I finally posted new version as official ICMIZER version.
Its available here on usual address :
http://www.pokericmcalculator.com/icmizer/
Features of new version:
Ability to input ranges for possible course of action after hero folds.
Here for example we put button on 49% shove after we fold, and bb will push very wide, 75% if its folded to him.
Call ranges relating to specific player push (can be seen in column caption) are grouped into columns. I hope it will be quickly become fairly straightforward after you use new version a couple of times.
All
calculation details can now be seen in a whole new window:
This are details for fairly trivial spot, for some other push spots it becomes very complex. I believe its not that important and won't be interesting for each player, but it is there and it was requested by some curious players.
Also there is a new analyzable spot, limpers/raisers and a push afterwards, and hero facing this whole action.
Following screenshot demonstrates such scenario.
Here we can edit call push ranges for all players after hero folds, and also for those UTG and CO players who vpiped before push.
There are no overcalls supported yet, so each push can be only called once.
Hero hand is correctly affecting all other players ranges, so when hero folds hand like 22 it is more likely that players will push & call after him, due to more aces present in deck, than when hero folds Ax for example. It can be seen on EvFold value, it varies from hand to hand.
Charts are now only available for HU scenarios, or scenarios where player is against exactly 1 opponent, that is when hero is facing a shove or raise, and all other players have folded, and hero is on BB. I was asked whats the purpose of push chart for positions other than SB, and indeed it isn't making many sense for non headsup scenarios.
I am open to chart suggestions but for now they are much more limited, but they are always useful now cause represent only real and related poker situations.
Thats it for today, I am pretty sure there will be some bugs in new release because it was a very complex change, a lot has been reworked from beginning.
Please let me know what you think guys. I believe ICM calculations are now on the whole new level, and I will be working on overcalls and three way spots now. (and merge support of-course)
PS: couple of other neat features are
1) ability to edit call resteal range with a mouse, you may only selects hands that are present in raise range
2) Screenshot button is there, it saves current ICMIZER window as .png file, also a useful and requested feature.