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Old 10-04-2020, 03:25 PM   #6626
punter11235
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Re: PioSOLVER - postflop equilibrium solver for Holdem

Quote:
Thanks for response. Well with my xps 15 9550, well i obviously can't get a new cpu since its a laptop. But having 16gb vs 32gb wouldn't be that much of a restriction in RAM right if i were to use piosolver in the future on the same laptop?
You seem to want a definitive answer on "is 32GB of RAM worth it". I described my thoughts on it in a previous post. I am not sure if I can add anything to it.

Quote:
I dont know much about piosolver, but how much bet sizes can you get with 16gb ram vs 32gb ram on a laptop?
Depends on stacks/ranges etc.
Typical 100bb BTN vs BB tree with 2 bet sizes everywhere + all-in on the river (that's 3 sizes there) is around 8-10GB. If you make it one donk size it's around 7GB. If OOP can't bet the flop (reasonable assumption as GTO about never donks the flop) it's 4GB.
This:
https://gyazo.com/9022dbe64f9e577b6229acc1fb1ddfd3

is around 12GB
This:
https://gyazo.com/44bd2cc90ae13b0fece4096e14c8770b

20-25bb trees even with 3-4 bet sizes are considerably smaller than that.

is around 12GB as well.
Again, trees as big will take forever to solve on your CPU to begin with (probably 1-2 hours).


Quote:
You say you have lot of customers who use pio on a laptop with 16gb ram. I always thought ppl who use pio had those really expensive machines that are desktops with that at least 32gb ram or more? So the majority of them actually might have 16gb ram and laptop only like me?
I don't know about majority because we don't collect data on our users due to privacy concerns. I can only speak from experience answering emails and talking to our customers.
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Old 10-04-2020, 06:46 PM   #6627
fatjo087
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Re: PioSOLVER - postflop equilibrium solver for Holdem

Hi Punter,

I'm trying to use the script function to solve flops using the preflop subsets. I successfully solved 184 flops for a tree I made that only requires 4-6k MB of physical memory. I created another tree that requires 20-40k MB of memory and it solved the first 2 of 184 flops just fine and then suddenly stopped working. My server allows for 256k MB of memory so it shouldn't be a memory thing. It's also not a timeout because I set that at 6,000,000 seconds. The solver just continues to run in the black window box but the exploitability just keeps fluctuating up and down, never getting to my desired exploitability of .3%. I've tried running the tree on one flop and it works just fine and solves in a little less than two hours but when I use the script function to try and do multiple flops it keeps failing. I've tried using both 184 subsets and the 177 flop subset to no avail. I've run the script twice overnight and in the morning not a single flop was solved either time.

Again, it worked just fine a few days ago for the smaller tree. Am I missing something here?
Maybe it has something to do with the weights of the preflop subsets? Maybe I should try running the 184 subset and making the weight for every flop 1. Weights only matter for preflop solves right? I'm just trying to solve postflop with these scripts.

Last edited by fatjo087; 10-04-2020 at 07:15 PM.
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Old 10-04-2020, 11:52 PM   #6628
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Re: PioSOLVER - postflop equilibrium solver for Holdem

Just to add to my post above... I tried running the flop that the script gets stuck on and it is having trouble solving it to a high degree of accuracy as well. It's 335r flop Blind vs blind limp/check spot so the ranges are pretty wide. Not sure if it's something about the nature of the ranges and/or the particular flop that make it difficult for the solver to solve. 229r and 22Tr along with AT5r were all solved just fine fairly quickly.
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Old 10-05-2020, 04:22 AM   #6629
punter11235
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Re: PioSOLVER - postflop equilibrium solver for Holdem

Quote:
Just to add to my post above... I tried running the flop that the script gets stuck on and it is having trouble solving it to a high degree of accuracy as well. It's 335r flop Blind vs blind limp/check spot so the ranges are pretty wide. Not sure if it's something about the nature of the ranges and/or the particular flop that make it difficult for the solver to solve. 229r and 22Tr along with AT5r were all solved just fine fairly quickly.
In general paired boards are difficult for many algorithms including ours. That might be especially so on a very big tree like yours, especially if you there are big overbets included.
My advice is the following:

1)Set the timeout to something reasonable
2)Some flops will solve to you desired accuracy, some won't; you can try solving the problematic ones again doing the following:

-build the tree
-ctrl+b to bring the arbitrary solver command
-type:
change_step 0.6
[hit enter]
-run the solver

This will cause the solver to be slower at first but it helps getting to required accuracy on some very big tree.
Alternatively you can expereiment with change_step command before running the script and if it seems to help insert it after every build_tree command in the script before you run it.

Unfortunately I can't really test it for you as solving 20GB+ flop trees takes a lot of time and is difficult to experiment on.
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Old 10-05-2020, 02:28 PM   #6630
fatjo087
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Re: PioSOLVER - postflop equilibrium solver for Holdem

Quote:
Originally Posted by punter11235 View Post
In general paired boards are difficult for many algorithms including ours. That might be especially so on a very big tree like yours, especially if you there are big overbets included.
My advice is the following:

1)Set the timeout to something reasonable
2)Some flops will solve to you desired accuracy, some won't; you can try solving the problematic ones again doing the following:

-build the tree
-ctrl+b to bring the arbitrary solver command
-type:
change_step 0.6
[hit enter]
-run the solver

This will cause the solver to be slower at first but it helps getting to required accuracy on some very big tree.
Alternatively you can expereiment with change_step command before running the script and if it seems to help insert it after every build_tree command in the script before you run it.

Unfortunately I can't really test it for you as solving 20GB+ flop trees takes a lot of time and is difficult to experiment on.
Ok thank you!
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Old 10-05-2020, 06:38 PM   #6631
EggsMcBluffin
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Re: PioSOLVER - postflop equilibrium solver for Holdem

What characteristics do paired boards have that makes them more difficult for the algorithm?
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Old 10-06-2020, 04:16 AM   #6632
punter11235
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Re: PioSOLVER - postflop equilibrium solver for Holdem

Quote:
What characteristics do paired boards have that makes them more difficult for the algorithm?
I don't know but it seems to be consistent across various algorithms (I tried a lot of them).
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Old 10-06-2020, 07:11 AM   #6633
centgas
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Re: PioSOLVER - postflop equilibrium solver for Holdem

After reloading a small save tree, it wont let me node lock as its not a complete tree. How do I complete it? Or do I have to save the full tree?

Thanks
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Old 10-07-2020, 04:03 AM   #6634
punter11235
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Re: PioSOLVER - postflop equilibrium solver for Holdem

Quote:
After reloading a small save tree, it wont let me node lock as its not a complete tree. How do I complete it? Or do I have to save the full tree?

Thanks
You need a full tree at the moment.
You can build a new one, lock there and solve.
I realize it's not the most convenient. Sadly the whole tree needs to be recalculated because rivers (99% of the tree) are missing.
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Old 10-07-2020, 02:02 PM   #6635
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Re: PioSOLVER - postflop equilibrium solver for Holdem

Dear community

Hopefully one of you is able to help me out.

I have the following range format:
Quote:
AA:0.948,A2s:0.532,A2o:0.0,A3s:0.736,A3o:0.0,A4s:0 .852,A4o:0.0,A5s:0.878,A5o:0.0,A6s:1.0,A6o:0.0,A7s :0.672,A7o:0.738,A8s:0.53,A8o:0.986,A9s:0.84,A9o:0 .926,ATs:0.93,ATo:0.864,AJs:1.0,AJo:0.714,AQs:0.8, AQo:0.922,AKs:1.0,AKo:0.918,22:0.0,32s:0.0,32o:0.0 ,42s:0.0,42o:0.0,52s:0.0,52o:0.0,62s:0.0,62o:0.0,7 2s:0.0,72o:0.0,82s:0.0,82o:0.0,92s:0.0,92o:0.0,T2s :0.0,T2o:0.0,J2s:0.0,J2o:0.0,Q2s:0.0,Q2o:0.0,K2s:0 .0,K2o:0.0,33:0.0,43s:0.0,43o:0.0,53s:0.0,53o:0.0, 63s:0.0,63o:0.0,73s:0.0,73o:0.0,83s:0.0,83o:0.0,93 s:0.0,93o:0.0,T3s:0.0,T3o:0.0,J3s:0.0,J3o:0.0,Q3s: 0.0,Q3o:0.0,K3s:0.0,K3o:0.0,44:0.544,54s:0.0,54o:0 .0,64s:0.0,64o:0.0,74s:0.0,74o:0.0,84s:0.0,84o:0.0 ,94s:0.0,94o:0.0,T4s:0.0,T4o:0.0,J4s:0.0,J4o:0.0,Q 4s:0.0,Q4o:0.0,K4s:0.0,K4o:0.0,55:0.78,65s:0.0,65o :0.0,75s:0.0,75o:0.0,85s:0.0,85o:0.0,95s:0.0,95o:0 .0,T5s:0.0,T5o:0.0,J5s:0.0,J5o:0.0,Q5s:0.0,Q5o:0.0 ,K5s:0.78,K5o:0.0,66:0.892,76s:0.21,76o:0.0,86s:0. 0,86o:0.0,96s:0.0,96o:0.0,T6s:0.0,T6o:0.0,J6s:0.0, J6o:0.0,Q6s:0.144,Q6o:0.0,K6s:0.78,K6o:0.0,77:0.84 6,87s:0.658,87o:0.0,97s:0.846,97o:0.0,T7s:0.406,T7 o:0.0,J7s:0.0,J7o:0.0,Q7s:0.0,Q7o:0.0,K7s:0.808,K7 o:0.0,88:0.946,98s:0.748,98o:0.0,T8s:0.87,T8o:0.0, J8s:0.956,J8o:0.0,Q8s:0.822,Q8o:0.0,K8s:0.8,K8o:0. 0,99:0.928,T9s:0.824,T9o:0.0,J9s:0.956,J9o:0.0,Q9s :0.834,Q9o:0.0,K9s:0.73,K9o:0.0,TT:0.868,JTs:0.728 ,JTo:0.846,QTs:0.58,QTo:0.91,KTs:0.886,KTo:0.818,J J:0.866,QJs:0.608,QJo:0.95,KJs:0.572,KJo:0.922,QQ: 0.94,KQs:0.966,KQo:0.806,KK:0.842
And I would like to convert it into a range like this:
Quote:
1 1 1 1 1 1 0 0 0 0 0 0 0 0 1 0 0 0 0 1 1 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.344 0 0 0 0 0 0 0 0 0.344 0.344 0 0 0 0 0 0 0 0 0.344 0.344 0.344 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.606 0 0 0 0 0 0 0 0 0 0 0 0 0.606 0.606 0 0 0 0 0 0 0 0 0 0 0 0 0.606 0.606 0.606 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.928 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.928 0.928 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.928 0.928 0.928 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.502 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.502 0.502 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.502 0.502 0.502 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.174 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.174 0 0 0.732 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.174 0 0.732 0.732 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.174 0.732 0.732 0.732 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.128 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.128 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.128 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.128 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.33 0.366 0.366 0.366 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.642 0.642 0.642 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.366 0.33 0.366 0.366 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.642 0 0.642 0.642 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.366 0.366 0.33 0.366 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.642 0.642 0 0.642 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.366 0.366 0.366 0.33 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.642 0.642 0.642 0 0 0 0 0 0.506 0.506 0.506 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 0 0 0 0 0.506 0 0.506 0.506 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 1 1 0 1 1 0 0 0 0 0 0.506 0.506 0 0.506 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 1 1 1 0 1 0 0 0 0 0 0 0.506 0.506 0.506 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0 1 1 1 0 0 0 0 0 0 0 0
Can you explain me the process of how to do that?

Thank you!
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Old 10-07-2020, 07:33 PM   #6636
BackBlood
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Re: PioSOLVER - postflop equilibrium solver for Holdem

I recently paid for a server, installed PIOsolver-edge successfully. When I try to open PIOviewer it says it cannot connect, and gives me a list of reasons why. I've tried various things to get it working but without sucess.

I've sent you email regarding this issue already and I hate to be the person that spams this in multiple places; its just that I need this issue resolved as I only have the server for a month.

Thanks!
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Old 10-07-2020, 07:41 PM   #6637
BackBlood
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Re: PioSOLVER - postflop equilibrium solver for Holdem

Quote:
Originally Posted by BackBlood View Post
I recently paid for a server, installed PIOsolver-edge successfully. When I try to open PIOviewer it says it cannot connect, and gives me a list of reasons why. I've tried various things to get it working but without sucess.

I've sent you email regarding this issue already and I hate to be the person that spams this in multiple places; its just that I need this issue resolved as I only have the server for a month.

Thanks!
Just for extra clarity. When I open PIOviewer, click the top left solver>>> connect>piosolver-edge. I get a pop-up box saying:
"Failed to connect:Access is denied"
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Old 10-08-2020, 02:35 AM   #6638
punter11235
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Re: PioSOLVER - postflop equilibrium solver for Holdem

Quote:
Dear community

Hopefully one of you is able to help me out.

I have the following range format:
You can do it manually in PioViewer like this:

1)Open range selector (ctrl+g)
2)Paste the range there (ctrl+v)
3)Copy the range in PioSOLVER format from there (ctrl+shift+c)

Those can be done from the top menu as well instead of the keyboard shortcut.

Quote:
I've sent you email regarding this issue already and I hate to be the person that spams this in multiple places; its just that I need this issue resolved as I only have the server for a month.
I get it but we are in a different timezone and it will take some time. I will try to solve it for you today although I am not in front of my computer too much today.
Quote:
Just for extra clarity. When I open PIOviewer, click the top left solver>>> connect>piosolver-edge. I get a pop-up box saying:
"Failed to connect:Access is denied"
Is it installed in C:\PioSOLVER or other folder which is not Downloads/Desktop etc.?
Feel free to pm Kuba on Discord, he will be able to help you faster than I can with this particular issue.
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Old 10-08-2020, 03:29 AM   #6639
WorldResident
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Re: PioSOLVER - postflop equilibrium solver for Holdem

Thank you Punter.

The problem is that I have a lot of ranges. And doing it manually is practically impossible.

So I really need a method to convert the ranges. Hope you can help!
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Old 10-08-2020, 05:41 AM   #6640
punter11235
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Re: PioSOLVER - postflop equilibrium solver for Holdem

Quote:
Thank you Punter.

The problem is that I have a lot of ranges. And doing it manually is practically impossible.

So I really need a method to convert the ranges. Hope you can help!
There is no way to do it automatically from Pio at the moment.
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Old 10-09-2020, 05:07 AM   #6641
VvsKing
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Re: PioSOLVER - postflop equilibrium solver for Holdem

Newb question…if edge is for preflop, with pro can we manually enter our own ranges for preflop and save them to quickly use for each sim we run? I just save utg through sb and can quickly load them then I input villains assumed range? Who is the best YouTube video for newb tutorial you would suggest ty
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Old 10-10-2020, 05:14 AM   #6642
keane_mark2
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Re: PioSOLVER - postflop equilibrium solver for Holdem

hey I am in the process of building a pc (was using a laptop), bought Nzxt 710 case and cooler. I am wondering is it worth waiting for Ryzen 5950x or the upgrade from 3950x is not much for pio specifically (don't care for gaming). I have pio pro and don't intend to upgrade to edge anytime soon.

thank you.
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Old 10-11-2020, 03:10 PM   #6643
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Re: PioSOLVER - postflop equilibrium solver for Holdem

Hi, I have been searching here and in Discord, but could not quite find the answer Im looking for.

Assuming infinite processor power, If i wanted to know how a river strategy (for example nodelocking betting 100% second pair) would affect turn or flop actions,

Is this possible even if difficult? Anything similar can be done?
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Old 10-12-2020, 04:37 AM   #6644
punter11235
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Re: PioSOLVER - postflop equilibrium solver for Holdem

Quote:
Newb questionÂ…if edge is for preflop, with pro can we manually enter our own ranges for preflop and save them to quickly use for each sim we run? I just save utg through sb and can quickly load them then I input villains assumed range? Who is the best YouTube video for newb tutorial you would suggest ty
You can save tree parameters in both the preflop tab and in the main treebuilding tab:
https://gyazo.com/c9956124363efb820743ddaa9f50fe7e
https://gyazo.com/cfec07a0773847edfb3edec7adafdc54 ("to file" on this one)

You can also save ranges along in the range selector (ctrl+g) and then just click on them to load.
I am not sure about youtubers but I recommend going through our quick start video first.

Quote:
. I am wondering is it worth waiting for Ryzen 5950x or the upgrade from 3950x is not much for pio specifically (don't care for gaming). I have pio pro and don't intend to upgrade to edge anytime soon.
It's hard to say how good the new ones are going to be. For now it looks like around 20% speed-up but we have to wait for benchmarks.
Quote:
Assuming infinite processor power, If i wanted to know how a river strategy (for example nodelocking betting 100% second pair) would affect turn or flop actions,

Is this possible even if difficult? Anything similar can be done?
You don't need much processing power for it.
The problem is that if you node-lock one river it will not matter much for the flop/turn strategy as there are often hundred of thousands of rivers in the tree.
You could try node-locking on all them automatically but then it's difficult to do something reasonable as 2nd pair might be a pretty decent hand on some runouts and a terrible one on others.
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Old 10-12-2020, 12:06 PM   #6645
manoN
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Re: PioSOLVER - postflop equilibrium solver for Holdem

Quote:
Originally Posted by punter11235 View Post

You don't need much processing power for it.
The problem is that if you node-lock one river it will not matter much for the flop/turn strategy as there are often hundred of thousands of rivers in the tree.
You could try node-locking on all them automatically but then it's difficult to do something reasonable as 2nd pair might be a pretty decent hand on some runouts and a terrible one on others.
Thanks for the reply, I understand the logic. If I wanted to do it anyways, how can I lock "second pair" for every river? could I do "second pair if undercard" and logic things like this?

Thanks a lot
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Old 10-12-2020, 06:25 PM   #6646
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Re: PioSOLVER - postflop equilibrium solver for Holdem

When I run a report to get a runouts aggregated frequences analysis over multiple files within a particular folder with weights included, the order of the flops always changes from the original order of flops within the folder and I'm always having to spend time manually changing back the flop order in the spreadsheet once the report is finished.

The Multiple Runouts / Flops Aggregation Plugin correctly identifies all of the flops in the correct original order in the script file on the right, but on the left the plugin gets itself set up to perform the analysis with the order all over the place.

How do I set up the Flops Aggregation Plugin so that flop reports will come out in the original order of the folder?
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Old 10-12-2020, 11:04 PM   #6647
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Re: PioSOLVER - postflop equilibrium solver for Holdem

I'm trying to build LHE trees in UPI. Is there a way to export the lines for a limit tree so it can be reconstructed with add_lines? I hope I don't have to enumerate all of them

I tried loading a tree I built in PioViewer but that doesn't work for some reason:

show_tree_params
board: not set
pot: 0 0 0
bet_sizes:
donk_bet: FALSE

I found this by clicking the "copy to clipboard" button. It doesn't have anything to do with UPI right?

#TreeBuilding#Limit
#Range0#AA,KK,QJo
#Range1#74s,73s,72s
#Board#Kd 5h 3s
#Pot#90
#Flop.Cap#4
#Flop.Bet#20
#Flop.Donk#True
#Flop.Dont3Bet#False
#Turn.Cap#4
#Turn.Bet#40
#Turn.Donk#True
#Turn.Dont3Bet#False
#River.Cap#4
#River.Bet#40
#River.Donk#True
#River.Dont3Bet#False
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Old 10-13-2020, 03:09 AM   #6648
punter11235
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Re: PioSOLVER - postflop equilibrium solver for Holdem

Quote:
If I wanted to do it anyways, how can I lock "second pair" for every river? could I do "second pair if undercard" and logic things like this?
There is no logic like that implemented in the solver as of now. That means you would have to do it manually (that is first have a program that finds the suitable range and then lock it via UPI).

It's not possible at the moment. I suggest experimenting with Excel macros to sort them.

Quote:
I found this by clicking the "copy to clipboard" button. It doesn't have anything to do with UPI right?
It doesn't. The lines starting with # are ignored by UPI (but understood by the viewer) to make it possible to copy-paste tree configs.
What you want is probably this:

1)First make a limit tree, the config is here:
https://pastebin.com/E0hV8nmi

2)Paste it to PioViewer (Tools->paste treebuilding config)
3)Go to generate script, choose 1 board (or w/e), generate script. The add lines will be listed in the main script part

Alternatively you can save the limit config in the treebuilding part and then go to PioSOLVER folder->treebuilding->open limit.txt in notepad, the add_lines are there.
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Old 10-13-2020, 10:35 AM   #6649
counterspell
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Re: PioSOLVER - postflop equilibrium solver for Holdem

Perfect! Thanks for your help.
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Old 10-13-2020, 06:04 PM   #6650
Clanty
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Re: PioSOLVER - postflop equilibrium solver for Holdem

Quote:
Originally Posted by Clanty View Post
Hi,

What is the max number of cores PioSolver Edge supports?

Thank you!
Quote:
Originally Posted by punter11235 View Post
It supports up to 64 threads at the moment which means it can support up to 64 cores.
Quote:
Originally Posted by Clanty View Post
Does this mean that the Amd 3990x will only operate at ~90% due to 128 threads, however if you have more than one instance it will use 100%
Quote:
Originally Posted by punter11235 View Post
This means you will have to disable hyperthreading to take advantage of all cores using one instances. If you don't want to disable ht then one instance won't be very efficient (because of how Windows does scheduling) and you will need 2 or 3 to take full advantage of the CPU.
If I am using 2-3 instances (done via running 2-3 scripts at once??), will I then take full advantage of the 64 cores and 128 threads?

Thank you!
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