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Old 08-28-2018, 12:09 PM   #701
IsaacAsimov
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Re: MonkerSolver

Quote:
Originally Posted by hyypnooomaaaan View Post
did anybody buy ranges on solveroptimized.com? their support suggest me to buy one hour ''how to use monker'' instead of answer how to open that ranges in monker lol
btw how to exclude some combos in monker ranges?
Hi. I own solveoptimized.com. You are not a customer of ours. I told you that if you make a purchase, we will offer you support for whatever you purchased. You were simply looking for free advice. I told you that for free advice you should add me on Skype, and I would add you to the Monker group, which you declined.

I never used the term "how to use monker" so your quotation marks are not appropriate.
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Old 08-29-2018, 12:18 PM   #702
chickens
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Re: MonkerSolver

Anyone have issues with monker crashing when try to save large sims? I have a full pre/postflop hu sim thats stuck on saying 'saving strategy'. I saved it with "regret' and "compress' checked. Any tips appreciated!
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Old 09-01-2018, 06:42 AM   #703
IsaacAsimov
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Re: MonkerSolver

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Originally Posted by chickens View Post
Anyone have issues with monker crashing when try to save large sims? I have a full pre/postflop hu sim thats stuck on saying 'saving strategy'. I saved it with "regret' and "compress' checked. Any tips appreciated!
Are you sure that it has crashed? You need to observe the wheel that turns when you are saving. When it reverts back to the disk image, then it has been saved, regardless of the status bar progress.
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Old 09-02-2018, 08:12 AM   #704
ketchupamora
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Re: MonkerSolver

Hello,

Ive just tried your free version of monkersolver and have a few questions as i would like to be able to solve a lot of situations quickly:
* is there anyway to use scripts, or interacting with the software in a more "text interface" way ?
* if not, is that possible to get information on how the trees and solutions are saved ?

thanks
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Old 09-02-2018, 09:41 AM   #705
SnowMe
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Re: MonkerSolver

Could you please tell, does monkersolver has an option to unregister? I will have 2 licences after buying, but what if I will need to change my pc?
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Old 09-03-2018, 02:14 PM   #706
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Re: MonkerSolver

Hi,
Does monker solve preflop with icm?
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Old 09-04-2018, 06:58 PM   #707
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Re: MonkerSolver

is the android app available anywhere for download? the link on the website is broken
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Old 09-04-2018, 07:58 PM   #708
monkerboy
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Re: MonkerSolver

I'm having some issues to save my monker sims on a server. Its running
out of memory.
There is those .mdmp files that monker creates while running a sim
that i just dont know what those are. My concern is: are those files
temporary or monker needs it when i load the sim ?
I'll put a screenshot here of those: https://gyazo.com/137bb21ddfcecd50ac68968dd82b145d
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Old 09-06-2018, 11:47 PM   #709
IsaacAsimov
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Re: MonkerSolver

Quote:
Originally Posted by SnowMe View Post
Could you please tell, does monkersolver has an option to unregister? I will have 2 licences after buying, but what if I will need to change my pc?
You do not need to unregister Monker, if you change to a new PC, you can use the same license.

Quote:
Originally Posted by clapclap View Post
Hi,
Does monker solve preflop with icm?
Monkersolver has the option to solve preflop with ICM.

Quote:
Originally Posted by ketchupamora View Post
Hello,

Ive just tried your free version of monkersolver and have a few questions as i would like to be able to solve a lot of situations quickly:
* is there anyway to use scripts, or interacting with the software in a more "text interface" way ?
* if not, is that possible to get information on how the trees and solutions are saved ?

thanks
Monkersolver has a scripting feature that allows you to solve the same game tree in succession for different flops. You can also use this feature preflop, but only for one game tree at a time.

Quote:
Originally Posted by monkerboy View Post
I'm having some issues to save my monker sims on a server. Its running
out of memory.
There is those .mdmp files that monker creates while running a sim
that i just dont know what those are. My concern is: are those files
temporary or monker needs it when i load the sim ?
I'll put a screenshot here of those: https://gyazo.com/137bb21ddfcecd50ac68968dd82b145d
Those are temporary files, you can delete them. They are error reports created by Windows. mdmp is short for "MiniDumpWriteDump" see here for more info.

If you don't have enough space to save a sim, you will need to delete files from your hard drive or perhaps you mean something else?
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Old 09-07-2018, 02:41 AM   #710
ketchupamora
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Re: MonkerSolver

Quote:
Originally Posted by IsaacAsimov View Post
Monkersolver has a scripting feature that allows you to solve the same game tree in succession for different flops. You can also use this feature preflop, but only for one game tree at a time.
Is that possible to have more information about how it works ? i cant find any info on it on internet.
Can i input game information inside the script, or do i have to build it all on monkersolver and then just say on what flops i want it to run ?
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Old 09-07-2018, 08:11 AM   #711
IsaacAsimov
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Re: MonkerSolver

Quote:
Originally Posted by ketchupamora View Post
Is that possible to have more information about how it works ? i cant find any info on it on internet.
Can i input game information inside the script, or do i have to build it all on monkersolver and then just say on what flops i want it to run ?
You have to build the game tree separately, with sizings etc., from within Monker. The built-in script effectively only allows you to specify which boards to solve on and to what accuracy, as well as where to save the output.
You can also tell it to run the same script for different stack sizes, but to the best of my knowledge, this is not compatible with every game tree.
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Old 09-07-2018, 09:25 AM   #712
ketchupamora
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Re: MonkerSolver

Ok I see thanks.
And is that possible to have information on how the trees and solutions are saved (i mean information on how the files saved on my hard-drive are made, if i want to access them with another program than monkersolver) ?
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Old 09-07-2018, 10:08 AM   #713
clapclap
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Re: MonkerSolver

Quote:
Originally Posted by IsaacAsimov View Post
Monkersolver has the option to solve preflop with ICM.
After posting here, also asked this on your discord channel and got the answer that it gives inaccurate results even for simple push-fold spots and it is just a beta feature. If that is ture, i think your answer is pretty unfair, given i would have probably purchased monker if i only saw your answer and not the one on discord.
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Old 09-07-2018, 11:00 PM   #714
IsaacAsimov
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Re: MonkerSolver

Quote:
Originally Posted by clapclap View Post
After posting here, also asked this on your discord channel and got the answer that it gives inaccurate results even for simple push-fold spots and it is just a beta feature. If that is ture, i think your answer is pretty unfair, given i would have probably purchased monker if i only saw your answer and not the one on discord.
I am not the developer of Monkersolver, nor am I affiliated with Monkerware. The Discord channel is also not affiliated with Monkerware, and is a separate entity.

The Monkersolver channel is correct though, ICM is a beta feature (which it says in the software) and it is not guaranteed to be an accurate solution. I'll make sure to point that out next time somebody asks.
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Old 09-09-2018, 05:45 PM   #715
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Re: MonkerSolver

Quote:
Originally Posted by RickOSU View Post
is the android app available anywhere for download? the link on the website is broken
app not available anymore?
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Old 09-11-2018, 10:02 AM   #716
monkerboy
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Re: MonkerSolver

Thanks for the response Isaac. Youdabest
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Old 09-11-2018, 10:44 PM   #717
brasil270
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Re: MonkerSolver

how does someone do turn scripting to solve for the turn and the river, for the flop scripting we have in the ranges, but for the turn do we need to build the tree at the turn on, input saved ranges, and then hit the "play" button and it will begin solving the turn and river for that flop we solved ranges for if we input that flop for it. Sorry, a little lost here.
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Old 09-14-2018, 02:12 PM   #718
PlumpSquirrel
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Re: MonkerSolver

At least for larger preflop trees without perfect accuracy you can clearly see unstable solutions on turn and river even at high I/N. Preflop and flop solutions seem to be more stable. What do you think of saving the strategy up until flop and then running the strategy keeping preflop and flop solution fixed while letting the solver solve turn and river with high accuracy? Also how would this be done in practice? You would have to have all the ranges for all flops and preflop and flop actions saved and then inported. Is there an easy way to do this? Thank you
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Old 09-15-2018, 01:57 AM   #719
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Re: MonkerSolver

I want to start building dedicated servers for monkersolver. What are the specs under which the software runs optimally?
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Old 09-15-2018, 10:40 AM   #720
IsaacAsimov
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Re: MonkerSolver

Quote:
Originally Posted by monkerboy View Post
Thanks for the response Isaac. Youdabest
You are welcome.

Quote:
Originally Posted by brasil270 View Post
how does someone do turn scripting to solve for the turn and the river, for the flop scripting we have in the ranges, but for the turn do we need to build the tree at the turn on, input saved ranges, and then hit the "play" button and it will begin solving the turn and river for that flop we solved ranges for if we input that flop for it. Sorry, a little lost here.
I'm not 100% sure I understand your question, but I will try to respond to what I think you are asking:

Basically you will have to create separate game trees that start from the turn if you want to run a script that solves for the turn and river. You will need to export the relevant ranges from the flop into the new turn/river game tree, and then continue solving from there.

Quote:
Originally Posted by PlumpSquirrel View Post
At least for larger preflop trees without perfect accuracy you can clearly see unstable solutions on turn and river even at high I/N. Preflop and flop solutions seem to be more stable. What do you think of saving the strategy up until flop and then running the strategy keeping preflop and flop solution fixed while letting the solver solve turn and river with high accuracy? Also how would this be done in practice? You would have to have all the ranges for all flops and preflop and flop actions saved and then inported. Is there an easy way to do this? Thank you
Generally it isn't recommended to use the flop ranges from a preflop solution to solve for turn and river. Even if they are stable, due to the abstraction, they will be less accurate. However, if you have compared the accuracy of your preflop-flop solution to that of a pure flop solve and find it satisfactory, you could proceed, but there is no way to automate this just using Monkersolver, you would need to come up with a solution that is outside of the current feature set of Monkersolver.
Essentially you need to export various scenarios from preflop and flop, and import them to individual game trees for the turn and continue solving from there.

Quote:
Originally Posted by CodythePATRIOT View Post
I want to start building dedicated servers for monkersolver. What are the specs under which the software runs optimally?
Ideally you want to have the fastest possible RAM and CPUs with a high clock speed. Monkersolver doesn't scale that well with high thread counts and multiple-socket CPU setups, so there is a trade-off there. Essentially, if you had to choose between two CPUs that were the same price, favour the one with higher clock speed and lower thread count over the lower clock speed and higher thread count one.
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Old 09-15-2018, 06:34 PM   #721
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Re: MonkerSolver

Does the free download come with a practice flop so I can experiment before making my purchase? Just want to know, before I install all this java stuff.
Thanks!
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Old 09-15-2018, 06:53 PM   #722
brasil270
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Re: MonkerSolver

Quote:
Originally Posted by IsaacAsimov View Post
You are welcome.



I'm not 100% sure I understand your question, but I will try to respond to what I think you are asking:

Basically you will have to create separate game trees that start from the turn if you want to run a script that solves for the turn and river. You will need to export the relevant ranges from the flop into the new turn/river game tree, and then continue solving from there.


Thanks isaac, you nailed it, I basically had the same question as the next poster. Can you script the turn where it solves all run outs by just putting in the flop or do you have to pick individual turns which would be very time intensive
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Old 09-16-2018, 04:39 AM   #723
IsaacAsimov
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Re: MonkerSolver

Quote:
Originally Posted by outfit View Post
Does the free download come with a practice flop so I can experiment before making my purchase? Just want to know, before I install all this java stuff.
Thanks!
The free version is restricted to the turn and river, as stated on this page:

http://monkerware.com/solver.html

Quote:
Originally Posted by CodythePATRIOT View Post
I want to start building dedicated servers for monkersolver. What are the specs under which the software runs optimally?
Ps.: Here is a build you may want to consider for Monker. With this build you can install over 256 GB of RAM.
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Old 09-17-2018, 11:10 AM   #724
balko_on
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Re: MonkerSolver

Hello!

does anyone managed to build full FL tree for 3-handed table?
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Old 09-17-2018, 01:06 PM   #725
Hackdeath
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Re: MonkerSolver

Quote:
Originally Posted by mrw8419 View Post
Could you make an example PLO hand video to show the functionality of the software and post to youtube
Where can I find such a video? Not user friendly at all.
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