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12-14-2009 , 11:35 PM
Quote:
Originally Posted by lennois
If pixel searching is the only way to see community cards then it would be quicker and easier basing it off your first action. ie, move if you click any action other than fold.
unfortunately you can't check if a button has been clicked.
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12-14-2009 , 11:39 PM
Quote:
Originally Posted by e306
unfortunately you can't check if a button has been clicked.
course you can, same way the table is moved back into the stack when the fold button is clicked (dunno if this one works like this but it can)

edit: if you use hotkeys that is. That's the functionality I would implement anyway.

I know TOI can pick up when you fold by clicking the fold button on screen but dunno what that requires

Last edited by lennois; 12-14-2009 at 11:49 PM.
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12-14-2009 , 11:41 PM
Quote:
Originally Posted by greg nice
well the thing is, whatever Chiren wrote for himself, it was only for him, so he could live with and adjust to minor bugs and whatnot. when you have to build something for a wide audience who request a million different features, it suddenly becomes a lot of work.
lol...couldnt agree more
anyways its rather funny to see that 2p2 kinda struggles to get even the basic functionality right...although its guaranteed 2p2 will perfect it beyond whatever it is chiren or anybody uses.

but its just funny this perceived clown has outscript like the whole pokerworld...up to this stage anyway.

i hope i didnt offend anybody cause everybody did a great job imo
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12-14-2009 , 11:46 PM
Quote:
Originally Posted by lennois
course you can, same way the table is moved back into the stack when the fold button is clicked (dunno if this one works like this but it can)
havent tested it yet, but i think it doesnt.
Quote:
so i think you have to press the fold-hotkey and not the fold-button.
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12-14-2009 , 11:50 PM
Quote:
Originally Posted by neverbeclever
but its just funny this perceived clown has outscript like the whole pokerworld...up to this stage anyway.
his script is far from perfect.
it crashes every few minutes (have watched his livestream for a few hours while grinding). and he knows nothing about his script - so he probably didnt write it himself.
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12-14-2009 , 11:53 PM
Quote:
Originally Posted by neverbeclever
anyways its rather funny to see that 2p2 kinda struggles to get even the basic functionality right...although its guaranteed 2p2 will perfect it beyond whatever it is chiren or anybody uses.

but its just funny this perceived clown has outscript like the whole pokerworld...up to this stage anyway.
he didnt outscript anyone. theres no way that his script works flawlessly. what you missed from my previous post, is that theres probably lots of bugs in his, that he just "lives with." we dont have that luxury
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12-14-2009 , 11:56 PM
Quote:
Originally Posted by lennois
course you can, same way the table is moved back into the stack when the fold button is clicked (dunno if this one works like this but it can)
then i would have to write hotkeys for all actions, Fold, Check, Call, Raise. i dont want to make a hotkey program. and people arent going to give up all their TN functionality to use this StackAndTile

if i do it, it will be with pixels
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12-15-2009 , 12:02 AM
Quote:
Originally Posted by greg nice
then i would have to write hotkeys for all actions, Fold, Check, Call, Raise. i dont want to make a hotkey program. and people arent going to give up all their TN functionality to use this StackAndTile

if i do it, it will be with pixels
You just have to check for the TN hotkey no? So say my TN hotkey for bet is B, then you just have to check for any time B is clicked. Easy as pie I would think. Just the same as TOI which doesnt actually fold for you but moves if it sees the hotkey.

Or you can work out where the buttons are on the screen and any time that coord is clicked move the table.
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12-15-2009 , 12:05 AM
but then my script _requires_ TN or some other hotkey program to work. i suppose thats not a far assumption, because if people are willing to use a 'Fold and re-stack' hotkey, they will likely have other hotkeys as well

but people who use their mouse to click check,call,raise would be out of luck
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12-15-2009 , 12:11 AM
Quote:
Originally Posted by greg nice
but then my script _requires_ TN or some other hotkey program to work. i suppose thats not a far assumption, because if people are willing to use a 'Fold and re-stack' hotkey, they will likely have other hotkeys as well

but people who use their mouse to click check,call,raise would be out of luck
well a lot use hotkeys and this is obv about a million times faster.

Other way to do it is just input to your script where your buttons are. Dunno if there is another way. Does TOI check for the fold button being clicked by using pixel search?

Pixel searching through tonnes of tables is pretty slow. Best to deal with it when it's on top of the stack.
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12-15-2009 , 12:17 AM
Quote:
Originally Posted by greg nice
he didnt outscript anyone. theres no way that his script works flawlessly. what you missed from my previous post, is that theres probably lots of bugs in his, that he just "lives with." we dont have that luxury
Well...he did outscript all of us because he invented it.
And i sure hope for him its not buggy, playing 1mm hands in 1m.-)
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12-15-2009 , 12:17 AM
lennois:
yes, hotkeys are nice, but you cant force people to use them all the time. i still want to be able to click with my mouse when i'm eating with my left hand...

reading pixels on 24 tables takes 30milliseconds with the pixelread-function i use.
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12-15-2009 , 12:23 AM
Quote:
Originally Posted by e306
lennois:
yes, hotkeys are nice, but you cant force people to use them all the time. i still want to be able to click with my mouse when i'm eating with my left hand...

reading pixels on 24 tables takes 30milliseconds with the pixelread-function i use.
Well have both as an option ideally. Other advantage is if you're getting some heavy preflop action you will likely want to move the table...

Doesnt make sense to me that this would only use a hotkey to move the table back, but the thought of moving it out of the stack with hokeys seems odd?

When you use pixel searching on TOI it is noticeably slower on my dual core 2.2ghz. If your pixelread function is a whole lot faster then yeah I wouldn't be too worried either way.

I will probably whip something up when i get some time anyway.

Last edited by lennois; 12-15-2009 at 12:33 AM.
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12-15-2009 , 12:36 AM
Quote:
Originally Posted by e306
reading pixels on 24 tables takes 30milliseconds with the pixelread-function i use.
on xp, with the tables stacked? if so, def curious how you do it
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12-15-2009 , 12:47 AM
Quote:
Originally Posted by greg nice
but people who use their mouse to click check,call,raise would be out of luck
that would be me-)
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12-15-2009 , 01:16 AM
Quote:
If you go to showdown, the table stays (allowing you to see mucked cards from pt3 hud, etc).
This is so key. How long does your program wait until HEM/PT shows mucked cards? Does the program recognize when mucked cards are shown and then it goes back to the stack? If it works the way you says it does then your program has a huge advantage over TOI.

Another possible issue is having the ability to leave under-performing tables (nitty table, u don't like the guy on your left, etc, etc) with ease.

If both of these issues are solved I would be happy to purchase this program.
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12-15-2009 , 01:32 AM
did you read the first post? it stays until you press the "Fold and re-stack" hotkey. if you never press it, it never goes back to the stack. since its showdown, youll have a preflop decision for the next hand to press Fold hotkey or not.

this means you can click fold with your mouse, wait whenever you want, then press the hotkey to return it to stack
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12-15-2009 , 01:35 AM
Quote:
Originally Posted by mephisto
This is so key. How long does your program wait until HEM/PT shows mucked cards? Does the program recognize when mucked cards are shown and then it goes back to the stack? If it works the way you says it does then your program has a huge advantage over TOI.

Another possible issue is having the ability to leave under-performing tables (nitty table, u don't like the guy on your left, etc, etc) with ease.

If both of these issues are solved I would be happy to purchase this program.
It doesn't go back to the stack at all unless you click fold. So yes, you can see mucked cards but you'll stay there until next hand. I think I may prefer it this way.

Yeah leaving tables is a pain in TOI since I don't want to have to look at the stack at all the way it is set up. If the table only moved on VPIP then it would be fine cos you are looking at the stack all the time anyway.
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12-15-2009 , 02:37 AM
hrm.. can someone confirm this..

if you wanted to only move on flop or move on vpip

then would you run into the problem that Chiren warned about? that is,

Quote:
If you use auto pop up when action is required with pokerstars software what it will do is not activate the table on the stack but the table you need to act on next. So basically if that table is not on the stack but next to it, it will not activate any stack table until u acted on that table making you sit out on all tables on the stack.
lets say you are folding away in stack, raising pre, whatever. table1 gets moved into grid because of vpip or flop visible.

once its your turn to act on table1, according to pokerstars, table1 is urgent. until you act on table1, the stack will not be updated with auto popup, and you could potentially time-out/fold aces/etc on tables underneath that arent visible.

this is ok normally, because StackAndTile will detect the slider or fold button, and move into grid. but since we dont want to move to grid under those conditions, we won't be moving any new tables

unless i'm missing something?
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12-15-2009 , 02:55 AM
Quote:
Originally Posted by greg nice
hrm.. can someone confirm this..

if you wanted to only move on flop or move on vpip

then would you run into the problem that Chiren warned about? that is,



lets say you are folding away in stack, raising pre, whatever. table1 gets moved into grid because of vpip or flop visible.

once its your turn to act on table1, according to pokerstars, table1 is urgent. until you act on table1, the stack will not be updated with auto popup, and you could potentially time-out/fold aces/etc on tables underneath that arent visible.

this is ok normally, because StackAndTile will detect the slider or fold button, and move into grid. but since we dont want to move to grid under those conditions, we won't be moving any new tables

unless i'm missing something?
Yes, I'm sure you are right.

I actually thought you had implemented your own queue or something to get around this. But yeah, defo an issue if not.
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12-15-2009 , 03:09 AM
yes there is the queue, but arent we adding to it only on vpip or flop? i suppose there could be two queues. ill think about it more
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12-15-2009 , 03:38 AM
greg: yes, the problem exists.
when you have 3 stacks with 2 tables each and there is required action on the bottom tables on each stack, then pokerstars pops up one table and the other two stay on the bottom. when you have acted on the one table, then the next pops to the front.

i have written an ahk script "MultiStackPopUp" to solve this. its a dirty hack so i didnt release it.

it basically works like this:


loop all tables
{
if actionrequired(table) then MoveNoActionTablesToBottom(Table_x, table_y)
}

MoveNoActionTablesToBottom(x_coord, y_coord)
{
loop all tables
{
if (tableX=x_coord) and (tableY=y_coord) and (actionrequired(table))
then WinSet Bottom,, ahk_id %id%
}
}


since the WinGet-function of AHK returns all windows in the order of the windows z-order, there is no need to create a second queue. the problem will handle itself by moving no-action-tables to the bottom.

Last edited by e306; 12-15-2009 at 04:02 AM.
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12-15-2009 , 04:00 AM
do you turn off pokerstars popup table activation with that?
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12-15-2009 , 04:01 AM
yes, you can turn Ps-table-popup off
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12-15-2009 , 05:34 AM
what it does to me is put the tables in the slots 2-10... after i clicked the fold HK it shortly moves to slot 1 and than back, altough the table that requires action dont move to the front (testet it with and without the ps option). So far its not working for me.
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