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PokerCruncher Mac PokerCruncher Mac

08-25-2015 , 06:03 PM
Quote:
Originally Posted by BenR
Am i using pokercruncher wrong?

I get close to 62% equity with 88 vs AK pre flop. I use to know most pocket pair have 55% equity vs AK. When i calculate the exact same card in cardplayer calculator or pokernews calculator i get 55%-45% on both site. Is there somenthing wrong with pokercruncher?

PokerCruncher-Expert-Mac V.8.2.1

(Equity, Win, Tie)
Player 1: 61.63% 61.63% 0% [8d8h]
Player 2: 38.37% 38.37% 0% [AcKs]

Board: [? ? ? ? ?]
Deal To: Turn
Dead Cards: {}
Thanks for giving your scenario text, makes it easy to see/repro.

You have DealTo set to "Turn". This ends the hand at the Turn (6 card game) not the normal/default River (7 card game). Set DealTo = River and you'll see the expected 55% equity. I usually do a ResetAll to start clean on a new situation; this will set DealTo to River.

DealTo = Flop/Turn is a big feature of this program, e.g. lets you do flop texture analysis against a range. The program does give an informational alert on this feature the first time you click the DealTo left/right buttons. Also see the tutorial. Thanks for using the program.
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11-05-2015 , 03:21 PM
Great program! Just a thought: I try to play a balanced strategy. A simplistic example would be: I play all pairs aces through jacks (24 hands), all AK-AKs (16 hands), and 50% of all suited connectors KQ - tray duce (44 hands). I would be nice to run these 'load ranges' where you could randomly select 50% of the connectors to play forward. Granted this is a simplistic example but i'm sure you understand the deception factor. Thanks for this opportunity for input.

HDS
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11-05-2015 , 09:53 PM
Quote:
Originally Posted by HDS
Great program! Just a thought: I try to play a balanced strategy. A simplistic example would be: I play all pairs aces through jacks (24 hands), all AK-AKs (16 hands), and 50% of all suited connectors KQ - tray duce (44 hands). I would be nice to run these 'load ranges' where you could randomly select 50% of the connectors to play forward. Granted this is a simplistic example but i'm sure you understand the deception factor. Thanks for this opportunity for input.

HDS
Thanks for good words on the program and for sending a good suggestion.

Your general suggestion is to be able to weight some hands of a range differently, e.g. in your example half-weight the suited connectors. We can do this currently for the most part in the app but it isn't a full/complete solution. Click+holdDown on cell KQs, then move the mouse to 32s, and let go of the mouse hold down. This will multi-select all the suited connector cells. Then in the 4x4 suits grid, click on 2 of the 4 suit buttons to turn on those combos e.g. SpadeSpade and HeartHeart. This will add 22 combos out of the 44 suited connector combos to the range, in effect half-weighting the suited connector cells. Note that if flop/turn cards are assigned, you have to be careful which specific suits you turn on; for example if the flop has a flush draw you'll probably want that suit included in the combos you turn on.

A full solution would be to select some cells and enter a 0% .. 100% weight on the cells. In text form something like "JJ+:50%". The advantage of a full solution like this would be that you don't have to arbitrarily pick some suit combos to leave in and some to leave out; all combos would be included but their overall weight would be cut in half. I'll add this to my to-do list but can't promise I'll get to it any time soon (as I think the current method gets us most of the way there), but maybe next year.

Would you be able to do what you want with the current method? If not pls do give some examples and we can discuss.
Thanks, -RJ
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01-23-2016 , 09:05 PM
Quote:
Originally Posted by DPCharly
Hi,

Im totally new to poker software, I bought the iPhone version, and I wanted the Mac version too, but… I just can't get it. Im not a computer ******, I just never used poker software before. So, I wonder, could you make a video series of tutorials? video is the keyword. I can't get the words and graphics tutorials…

Thanks
Hello,
Long time re. videos, but there are now some videos on how to use PokerCruncher on YouTube (links to the videos are on our website).

Two of these videos were created by poker coaches at CheckShovePoker and SchoolOfCards (thanks guys). These videos use the Mac-Expert version of PokerCruncher but the main concepts they discuss e.g. hand ranges apply to all versions of this app.

There's a third video, a very short 30-sec app preview video of the iPhone version of PokerCruncher, that I posted.

I think these videos are a good complement to the (long) written tutorial on our website. Thanks for the videos suggestion. -RJ
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01-31-2016 , 11:05 AM
Thanks for this app - really enjoying it. I am on Mac El Capitan - the mouse-over is not working on the to the Flop analysis. Any suggestions?
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01-31-2016 , 02:08 PM
Quote:
Originally Posted by bloodfeudv
Thanks for this app - really enjoying it. I am on Mac El Capitan - the mouse-over is not working on the to the Flop analysis. Any suggestions?
Hello,
It's working for me on OS X El Capitan and I haven't heard from anyone else that it isn't working. Can you please send me your scenario's text so I can reproduce your example? (click "Txt" button and copy/paste the text)

The mouse-over feature requires you to be doing flop or flop+turn texture analysis. A screenshot of this feature in action is in this section of the tutorial.

An example from scratch:

1) ResetAll. (to start clean)
2) For Player1, assign a range e.g. Top50%.
3) Set DealTo = Flop. Assign 3 flop cards.
4) Click on one of Player1's fields to select Player1.
5) Calculate.

Note: A red "Mouse Over" label will appear at the top left of the Stats view in the middle section; this label indicates that the mouse-over feature is active. Now if you mouse over the stats' checkbox buttons, the hands in the range that hit the particular stat will be shown in red color in the hand range grid, along with the number of combos also shown in red color.

Can you please try the steps above from scratch? If it's still not working for you, I look forward to getting your scenario text and a screenshot from your machine would help too. Thanks, -RJ
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01-31-2016 , 02:47 PM
Quote:
Originally Posted by rj999
Hello,
It's working for me on OS X El Capitan and I haven't heard from anyone else that it isn't working. Can you please send me your scenario's text so I can reproduce your example? (click "Txt" button and copy/paste the text)

The mouse-over feature requires you to be doing flop or flop+turn texture analysis. A screenshot of this feature in action is in this section of the tutorial.

An example from scratch:

1) ResetAll. (to start clean)
2) For Player1, assign a range e.g. Top50%.
3) Set DealTo = Flop. Assign 3 flop cards.
4) Click on one of Player1's fields to select Player1.
5) Calculate.

Note: A red "Mouse Over" label will appear at the top left of the Stats view in the middle section; this label indicates that the mouse-over feature is active. Now if you mouse over the stats' checkbox buttons, the hands in the range that hit the particular stat will be shown in red color in the hand range grid, along with the number of combos also shown in red color.

Can you please try the steps above from scratch? If it's still not working for you, I look forward to getting your scenario text and a screenshot from your machine would help too. Thanks, -RJ
Thank you, RJ! I was missing one step there. It is working for me now. great tool - and great support. Thanks!
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04-10-2016 , 05:34 AM
I have both the Android version for my phone and the Mac version. I see there is a way to save ranges on the Mac version to my computer and then load them. I also see there is a way to export ranges on the Android version. I can't seem to be able to import ranges into my Android version. I would like to be able to create ranges on the Mac version and then use them on the Android version as well.
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04-10-2016 , 02:27 PM
Quote:
Originally Posted by tiltless7966
I have both the Android version for my phone and the Mac version. I see there is a way to save ranges on the Mac version to my computer and then load them. I also see there is a way to export ranges on the Android version. I can't seem to be able to import ranges into my Android version. I would like to be able to create ranges on the Mac version and then use them on the Android version as well.
A good request. I'll implement "import range" in the Android version in the near future (next month or two).

I had simply just postponed this in the Android version, because I thought if people were exporting/importing ranges between devices they'd primarily be in the Apple world (iPhone, iPad, and Mac versions of this app can already do this). But eventually the Android version of this app needs "import" too. Thanks for reminder.
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05-06-2016 , 02:03 AM
Quote:
Originally Posted by rj999
A good request. I'll implement "import range" in the Android version in the near future (next month or two).

I had simply just postponed this in the Android version, because I thought if people were exporting/importing ranges between devices they'd primarily be in the Apple world (iPhone, iPad, and Mac versions of this app can already do this). But eventually the Android version of this app needs "import" too. Thanks for reminder.
The "import hand range" feature went live today in the Android version of this app, in version V.9.1.2. Now all versions of this app (iPhone, iPad, Mac, Android) have export/import range so you can share ranges across all versions of the app.

Copy the hand range's text from outside the app, then in the app you can import in the hand range editor screen (tap Menu -> ...), or directly from the main screen (long-tap on a player's card/range field -> ...).

There's no batch-import in this Android version update so you'll have to go one range at a time to transfer your entire library of ranges over. I thought that should be OK for now since batch-import should be a one time thing.

Thanks for reminding me about this feature.

(We should be talking about this feature in the PokerCruncher-Android thread but OP posted here so replying here.)

Last edited by rj999; 05-06-2016 at 02:07 AM. Reason: Added the last sentence.
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08-15-2016 , 11:05 AM
Is there an undo button?
I keep losing ranges when I click a card for the flop but am still on a player's hand range.
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08-15-2016 , 01:55 PM
Quote:
Originally Posted by Rezzir
Is there an undo button?
I keep losing ranges when I click a card for the flop but am still on a player's hand range.
Great suggestion, thanks!
There isn't a high-level undo/redo button for scenario edits currently.
I'll add this but will take 1 month or so to get the update live. Am currently in the middle of updating all of the PokerCruncher iOS apps for the upcoming iOS 10 to make sure the UI, screenshots, etc. are clean. Thanks.
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08-15-2016 , 04:51 PM
Quote:
Originally Posted by rj999
Great suggestion, thanks!
There isn't a high-level undo/redo button for scenario edits currently.
I'll add this but will take 1 month or so to get the update live. Am currently in the middle of updating all of the PokerCruncher iOS apps for the upcoming iOS 10 to make sure the UI, screenshots, etc. are clean. Thanks.
Great. Thank you. You'll save me alot of 'Doh!' moments!
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08-16-2016 , 05:14 AM
Is there any way to compare two hands such as 96s and 97s, side by side? I want to see their flopped draw percentages side by side, independent of one another. Ideally I'd have two poker crunchers open if you know what I mean.
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08-16-2016 , 02:01 PM
Quote:
Originally Posted by Rezzir
Is there any way to compare two hands such as 96s and 97s, side by side? I want to see their flopped draw percentages side by side, independent of one another. Ideally I'd have two poker crunchers open if you know what I mean.
Yes, a couple of options:

1) Take a screenshot of your 1st scenario using OS X's "Preview" app: File menu -> Take Screenshot -> From Window, then Cmd-Tab over to the PokerCruncher window and click on it. Then enter your 2nd scenario into PokerCruncher and compare.

2) In the Terminal app (in /Applications/Utilities folder), enter the command:

open -n /Applications/PokerCruncher.app

The "-n" means new instance. This will open a second instance of the PokerCruncher app.

2) will work fine, but note that this program was designed to be a one-instance app primarily. One tricky issue is, when you close the two instances of the app, they will write their app state (which includes the 35 quick-saved hand ranges) to the same place, so the last app instance you close will "win". So 2) works, but we have to be careful.

Last edited by rj999; 08-16-2016 at 02:13 PM. Reason: Say that quick-saved hand ranges are part of the app state
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08-16-2016 , 03:44 PM
Quote:
Originally Posted by rj999
Yes, a couple of options:

1) Take a screenshot of your 1st scenario using OS X's "Preview" app: File menu -> Take Screenshot -> From Window, then Cmd-Tab over to the PokerCruncher window and click on it. Then enter your 2nd scenario into PokerCruncher and compare.

2) In the Terminal app (in /Applications/Utilities folder), enter the command:

open -n /Applications/PokerCruncher.app

The "-n" means new instance. This will open a second instance of the PokerCruncher app.

2) will work fine, but note that this program was designed to be a one-instance app primarily. One tricky issue is, when you close the two instances of the app, they will write their app state (which includes the 35 quick-saved hand ranges) to the same place, so the last app instance you close will "win". So 2) works, but we have to be careful.
Thank you for your quick reply. Option 2 seems very handy.

However, what is the significance of the last app 'winning'?

Also, on a different note. I have entered 10 10 vs a hand range. However, as I am entering the range it doesn't allow for two of the 10s already being gone? Can you please help me?
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08-16-2016 , 06:46 PM
Quote:
Originally Posted by Rezzir
Thank you for your quick reply. Option 2 seems very handy.

However, what is the significance of the last app 'winning'?

Also, on a different note. I have entered 10 10 vs a hand range. However, as I am entering the range it doesn't allow for two of the 10s already being gone? Can you please help me?
Of course I can help.

Re. "winning" I mean the last app instance you close will have its app state (the scenario, all quick-saved hand ranges, etc.) saved out to the filesystem last, so this app state will overwrite the first app instance's app state which got saved out earlier.

Re. the 1010 vs. range example -
Yes this program takes card removal effects into account, and also range removal effects. It has to in order to calculate correct equity/stats results.

Let's get specific: TsTh vs. {TT+}. In the hand range view, at the top right you can see the number of combos in the range: 30/1326. By default this doesn't include card removal effects because by default people want to see the "neutral" number of combos in the range. E.g. if you're devising a range strategy "I want to open 35% of hands on the button", then to start out you may not want card removal effects to get in the way of the number of combos.

There are two checkboxes under the 4x4 suits grid:

* View Card Removal Effect
* View Hand Combo Counts

Turn these on, and you will then see card removal effect being taken into account i.e. 25/1225 combos. Also in the range grid, each cell's combo count is written in the cell so TT's combo count is now 1 instead of the neutral 6.

This is just card removal effect. At run-time (calc-time), the program also takes into account range removal effects which can get way more complicated. E.g. if you have multiple ranges up against each other where the ranges intersect in complicated ways. You will then probably wind up having non-integer (fractional) combo weights on cells and it's out of scope to show this statically. So the program only shows card removal effect visually (pre-calc time) and saves the effects of range removal only for the calc's end results.

Another way to look at combo counts: after calculating, look at the range's breakdown -> heat map, click ViewDetails, and you will see a text output with each cell's combo count listed. You can also see this in the distribution graph's details text.
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08-18-2016 , 12:00 PM
Thank you.
I find it very taxing trying to create ranges for flush draw hands. i have to go to each hand and deselect 3 suits, or for a small range, write the suits in the players hand. when I am adding in alot of different hands this can take a long time. Could you make a button that selects, say diamonds, so that every hand i highlight while this button is checked only selects diamonds(or diamonds and spades etc.)?
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08-18-2016 , 02:06 PM
Quote:
Originally Posted by Rezzir
Thank you.
I find it very taxing trying to create ranges for flush draw hands. i have to go to each hand and deselect 3 suits, or for a small range, write the suits in the players hand. when I am adding in alot of different hands this can take a long time. Could you make a button that selects, say diamonds, so that every hand i highlight while this button is checked only selects diamonds(or diamonds and spades etc.)?
The program can already do what you want with suits in a fast way. See the Suits In Hand Ranges section of the tutorial. The screenshot is iPhone version but it works the same way in the Mac-Expert version. SHIFT+drag on a range of cells to multi-select them, then use the 4x4 suits grid. Or you can use the Built-In hand ranges view to multi-select cells.

This program has a lot of features and it would be good to browse the tutorial and look at just the section titles and screenshots to start out to get a high-level picture of what it can do. Note especially the Mac-Expert-level features towards the bottom. And there's a 42-min. video tutorial at the top made by an independent poker pro/coach (on his own with no contact/prompting from me).

Please do keep sending questions though, I like the interaction with users of the program and I like to see how you guys are using the program. Just thought sending a reminder on the tutorial and video would help. Thanks.

Last edited by rj999; 08-18-2016 at 02:07 PM. Reason: Mention Built-In hand ranges view
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08-18-2016 , 03:07 PM
The above tutorial section gives one example, I'll give a second here. Let's say you start out with a range e.g. Top33% of hands, but now you want to keep only the Hearts in the suited hands. In the Built-In hand ranges view, select AnyHand, Suited, click Select button. Then in the 4x4 suits grid, click on the SpadeSpade button *twice* to turn off all the Spades (the first click turns them on, the second click turns them off). Do the same on the ClubClub button and DiamondDiamond button. Don't do anything on the HeartHeart button. This turns off Spades, Clubs, and Diamonds in all of the suited cells, leaving the Hearts untouched.

Last edited by rj999; 08-18-2016 at 03:10 PM. Reason: Add: Don't do anything on the HeartHeart button.
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08-18-2016 , 04:50 PM
Also, why doesn't the mouseover feature work on the river?
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08-19-2016 , 01:40 PM
Quote:
Originally Posted by Rezzir
Also, why doesn't the mouseover feature work on the river?
Because I didn't think it's as useful or as important a feature on the River as it is on the Flop and Turn. Do you have a compelling example / use-case?

The Flop/Turn are the heavy analysis situations imo, especially flop texture analysis. For DealTo = Flop or Turn you get all the extra draw and combination draws stats in the middle section of the program; these stats don't apply on the River. On the River you only have the made hand stats, which are much easier to eyeball than the draws and comb. draws stats, lessening the need for the mouse-over-stats feature.

Sure we could implement mouse-over-a-range's-stats for the River too, and why stop there might as well for preflop too (DealTo = HoleCards) i.e. always enable this feature. I'll add it to my to-do but it'll be low priority, may not get to it for a long while, because there are some more important features on my mind e.g. Undo/Redo scenario edit and other more complex features.
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08-20-2016 , 01:11 PM
Quote:
Originally Posted by rj999
Because I didn't think it's as useful or as important a feature on the River as it is on the Flop and Turn. Do you have a compelling example / use-case?

The Flop/Turn are the heavy analysis situations imo, especially flop texture analysis. For DealTo = Flop or Turn you get all the extra draw and combination draws stats in the middle section of the program; these stats don't apply on the River. On the River you only have the made hand stats, which are much easier to eyeball than the draws and comb. draws stats, lessening the need for the mouse-over-stats feature.

Sure we could implement mouse-over-a-range's-stats for the River too, and why stop there might as well for preflop too (DealTo = HoleCards) i.e. always enable this feature. I'll add it to my to-do but it'll be low priority, may not get to it for a long while, because there are some more important features on my mind e.g. Undo/Redo scenario edit and other more complex features.
For example. If i'm thinking of calling and his range is 60% one pair, I'd like to see how many of the pairs are top pair, or how many of his one pair hands i beat. I was surprised this wasn't on the river tbh. I have been editing hands to end on the turn, just to use this feature.
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08-20-2016 , 01:18 PM
Quote:
Originally Posted by rj999
The above tutorial section gives one example, I'll give a second here. Let's say you start out with a range e.g. Top33% of hands, but now you want to keep only the Hearts in the suited hands. In the Built-In hand ranges view, select AnyHand, Suited, click Select button. Then in the 4x4 suits grid, click on the SpadeSpade button *twice* to turn off all the Spades (the first click turns them on, the second click turns them off). Do the same on the ClubClub button and DiamondDiamond button. Don't do anything on the HeartHeart button. This turns off Spades, Clubs, and Diamonds in all of the suited cells, leaving the Hearts untouched.
So I am left with all suited heart hands? And I then just go through and individually click on each hand i want to remove from the range?
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08-20-2016 , 02:12 PM
Quote:
Originally Posted by Rezzir
For example. If i'm thinking of calling and his range is 60% one pair, I'd like to see how many of the pairs are top pair, or how many of his one pair hands i beat. I was surprised this wasn't on the river tbh. I have been editing hands to end on the turn, just to use this feature.
Good example.
I think the real issue here wasn't that the mouse-over-stats feature doesn't exist on the River (that feature by itself wouldn't help you here), but that the stats Top/Second/Bottom-Pair and a couple of others in that section don't exist on the River. These ~5 stats apply on the River and should exist. Seeing just the %age values for these stats tells you what you want to know here, but I'll try to get mouse-over in there too on the River. I'm adding this to my to-do as regular priority not low priority. Thanks for this suggestion.
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