If you are only starting out with MTT calculations, I'd strongly recommend giving the current beta version a try. MTT calculations are more accurate and considerably easier to setup there.
https://www.holdemresources.net/blog...c-public-beta/
Steps in the beta:
1) Paste stacks from HH
2) Select MTT ICM model
3) Enter the payout structure: You only need to enter the jump points, repeated prizes can be skipped. Remember to save the structure if its long. (I'd recommend to enter the actual structure, but you can alternatively enter the full 25k as first prize, but that will essentially skip the ICM part of the calculation.)
4) Bounty: For regular bounties select bounty mode KO and enter the bounty per player. For progressive select PKO and enter the bounties next to the players' stacks if they were not automatically pasted from the HH.
5) Click next, use the top button to generate remaining stacks from other tables. Ideally you need to know total chip count and the number of remaining players. Click ok and make sure the numbers in the stack summary match your expectation.
That's it, click finish.
[Just for clarification: It's also possible to generate all 70 tables at once in the old version using the top button next to the tables, you don't need to enter them one by one. The old interface is indeed not very user friendly though.]