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GTO+/CardRunnersEV? GTO+/CardRunnersEV?

08-16-2012 , 07:59 PM
On the flop this is true. But it is not as simple for turn decisions. Assume the flop is rainbow and a player calls with those three KQs combinations that come with a backdoor flushdraw. Now when the turn is dealt, it is not possible to use the flop calling range for further calculations.
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08-16-2012 , 08:04 PM
Quote:
Originally Posted by Merlinius
On the flop this is true. But it is not as simple for turn decisions. Assume the flop is rainbow and a player calls with those three KQs combinations that come with a backdoor flushdraw. Now when the turn is dealt, it is not possible to use the flop calling range for further calculations.
Yes it is.
Just turn on the flushdraw filter and activate the filters with the "Filter" button on the bottom of the "Statistics" section.
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08-17-2012 , 05:07 AM
Quote:
Originally Posted by scylla
Ok, I have received your e-mail with the savefile.
I notice you're using the alpha instead of the beta.
The alpha's math engine toggles to an approximation once ranges get too wide.
However, the max exploit tool temporarily disables this approximation.
It is due to an inaccuracy of about 1% in the approximation that you're getting this effect.
To turn off the approximation and always enumerate everything, turn on "math engine->forced enumeration".
The issue will now dissapear.

Fwiw, the beta has an improved engine, and no longer uses any approximation. Once ranges get too wide for enumeration, it will toggle to a second enumeration mode that works well with wide ranges.

You can download the beta here: http://www.cardrunners-ev-calculator...henewbeta.html

Fwiw, I recommend the beta over the alpha.

Thanks, I'm downloading the beta version now.
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08-17-2012 , 05:49 AM
Wow, beta is very nice. Great work!
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08-17-2012 , 08:20 AM
One thing I just noticed with the beta version is that when you're defining a holecard range, it closes the box after every click action you take. So if you are trying to define j9 clubs and diamonds and AT hearts and clubs it requires opening the box 4 separate times. Is it supposed to be like that? It is much easier in the other version where it allows you to click around as many times as you want and define as many cards as you want before it auto closes the dialogue box.
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08-17-2012 , 08:23 AM
No it's definitely a bug. You can't include weights at all and the other drop down menu is inaccessible because it closes the box the second you click on it.
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08-17-2012 , 08:26 AM
Quote:
Originally Posted by JudgeHoldem1848
One thing I just noticed with the beta version is that when you're defining a holecard range, it closes the box after every click action you take. So if you are trying to define j9 clubs and diamonds and AT hearts and clubs it requires opening the box 4 separate times.
Do you mean in the preflop menu? Filtering for suits is something that should be done after the flop is known. In that respect the software works like a real hand. Suit selection in a preflop matrix is also really untransparent. After you have selected suits, it's completely unclear from looking at a tree what you have selected. It turns the whole thing into a black box.

Quote:
Originally Posted by JudgeHoldem1848
It is much easier in the other version where it allows you to click around as many times as you want and define as many cards as you want before it auto closes the dialogue box.
The other version does not allow this either. Unless you're referring to someting in the postflop menu?
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08-17-2012 , 08:27 AM
Ouch, it's not forward compatible either. I tried to load the tree I was just working on back into the older version but it said it couldn't open it cuz I saved it in beta already.
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08-17-2012 , 08:28 AM
Yes, the preflop menu in the beta version is closing on the first click every time. So you can't use any click and drag features and must reopen the box after every selection.
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08-17-2012 , 08:32 AM
I am talking about the preflop hole card range box. In the older version you can for example select k7o then select j7o then close the box. In this version once you select k7o it is closing the box automatically so you have to reopen it to select j7o. I cannot use the weight feature or the drop down menu at all
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08-17-2012 , 08:37 AM
Quote:
Originally Posted by JudgeHoldem1848
I am talking about the preflop hole card range box. In the older version you can for example select k7o then select j7o then close the box. In this version once you select k7o it is closing the box automatically so you have to reopen it to select j7o. I cannot use the weight feature or the drop down menu at all
Can you press buttons like "Random", "Pocket", "Broadway"?
You mean when you left-click anything the entire window closes?

If so, please try deleting the /tmp/keypressed.txt file.
Also, please try uninstalling and re-installing to a different directory.
I vagually seem to recall this issue popping up a long time ago, and it was always solved by reïnstalling to a different directory.
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08-17-2012 , 08:40 AM
Quote:
Originally Posted by JudgeHoldem1848
I am talking about the preflop hole card range box. In the older version you can for example select k7o then select j7o then close the box. In this version once you select k7o it is closing the box automatically so you have to reopen it to select j7o. I cannot use the weight feature or the drop down menu at all
Yeah, got it!
I'm able to replicate your issue.
Please open the preflop menu and press Enter to close it.
That should solve it.

Or delete the /tmp/keypressed.txt file.

I'll see if I can prevent future occurrences.
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08-17-2012 , 08:49 AM
Quote:
Originally Posted by scylla
Do you mean in the preflop menu? Filtering for suits is something that should be done after the flop is known. In that respect the software works like a real hand. Suit selection in a preflop matrix is also really untransparent. After you have selected suits, it's completely unclear from looking at a tree what you have selected. It turns the whole thing into a black box.
I might not be doing it right but I have always selected my hand in the preflop menu. So if I am concerned with how I should play Jd9c against a certain range on a particular flop I will select that hand in the preflop hole card range box so that a broad range will be defined for the opponent by my entire range will be Jd9c. It has always seemed to work right, the equity numbers are all right on and everything else seems to match up doing it that way.
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08-17-2012 , 08:54 AM
Cool, just deleted that file and it fixed it. Thanks.
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08-17-2012 , 09:03 AM
How do you get it to just use monte carlo in the beta version? I only see an option for merge math and monte carlo. I don't see an option for just monte carlo anywhere.
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08-17-2012 , 09:11 AM
Quote:
Originally Posted by JudgeHoldem1848
How do you get it to just use monte carlo in the beta version? I only see an option for merge math and monte carlo. I don't see an option for just monte carlo anywhere.
You can't. Is there any reason you would want to? The math engine gives mathematically correct results. I have disables all of the options for turning it off, since I wanted to simplify the interface; I figured turning the math engine off was only interesting to me, for debugging purposes.
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08-17-2012 , 09:27 AM
Quote:
Originally Posted by scylla
Yes it is.
Just turn on the flushdraw filter and activate the filters with the "Filter" button on the bottom of the "Statistics" section.
Thank you
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08-17-2012 , 10:11 AM
Quote:
Originally Posted by scylla
You can't. Is there any reason you would want to? The math engine gives mathematically correct results. I have disables all of the options for turning it off, since I wanted to simplify the interface; I figured turning the math engine off was only interesting to me, for debugging purposes.
No reason really, except that preflop calculations on unknown boards take like 5 hours on my crappy little laptop. Seriously though, that kinda sux.

I do so many preflop and flop calculations that I'll probably have to use the old version for everything prior to the turn. On large trees for 6 max games you can't run the turn either. It takes literally like 30 times as long as monte carlo and makes your computer a fire hazard.
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08-17-2012 , 10:31 AM
I just timed a monte carlo simulation for the flop. This is on a very simple tree. It took 6 seconds. The math solution took 1:05. On a tree considerably more complex I'm guessing it exponentiates. I do many calculations and run evaluations multiple times working on the same problem, so I virtually never use the math feature. Only on very simple trees from the turn on where it is actually quicker. The monte carlo engine usually does very well and puts out results that rarely deviate by more than about .05bb and of course unacceptable deviations can be countered by increasing the number of simulations which is invariably still dramatically quicker than the math engine, even when 1MM runs are used. On six max trees for pf calculations I imagine the math engine simply will not work on my computer.

So I would definitely request that a monte carlo only option be incorporated into the new version as well. I'm almost positive others have similar concerns. The time saved by the monte carlo method far outweighs the cost of the small errors produced by it, and in extreme cases the math engine simply won't work at all. Thanks.

Actually I just tried running the math engine on a very complex tree and it won't do it. It looks like maybe the software reverts to monte carlo if the math takes too long?
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08-18-2012 , 02:55 PM
I think http://www.cardrunners-ev-calculator.com is down right now as I cant access the site.

Thanks
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08-18-2012 , 03:51 PM
I am experiencing some problems with CREV. When I click the "edit profile" button to edit the range, the program just shuts down. Is this a known issue? I have a registered version of CREV beta.

Thanks in advance!
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08-18-2012 , 05:42 PM
Scylla, could you add the ability to use variables for the alt+f filters for X?
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08-19-2012 , 01:52 AM
Quote:
Originally Posted by mela
I am experiencing some problems with CREV. When I click the "edit profile" button to edit the range, the program just shuts down. Is this a known issue? I have a registered version of CREV beta.

Thanks in advance!
FYI, I clicked "edit condition" button (not "edit profile") and the program insta shut down.

This error does not happen, however, when I open one of the tutorial files (for example, "basic") and click the same "edit condition" button. Hence, I am thinking maybe there's something wrong with the way I set it up at the beginning.

Here's what I did:

1) Start new tree - I clicked "cash game" to switch it to "tournament"
2) Blinds/rake - small = 10, big = 20, rake = 5, cap = 35 (w/e), rb = 35, add chips = 0
3) Set stacks - SB = 500, BB = 500
4) Tournament data - I selected Winner Takes All from the prize structure
5) Start Tree!
6) Click SB node and "raise" (this will raise it to t40)
7) Click BB node and "raise" all-in

Now..

8) Click "edit condition" and the program insta crashes.

EDIT: When I opened the "basic" file, "edit condition" was working just fine. After I closed the "basic" file and repeated the procedure 1-8) above, this problem did not seem to occur again. However, this does not guarantee that the same problem would not occur in the future, so could you please look into it?

Thanks.
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08-24-2012 , 10:12 PM
Stupid question but I haven't used the program in awhile: In your tutorial videos for the Beta you seem to hover over "Raise" and can choose quickly what size raise. I'm not seeing that and have to click advanced options and then choose the size. Obviously such a nitpicking thing and I'm just lazy but I would really like to know how to get that little popup to choose a size quickly.

Thanks!
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08-24-2012 , 11:01 PM
And I did see that your video says to just hover over it but that isn't working for me in Beta.
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