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GTO+/CardRunnersEV? GTO+/CardRunnersEV?

01-15-2020 , 08:38 AM
Quote:
Originally Posted by scylla
Is it possible for you to send a savefile to support?
I can try over here to see if I can replicate your issue.

where I can find support email?

Last edited by stumbras; 01-15-2020 at 08:46 AM.
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01-15-2020 , 08:48 AM
Quote:
Originally Posted by stumbras

where I can find support email?
Ah, I see.
I can tell from the screenshot that you have used "Basic storage".
Please try "Extensive storage" when solving your trees.
The savefiles will be larger, but recalcs won't be necessary.
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01-15-2020 , 10:47 AM
My cpu isn't good so I was thinking in use a pc of my friend to make subsets. Can I just click in remove registration --> use my key in the friend pc --> after to make subsets click in remove registration --> go back my key to my pc ? Is that simple?
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01-15-2020 , 01:26 PM
Is there a way to export all the data to excel? Let's say I ran following sim:

Hero certain range, villain certain range. Board 5s3sJh.

Is it possible to export data to excel so for a oopvillain check you will get an excel sheet which looks like this :

HandHero / Eq / Ev_bet_33% / Ev_check
KsKd / 0.65 / 23 / 11
...

So in this example ev of betting this specific KK combo for 1/3pot is 23$ while checking is 11$. Same then for the turn river, evof call etc.

Basically instead of having to scroll through the colorful handmatrix can I export all the raw data to excel and have a bunch of columns.

I saw a vid on youtube where someone did smt like this but there the specific hands were missing
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01-15-2020 , 03:35 PM
Quote:
Originally Posted by NoLife
My cpu isn't good so I was thinking in use a pc of my friend to make subsets. Can I just click in remove registration --> use my key in the friend pc --> after to make subsets click in remove registration --> go back my key to my pc ? Is that simple?
Our licensing system is not really intended for a single license to be run on multiple computers, and be moved back and forth between them. It may work in the short term, but please do not switch back and forth between different computers in the long run.
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01-15-2020 , 03:38 PM
Quote:
Originally Posted by alberthofmann
Is there a way to export all the data to excel? Let's say I ran following sim:

Hero certain range, villain certain range. Board 5s3sJh.

Is it possible to export data to excel so for a oopvillain check you will get an excel sheet which looks like this :

HandHero / Eq / Ev_bet_33% / Ev_check
KsKd / 0.65 / 23 / 11
...

So in this example ev of betting this specific KK combo for 1/3pot is 23$ while checking is 11$. Same then for the turn river, evof call etc.

Basically instead of having to scroll through the colorful handmatrix can I export all the raw data to excel and have a bunch of columns.

I saw a vid on youtube where someone did smt like this but there the specific hands were missing
You can just click on the "Text Output" symbol below the table.
See the screenshot below.

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01-16-2020 , 05:14 AM
Quote:
Originally Posted by scylla
Ah, I see.
I can tell from the screenshot that you have used "Basic storage".
Please try "Extensive storage" when solving your trees.
The savefiles will be larger, but recalcs won't be necessary.
thanks,
i will try to resolve the solutions but I was pretty sure that 100+MB files were Extensive Storage already
I did solved 1 flop subset ( saved extensive storage)and was having the same issues. Maybe I have some other setting wrong.
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01-16-2020 , 11:20 AM
Hi , does gto plus have aggregated reports like pop?
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01-16-2020 , 01:09 PM
Quote:
Originally Posted by stumbras
thanks,
i will try to resolve the solutions but I was pretty sure that 100+MB files were Extensive Storage already
I did solved 1 flop subset ( saved extensive storage)and was having the same issues. Maybe I have some other setting wrong.
You need to set "Extensive storage" when running the solver.
It's not possible to change this setting retroactively.
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01-16-2020 , 01:13 PM
Quote:
Originally Posted by L131
Hi , does gto plus have aggregated reports like pop?
Yes, for this create a database of flops.
After that, go to the database and go to the "Aggregate" tab.

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01-16-2020 , 03:25 PM




Hey.
What am I doing wrong. Why IP after OOP c/r is only raising or folding?
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01-16-2020 , 04:08 PM
Quote:
Originally Posted by kukrapok




Hey.
What am I doing wrong. Why IP after OOP c/r is only raising or folding?
The pot is 119.2.
You need to call 52.8.
Your remaining stack is 86.8.

After calling the bet, the pot becomes 172 and your remaining stack will be 34, with the turn and river still to come. Any continuation (call or raise) will basically mean that you're commited; this makes calling and raising the same action. You may as well go all-in.
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01-16-2020 , 04:41 PM
Oh **** thx. Sorry for bothering. I was to lazy to find problem by myself.
Thx for software!
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01-17-2020 , 10:42 AM
Scylla,

Is GTO+ theoretically capable of stressing all 64 cores on the new 3rd gen. Ryzen Threadripper 3990x?
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01-17-2020 , 11:39 AM
Quote:
Originally Posted by MadCat
Scylla,

Is GTO+ theoretically capable of stressing all 64 cores on the new 3rd gen. Ryzen Threadripper 3990x?
Currently, with the code XXoverride, any number of threads can be set, up to 100.
So for example for 32 threads, use the code 32override.
We can increase this limit for later releases if necessary.
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01-17-2020 , 12:34 PM
Quote:
Originally Posted by scylla
Currently, with the code XXoverride, any number of threads can be set, up to 100.
So for example for 32 threads, use the code 32override.
We can increase this limit for later releases if necessary.
Understood. Don't count on that request from me anytime soon though, if ever. I'm looking to increase solve time but not with an infinite budget. I was just curious for some far off dream build if it were even possible to utilize all 128 threads and 64 cores to 100% capacity. I'm looking to build my next cpu around the Ryzen 9 3950X then, with that information at hand. Thank you.
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01-17-2020 , 05:02 PM
Is there a feature on GTO+ to highlight the hands in our range that are indifferent between taking two actions? (The white out feature on PIO).
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01-17-2020 , 10:45 PM
How do you add multiple flops when playing against solution?
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01-18-2020 , 06:08 AM
Quote:
Originally Posted by tuffspotz
Is there a feature on GTO+ to highlight the hands in our range that are indifferent between taking two actions? (The white out feature on PIO).
There's several ways of seeing that a hand is indifferent, however, we do not offer that particular variant.
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01-18-2020 , 06:11 AM
Quote:
Originally Posted by L131
How do you add multiple flops when playing against solution?
For this just create a database of flops.
I would recommend using one of the standard weighted subsets.
Available subsets are 15,19,23,33,37,44,55,66,80,89,111,129,141,163.
See the screenshot below.
Or watch the second video here: www.gtoplus.com/videos

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01-18-2020 , 03:06 PM
Quote:
Originally Posted by scylla
It's not possible to store a custom edited tree as a profile. This is because it would only work for that very particular pot and that very particular stack depth. As opposed to this, a profile with % of pot data can be used for any tree. That being said, you can indeed just load the tree that you like and make the edits as I described to recreate it with other ranges/board/settings.
Is that posible nowadays? Is it posible to import a tree from PIO? Thanks
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01-19-2020 , 05:25 AM
We do not offer the ability to load files from other products.
The text that you're quoting here refers to something completely different.
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01-19-2020 , 09:02 AM
Hello, it's been a while since I've used GTO+ and I've just installed v1.2.4. I'm using the 32-bit version of the app on Mac through CrossOver since the 64-bit version doesn't work this way. I'm wondering if there is indeed a RAM limitation of 1.4GB or if it's just written as a warning, because I remember that in the past it wasn't an issue when the limitation wasn't actually set by the app itself.

(I remember that at some point the 1.4GB limitation was set by the app but you had said that you'd be removing it again in the following version. I believe it was around v1.1.7-v.1.1.9)
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01-19-2020 , 09:18 AM
Quote:
Originally Posted by AndreasAU79
Hello, it's been a while since I've used GTO+ and I've just installed v1.2.4. I'm using the 32-bit version of the app on Mac through CrossOver since the 64-bit version doesn't work this way. I'm wondering if there is indeed a RAM limitation of 1.4GB or if it's just written as a warning, because I remember that in the past it wasn't an issue when the limitation wasn't actually set by the app itself.

(I remember that at some point the 1.4GB limitation was set by the app but you had said that you'd be removing it again in the following version. I believe it was around v1.1.7-v.1.1.9)
There's indeed a limitation of 1.5GB RAM for 32bit programs. This limitation is not on our end; Windows does not allow more RAM to be assigned to any single 32bit process. This limitation only applies to 32 bit software; there's no such limitation in Windows for 64 bit programs.

Last edited by scylla; 01-19-2020 at 09:26 AM.
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01-19-2020 , 11:28 AM
Quote:
Originally Posted by scylla
There's indeed a limitation of 1.5GB RAM for 32bit programs. This limitation is not on our end; Windows does not allow more RAM to be assigned to any single 32bit process. This limitation only applies to 32 bit software; there's no such limitation in Windows for 64 bit programs.
If I'm not mistaken, I was able to run sims of over 2GB in the past, despite using the 32bit version. If I recall correctly, at some point (around v.1.1.7-v.1.1.9) I believe you added a measure that either prevented the large tree from even being built or the sim would simply not run if the tree was larger than 1.5GB.

From what I've seen now neither of the two happens so I suppose it was subsequently removed.
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