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08-22-2010 , 02:58 PM
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Originally Posted by Jos
Its going to be a good day .. i can feel it

Did what you said Greg and managed to get it to work ..
awesome

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My set up is 2 slots

Stack slot =1 , new tables slot = 0 .

Hotkey are stack table A, Fold + stack table Z .

I tried 2 tabling and they where stacked on my left monitor and once a decision needed to be made it went to the 2nd monitor ..made my decision and pressed Z for it to return.

I take it keep having to press Z to return to stack to allow the next table to pop up. ?
yes, simply because all your grid slots are full. your slot1 is for the stack, and slot2 is your only tiled grid slot availble. so if you were to play 8 tables and 4 required action, well, 1 would move to slot2, the other 3 would stay in stack until slot2 freed up.


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ok ... now that i seem to be having some progress ... whats the best option when playing say 8 tables ...

Is the same slots amount good enough or do i need to look into opening more slot .. maybe say 3 slots on the left monitor and 2 on the right ...or am i started to run before i can walk here ?
yes to solve the problem, you would simply create more slots for the tables requiring action to move to. where you place them depends on where you want them to popup. they will fill the slots in numerical order. so, for example, you have stackslot=1, and lets say 5 other slots for total of 6. when a table needs action, it will move to slot2, when another one needs action, it will move to slot3, etc.
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08-22-2010 , 03:00 PM
Quote:
Originally Posted by Jos
Just one more small question ..

Thankfully .. i do tend to slow down with the questions after a while .

I noticed the settings for unibet so im going to try and set up the same kinda thing for Ladbrokes ..

In the sites folder .. i have the BefredPoker configuration settings ... is it ok to just copy and paste and rename the new file to Ladbrokes and just alter the configuration settings ?

If so .. i could then just add Ladbrokes to the sites on the SaT program like i did with Betfred ..

That possible or is it just betfred or Ladbrokes ?
yes, you can do that. SaT will search the /Sites folder for any .ini files and then attempt to use it when you IncludeSite
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08-22-2010 , 03:09 PM
does it work for all skins on the mentioned networks?

Stars,FTP,Party,UB,Cake,Everest,OnGame,iPoker +more..
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08-22-2010 , 03:29 PM
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Originally Posted by betweaver
are you able to say how you do it?

I've been scraping the area around my username where it indicates the action I've taken and then after it reads the action it sends the stack hotkey. I originally was going to set it for all-in and fold because you don't need the table up anymore after either of those.
If you want the table restacked after every decision though you could probably just have like an opposite of the preflop method where it reads when the table doesn't have a button to press and sends it back to the stack.
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08-22-2010 , 03:30 PM
Upon further investigation I discovered something else about the bug I've been experiencing.
The table that doesn't go to the grid, is actually considered to be occupying space in the grid. Not only does the number of tiled tables increase on the control tab in Stack and Tile, but the slot that it's supposed to take up isn't filled with any other tables until that table is taken care of.
Example. Lets say there are 5 slots, the 5th one being the stack:
1|2
3|4
5

First table takes up slot 1, then table 2 has the problem and stays in the stack slot 5. Next table that needs a decision goes to slot 3 if slot 1 is still occupied. So slot 2 stays empty. So with all this information it leads me to believe that the table just isn't being moved to the grid properly as a tiled table when there's a decision to be made, but is being listed as so. Perhaps there needs to be a check to verify that a table has moved successfully or a rearrangement of how things are done in the code that eliminates the ability for it to happen.
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08-22-2010 , 04:08 PM
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Originally Posted by greg nice
well, its not imopssible to play, because those tables don't mean anything. they dont require action, you dont have to worry about them

anyways, it will be fixed in the next version v.12

great looking forward to it , when will u release it ?


good luck if u play the tourneys today
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08-22-2010 , 04:21 PM
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Originally Posted by greg nice
you didnt update HEM recently? hrmm. can you try alternating the order of which program you start first? or also if you press Start on SaT before or after HEM import?
The problem seems to have resolved itself. I am no longer having this issue. If it happens again, I try to isolate what caused it.
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08-22-2010 , 07:24 PM
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Originally Posted by john kane
does it work for all skins on the mentioned networks?

Stars,FTP,Party,UB,Cake,Everest,OnGame,iPoker +more..
not by default, but it shouldnt be too hard if you follow the custom site tutorial on the website
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08-22-2010 , 07:26 PM
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Originally Posted by shlade7
I've been scraping the area around my username where it indicates the action I've taken and then after it reads the action it sends the stack hotkey. I originally was going to set it for all-in and fold because you don't need the table up anymore after either of those.
i dont understand this..

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If you want the table restacked after every decision though you could probably just have like an opposite of the preflop method where it reads when the table doesn't have a button to press and sends it back to the stack.
but this would probably be possible..
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08-22-2010 , 07:30 PM
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Originally Posted by shlade7
Upon further investigation I discovered something else about the bug I've been experiencing.
The table that doesn't go to the grid, is actually considered to be occupying space in the grid.
i just thought of this on the ride home today, and was gonna post this question to you, because i suspected it was true.

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So with all this information it leads me to believe that the table just isn't being moved to the grid properly as a tiled table when there's a decision to be made, but is being listed as so.
i suspect that its not being REMOVED from grid properly. and since you are sending tables back to stack after every decision, it makes sense that you are running into this problem first.

when you are pressing 'fold+stack' (or just 'stack only', do you use both or just one?), the table is moving back to the stack but not being removed internally from the grid. i have an idea to try to debug this

Last edited by greg nice; 08-22-2010 at 07:47 PM.
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08-22-2010 , 07:31 PM
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Originally Posted by Jin-Roh
great looking forward to it , when will u release it ?
dont know, 'soon' =)
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08-23-2010 , 02:35 AM
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Originally Posted by greg nice
why cant you create multiple "Stack table" hotkeys in SaT each corresponding to your hotkeys in StarsCash? ie StarsCash is "F" for fold, "C" for call, "B" for raise, then create three "Stack table" hotkeys each "~F", "~C", "~B" ?
because I did not realize I could


tyvm
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08-23-2010 , 03:10 AM
Quote:
Originally Posted by greg nice
i just thought of this on the ride home today, and was gonna post this question to you, because i suspected it was true.



i suspect that its not being REMOVED from grid properly. and since you are sending tables back to stack after every decision, it makes sense that you are running into this problem first.

when you are pressing 'fold+stack' (or just 'stack only', do you use both or just one?), the table is moving back to the stack but not being removed internally from the grid. i have an idea to try to debug this
I only use the stack-only hotkey. I checked to see if it was not being removed from the grid properly, but it doesn't seem to be the case. In an instance where the bug occurred the table that it happened on was previously in my slot 5, but was taking up slot 2. The previous table in slot 2 stacked properly.
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08-23-2010 , 11:44 AM
Quote:
Originally Posted by shlade7
I only use the stack-only hotkey. I checked to see if it was not being removed from the grid properly, but it doesn't seem to be the case. In an instance where the bug occurred the table that it happened on was previously in my slot 5, but was taking up slot 2. The previous table in slot 2 stacked properly.
i was unable to get your teamviewer video to work

i cant explain why that would happen, next version a msgbox will popup notifying you of the error, maybe you can get some more info when it happens and we can debug
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08-23-2010 , 03:00 PM
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Originally Posted by greg nice
this is a bug in version 1.99.10. you can use 1.99.09 again until i work it out
working in 1.99.11, thanks!

Now I just need to figure out the VPIP thing -- if I have tile setting "on VPIP" shouldn't tables move out of my stack and into the tile grids when I put $ into pot? (perhaps this doesn't function for tournaments?)

Everything else seems to work fine
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08-23-2010 , 03:03 PM
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Originally Posted by dblgutted

Now I just need to figure out the VPIP thing -- if I have tile setting "on VPIP" shouldn't tables move out of my stack and into the tile grids when I put $ into pot? (perhaps this doesn't function for tournaments?)
currently, this setting work s only in conjuction with VPIP hotkeys, so you'd need an external program like TableNinja, BetPot, StarsCash, etc, and then coordinate those same VPIP hotkeys in SaT. if you use a hotkey program already and need help setting it up, post again

in an upcoming version, SaT will simply recognize vpip mouse clicks and move the table accordingly
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08-23-2010 , 08:20 PM
could you pls add the option to turn off "bring table to front that requires action"? it interferes with my other scripts. or do I have already the option by increasing the engine delay?
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08-23-2010 , 09:08 PM
Is it possible to have the tables still at different, so that i can still see the action on other tables?

IF yes, how can i do that?
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08-24-2010 , 11:24 AM
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Originally Posted by greg nice
stack cycling through, now only happens when grid is full (for preflop tile setting)
OK, I was having issues with this yesterday. I have it setup for 6 tiled grid settings, with most everything being stacked in the #1 grid. If I just add more grids (say 25 grids total if I 24 table vs 6 grids now) and just stack grids #7-#25 on top of grid #1, will this take care of that cycling issue?


Also, I've noticed that if the table was originally larger than my grid, it doesn't redraw properly (I have to manually adjust it). I have added that redraw line to the pokerstars ini file...
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08-24-2010 , 12:44 PM
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Originally Posted by Anna.Assaoui
could you pls add the option to turn off "bring table to front that requires action"? it interferes with my other scripts. or do I have already the option by increasing the engine delay?
hrmm.. ok i'll add that option. engine delay wont really solve it
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08-24-2010 , 12:45 PM
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Originally Posted by recallme
Is it possible to have the tables still at different, so that i can still see the action on other tables?

IF yes, how can i do that?
"still at different" ? i dont understand, if you could explain more than i can help you
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08-24-2010 , 12:48 PM
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Originally Posted by dblgutted

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Originally Posted by greg nice

v 1.99.12

- fixed: stack cycling through, now only happens when grid is full (for preflop tile setting)

OK, I was having issues with this yesterday. I have it setup for 6 tiled grid settings, with most everything being stacked in the #1 grid. If I just add more grids (say 25 grids total if I 24 table vs 6 grids now) and just stack grids #7-#25 on top of grid #1, will this take care of that cycling issue?
v.12 isn't out yet, so you'll have to wait for the fix. when it is, i think your solution will work. good thinking

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Also, I've noticed that if the table was originally larger than my grid, it doesn't redraw properly (I have to manually adjust it). I have added that redraw line to the pokerstars ini file...
sometimes stars will just not redraw their tables fast enough, youll have to press F5 yourself. its a shame their tables arent as friendly in this regard as fulltilt
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08-24-2010 , 01:38 PM
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Originally Posted by greg nice
v.12 isn't out yet, so you'll have to wait for the fix. when it is, i think your solution will work. good thinking
So this wont work for v.11? Is there another way to stop the stack cycling (perhaps tile setting "never"?)


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sometimes stars will just not redraw their tables fast enough, youll have to press F5 yourself. its a shame their tables arent as friendly in this regard as fulltilt
Thanks, I'll try this. Would it also be possible to have the script automatically hit F5 ~5 seconds after a new table loads?
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08-24-2010 , 04:07 PM
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Originally Posted by dblgutted
So this wont work for v.11? Is there another way to stop the stack cycling (perhaps tile setting "never"?)
i dont think so, youll have to wait within a week

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Thanks, I'll try this. Would it also be possible to have the script automatically hit F5 ~5 seconds after a new table loads?
the script already does that about a second after it loads
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08-25-2010 , 01:56 AM
Quote:
Originally Posted by greg nice
hrmm.. ok i'll add that option. engine delay wont really solve it
awesome!
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