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Old 05-26-2020, 03:00 AM   #9901
scylla
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Re: CardRunnersEV

Quote:
Originally Posted by ionutd View Post
Hi Scylla,

Would be nice to have an auto save feature like Simple has.
Like in case you're working on a database, have it save itself every flop it finishes solving in a temp file and then the temp file gets deleted when you save it yourself.
Was undergoing a sim that was 9/10 days in, power went off and all lost. Not the first time this happened either.
Cheers.
For this, place all the files that you want processed into a single directory.
After that, use the "Folder" icon to process all files in that directory.
The savefile will be updated after every solved tree.

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Old 05-26-2020, 03:52 AM   #9902
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Re: CardRunnersEV

oh wow, do you mean that I would be able to resume an incomplete file?

example I was 1500 done out of the 1755 flops I was solving for bvb srp and then power cut out / pc shut down

would I be able to find the 1500 flops solved incomplete file in that temp directory and resume solving from the last 200 flops from there?
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Old 05-26-2020, 03:58 AM   #9903
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Re: CardRunnersEV

Quote:
Originally Posted by ionutd View Post
oh wow, do you mean that I would be able to resume an incomplete file?

example I was 1500 done out of the 1755 flops I was solving for bvb srp and then power cut out / pc shut down

would I be able to find the 1500 flops solved incomplete file in that temp directory and resume solving from the last 200 flops from there?
Yes, when solving very large projects I would recommend using the folder icon.
In that manner, any progress is auto-saved.

It's not really possible to auto-save within regular use.

For example, let's say that you have a savefile with a large database.
After working on it, you clear the database, build a small tree and solve it.
If auto-save were applied here, then your database would now be overwritten.

In the end, auto-save in regular spots would regularly result in people's savefiles being lost.
So for this reason we have set it up with the folder feature, where accidental overwrites will not occur.

Last edited by scylla; 05-26-2020 at 04:08 AM.
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Old 05-26-2020, 04:44 AM   #9904
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Re: CardRunnersEV

ok I get it now
top notch support as always. tyvm sir.
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Old 05-26-2020, 11:27 AM   #9905
Bella Ciao
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Re: CardRunnersEV

hi, sorry if this is a silly q but just want to be sure. is 'effective stacks' how much we started hand with before the action or whats behind after we input the starting pot size?

thanks
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Old 05-26-2020, 12:16 PM   #9906
eikeakio
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Re: CardRunnersEV

Effective stack it's for the flop.

So if we start the hand with 40bb and we min-raise and go to the flop, you would put 38 as the eff stacksize
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Old 05-26-2020, 01:03 PM   #9907
eikeakio
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Re: CardRunnersEV

Question about hardware: does memory speed have an impact in the overall performance of the sims (ex: 3600MHz better than 3000MHz?)? And about CPUs, does anyone know the performance between Ryzen 3rd Gen (3600x, 3700x, 3800x, 3900x, 3950x and the Threadrippers)? Is GTO+ optimized for using high numbers of threads (Ryzen 9 and Threadrippers)?
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Old 05-26-2020, 08:44 PM   #9908
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Re: CardRunnersEV

Quote:
Originally Posted by eikeakio View Post
Question about hardware: does memory speed have an impact in the overall performance of the sims (ex: 3600MHz better than 3000MHz?)? And about CPUs, does anyone know the performance between Ryzen 3rd Gen (3600x, 3700x, 3800x, 3900x, 3950x and the Threadrippers)? Is GTO+ optimized for using high numbers of threads (Ryzen 9 and Threadrippers)?
Maximum the cores for best speed for GTO is my understanding.
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Old 05-27-2020, 01:47 AM   #9909
SlavaGZ
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Re: CardRunnersEV

Quote:
Originally Posted by scylla View Post
Yes, you can merge databases.
There's two different ways of doing this.

Manually merge databases
For this, load the first database. Go to the database window and click on the lock icon (see screenshot below). If you now load another file, the database will not be cleared prior to loading the new file. As a result, the databases will be merged.




Automatically merge many different files
For this, place all the files that you want to merge into a single directory.
Now enter "Merge" after "Import flops from file" and instruct GTO+ to merge all files in the directory into a single database.
Go here for more details: https://www.gtoplus.com/mergefiles/

Very thanks Scylla
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Old 05-27-2020, 04:34 AM   #9910
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Re: CardRunnersEV

Quote:
Originally Posted by eikeakio View Post
Question about hardware: does memory speed have an impact in the overall performance of the sims (ex: 3600MHz better than 3000MHz?)? And about CPUs, does anyone know the performance between Ryzen 3rd Gen (3600x, 3700x, 3800x, 3900x, 3950x and the Threadrippers)? Is GTO+ optimized for using high numbers of threads (Ryzen 9 and Threadrippers)?
In my experience, memory speed will not affect the solving performance. The maximum speed is decided by the slowest component, which in this case is the CPU. The CPU performance will be decided by its speed, and its number of physical cores. So, for example, a CPU with 4 cores of 3.2gHz will come down to a 4x3.2=12.8gHz system.
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Old 05-27-2020, 06:53 AM   #9911
St3nsy
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Re: CardRunnersEV

Hey scylla

When solving database and you can right click on flops in tree, this used to erase said flops but now just places red x by them.

How do I remove a flop completely from the db being solved?

Thnx in advance.
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Old 05-27-2020, 07:03 AM   #9912
scylla
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Re: CardRunnersEV

Quote:
Originally Posted by St3nsy View Post
Hey scylla

When solving database and you can right click on flops in tree, this used to erase said flops but now just places red x by them.

How do I remove a flop completely from the db being solved?

Thnx in advance.
For this use Ctrl+rightclick.
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Old 05-27-2020, 01:12 PM   #9913
Mates.
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Re: CardRunnersEV

scylla how's it going?

I tried everything without success.
In trees where OOP is an aggressor I always have the same problem, the donks on the river when we bet flop / check / call turn. I don't even include the branches of the raises...

If the only solution to this "edit tree", I have to be very careful with all the sequences and the truth is that it is very tedious every time I need to analyze a new sequence.

What am I doing wrong?
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Old 05-27-2020, 01:29 PM   #9914
DeuceOTR
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Re: CardRunnersEV

Hi scylla,
Just a quick suggestion I thought will improve the software to be more informative.
While the solver is running and showing live the dEV status I think it will be huge addition to see in live the total EV and MES for IP and OOP, it's not something that the software doesn't calculating anyway so being able to see the difeerences in those stats in live will be useful and really easy to apply.
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Old 05-27-2020, 02:45 PM   #9915
scylla
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Re: CardRunnersEV

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Originally Posted by DeuceOTR View Post
Hi scylla,
Just a quick suggestion I thought will improve the software to be more informative.
While the solver is running and showing live the dEV status I think it will be huge addition to see in live the total EV and MES for IP and OOP, it's not something that the software doesn't calculating anyway so being able to see the difeerences in those stats in live will be useful and really easy to apply.
Ok, I will consider it for future releases.
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Old 05-27-2020, 02:47 PM   #9916
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Re: CardRunnersEV

Quote:
Originally Posted by Mates. View Post
scylla how's it going?

I tried everything without success.
In trees where OOP is an aggressor I always have the same problem, the donks on the river when we bet flop / check / call turn. I don't even include the branches of the raises...

If the only solution to this "edit tree", I have to be very careful with all the sequences and the truth is that it is very tedious every time I need to analyze a new sequence.

What am I doing wrong?
Do you mean that you don't want to donk on the river? For this, use the input 0d for "1st bet" under "Use custom settings for river". See the screenshot below. Should you have meant something else, then please send a savefile to support with a spot where you have this issue.

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Old 05-27-2020, 03:56 PM   #9917
St3nsy
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Re: CardRunnersEV

Quote:
Originally Posted by scylla View Post
For this use Ctrl+rightclick.
Thanks scylla
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Old 05-27-2020, 10:30 PM   #9918
St3nsy
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Re: CardRunnersEV

Quote:
Originally Posted by scylla View Post
For this use Ctrl+rightclick.
Also scylla, is it possible to extract one or more trees individually or as a group from a datbase tree, and put into another tree with same parameters, or even into an editor
Like a cut and paste feature?

Thanks in advance.
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Old 05-28-2020, 02:57 AM   #9919
Bella Ciao
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Re: CardRunnersEV

hi scylla, regarding the # threads whilst running a database;
1) do u have any idea if using 10 as opposed to all 12 cores makes a significant difference in run time? CPU is ryzen 3600, 32GB RAM and running 163 subset.
2) is it fine if i pause the database solve halfway thru and continue on lowered thread count? say if i wanted to now use the PC for something else?

thanks for all the prompt responses, appreciate the excellent customer service
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Old 05-28-2020, 04:10 AM   #9920
scylla
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Re: CardRunnersEV

Quote:
Originally Posted by St3nsy View Post
Also scylla, is it possible to extract one or more trees individually or as a group from a datbase tree, and put into another tree with same parameters, or even into an editor
Like a cut and paste feature?
Thanks in advance.
You can extract a single tree by loading it and then clearing the database. To extract multiple trees, I suppose you would need to delete all other trees from the database manually.

If you're using a subset, then it's not possible to add more trees. Subsets are perfectly weighted, so adding more trees to a subset will make it less accurate. It's possible to add trees to a regular database though.

Last edited by scylla; 05-28-2020 at 04:15 AM.
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Old 05-28-2020, 04:11 AM   #9921
scylla
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Re: CardRunnersEV

Quote:
Originally Posted by Bella Ciao View Post
hi scylla, regarding the # threads whilst running a database;
1) do u have any idea if using 10 as opposed to all 12 cores makes a significant difference in run time? CPU is ryzen 3600, 32GB RAM and running 163 subset.
2) is it fine if i pause the database solve halfway thru and continue on lowered thread count? say if i wanted to now use the PC for something else?

thanks for all the prompt responses, appreciate the excellent customer service
1) With there being 20% less threads, the calculation speed would drop by 20%.
2) Yes, you can always pause the solver and restart it, even with a different number of threads or on a different PC.
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Old 05-28-2020, 09:22 AM   #9922
St3nsy
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Re: CardRunnersEV

Quote:
Originally Posted by scylla View Post
You can extract a single tree by loading it and then clearing the database. To extract multiple trees, I suppose you would need to delete all other trees from the database manually.

If you're using a subset, then it's not possible to add more trees. Subsets are perfectly weighted, so adding more trees to a subset will make it less accurate. It's possible to add trees to a regular database though.
Perfect, thanks scylla
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Old 05-29-2020, 01:08 AM   #9923
Bella Ciao
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Re: CardRunnersEV

hi scylla,

if we're playing around with nodelocking, e.g we nodelock for a full range cbet and then we re-run the solver to see differences. if i change my mind and want to see the orig equilibrium strategy, whats the best way to do this apart from hitting undo?

thanks
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Old 05-29-2020, 03:41 AM   #9924
scylla
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Re: CardRunnersEV

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Originally Posted by Bella Ciao View Post
hi scylla,

if we're playing around with nodelocking, e.g we nodelock for a full range cbet and then we re-run the solver to see differences. if i change my mind and want to see the orig equilibrium strategy, whats the best way to do this apart from hitting undo?

thanks
In this case it's probably best to create a savefile prior to re-running the solver.
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Old 05-29-2020, 06:19 AM   #9925
Bella Ciao
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Re: CardRunnersEV

hi again,

not sure if i'm missing something here but i'm curious as to why i only have 1 bet size avail on the turn in the tree despite having input 3 sizings?



thanks again
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