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Old 12-16-2012, 01:21 PM   #801
JudgeHoldem1848
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Re: Flopzilla

I sent an email to support too.
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Old 12-16-2012, 01:23 PM   #802
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Re: Flopzilla

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Originally Posted by JudgeHoldem1848 View Post
I sent an email to support too.
Ok, I'll just answer that.
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Old 12-19-2012, 02:22 PM   #803
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Re: Flopzilla

Hello, Im just starting with Flopzilla. I just ran a hand and when I use the filters for flop, turn and river I get : 69%, 32 % and 34.6%. Is there a way to use the filters so that only the combos that made it through the flop filters get to the turn filters, and only those who make it through the turn filters make it to the river filter ?
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Old 12-19-2012, 04:34 PM   #804
scylla
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Re: Flopzilla

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Originally Posted by Greg29 View Post
Hello, Im just starting with Flopzilla. I just ran a hand and when I use the filters for flop, turn and river I get : 69%, 32 % and 34.6%. Is there a way to use the filters so that only the combos that made it through the flop filters get to the turn filters, and only those who make it through the turn filters make it to the river filter ?
That's exactly how it works.
You do need to turn the filters on though, otherwise they don't do anything.

If you want me to take a look, could you please post a savefile?
To get a savefile in text format, go to "Save/Load->Forum/e-mail output" in the menu.
Just post that text-block in the forum here.

It should look something like:

[Flopzilla v1.5.8]
[Use Ctrl+I to import into Flopzilla]
[www.cardrunners-ev-calculator.com/Flopzilla.html ]
[sJE32AT+dDlJBz749eMHw0SY03pE7NYxLudPtlJe6nQeZQy17K]
[KuRWRcl3ULcqCSqlRnsCxvNQBDAVjpeDTChTaEoLqwndA4plte]
[8sTsJlSwft40s7CeXuEUjsjmq+wN4rtp6wtP2R34DjLTCHMKdN]
[F2HkfQbWApnHeZ7CLRNrujlNRvqSr2c1sn72k8sfXJRCXcOch7]
[SVpIUhzuHIzpOYNhfQ+aYYmOWxUbA4r5zcVML+CPY]
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Old 01-06-2013, 10:10 AM   #805
noobis
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Re: Flopzilla

I buy it today,its awesome....
I have a question,suppose opponent's calling range is AQs only.Flop is 3j7 and he will call c bet on flop with a flush draw,so his turn calling range is one combo AdQd but how can i change his range from 4 to 1 combo,and let him only AdQd to his range.

Last edited by noobis; 01-06-2013 at 10:23 AM.
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Old 01-06-2013, 10:24 AM   #806
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Re: Flopzilla

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Originally Posted by noobis View Post
I buy it today,its awesome....
I have a question,suppose opponent's calling range is AQs only.Flop is 3j7 and he will call c bet on flop with a flush draw,so his turn calling range is one combo AsQs but how can i change his range from 4 to 1 combo,and let him only AsQs to his range.
Ok, I have set up the situation below where the board is 3j7 and villain's range is AQs.
The "Statistics" field will show that you have ace high 100% of the time, a flushdraw 25% of the time, overcards 100% of the time, etc.

Also, I have put a blue filter symbol in front of "flushdraw", in order to indicate we want to filter for flushdraws (click on a statistic's name to add/remove such a blue filter).

At the bottom of the "Statistics" section the Filter button indicates that 25% of the range will pass through the filters once they are activated. However, at this point the filters are OFF, which can be seen by the red light in the Filter button's upper right:



And if you now click on the "Filter" button, the button will turn green and the filters have become active. And now, everything that is not a flushdraw will be filtered out. Therefore, in the second screenshot it shows that 100% of the range is a flushdraw.



To learn more on Flopzilla's features, please see either its video manual:
http://www.flopzilla.com/video.html

Or its written manual:
http://www.flopzilla.com/written.html

Cheers,

Scylla
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Old 01-06-2013, 10:48 AM   #807
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Re: Flopzilla

This is brilliant,thank you Scylla.
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Old 01-08-2013, 04:50 PM   #808
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Re: Flopzilla

I have few feature suggestions to improve the fluency of working the program when trying to visualize things and recognize patterns:

1. Incorporating "transparent layer" for flop/turn/river cards in order to easily compare and see(in the statistics tab) how a change of a card change the way the range hits the flop.
("locking" current cards to serve as base for the statistics, and then when you hover over different card there is a "transparent layer" over the "base statistics" showing how the statistics looks like with the different card).
If you want to do see this kind of stuff right now you need to use screen shots which is very time consuming.

2. Allow multiple "filter categories". I want to visualize and analyze different parts of my opponent range, allowing multiple "filter categories" will be VERY handy. Keep the on/off toggle for each different filter category so you can look at each one by itself, or all categories together.
I don't want to keep messing with statistics, filters, etc and make screen shots to do so. It's very time consuming.

3. Add subtree's for the range categories(colors is nice, but subtree's will be very helpful in order to properly organize things).

4. Undo/Redo is always useful.

5. Ability to backup the ranges from within the software will be nice.


Let me know what you think...
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Old 01-08-2013, 06:06 PM   #809
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Re: Flopzilla

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Originally Posted by magx View Post
I have few feature suggestions to improve the fluency of working the program when trying to visualize things and recognize patterns:

1. Incorporating "transparent layer" for flop/turn/river cards in order to easily compare and see(in the statistics tab) how a change of a card change the way the range hits the flop.
("locking" current cards to serve as base for the statistics, and then when you hover over different card there is a "transparent layer" over the "base statistics" showing how the statistics looks like with the different card).
If you want to do see this kind of stuff right now you need to use screen shots which is very time consuming.
Technically this is not too hard to accomplish.
It would mean a lot of "flickering" when you happen to just mouse over a board card "by accident".
It might also be really confusing if you don't know that this function is there.
I'll keep it under consideration though.

Quote:
Originally Posted by magx View Post
2. Allow multiple "filter categories". I want to visualize and analyze different parts of my opponent range, allowing multiple "filter categories" will be VERY handy. Keep the on/off toggle for each different filter category so you can look at each one by itself, or all categories together.
I don't want to keep messing with statistics, filters, etc and make screen shots to do so. It's very time consuming.
Ok, I'll give it some thought.

Quote:
Originally Posted by magx View Post
3. Add subtree's for the range categories(colors is nice, but subtree's will be very helpful in order to properly organize things).
I can see that you might want this, but I'm trying to keep things a bit basic.
I have nothing against the idea but I think I'll just stick with the current approach for now.

Quote:
Originally Posted by magx View Post
4. Undo/Redo is always useful.
I should be able to pull this off.

Quote:
Originally Posted by magx View Post
5. Ability to backup the ranges from within the software will be nice.
Yes, I expect to be getting around to this at some point in 2013 ...

Ok, thank you for the suggestions.
I'll see what I can do!
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Old 01-08-2013, 07:13 PM   #810
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Re: Flopzilla

For #1, I agree that this can make things confusing for people who new users. I also agree that it will cause a lot of "flickering".
The simple solution for this is to make this function in an on/off mode by using a hotkey. By default it should be set to off. Simple, yet very effective - you can quickly use this function when you want and then turn it off to keep the software with no "flickerings".
This kind of function will be GREAT in order to understand different board and visualize trends - which mostly what Flopzilla about, isn't it?
*If you add "transparent layer" function, I will also advise you to change to transparent color in the range matrix when hovering over a range category(when the "clear mode" is off). Currently it's solid pink and you can't see when there is an overlap of current range and range category. But that's just me being nitty


I'm not sure if you understand what I meant by subtree's for the range categories.
All I want is the ability to add categories within each main category(in the range categories menu on the left). So for example, if I have a category "MY Ranges", under it I could have "EP" "MP" "LP" "BTN", and under each of these "4 bet" "5bet" "CC".
Then if I want to have my different usage of ranges I can open new main category for example "generic villain ranges".
Sounds complex but it really changes almost nothing in the interface itself - just make it possible to organize things better.


Thanks, and as I said before - great program.
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Old 01-08-2013, 07:52 PM   #811
scylla
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Re: Flopzilla

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Originally Posted by magx View Post
For #1, I agree that this can make things confusing for people who new users. I also agree that it will cause a lot of "flickering".
The simple solution for this is to make this function in an on/off mode by using a hotkey. By default it should be set to off. Simple, yet very effective - you can quickly use this function when you want and then turn it off to keep the software with no "flickerings".
There's several ways to accomplish this.
I'll just give it some more thought.

Quote:
Originally Posted by magx View Post
This kind of function will be GREAT in order to understand different board and visualize trends - which mostly what Flopzilla about, isn't it?
*If you add "transparent layer" function, I will also advise you to change to transparent color in the range matrix when hovering over a range category(when the "clear mode" is off). Currently it's solid pink and you can't see when there is an overlap of current range and range category. But that's just me being nitty
Actually, ther's no way to achieve such transparency.
I can of course make it transparent, but it will simply mix with the background button into a different color.
For example, if the button is yellow and the hover color is a transparent blue, then you'll end up with green.

Quote:
Originally Posted by magx View Post
I'm not sure if you understand what I meant by subtree's for the range categories.
All I want is the ability to add categories within each main category(in the range categories menu on the left). So for example, if I have a category "MY Ranges", under it I could have "EP" "MP" "LP" "BTN", and under each of these "4 bet" "5bet" "CC".
Then if I want to have my different usage of ranges I can open new main category for example "generic villain ranges".
Sounds complex but it really changes almost nothing in the interface itself - just make it possible to organize things better.
No, I understand it, but when writing that code I decided to keep things basic and just allow single categories with no sub-categories. I can certainly see myself adding sub-categories at some point in the future, but right now I just intend to keep things basic. It's a fine suggestion, but choices have to be made

Thank you for the feedback!
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Old 01-09-2013, 01:45 AM   #812
magx
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Re: Flopzilla

*Regarding the transparency - another option is to create some kind of bold frame instead of a solid fill for each hand. This way you can easily see overlaps.

In that case if you could add the ability to have a "v" check near every range category so you could select/deselect it and better visualize parts of each of your range - it will be amazing. For example, my BTN open range have different parts: "Call 3bet", "4bet value", "4bet bluff", "5bet" and "bluff" ranges(which is way I wanted subtree's hehe) which are my near GTO default play.
I think a lot of people who use this software have some kind of default ranges and parts within this ranges. This is why I thought subtree's will be nice, and this feature will be as well.

*#1 feature doesn't have to be transparent as well.
You can just have solid colors: the base("locked" cards) statistics will be full bars(like the blue/green/purple right now - over the statistics %), and the different card statistics will be over it - either half bar, or smaller line in the center of the full bar. And just separate the % with a "," and/or different color.
I hope it makes sense

*Anyway, I think my #2 feature is the most important feature to add.


The software is amazing, and serve its purpose properly.
I just think that thinking about ranges(either yours or your opponents) as one whole range is primitive. Parts of your/your opponent ranges must be analyzed(and visualized) differently.
With Flopzilla already so developed it won't take a lot of changes to make it happen. Then visualizing and analyzing such things will be in a blink of an eye instead of using tons of screenshots(or just working with part of the information every time).
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Old 01-09-2013, 08:39 AM   #813
scylla
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Re: Flopzilla

Quote:
Originally Posted by magx View Post
*Regarding the transparency - another option is to create some kind of bold frame instead of a solid fill for each hand. This way you can easily see overlaps.

In that case if you could add the ability to have a "v" check near every range category so you could select/deselect it and better visualize parts of each of your range - it will be amazing. For example, my BTN open range have different parts: "Call 3bet", "4bet value", "4bet bluff", "5bet" and "bluff" ranges(which is way I wanted subtree's hehe) which are my near GTO default play.
I think a lot of people who use this software have some kind of default ranges and parts within this ranges. This is why I thought subtree's will be nice, and this feature will be as well.

*#1 feature doesn't have to be transparent as well.
You can just have solid colors: the base("locked" cards) statistics will be full bars(like the blue/green/purple right now - over the statistics %), and the different card statistics will be over it - either half bar, or smaller line in the center of the full bar. And just separate the % with a "," and/or different color.
I hope it makes sense

*Anyway, I think my #2 feature is the most important feature to add.


The software is amazing, and serve its purpose properly.
I just think that thinking about ranges(either yours or your opponents) as one whole range is primitive. Parts of your/your opponent ranges must be analyzed(and visualized) differently.
With Flopzilla already so developed it won't take a lot of changes to make it happen. Then visualizing and analyzing such things will be in a blink of an eye instead of using tons of screenshots(or just working with part of the information every time).
Ok, thank you for your suggestions.
I'll consider them for future updates.

Cheers,

Scylla
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Old 01-12-2013, 07:20 PM   #814
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Re: Flopzilla

hi the contact mail doesn't work to send my ID for subscrption, so I sent u a message in 2+2 if could check it out

ty
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Old 01-12-2013, 08:24 PM   #815
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Re: Flopzilla

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Originally Posted by vulcain999 View Post
hi the contact mail doesn't work to send my ID for subscrption, so I sent u a message in 2+2 if could check it out

ty
Ok, I've just sent you your key.
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Old 01-13-2013, 12:19 AM   #816
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Re: Flopzilla

Does this program show how often do a preflop hand hit top pair / flush draw, etc. without specifying a board
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Old 01-13-2013, 07:46 AM   #817
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Re: Flopzilla

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Originally Posted by nochtm View Post
Does this program show how often do a preflop hand hit top pair / flush draw, etc. without specifying a board
Yes, for that, enter the range, leave the board empty and click on the Flopzilla logo (in the Statistics section). For more on how to use Flopzilla, please go here: www.flopzilla.com/video.html
Or go here for the written manual: www.flopzilla.com/written.html
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Old 01-13-2013, 04:23 PM   #818
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Re: Flopzilla

Suggestion: You should make it so that it can calculate with only one selected hand on the flop. E.g. if I want to see how my hand is doing on A high flops.
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Old 01-13-2013, 07:02 PM   #819
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Re: Flopzilla

when we subscribe is that every month or full time ?
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Old 01-13-2013, 07:41 PM   #820
scylla
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Re: Flopzilla

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Originally Posted by nochtm View Post
Suggestion: You should make it so that it can calculate with only one selected hand on the flop. E.g. if I want to see how my hand is doing on A high flops.
Ok, I'll consider adding it.
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Old 01-13-2013, 07:42 PM   #821
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Re: Flopzilla

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Originally Posted by vulcain999 View Post
when we subscribe is that every month or full time ?
It's a one time purchase.
Upgrades are free.
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Old 01-22-2013, 01:32 PM   #822
Dr. D'Lite
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Re: Flopzilla

Hi I am having trouble purchasing flopzilla, everytime I open it says I have -1 day on my trial. I do not know how to get the registration code
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Old 01-22-2013, 02:00 PM   #823
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Re: Flopzilla

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Originally Posted by Dr. D'Lite View Post
Hi I am having trouble purchasing flopzilla, everytime I open it says I have -1 day on my trial. I do not know how to get the registration code
Ok, I've sent you a PM.
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Old 01-23-2013, 03:54 AM   #824
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Re: Flopzilla

I just downloaded the trail version. I put in a standard preflop range and random flop texture but get 0% for every result under "Statistics". No filters running. Can't understand why the program isn't functioning. I watched the tutorial and you perform the same task but get actual results under "Statistics".

It says on my flopzilla -
549 combos in preflop range
0% of hands pass through the filters
The filters are turned OFF

????
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Old 01-23-2013, 04:21 AM   #825
scylla
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Re: Flopzilla

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Originally Posted by Slappz View Post
I just downloaded the trail version. I put in a standard preflop range and random flop texture but get 0% for every result under "Statistics". No filters running. Can't understand why the program isn't functioning. I watched the tutorial and you perform the same task but get actual results under "Statistics".

It says on my flopzilla -
549 combos in preflop range
0% of hands pass through the filters
The filters are turned OFF

????
Ok, weird ...
Could you post a screenshot?

PS:
Possibly you could try uninstalling and reďnstalling to a different directory?
It has a tendency of solving weird issues.
Also, please make sure you have the latest version.
You can download it here: http://www.flopzilla.com/download.html

PPS:
Do you possibly have a conflict between the board and the dead cards?
If, for example, both the board ánd the dead cards contain the same card, then the Statistics field will indeed just read 0% for everything, since that's not possible.
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