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Old 03-22-2011, 07:15 PM   #351
scylla
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Re: Flopzilla!!! Flop texture analysis

Quote:
Originally Posted by rowhousepd View Post
Is there a way to re-order the preset hands you create? I'm making a bunch of them (open raise hands by position, limp hands for 20/10 villain, 20/15, 25/10, etc., 3bet ranges), and it would be helpful to be able to organize them all a little more. Is this possible?
You can edit the files limit.txt and nolimit.txt in order to do so.
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Old 03-23-2011, 02:57 AM   #352
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Re: Flopzilla!!! Flop texture analysis

Quote:
Originally Posted by scylla View Post
You can edit the files limit.txt and nolimit.txt in order to do so.
But this is what's in the text files:
Quote:
12345
AAp,KKp,QQp,AKs,AKo,AQs,JJp,KQs,AQo,TTp,99p,AJs,88 p,QJs,KQo,JTs,AJo,KJs,77p,66p,55p,44p,33p,22p,ATs, KJo,QTs,KTs,QJo,A9s,ATo,QTo,JTo,KTo,T9s,A8s,K9s,A7 s,Q9s,A5s,A6s,J9s,A4s,A9o,98s,87s,76s,65s,T9o,J9o, K9o,Q9o,K8s,K7s,A8o,A3s,A2s,T8s,97s,86s,75s,54s,64 s,43s,Q8s,98o,87o,76o,65o,54o,J8s,T8o,97o,86o,75o, 64o,K6s,A7o,A6o,A5o,A4o,A3o,A2o,53s,42s,32s,Q7s,K5 s,T7s,J7s,85s,J8o,K8o,K4s,96s,Q6s,K3s,Q5s,K7o,Q8o, 95s,K2s,J6s,J5s,Q4s,T6s,J7o,K6o,Q3s,K5o,Q7o,Q2s,J4 s,63s,52s,T7o,K4o,T5s,Q6o,J3s,T4s,K3o,J2s,Q5o,T3s, K2o,74s,T2s,Q4o,J6o,84s,94s,T6o,96o,93s,Q3o,J5o,92 s,73s,Q2o,J4o,83s,85o,82s,T5o,95o,J3o,62s,T4o,J2o, 72s,T3o,74o,84o,T2o,94o,53o,93o,63o,92o,73o,83o,52 o,43o,42o,82o,62o,72o,32o,
Messing around with that will change how the slider works, but I was talking about re-arranging the order of the presets that we can store (on the left side of the screen):



Also, is it possible to save a hand -- save any one particular hand in case you want to come back to it later? Thanks.

EDIT: NEVERMIND! Sorry. Just realized you can do that w/ the Switch button. Ooops.
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Old 04-04-2011, 10:50 AM   #353
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Re: Flopzilla!!! Flop texture analysis

can flopzilla tell me how often a flop of a certain texture is likely to occur?
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Old 04-04-2011, 03:30 PM   #354
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Re: Flopzilla!!! Flop texture analysis

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Originally Posted by runway model View Post
can flopzilla tell me how often a flop of a certain texture is likely to occur?
No, it's not aimed to do that.
You may be able to do it with CardRunnersEV, depending on what sort of textures you're looking for.
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Old 04-08-2011, 05:25 PM   #355
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Flopzilla beta 1.3.6

Hi guys,

I would hereby like to inform you that there's a new beta for Flopzilla.
The new beta involves a rather rigorous rewrite of quite a lot of code and involves:
- Flop filters
- Weights for statistics
- A toggle to combo mode (versus the statistics mode right now)
- Text output (by popular request)
- A bunch of smallish improvements

The beta is restricted to registered users.

For more information go here:
http://www.cardrunners-ev-calculator...zillaBeta.html

Cheers,

Scylla
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Old 04-11-2011, 03:48 AM   #356
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Re: Flopzilla!!! Flop texture analysis

Hi, am I the only one who cannot open the cardrunners-ev homepage?

Is it down?

I have an old version (just the trial version) and want now actually purchase it but whenever I go to to the link, it says "could not connect to www.cardrunners-ev-calculator.com"

???
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Old 04-11-2011, 04:27 AM   #357
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Re: Flopzilla!!! Flop texture analysis

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Originally Posted by ActionFalko View Post
Hi, am I the only one who cannot open the cardrunners-ev homepage?

Is it down?

I have an old version (just the trial version) and want now actually purchase it but whenever I go to to the link, it says "could not connect to www.cardrunners-ev-calculator.com"

???
Yes, it appears that yesterday, on Sunday of all days, the server went down (so not only my website, but also those of thousands of other people). It took quite some time for them to fix it, but it appears it's back up.

Sorry about the inconvenience.
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Old 04-11-2011, 05:35 AM   #358
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Re: Flopzilla beta 1.3.6

Quote:
Originally Posted by scylla View Post
Hi guys,

I would hereby like to inform you that there's a new beta for Flopzilla.
The new beta involves a rather rigorous rewrite of quite a lot of code and involves:
- Flop filters
What is the difference between filtering out part of a range and putting a delete on it? When I put a delete in front of it, it does not disappear from the range on the left?


- Weights for statistics
- A toggle to combo mode (versus the statistics mode right now)
- Text output (by popular request)
I cannot really copy and paste the whole output just left or right side, maybe tweak so it can be copy pasted in forums?
- A bunch of smallish improvements

The beta is restricted to registered users.

For more information go here:
http://www.cardrunners-ev-calculator...zillaBeta.html

Cheers,

Scylla


All these filters are great and well needed additions, but they are not very useful without turn and river options, so hopefully you can manage that later
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Old 04-11-2011, 05:41 AM   #359
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Re: Flopzilla!!! Flop texture analysis

Seems like for me atm its still down :-(
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Old 04-11-2011, 06:05 AM   #360
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Re: Flopzilla beta 1.3.6

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Originally Posted by gazavat View Post
All these filters are great and well needed additions, but they are not very useful without turn and river options, so hopefully you can manage that later
No worries, it's coming.
I just thought I'd share the changes so far.
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Old 04-11-2011, 06:06 AM   #361
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Re: Flopzilla!!! Flop texture analysis

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Originally Posted by ActionFalko View Post
Seems like for me atm its still down :-(
Could you please be specific as to what is down for you?
Do you mean the website www.cardrunners-ev-calculator.com or something else?
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Old 04-11-2011, 08:29 AM   #362
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Re: Flopzilla!!! Flop texture analysis

still down for me
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Old 04-11-2011, 08:52 AM   #363
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Re: Flopzilla!!! Flop texture analysis

Quote:
Originally Posted by ActionFalko View Post
still down for me
Could you please be specific as to what is down for you?
Do you mean the website www.cardrunners-ev-calculator.com or something else?

You can also try this link to see if a website is down just for you or for everyone: http://www.iswebsiteup.com/

Last edited by scylla; 04-11-2011 at 08:59 AM.
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Old 04-11-2011, 09:17 AM   #364
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Re: Flopzilla beta 1.3.6

Quote:
Originally Posted by scylla View Post
No worries, it's coming.
I just thought I'd share the changes so far.

You are the man Can you answer the bolded questions from my post when you have the time?
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Old 04-11-2011, 09:22 AM   #365
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Re: Flopzilla!!! Flop texture analysis

Quote:
Originally Posted by ActionFalko View Post
still down for me
Ok, I see the problem and it appears the website is only down for some locations and not others.
The hosting service that the website is on had some sort of (major?) technical difficulties yesterday and they're still working on it.

The servers related to the functioning of the software itself has something like four backups, so there should not be a problem there, but the website itself is apparently still having problems from locations such as the United States.
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Old 04-11-2011, 09:25 AM   #366
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Re: Flopzilla beta 1.3.6

Quote:
Originally Posted by gazavat View Post
You are the man Can you answer the bolded questions from my post when you have the time?
Sorry hadn't noticed those.

Quote:
Originally Posted by gazavat View Post
I would hereby like to inform you that there's a new beta for Flopzilla.
The new beta involves a rather rigorous rewrite of quite a lot of code and involves:
- Flop filters
What is the difference between filtering out part of a range and putting a delete on it? When I put a delete in front of it, it does not disappear from the range on the left?
Let's say you hold top pair+flushdraw.
If you put a blue filter in front of either top pair or flushdraw but not the other then this hand will still pass through the filters. Either top pair or flushdraw will be enough.

There may however be instances where you feel that villain would only do something with top pair, but not his flushdraws. So you want to filter top pair, but remove anything with a flushdraw, even if it's also top pair. In this case you'd put a delete in front of flushdraw.



Quote:
Originally Posted by gazavat View Post
- Weights for statistics
- A toggle to combo mode (versus the statistics mode right now)
- Text output (by popular request)
I cannot really copy and paste the whole output just left or right side, maybe tweak so it can be copy pasted in forums?
Yes, makes sense, I'll take care of that.

Last edited by scylla; 04-11-2011 at 09:31 AM.
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Old 04-11-2011, 10:17 AM   #367
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Re: Flopzilla!!! Flop texture analysis

Yeah I am from Germany. Think I just have to wait.
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Old 04-11-2011, 06:25 PM   #368
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Re: Flopzilla!!! Flop texture analysis

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Originally Posted by ActionFalko View Post
Yeah I am from Germany. Think I just have to wait.
seems to be unavailable for germans.

use hidemyass.com. woked fine for me.
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Old 04-11-2011, 10:38 PM   #369
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Re: Flopzilla!!! Flop texture analysis

I suck at this but I tried downloading the beta and moving it over to the Flopzilla folder after extracting the files. I see no new changes when I click on Flopzilla and if I open the actual flopzillabeta file it says I have -1 days remaining on my license.
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Old 04-12-2011, 01:24 AM   #370
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Re: Flopzilla!!! Flop texture analysis

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Originally Posted by Googs View Post
I suck at this but I tried downloading the beta and moving it over to the Flopzilla folder after extracting the files. I see no new changes when I click on Flopzilla and if I open the actual flopzillabeta file it says I have -1 days remaining on my license.
The beta file will need to be in the same folder as Flopzilla.exe and the other two .exe's.

Try running the beta as administrator.
To do so, rightclick the icon and select "run as administrator".
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Old 04-12-2011, 02:22 AM   #371
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Re: Flopzilla!!! Flop texture analysis

Thanks, I had it in a subfolder which seemed to be the problem.
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Old 04-12-2011, 06:22 AM   #372
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Re: Flopzilla!!! Flop texture analysis

when I run the beta program i get a message not responding. I get a screen that says Untitled Flopzilla across the top...next line says commands webiste register help Beta and the rest is just a white box.
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Old 04-12-2011, 06:43 AM   #373
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Re: Flopzilla!!! Flop texture analysis

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Originally Posted by topspinner View Post
when I run the beta program i get a message not responding. I get a screen that says Untitled Flopzilla across the top...next line says commands webiste register help Beta and the rest is just a white box.
You'll need to save the beta into Flopzilla's installation directory.
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Old 04-12-2011, 06:57 AM   #374
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Re: Flopzilla!!! Flop texture analysis

I installed it into program files....flopzilla...flopzila, program opens up and runs....but doesn't complete, see above
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Old 04-12-2011, 07:20 AM   #375
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Re: Flopzilla!!! Flop texture analysis

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Originally Posted by topspinner View Post
I installed it into program files....flopzilla...flopzila, program opens up and runs....but doesn't complete, see above
Does Flopzilla itself run properly?
If the beta freezes in this manner it can only be because of corrupted files or being in the wrong directory.
Flopzilla shouldn't run either in that case.

Last edited by scylla; 04-12-2011 at 07:36 AM.
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