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HoldemResources Calculator [HRC] HoldemResources Calculator [HRC]

07-16-2018 , 03:59 PM
Quote:
Originally Posted by Steamy Kangaroo
Will this be correct setup for bounty builder 33$ 40k gtd?

In Prizes Tab he should put 1st - 20k instead of 40k. 40k is prizepool with bounties included, or i'm wrong plexiq?

Last edited by S1gheddii; 07-16-2018 at 04:12 PM.
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07-18-2018 , 03:37 PM
I'm not familiar with the tourney structure, but the first prize should be set to the total regular prize pool, excluding bounties.
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07-19-2018 , 11:53 AM
Tried to load several hh's I saved on a text document. But when I tried to import its says 0 hands have been imported

Same thing when I try to load an other random tourney

What should I do to get that thing working again ?
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07-19-2018 , 12:48 PM
Typically you don't have to do anything else. What site are the hands from?

Please send a few examples to support@holdemresources.net and we'll get them fixed.
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07-22-2018 , 06:09 PM
1. What are the best videos for learning the HRC?


2. What's the difference between chip ev in BBs, and cash ev raked?


3. I've found good push/fold charts online, but I can't find CALL/fold charts anywhere. I thought to see if I may be able to use HRC to make my own.

I did a Basic Hand and put 1500 chips for all 9 players, with blinds of 75/150.

The push ranges are noticeably different from the ones on other sites, and among the 3 sources I checked (seen below), all 3 are different. Why am I seeing a disparity between the nash ranges from place to place?

For example, 10bb utg nash push ranges:

hrc: 9.5%, 88+ 66 A9s+ A5s-A4s AQo+ KTs+ QTs+ JTs

floattheturn.com: 9.0%, 88+ ATs+ A5s-A3s AQo+ KTs+ QTs+

pushfoldcharts.com: 99+ ATs+ A5s AJo+ KTs+ QTs+

I'm seeing too that 66 is in the hrc range but not 77 - why? (and why are the pocket pair ranges in hrc generally wider than those elsewhere?)


4. Is this method correct for what I'm trying to do (create nash CALL/fold charts) or would I be better off doing it a different way?


5. Do u know if there are any issues with using hrc while playing on ignition/bovada? Obv. it doesn't do real time calculations so I don't see why there would be, but I want to make sure I'm not going to have problems with hrc being open at the same time as the poker client.

Last edited by tradenine; 07-22-2018 at 06:22 PM.
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07-23-2018 , 12:08 PM
1) Not sure about 3rd party videos. I did a few tutorials on PokerStrategy.com that are available for free, although slightly outdated by now:
https://www.pokerstrategy.com/video/39510/
https://www.pokerstrategy.com/video/33261/

Updated tutorials are coming with the next major update.

2) CashEV Raked is, well, raked. You can specify a rake% and $-cap and then enter chip stacks in $ to calculate raked cash game hands. Regular ChipEV does not use any rake.

3) I think many of the push/fold charts are based on the free web calculator, which would be less accurate than the calculations in HRC. Seeing 66 but not 77 is quite normal, 66 has higher equity against tight calling ranges.

4) CALL charts are more dangerous, as it's easy to make -EV plays if your opponents deviate from Nash. PUSH charts are more robust in that sense, at least in early game where ICM considerations are not that significant. That's why CALL charts generally aren't very popular or useful.

5) PokerStars/FTP do not allow any ICM calculators to be open while their pokerclient is running. We try to detect if PS/FTP run and close down HRC to avoid any issues. I'm happy to add detection for additional sites if HRC is not allowed there, but don't take the absence of detection as an indication that HRC is allowed on your poker site. Please check the ToS on Ignition or contact the support to get a definitive answer if the terms are unclear.
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07-26-2018 , 03:28 PM
Hi
I'm here to make two suggestions to you
1) The option Bounty 75%, played at Saturdays calculated
2) Import the tournament summary to register on ICM multitabing the payouts

Thats possible?
Ty guys
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07-26-2018 , 04:57 PM
The 75% bounty option is already supported in the upcoming beta, we'll begin public testing within a few days.

Regarding tourney summaries, please send a few example files to support@holdemresources.net and I'll look into it.
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07-30-2018 , 06:14 AM
Hi, are there any kind of beginner tutorials for HRC? I have a hand that I'd like to analyze (including a raise, a flatcall and a shove) and I just don't fully understand how to use the "Advanced Hand" analysis. Any help much appreciated! Thanks!
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07-30-2018 , 07:29 AM
I linked two intro videos a few posts up, iirc the 2nd link deals in depth with Advanced Hands. Additionally there are also various 3rd party tutorial videos around.

Anyway, to setup a calculation with a raise, flatcall, shove, you just have to do the following:
*) Advanced Hand, enter stacks/blinds/etc as usual
*) Click next to get to the "Betting Setup" dialog page
*) Enter the desired opening size in the "Open" line, e.g. 2.5bb
*) Check the first "Flat Calls" checkbox in the same line to allow one flat call against opens
*) That's it, you can leave everything else empty/unchecked. If you don't enter a 3-bet size then it defaults to all-in. Simply skip the last dialog page and click Finish
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07-31-2018 , 04:51 AM
Thank you very much!
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08-02-2018 , 12:16 PM
Is it possible, or are you planning to, insert weights for eq realization when flatting hands?
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08-03-2018 , 04:18 AM
Probably not in the current beta cycle, you can find the planned features for the next few months here:
http://www.holdemresources.net/blog/...c-public-beta/

Generally speaking I'm open to adding something like that later. I haven't really seen equity realization described in a detailed and sound way yet though, especially as it relates to tournament play w/ bubble factors and also to pots with more than 2 players.

Does any other ICM software actually use this?
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08-03-2018 , 09:21 AM
Quote:
Originally Posted by plexiq
Probably not in the current beta cycle, you can find the planned features for the next few months here:
http://www.holdemresources.net/blog/...c-public-beta/

Generally speaking I'm open to adding something like that later. I haven't really seen equity realization described in a detailed and sound way yet though, especially as it relates to tournament play w/ bubble factors and also to pots with more than 2 players.

Does any other ICM software actually use this?
Not that I'm aware. Actually PIOSolver can do that for heads up play. But honestly, I was more interested in chipEv spots. For example we could apply for 20BB raise/folding or shoving spots at the start of tourney and right after bubble bursts as an ok approximation.

My concern is that this 100% equity realization is of no use in these spots as they're poorly related to reality.
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08-03-2018 , 09:35 AM
I completely agree with your last point, this is explicitly stated in the documentation. Flat calling options are meant to be used to setup previous actions, e.g. to calculate whether or not Hero can shove over an open + flat. It should never be used to estimate the equity of flat calling itself.
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08-03-2018 , 02:59 PM
Quote:
Originally Posted by plexiq
There's actually an example of a "ChipEV" calculation without ICM considerations here:
http://www.holdemresources.net/blog/...y-calculations

Please let me know what part you are unsure about. The example is a regular KO, but the setup is identical otherwise. Just instead of entering the bounty value on the MTT page, click Next and select the PKO option on the bounty setup page and enter the bounties on your active table.
Hey Plexiq,
Just to make sure, when setting up a hand for final table in PKO, does the software account for the 1st prize being inflated since we keep our own bounty or do we need to adjust 1st prize manually to reflect real winnings?

Example of Stars prizepool:
1st: $22000
2nd: $16000
3rd: $12000
4th: $9000

In reality, 1st makes closer to $35000 in this tournament
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08-03-2018 , 03:01 PM
The winner is awarded his own bounty, you only need to enter the normal regular prizes.
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08-03-2018 , 03:20 PM
On a 1000 player $50 + $50 PKO set up as winner takes all (chipEv) with starting bounties on table, which $ value would be account for EQ diffs on calculations?

The following example was set as mentioned above. 32s for example would net 0,19% * X$. How is this X$ calculated on a 1000 player 50$+50$ PKO winner takes all?

https://gyazo.com/6bfa55e8d9c33091e9d21bcb6d8b272a
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08-03-2018 , 04:42 PM
When you hover over the hand tab, you should see something like 100% table equity = x% regular prize pool. You get the $ value by 0.19% * x% * 50k, ie regular pool (excl bounties).

We'll add a direct $ display to the new beta soon.
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08-06-2018 , 08:46 AM
Quote:
Originally Posted by plexiq
When you hover over the hand tab, you should see something like 100% table equity = x% regular prize pool. You get the $ value by 0.19% * x% * 50k, ie regular pool (excl bounties).

We'll add a direct $ display to the new beta soon.
Trying to understand how your bounty algorithm works. With setup as mentioned on last post (112 tables, 1000 players, Winner takes all MTT, 50000$ prize pool, bounties of 50$ for each player on PKO format), questions:

* what is accounting for this 1,8% of total prize pool? How's that calculated?
* what means that bounty = 0,1% when hovering?

https://gyazo.com/e603d82cca6088b41783339507a45e9f
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08-06-2018 , 11:44 AM
The 1.8% is the estimated total tournament equity for your active table, as a percentage of the total regular prizes. The regular prizes are 50k, so that would make the table equity 50k * 1.8% = 900$.

Since you used winner-takes-all this is straightforward to check: There are 100k total prizes (50k regular, 50k bounties) and your table makes up 0.9% of players (9/1000). Assuming you generated the other players with the same chip average of your active table, that would also give us 0.9% of 100k, again 900$.

Usually this isn't as straightforward to check if you don't use winner-takes-all structures. But the basic idea is that the total equity on your table is calculated by the selected equity model, before the hand starts. The EVs are then displayed relative to this total table equity.

This is especially preferable for big MTTs, where you would otherwise deal with very small absolute EV% if you are basing them on the total regular prize pool. You can always switch back to the old display though, that option is available at Window: Preferences: Equity Display.

Regarding the bounty%: The 0.1% is the size of a single bounty in relation to the total regular prizes, a single bounty is 50$ and your total regular prize pool is 50k.

Fwiw, for large MTT calculations i'd definitely recommend to give the current beta version a try. It doesn't mnatter for winner-takes-all, but it's a lot more accurate for actual ICM calculations in large fields.
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08-30-2018 , 01:48 PM
Hi,
I am trying to analyze push/fold decisions on 3-max table S&G with the following setup:

the calculation gives the following result

now let's say that I want to exclude hands with EV<0.05 from BTN's shoving range. I right-click on that range, select "Edit range", in the pop-up window I right-click again, choose "Select by Edge", then set 0.05 "edge" and receives the following

Now I want to re-evaluate calling ranges of SB and BB. I click Run button and BTN shoving range in EV mode shows that pushing every hand is +EV decision:

but if I switch to "strategy" the range stays the same as it was after choosing hands by Edge:


Could you please explain why all the hands in EV background mode are displayed as +EV after re-evaluating calling ranges?
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08-30-2018 , 03:06 PM
Sure, so this is what's happening here:
*) You start out with Nash ranges after the initial calculation
*) Then you make the BU range tighter and lock it. A locked range will not be modified by the Nash calculation afterwards, so the defined strategy will stay exactly the same unless you manually change it.
*) You re-adjust all unlocked ranges by running the Nash calculation. Since you locked the BU to a tighter range than originally, other players will adjust by calling tighter.
*) When you check the EV for BU's hands after these re-adjustments, everything would be +EV to raise because other players are calling tighter than optimal, because they adjusted to your manually defined tighter BU range.
*) Despite everything being +EV, the range that is assigned for BU is still what you originally defined. The range is locked, it won't be modified by a Nash calculation.
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08-31-2018 , 05:22 AM
^^ Ok, thanks. But why should I care about EV of hands that are not included in the assigned range? It's kind of confusing...
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08-31-2018 , 05:36 AM
Quote:
Originally Posted by cizixap
^^ Ok, thanks. But why should I care about EV of hands that are not included in the assigned range? It's kind of confusing...
Well, some users might be interested to see if there are +EV hands outside of the assigned range.

Anyway, the hands in the assigned range are displayed in black/bold in the EV view and are easy to distinguish from the rest.
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