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GTO+/CardRunnersEV? GTO+/CardRunnersEV?

02-25-2010 , 09:29 AM
Quote:
Originally Posted by duplamiki
Hi scylla!

Can i create a preflop range, wich includes hands with different weight?
In order to do that you need to create a list of preflop ranges.
Each subrange should have its own weight.
You can set weight under the button that says "100%".
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02-26-2010 , 04:48 AM
I finally decided to buy this thing soon, I only have one question -
is there any chance you could allow the users to change the bmp files? I tried in the trial version and they worked nicely while the program was running but when I restarted the program it said they are corrupted and didn't want to start again
It is really a brilliant program, I'm amazed how someone can create something this awesome without a team behind him, but man, you really should get a graphic designer or at least allow some skinning.
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02-26-2010 , 06:48 AM
Question: Am I able to put exact cards into the hand ranges. Such as a villians range on the flop of AhQc, AhJd. I got this to pop up once on the heros range, but I could only get it to pick one of the suits for each hand. Meaning, for AKo I could choose AcKd, but I couldn't choose multiple. For villian I couldn't get it to have that option at all.

Thanks.
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02-26-2010 , 08:21 AM
Quote:
Originally Posted by daiquiri
I finally decided to buy this thing soon, I only have one question -
is there any chance you could allow the users to change the bmp files? I tried in the trial version and they worked nicely while the program was running but when I restarted the program it said they are corrupted and didn't want to start again
It is really a brilliant program, I'm amazed how someone can create something this awesome without a team behind him, but man, you really should get a graphic designer or at least allow some skinning.
Not gonna happen
What's your beef with the graphics?
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02-26-2010 , 08:23 AM
Quote:
Originally Posted by lickyfeet
Question: Am I able to put exact cards into the hand ranges. Such as a villians range on the flop of AhQc, AhJd. I got this to pop up once on the heros range, but I could only get it to pick one of the suits for each hand. Meaning, for AKo I could choose AcKd, but I couldn't choose multiple. For villian I couldn't get it to have that option at all.

Thanks.
The way StoxEV works, you can only do realistic things.
That means that you for instance only play AcKd, but not only certain AKo's and not others, since that makes no practical sense.
Any filtering by suits shouls take place after the flop when the board is known.
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02-26-2010 , 08:11 PM
Quote:
Originally Posted by scylla
Not gonna happen
What's your beef with the graphics?
well let's just say our taste is radically different...
like, take a look at a program like hem. I'm not saying it's so beautiful I wanna keep watching it all day, but it looks clean, polished and professional, the colors/shapes look harmonic, whereas Stoxev looks like a kid playing around with photoshop "look how many things I can do, round buttons, square button, web 2.0 style shiny buttons, windows 3.1 style buttons, I can even stick a postit like yellow note on the gui, coool!" I mean, come on
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02-27-2010 , 04:16 PM
I find I have a lot of trouble with getting postflop board texture to do what I want.

Example, I have AK and on the flop I want to distinguish when I have TP with no flush draw at all (e.g. no backdoor FD) and when I have a FD or a backdoor FD.

I think what is frustrating me is that many simple classes of hands take a lot of conditions in stoxEV to describe because of missing operators.

E.g. if I could say "2p + Board ![3f]"

Also, the "flush has (not) come" options only seem to apply to a Board [2f] flop that hits on the turn or river and not a backdoor FD. Is that correct? How can I say on the river "the board does not have 3 of the same suit"?

I'm going to watch the videos again and see if I'm missing something but I think the ability to logically negate draws and board texture conditions would make the description language much more terse.

Whining aside, mad props (as always) for such an awesome program!
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02-27-2010 , 04:30 PM
Quote:
Originally Posted by funkyj
I find I have a lot of trouble with getting postflop board texture to do what I want.

Example, I have AK and on the flop I want to distinguish when I have TP with no flush draw at all (e.g. no backdoor FD) and when I have a FD or a backdoor FD.
more experimenting and I may have cracked the code. If I set a condition like "tp + bckdr fd" and set the weight to 0% that seems to abort the current action rather than test the next condition.

This aspect of the program would be impossible to use without the breakpoint feature, LOL.
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02-27-2010 , 08:31 PM
Quote:
Originally Posted by funkyj
I find I have a lot of trouble with getting postflop board texture to do what I want.

Example, I have AK and on the flop I want to distinguish when I have TP with no flush draw at all (e.g. no backdoor FD) and when I have a FD or a backdoor FD.
As you're mentioning in your next post, a skip condition with fd and bkfd would do the trick (for those not familiar with that term, it means creating a fd+bkfd condition and settings its weight to 0%. When the condition is rejected based on its weight, all conditions below will be skipped and you go to the next action).

Quote:
Originally Posted by funkyj
I think what is frustrating me is that many simple classes of hands take a lot of conditions in stoxEV to describe because of missing operators.

E.g. if I could say "2p + Board ![3f]"

Also, the "flush has (not) come" options only seem to apply to a Board [2f] flop that hits on the turn or river and not a backdoor FD. Is that correct?
Yes, it is specifically aimed at defining that a flopped 2 flush board has not turned into a 3flush board. Before it was not possible to distinguish between a 3flush originating from a flop 2 flush and a backdoor 3flush.


Quote:
Originally Posted by funkyj
How can I say on the river "the board does not have 3 of the same suit"?
The Board ![3f] option should do the trick I think.

Quote:
Originally Posted by funkyj
I'm going to watch the videos again and see if I'm missing something but I think the ability to logically negate draws and board texture conditions would make the description language much more terse.
As always, I'm open to suggestions.
Problem is that right now there's so many combinations possible that it's a bit of a chore to take care of them all.

Maybe some sort of auto-generate function would do the trick.
For instance you could say: "any draw with 3 to 5 outs", based on the rules given in Small Stakes Limit Holdem for defining outs. And then let StoxEV figure it out. Anyhow, if you or anyone has some suggestions for defining a language here, I'm listening.
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02-27-2010 , 11:02 PM
Quote:
The Board ![3f] option should do the trick I think.
You mean in the "board" text entry box? (I just discovered this after reading your post above and looking again.) That looks very powerful and concise! I'll have to play with that -- it may suffice.

I think holecards and board description (especially board description) are the most challenging UI design issue (whether it be GUI or a text language).

Thanks!
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03-08-2010 , 04:50 AM
Would love to be able to to get a .jpg of the whole chart, however large, which we could take to other software and view or print. Any chance?

The colored buttons are great.

Dave
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03-08-2010 , 09:51 AM
Quote:
Originally Posted by Thesrot
Would love to be able to to get a .jpg of the whole chart, however large, which we could take to other software and view or print. Any chance?

The colored buttons are great.

Dave
Typically I just just PrtScr or Alt+O for excel output.
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03-08-2010 , 12:29 PM
Quote:
Originally Posted by Thesrot
Would love to be able to to get a .jpg of the whole chart, however large, which we could take to other software and view or print. Any chance?

The colored buttons are great.

Dave
I concur, right click on graphs/charts to save a .jpg would be a nice feature. I currently use printscreen too, but its a pain cropping everything else out, especially when you are making a bunch of graphs/chars
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03-08-2010 , 10:06 PM
I am hoping for a better way to view/ print the '(very) big picture'. Prtscrn gives me just one section and I have to glue them together. I haven't messed w/ the Excel output, I will try that and see what it's like. Time to download Gnumeric again!
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03-08-2010 , 11:44 PM
I am a limit player so I am ending up w/ very large, elaborate trees. I can see how if I was a no limit player I'd likely be using the program in different ways since large trees would be much harder to do in a way that would produce useful results (or maybe not, as I say I haven't tried). But as it is I'm trying to navigate large trees and really would like to be able to zip around the screen more easliy, zoom, rotate, print etc. There's no reason to expect StoxEV to do this, but a jpg would let me do in other programs. If it's not practical that's cool. Just explaining where my desire for this comes from.

Dave
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03-09-2010 , 03:14 AM
How do you get excel output? alt-o doesn't seem to do anything.

Thanks
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03-09-2010 , 08:39 AM
Quote:
Originally Posted by Thesrot
How do you get excel output? alt-o doesn't seem to do anything.

Thanks
The alt+... toggles are restricted to the commercial version, so that's probably why it's not happening for you.
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03-09-2010 , 08:41 AM
Quote:
Originally Posted by Thesrot
I am a limit player so I am ending up w/ very large, elaborate trees. I can see how if I was a no limit player I'd likely be using the program in different ways since large trees would be much harder to do in a way that would produce useful results (or maybe not, as I say I haven't tried). But as it is I'm trying to navigate large trees and really would like to be able to zip around the screen more easliy, zoom, rotate, print etc. There's no reason to expect StoxEV to do this, but a jpg would let me do in other programs. If it's not practical that's cool. Just explaining where my desire for this comes from.

Dave
Your problem is probably best solved by using the checkdown action a bit more.
Instead of having to go into every possible line you can just say at a certain point which % of your equity you expect to realize.
This should also make your trees a lot more easy to navigate.
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03-09-2010 , 09:13 AM
Not sure if this has been asked before but I seem to have issues with the hand matrix.

I think two versions ago all went perfectly fine. Then in the version where all those icons at the bottom where added sometimes the handmatrices didn't work. I could only see them when I hovered over the EV number of a decision node but in the version before that I could also hover over the conditions and see which hands where included in those.
I could fix that with a kinda strange pattern: I just had to open a menu, scroll through the complete menubar and then click in the main window. As a result the new icons at the bottom disappeared and the matrices were drawn as usual.
In the current version, though, this doesn't work anymore and so when I hover over conditions I can only see some stats (EV, equity, best hand, etc.) which is kinda unfortunate because I wanna see specific hands

Is there anything I can do to get those lovely handmatrices back? Using the redraw command from the menu or playing aroung with extra -> draw preflop handmatrix doesn't help.
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03-09-2010 , 09:34 AM
Yes, I made some changes about 2 versions back.
It used to be possible to turn the matrices for actions+conditions on/off.
This was because originally it was once a new feature.
Since everything was working fine I decided to remove this option and always turn them on.
Anyhow, it sounds like I screwed up a tiny bit.
I'll post an update in a few hours.


Quote:
Originally Posted by wrap_it
Not sure if this has been asked before but I seem to have issues with the hand matrix.

I think two versions ago all went perfectly fine. Then in the version where all those icons at the bottom where added sometimes the handmatrices didn't work. I could only see them when I hovered over the EV number of a decision node but in the version before that I could also hover over the conditions and see which hands where included in those.
I could fix that with a kinda strange pattern: I just had to open a menu, scroll through the complete menubar and then click in the main window. As a result the new icons at the bottom disappeared and the matrices were drawn as usual.
In the current version, though, this doesn't work anymore and so when I hover over conditions I can only see some stats (EV, equity, best hand, etc.) which is kinda unfortunate because I wanna see specific hands

Is there anything I can do to get those lovely handmatrices back? Using the redraw command from the menu or playing aroung with extra -> draw preflop handmatrix doesn't help.
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03-09-2010 , 10:05 AM
Ok, I've posted a beta that I think will fix this.
Go here and follow the instructions:
http://www.stoxev.com/beta.htm
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03-09-2010 , 11:38 PM
Quote:
Originally Posted by scylla
The alt+... toggles are restricted to the commercial version, so that's probably why it's not happening for you.
I am using the commercial version.
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03-10-2010 , 08:33 AM
Quote:
Originally Posted by Thesrot
I am using the commercial version.
The Alt+O option should give a dialog of which the contents can be copy pasted into excel.
The first line is a string that can be copy pasted into pokerstove.
O should be the letter O here, not the number 0.
Do the other toggles work for you?
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03-10-2010 , 04:55 PM
I'm not sure what other toggles there are. When I hit alt-o the screen sometimes blinks for a split second but that's all that happens.


Quote:
Originally Posted by scylla
Yes, the whole admin thing in Vista is beyond annoying.
For what it's worth, in most cases not running as admin will work just fine, so if you're not experiencing problems, just run it as non-admin.
Otherwise, just mail me for a new key.

Scylla
This be the problem so I'll email you for the new key and see how that works.

Thanks,

Dave
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03-10-2010 , 05:01 PM
Here's a screenshot of a popup.
At the bottom the available toggles are listed.
One of them is excel output, but there are others.
For instance Alt+E should show you the equity of each hand.
Could you please try if that toggle works?

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