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09-17-2018 , 07:18 PM
I've seen this commented on before, when I go to do the turn scripting for Omaha the ranges that should be about 27% show 21% and 13% when I input them as the ranges. I remember that they should be off a little, but 27% down to 13% range is way too big of a difference to do turn simulations.
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09-18-2018 , 03:14 AM
Quote:
Originally Posted by balko_on
Hello!

does anyone managed to build full FL tree for 3-handed table?
Yes. It's easier to build on machines with more and faster RAM, as well as faster CPUs.

Quote:
Originally Posted by brasil270
I've seen this commented on before, when I go to do the turn scripting for Omaha the ranges that should be about 27% show 21% and 13% when I input them as the ranges. I remember that they should be off a little, but 27% down to 13% range is way too big of a difference to do turn simulations.
There is card removal from the inputted board cards that will vary based on the ranges in question. Perhaps this is what you are seeing.
You should create the game tree for your script without any board cards inputted, and then save this and use this file when running your script.
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09-18-2018 , 08:10 AM
Quote:
Originally Posted by IsaacAsimov
Yes. It's easier to build on machines with more and faster RAM, as well as faster CPUs.
I have very powerful PC . Could you tell me how I could generate full FL tree fastly? I really don't understand how I could do that.
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09-18-2018 , 12:11 PM
I've downloaded the trial but when I try to open it nothing happens. What am I missing?
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09-19-2018 , 09:39 AM
How can I access antes (dead money) on tree tab of a working solution?
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09-22-2018 , 06:06 AM
Quote:
Originally Posted by duh
I've downloaded the trial but when I try to open it nothing happens. What am I missing?
In order to run Monkersolver, you will need install 64-bit Java. You can download Java here. Otherwise running the executable monkersolverfree-setup.exe and then MonkerSolver.exe should be all you need to do.

Quote:
Originally Posted by seijistar
How can I access antes (dead money) on tree tab of a working solution?
Antes, once added, are displayed as part of the pot. I'm not sure how or where you are trying to access them. Perhaps you can share a screenshot.
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09-22-2018 , 10:14 AM
Ive tried to run some simulations for 100bb bvb (in a 6max game), comparing multiple sizings / opening strategies. When comparing a 3bb opening strategy with a 3bb opening strategy + a limping strategy, using multiple sizes post flop for both positions, I came to find the 3bb opening strategy has less of a negative bb/100, compared to the mixed limping + 3bb opening strategy. Logically this doesn't make any sense, and I have ran it to plenty of iterations I'd say, do you have any suggestions why this may be ? And suggestions on how many iterations I should run it to?
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09-22-2018 , 12:05 PM
Quote:
Originally Posted by aernout
Ive tried to run some simulations for 100bb bvb (in a 6max game), comparing multiple sizings / opening strategies. When comparing a 3bb opening strategy with a 3bb opening strategy + a limping strategy, using multiple sizes post flop for both positions, I came to find the 3bb opening strategy has less of a negative bb/100, compared to the mixed limping + 3bb opening strategy. Logically this doesn't make any sense, and I have ran it to plenty of iterations I'd say, do you have any suggestions why this may be ? And suggestions on how many iterations I should run it to?
I have the mixed bvb strategy currently at:

SB EV -23.9bb/100
BB EV 12.3bb/100

and the pure 3x bvb strategy at:

SB EV -23.3 bb/100
BB EV 13.6bb/100

if the SB would be losing more EV by applying this strategy, shouldn't the BB be gaining more EV? the numbers don't really add up, ran em both to around 100 iterations/nodes, how accurate could the EV bb/100 numbers be then?
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09-23-2018 , 03:35 PM
how does monker decide what PPT hand rank it uses? ie: 3handed, btn open, sb fold, does the bb use ranks vs a random hand or 3handed in PPT?
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09-24-2018 , 05:54 AM
Quote:
Originally Posted by balko_on
I have very powerful PC . Could you tell me how I could generate full FL tree fastly? I really don't understand how I could do that.
I tried to send you a PM, but it seems you do not yet have enough posts to receive PMs.

Quote:
Originally Posted by aernout
I have the mixed bvb strategy currently at:

SB EV -23.9bb/100
BB EV 12.3bb/100

and the pure 3x bvb strategy at:

SB EV -23.3 bb/100
BB EV 13.6bb/100

if the SB would be losing more EV by applying this strategy, shouldn't the BB be gaining more EV? the numbers don't really add up, ran em both to around 100 iterations/nodes, how accurate could the EV bb/100 numbers be then?
It really depends how exactly you are running the sim. If there is rake involved, then the strategies don't have to add up necessarily.

Quote:
Originally Posted by / / ///AutoZone
how does monker decide what PPT hand rank it uses? ie: 3handed, btn open, sb fold, does the bb use ranks vs a random hand or 3handed in PPT?
If you just type 10% for example, then by default Monker will use the default PPT rankings, which are for 10-handed.
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09-24-2018 , 09:41 AM
Quote:
Originally Posted by IsaacAsimov

It really depends how exactly you are running the sim. If there is rake involved, then the strategies don't have to add up necessarily.
I had it set up as a 6max game where everybody folds towards to the SB, with rake of 500nl zoom. But even then the mixed limping/3xing strategy should be gaining a bit of EV over the 3xing strategy right. To how much iterations do you recommend running it to?
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09-25-2018 , 05:36 AM
Quote:
Originally Posted by aernout
I had it set up as a 6max game where everybody folds towards to the SB, with rake of 500nl zoom. But even then the mixed limping/3xing strategy should be gaining a bit of EV over the 3xing strategy right. To how much iterations do you recommend running it to?
If you look at the winrates in terms of potshare, then the SB is better of with a limping strategy. The BB gains a lot when we only 3x open. So the SB isn't strictly worse off with a limping strategy, he is winning in a relative sense, just not in an absolute sense. Without rake, expect the mixed strategy to be dominant both relative and absolute.

Iterations depend a bit on the game tree. Generally you can monitor yourself to see how the frequencies are converging to see when a tree is solved. I wouldn't check for convergence under 10 I/N though.

If you don't want to monitor the game tree whilst it's solving, you could aim for 30 I/N, and reset the averages about half way through.
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09-25-2018 , 01:49 PM
Quote:
Originally Posted by IsaacAsimov
If you look at the winrates in terms of potshare, then the SB is better of with a limping strategy. The BB gains a lot when we only 3x open. So the SB isn't strictly worse off with a limping strategy, he is winning in a relative sense, just not in an absolute sense. Without rake, expect the mixed strategy to be dominant both relative and absolute.

Iterations depend a bit on the game tree. Generally you can monitor yourself to see how the frequencies are converging to see when a tree is solved. I wouldn't check for convergence under 10 I/N though.

If you don't want to monitor the game tree whilst it's solving, you could aim for 30 I/N, and reset the averages about half way through.

Thank you for your explanation, I had one more question about using monker viewer. I solved a couple of preflop trees, after that I pressed right click to export it for monkerviewer. But how do I get these folders to show in monker viewer? I only get the online preflop ranges shop to show in monker viewer.
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09-26-2018 , 04:55 AM
Quote:
Originally Posted by aernout
Thank you for your explanation, I had one more question about using monker viewer. I solved a couple of preflop trees, after that I pressed right click to export it for monkerviewer. But how do I get these folders to show in monker viewer? I only get the online preflop ranges shop to show in monker viewer.
What game type are you trying to export to Monker Viewer for? Also what OS are you using?

The folder in question that MV reads from is 'ranges'. This needs to be in the same folder as the Monkerviewer executable in order for it to read the ranges correctly. You may also want to limit the amount of files in the folder initially and test it with just one range, as having a lot of ranges in your 'ranges' folder can lead to long load times.
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09-26-2018 , 10:05 AM
Quote:
Originally Posted by IsaacAsimov
What game type are you trying to export to Monker Viewer for? Also what OS are you using?

The folder in question that MV reads from is 'ranges'. This needs to be in the same folder as the Monkerviewer executable in order for it to read the ranges correctly. You may also want to limit the amount of files in the folder initially and test it with just one range, as having a lot of ranges in your 'ranges' folder can lead to long load times.
I managed to get it to work it, thanks a lot for the help!
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09-27-2018 , 06:34 PM
Hi, how can i found monkeyviewer in my pc? I want to put ranges in it.
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09-29-2018 , 11:03 AM
Quote:
Originally Posted by M0N60L
Hi, how can i found monkeyviewer in my pc? I want to put ranges in it.
Download it from the website:

http://monkerware.com/viewer.html

Put it in the folder with your Monkersolver.exe file and then execute it.
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09-30-2018 , 06:07 PM
Hi guys, purchased this software, unfortunatly I have 6GB ram and I dont understand how solver works, I want to use solver for omaha,can somebody give me saved runs of different situations in omaha, I wanna see balanced ranges I will increase my RAM soon and will make a runs my self,thank you guys.
I need trees for omaha,and run of some kind of boards, can somebody give it to me?

Last edited by friedrice88; 09-30-2018 at 06:23 PM.
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10-01-2018 , 11:39 AM
Quote:
Originally Posted by IsaacAsimov
Antes, once added, are displayed as part of the pot. I'm not sure how or where you are trying to access them. Perhaps you can share a screenshot.
Bought some trees that are supposed to have antes, but I couldn't find it on MonkerSolver,. There goes the screenshot.

https://gyazo.com/6222a43a0c588650d698806de7ec8a8a
MonkerSolver Quote
10-02-2018 , 03:29 PM
Quote:
Originally Posted by IsaacAsimov

There is card removal from the inputted board cards that will vary based on the ranges in question. Perhaps this is what you are seeing.
You should create the game tree for your script without any board cards inputted, and then save this and use this file when running your script.
Thanks as always, for turn scripting I am saving the game tree so i can access it easy, then i want to input the board and turn ranges for a specific flop but it tells me I must input a turn card...how do i avoid this or get it to do all turns and rivers for me as this solve should be a lot faster and easy to get through.

Thanks!
MonkerSolver Quote
10-03-2018 , 12:04 AM
I solved a simple flop spot using MonkerSolverFree, then exported the .rng files and placed that folder inside a "ranges" folder in the same spot as MonkerViewer. I see the .rng files in "Local" when I launch MonkerViewer, but when I click on them they are all just black rectangles.

How do I get the ranges to show up?
MonkerSolver Quote
10-03-2018 , 05:21 AM
Quote:
Originally Posted by seijistar
Bought some trees that are supposed to have antes, but I couldn't find it on MonkerSolver,. There goes the screenshot.

https://gyazo.com/6222a43a0c588650d698806de7ec8a8a
Where it says "POT: 2", that means that you have 1bb in antes in the pot.

Quote:
Originally Posted by brasil270
Thanks as always, for turn scripting I am saving the game tree so i can access it easy, then i want to input the board and turn ranges for a specific flop but it tells me I must input a turn card...how do i avoid this or get it to do all turns and rivers for me as this solve should be a lot faster and easy to get through.

Thanks!
You have to specify all turn cards in your script. This shouldn't take too long, as there are only 49 possible turn cards. E.g. AsKdJh2c,AsKdJh4h etc.

Quote:
Originally Posted by Ingenol
I solved a simple flop spot using MonkerSolverFree, then exported the .rng files and placed that folder inside a "ranges" folder in the same spot as MonkerViewer. I see the .rng files in "Local" when I launch MonkerViewer, but when I click on them they are all just black rectangles.

How do I get the ranges to show up?
Monkerviewer is for viewing preflop ranges.
MonkerSolver Quote
10-03-2018 , 03:17 PM
Quote:
Originally Posted by IsaacAsimov
Download it from the website:

http://monkerware.com/viewer.html

Put it in the folder with your Monkersolver.exe file and then execute it.
i downloaded it and installed. My question was not about downloading. My question was and is where I can find the monkersolver folder in my pc so I can put the ranges in? And if I must to put in the exe. file from downloads how can i do it? Thanks
MonkerSolver Quote
10-03-2018 , 04:50 PM
Quote:
Originally Posted by IsaacAsimov


You have to specify all turn cards in your script. This shouldn't take too long, as there are only 49 possible turn cards. E.g. AsKdJh2c,AsKdJh4h etc.

Thanks, when I run the script do I do it as I would flops...so for what you put above I write

2c,4h....Ac etc. Does this mean that I will have to look at every possible turn card separately? I'm looking to just be able to look at monkersolver and click different turns or rivers and see how the ranges are much simpler.
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10-05-2018 , 07:40 AM
Quote:
Originally Posted by M0N60L
i downloaded it and installed. My question was not about downloading. My question was and is where I can find the monkersolver folder in my pc so I can put the ranges in? And if I must to put in the exe. file from downloads how can i do it? Thanks
It sounds like you may not have an installation of Monkersolver in that case? Typically in Windows, Monkersolver installs to the desktop. However, all you really need to do is to put your folder with the MonkeViewer ranges in the same folder as the MonkerViewer executable, and then you can start MonkerViewer, and it will read the data from the ranges folder.

It should look like this:



Alternatively, if you have already installed Monkerviewer, but don't know where you installed it to, then on Windows you will want to open your file explorer, click 'This PC' and then search for Monkersolver.exe.

Quote:
Originally Posted by brasil270
Thanks, when I run the script do I do it as I would flops...so for what you put above I write

2c,4h....Ac etc. Does this mean that I will have to look at every possible turn card separately? I'm looking to just be able to look at monkersolver and click different turns or rivers and see how the ranges are much simpler.
You can use the function 'Board overview' from within the 'Solve' tab for flop solves to see the frequencies for all possible turn and river variations.

This typically won't be as accurate as if you ran every turn and river card individually, so you will want to monitor for convergence for the situations that you are looking into.

Otherwise if you run a script that solves individual turns, you will need to use the format as I showed you (acas2h4d,acas2h8h,acas2hks..).
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