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Old 05-29-2020, 06:45 AM   #9926
Dude-Bun
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Re: CardRunnersEV

Hey Scylla,

I'm operating off of a weak laptop, what will happen if I have insufficient RAM for a tree? Will the software stop/run partially or will it merely slow down the computation?


Thanks
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Old 05-29-2020, 07:30 AM   #9927
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Re: CardRunnersEV

Quote:
Originally Posted by Bella Ciao View Post
hi again,

not sure if i'm missing something here but i'm curious as to why i only have 1 bet size avail on the turn in the tree despite having input 3 sizings?



thanks again

It’s probably because you have “with 2 bets left, get the money in smoothly” checked.


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Old 05-29-2020, 11:00 AM   #9928
scylla
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Re: CardRunnersEV

Quote:
Originally Posted by Dude-Bun View Post
Hey Scylla,
I'm operating off of a weak laptop, what will happen if I have insufficient RAM for a tree? Will the software stop/run partially or will it merely slow down the computation?
Thanks
If not enough RAM is present on your system, then it will not be possible to run the solver.
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Old 05-29-2020, 11:02 AM   #9929
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Re: CardRunnersEV

Quote:
Originally Posted by Bella Ciao View Post
hi again,

not sure if i'm missing something here but i'm curious as to why i only have 1 bet size avail on the turn in the tree despite having input 3 sizings?



thanks again
Try turning off "With only two bets left, get the money in smoothly". With this option on, when the stack-to-pot ratio is low, the tree builder will take over and make the final two bets with perfect geometric sizing. It's generally recommended to use this option, given that it will ensure that the final bets are relevant to the stack-to-pot ratio. As an additional advantage, your trees will be a bit smaller, and solve faster.
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Old 05-29-2020, 01:00 PM   #9930
Reffinsmub
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Re: CardRunnersEV

Hi Scylla

The latest version is really great with the extra features added to the 'Play vs Solution' interface so I thank you

Is it possible to drill a turn decision while drawing new turn cards each time? For instance, I select a check-check line on the tree diagram at the top of the screen and then select 'drill current decision' but instead of the turn being locked as what I selected in the tree it is randomly drawn.

If not that could be a great future feature

Definitely very happy with the play vs solution capability at the moment though so I am grateful
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Old 05-29-2020, 07:40 PM   #9931
Pedro Henrique
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Re: CardRunnersEV

Hi scylla, in play against solution mode, we have to option the see the hand vs range equity, is possible to add range vs range equity too? and in results tab an option that shows in % how much ev we lose in the session with our decisions?
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Old 05-30-2020, 03:07 AM   #9932
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Re: CardRunnersEV

Quote:
Originally Posted by Pedro Henrique View Post
Hi scylla, in play against solution mode, we have to option the see the hand vs range equity, is possible to add range vs range equity too? and in results tab an option that shows in % how much ev we lose in the session with our decisions?
Ok, I will consider it for future releases.
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Old 05-30-2020, 03:09 AM   #9933
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Re: CardRunnersEV

Quote:
Originally Posted by Reffinsmub View Post
Hi Scylla

The latest version is really great with the extra features added to the 'Play vs Solution' interface so I thank you

Is it possible to drill a turn decision while drawing new turn cards each time? For instance, I select a check-check line on the tree diagram at the top of the screen and then select 'drill current decision' but instead of the turn being locked as what I selected in the tree it is randomly drawn.

If not that could be a great future feature

Definitely very happy with the play vs solution capability at the moment though so I am grateful
This would be a bit tricky if "Basic" storage were used.
Every new turn would first need to be recalculated before it could be loaded.
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Old 05-30-2020, 05:47 AM   #9934
90020590
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Re: CardRunnersEV

Hi GTO+ Users!

Two Quick Questsions: is it possible to install GTO+ on a Cloud Server or Virtual Desktop? I assume not, because of the Hardware key?

Alternatively how much can I gain from buying a better CPU? Has anyone a number for me, how long it takes to solve 100BB deep BB call vs BTN spot (i.e. wide ranges, only one bet size) on a 8 and better core? My 4-core needs like 12min. Thats tooooooo long.

Thank you!
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Old 05-30-2020, 07:53 AM   #9935
MicroDonkYT
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Re: CardRunnersEV

Quote:
Originally Posted by 90020590 View Post
Hi GTO+ Users!

Two Quick Questsions: is it possible to install GTO+ on a Cloud Server or Virtual Desktop? I assume not, because of the Hardware key?

Alternatively how much can I gain from buying a better CPU? Has anyone a number for me, how long it takes to solve 100BB deep BB call vs BTN spot (i.e. wide ranges, only one bet size) on a 8 and better core? My 4-core needs like 12min. Thats tooooooo long.

Thank you!
You can reset your license here:

https://www.gtoplus.com/request-a-key/

You would have to do this each time you switched from the cloud server to your home computer. You can also just buy an additional license for $40.

Your performance gains are essentially linear. Take your Ghz and multiply it by your cores. So if you have a 3.5ghz 4 core, you can say you have 14Ghz available. If you upgrade to a cloud server with 3.5ghz and 12 cores, your speed will be 42ghz. I don't think it exactly scales like this, but it will give you a general idea of how it works.
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Old 05-30-2020, 08:17 AM   #9936
90020590
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Re: CardRunnersEV

Thx for the Quick reply I am not so much worried about switching from the server to my, laptop i would just buy a second license. I am not sure how it works with cloud servers. Doesn't the hardware change all the time? Would that be a problem? Anyone here, that has running GTO+ on a cloud service?
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Old 05-30-2020, 10:39 AM   #9937
90020590
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Re: CardRunnersEV

On a related side note: does GTO+ run on Windows Server?
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Old 05-31-2020, 12:02 AM   #9938
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Re: CardRunnersEV

Could of questions.

What is "Cap" on the "Build Tree" screen?

Is there a quick way to load a flop from the database rather than scrolling through the tree and double clicking?

Is there an optimal balance of dEV between performance and accuracy? When I run a very high target dEV like 50%, the results seem to be largely the same as 0.5%, just the balancing of some spots with multiple options hasn't converged as much I guess.

Is it possible to have the software solve a situation for all 19,600 possible flops? It seems capped at 1,000

Last edited by Moshiach; 05-31-2020 at 12:19 AM.
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Old 05-31-2020, 12:39 AM   #9939
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Re: CardRunnersEV

nvm that last question
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Old 05-31-2020, 04:39 AM   #9940
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Re: CardRunnersEV

Quote:
Originally Posted by 90020590 View Post
On a related side note: does GTO+ run on Windows Server?
GTO+ is software for Windows, so it should run on a Windows server.
You can test for yourself with the trial version though.
For download go here: www.gtoplus.com/download
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Old 05-31-2020, 04:53 AM   #9941
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Re: CardRunnersEV

Quote:
Originally Posted by Moshiach View Post
Could of questions.
What is "Cap" on the "Build Tree" screen?
Cap is the maximum amount of rake that is taken out of the pot. So if rake is 5%, the cap is $3 and the final pot is $100, then the rake would be $5. However, because of the cap, the rake will only be $3.

Quote:
Originally Posted by Moshiach View Post
Is there a quick way to load a flop from the database rather than scrolling through the tree and double clicking?
You would indeed need to double-click the desired tree from the list of trees in the database.

Quote:
Originally Posted by Moshiach View Post
Is there an optimal balance of dEV between performance and accuracy? When I run a very high target dEV like 50%, the results seem to be largely the same as 0.5%, just the balancing of some spots with multiple options hasn't converged as much I guess.
There's no clear answer to this question. Even with a dEV of 50% you may already be beyond what most human players are capable of. A dEV of 0.5% is such a superhuman level of play that personally I don't see much practical purpose in solving to more accuracy. There's of course no disadvantage to solving to some lower value, but to me 0.5% seems to be a very decent default value. The only exception would of course be solving to 0% in toy games for river spots, where the exact equilibrium values may be of mathematical interest.

Quote:
Originally Posted by Moshiach View Post
Is it possible to have the software solve a situation for all 19,600 possible flops? It seems capped at 1,000
If you click the button again then it should go up to 1755, which is the total number of possible flops (with suit switching being accounted for; so AhKhQh is considered to be the same flop as AcKcQc).
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Old 05-31-2020, 05:52 AM   #9942
Bella Ciao
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Re: CardRunnersEV

Quote:
Originally Posted by scylla View Post
Try turning off "With only two bets left, get the money in smoothly". With this option on, when the stack-to-pot ratio is low, the tree builder will take over and make the final two bets with perfect geometric sizing. It's generally recommended to use this option, given that it will ensure that the final bets are relevant to the stack-to-pot ratio. As an additional advantage, your trees will be a bit smaller, and solve faster.
hi scylla,

so still getting this problem when i'm running a database. so i'll run a database of flops with the 'get $ in smoothly' turned off and when i go to select a flop afterwards, i'll still only have 1 bet size on the turn. when i run a singular flop i have no issues. also, when i pick a flop from the database, and i try and pick flop cbet and call and pick a turn, it will only have 1 bet size BUT if i make the flop go x x, turn will have all turn sizes i input.

is my understanding of exploring a database incorrect? i thought that i could run the database and when it's completed, pick any of the flops and navigate thru to turn and river with the different sizes i input originally. am i still missing something/is there a simple fix to this problem, such as re-running an individual flop again to get the turn and rivers with all bet sizes?

thanks again

Last edited by Bella Ciao; 05-31-2020 at 06:19 AM. Reason: more to add
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Old 05-31-2020, 06:19 AM   #9943
Moshiach
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Re: CardRunnersEV

@scylla thanks!
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Old 05-31-2020, 12:00 PM   #9944
vrbik
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Re: CardRunnersEV

Some autosave feature would be awesome (maybe optional, save file after the tree is solved). It sucks when I solve 20 huge trees then computer crash and I have to start to solve everything again. Great software anyway.
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Old 05-31-2020, 05:11 PM   #9945
Blade76
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Re: CardRunnersEV

Quote:
Originally Posted by vrbik View Post
Some autosave feature would be awesome (maybe optional, save file after the tree is solved). It sucks when I solve 20 huge trees then computer crash and I have to start to solve everything again. Great software anyway.
See Post #9901
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Old 05-31-2020, 09:12 PM   #9946
Go2sleepmama
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Re: CardRunnersEV

Hey Scylla, is there anyway to see weights (for each group you assign) when assigning groups either in flopzillapro or GTO+ ?
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Old 06-01-2020, 04:13 AM   #9947
scylla
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Re: CardRunnersEV

Quote:
Originally Posted by Go2sleepmama View Post
Hey Scylla, is there anyway to see weights (for each group you assign) when assigning groups either in flopzillapro or GTO+ ?
I think that they are indeed hidden when editing groups, but I will see if we can display them for future releases.
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Old 06-01-2020, 04:14 AM   #9948
scylla
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Re: CardRunnersEV

Quote:
Originally Posted by Bella Ciao View Post
hi scylla,

so still getting this problem when i'm running a database. so i'll run a database of flops with the 'get $ in smoothly' turned off and when i go to select a flop afterwards, i'll still only have 1 bet size on the turn. when i run a singular flop i have no issues. also, when i pick a flop from the database, and i try and pick flop cbet and call and pick a turn, it will only have 1 bet size BUT if i make the flop go x x, turn will have all turn sizes i input.

is my understanding of exploring a database incorrect? i thought that i could run the database and when it's completed, pick any of the flops and navigate thru to turn and river with the different sizes i input originally. am i still missing something/is there a simple fix to this problem, such as re-running an individual flop again to get the turn and rivers with all bet sizes?

thanks again
After you create the tree that you want to use, you need to clear the database and rebuild it from this tree. It sounds like you have only created the tree that you want, but did not build a database from it.
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Old 06-01-2020, 04:15 AM   #9949
scylla
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Re: CardRunnersEV

Quote:
Originally Posted by vrbik View Post
Some autosave feature would be awesome (maybe optional, save file after the tree is solved). It sucks when I solve 20 huge trees then computer crash and I have to start to solve everything again. Great software anyway.
For this, place all the files that you want processed into a single directory.
After that, use the "Folder" icon to process all files in that directory.
The savefile will be updated after every solved tree.

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Old 06-01-2020, 04:38 AM   #9950
Bella Ciao
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Re: CardRunnersEV

Quote:
Originally Posted by scylla View Post
After you create the tree that you want to use, you need to clear the database and rebuild it from this tree. It sounds like you have only created the tree that you want, but did not build a database from it.
so just to be sure, i can't run a database and simply pull a tree out from there with multiple bet sizes on turn and river? seems to defeat one of the major purposes of running a database as i can't analyse past the flop?

thanks
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