when i'm using a hotkey for checking postflop. It works with a betting hotkey though.
i'm using a mouse right-click hotkey for checking with the stars own hotkey settings. Thought it might help in fixing this. (sorry couldn't edit my post anymore)
TimeMojo Quote
05-08-2014 , 02:13 AM
The randomizer is now working on ps7 but no hud
TimeMojo Quote
05-08-2014 , 01:31 PM
Quote:
Originally Posted by tl65\
The randomizer is now working on ps7 but no hud
I am unable to reproduce this, looks to be working fine on my end.

Try restarting both PokerStars and TimeMojo and see if you have the same problem again.
TimeMojo Quote
05-13-2014 , 10:44 AM
Does the software graph or map out opposition hand strength at showdown in correlation to timing tells?

e.g. do quick actions = strong hands etc.
TimeMojo Quote
05-13-2014 , 04:50 PM
Quote:
Originally Posted by GizYaChips
Does the software graph or map out opposition hand strength at showdown in correlation to timing tells?

e.g. do quick actions = strong hands etc.
We are currently alpha testing the database version that will include ways to analyze opponent's hand strength based on timing ranges.
TimeMojo Quote
05-14-2014 , 01:14 PM
Quote:
Originally Posted by TennePenne
I am unable to reproduce this, looks to be working fine on my end.

Try restarting both PokerStars and TimeMojo and see if you have the same problem again.
Whoops, I forgot to turn dealer chat back on. Its mostly working great on ftp and all my 9 handed tables on stars, but for some reason, the hud only seems to pop up on about half of my 6 max mtt tables.
TimeMojo Quote
05-14-2014 , 04:53 PM
Quote:
Originally Posted by tl65\
Whoops, I forgot to turn dealer chat back on. Its mostly working great on ftp and all my 9 handed tables on stars, but for some reason, the hud only seems to pop up on about half of my 6 max mtt tables.
On which site are you having the 6max mtt hud issues?
TimeMojo Quote
05-14-2014 , 07:18 PM
Quote:
Originally Posted by TennePenne
On which site are you having the 6max mtt hud issues?
ps7
TimeMojo Quote
05-14-2014 , 08:44 PM
Quote:
Originally Posted by tl65\
ps7
When it happens, can you try changing your theme to something else other than Mercury and see if they come back? Thanks.
TimeMojo Quote
05-17-2014 , 02:46 PM
Quote:
Originally Posted by TennePenne
When it happens, can you try changing your theme to something else other than Mercury and see if they come back? Thanks.
yes, it works when i change the theme to nova. Also doesnt seem to work on either theme for 4-max tables (which obv isnt a big deal as those dont come up very often)
TimeMojo Quote
05-17-2014 , 03:54 PM
Quote:
Originally Posted by tl65\
yes, it works when i change the theme to nova. Also doesnt seem to work on either theme for 4-max tables (which obv isnt a big deal as those dont come up very often)
Ok thanks for checking that out for me. I'm hoping to have the theme issues solved permanently this week.
TimeMojo Quote
05-17-2014 , 10:22 PM
Any update on adding Randomizer support for fixed limit tables?

Thanks.
TimeMojo Quote
05-19-2014 , 01:10 PM
Quote:
Originally Posted by Zobags
Any update on adding Randomizer support for fixed limit tables?

Thanks.
Still not available for fixed limit tables. Hoping to address the problem this week.
TimeMojo Quote
05-26-2014 , 12:44 AM
Update Pushed
  • Fix license system bug
  • Fix incompatible themes and table size bug. All themes and table sizes should work now.
  • Update HUD to WPF technology

  • Add database system
  • Add .tmr (TimeMojo logged timing files) import system for database
  • Add HUD popup with average timings and advanced stats

  • Add color support for average timings
  • Add ability to edit advanced stats timing ranges

  • Add click option for HUD popup
  • Update GUI appearance
TimeMojo Quote
05-27-2014 , 09:34 PM
Update Pushed
  • .tmr Import speed improved
TimeMojo Quote
05-28-2014 , 03:00 AM
do you software require internet access?
TimeMojo Quote
05-28-2014 , 01:30 PM
Quote:
Originally Posted by sooraw
do you software require internet access?
You have to be connected in order to start TimeMojo, but once your license is verified, you could use the hand lookup feature (which is what I assume you want to do offline) offline.
TimeMojo Quote
05-28-2014 , 11:40 PM
Update Pushed
  • Option added to hide a player's HUD if they fold. You can find this in the 'Settings' tab.
TimeMojo Quote
05-30-2014 , 08:24 AM
Hi. I dont understand what advantage i could get knowing how long players take to act if it doesnt have an associated average hand strength.

For now i only find usefull the delay hero´s action to prevent of being exploited as notecaddy is about to launch its caddyclock feature wich will show hand strength for timing intervals.
TimeMojo Quote
05-30-2014 , 02:03 PM
Quote:
Originally Posted by WilliamPrieto
Hi. I dont understand what advantage i could get knowing how long players take to act if it doesnt have an associated average hand strength.

For now i only find usefull the delay hero´s action to prevent of being exploited as notecaddy is about to launch its caddyclock feature wich will show hand strength for timing intervals.
Hi. The original post for this software is outdated. Please look on the previous page for our new features in regards to hand strength analysis. Or you may visit the features page on our website: https://timemojo.com/features/

You may also be interested in checking out our timing tell studies on our blog, as they provide a nice starting place for introducing timing tells into your game:

Online Poker Timing Tell Study Results Part 1 – 3Bet Success Rate in Relation to Timing Ranges

Online Poker Timing Tell Study Results Part 2 – 4Bet Success Rate in Relation to Timing Ranges

Online Poker Timing Tells – Regulars vs Weaker Players

Last edited by TennePenne; 05-30-2014 at 02:13 PM.
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