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GTO+/CardRunnersEV? GTO+/CardRunnersEV?

05-21-2019 , 12:59 PM
I seem to have these visual issues (text overlapping or not fitting the surrounding box) when using CrossOver, is there anything I can do? This happens regardless of the window size, screen resolution, whether it's on my laptop screen or my monitor or enabling/disabling the settings "Screen resolution can be below 1600x900" & "Scale small stats".

Any suggestions or is this the same for everyone using CrossOver?

https://imgur.com/a/bLpnC27 (album with more examples)

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05-21-2019 , 01:16 PM
Quote:
Originally Posted by AndreasAU79
I seem to have these visual issues (text overlapping or not fitting the surrounding box) when using CrossOver, is there anything I can do? This happens regardless of the window size, screen resolution, whether it's on my laptop screen or my monitor or enabling/disabling the settings "Screen resolution can be below 1600x900" & "Scale small stats".

Any suggestions or is this the same for everyone using CrossOver?

https://imgur.com/a/bLpnC27 (album with more examples)

I've never heard of this, but it seems that not all Microsoft fonts are available on your system.
Is it possible for you to apply the solution here?
https://apple.stackexchange.com/ques...alibri-cambria
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05-21-2019 , 03:14 PM
Quote:
Originally Posted by scylla
I've never heard of this, but it seems that not all Microsoft fonts are available on your system.
Is it possible for you to apply the solution here?
https://apple.stackexchange.com/ques...alibri-cambria
Perfect, thank you!
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05-22-2019 , 07:55 AM
Quote:
Originally Posted by scylla
I assume that you mean that you see top set checking a lot? The fact that it blocks top pair seems like a reasonable explanation, however, GTO is very complex, and the reason behind certain actions may not always be easy to see. If you can provide me with a specific spot then I may be able to make sense of it, although I can't make any promises here.
Nevermind, im still an a amateur player and a made some mistakes interpreting.



Is there any way to automatically save every flop that we solve when we leave data mode?

On some occasion I had problems with the electricity voltage and I rebooted the equipment after letting it work all night
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05-22-2019 , 08:42 AM
Quote:
Originally Posted by Mates.
Nevermind, im still an a amateur player and a made some mistakes interpreting.



Is there any way to automatically save every flop that we solve when we leave data mode?

On some occasion I had problems with the electricity voltage and I rebooted the equipment after letting it work all night
For this, place all files that you want solved in a single directory.
After that, click on the "Folder" icon, enter the target directory and select "PROCESS FILES"

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05-22-2019 , 09:35 AM
Hi Scylla, I have a problem with this new update GTO+. I'm working on a big database and almost complete it. After the last update, it's not enough ram memory. I just double up my ram speed from 16 GB to 32 GB and still have the same problem. The solver just skips trees. Can I back to the older version? Or do you know some solution for me? For solving tree needs around 11 GB ram.
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05-22-2019 , 09:46 AM
Quote:
Originally Posted by LEDAI
Hi Scylla, I have a problem with this new update GTO+. I'm working on a big database and almost complete it. After the last update, it's not enough ram memory. I just double up my ram speed from 16 GB to 32 GB and still have the same problem. The solver just skips trees. Can I back to the older version? Or do you know some solution for me? For solving tree needs around 11 GB ram.
Is the amount of RAM that's present on your computer perhaps not correctly detected? In this case, just click on the "XX GB" icon and enter the correct amount of memory. If you want to go back to v117 then it can be downloaded here: www.gtoplus.com/download. That being said, a tree of 11GB sounds rather large for any practical purposes. Please consider, at the very least at the turn and river, just using single bet sizes. It will not significantly affect the solution, while making your trees smaller and solve faster.
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05-22-2019 , 05:05 PM
Still testing the trial version through CrossOver, I simply can't change the bet sizes... I have no donk size for OOP yet it still uses the default 75%, I choose different flop cbet sizes for IP but it still only uses the default 75%.


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05-22-2019 , 05:21 PM
Quote:
Originally Posted by AndreasAU79
Still testing the trial version through CrossOver, I simply can't change the bet sizes... I have no donk size for OOP yet it still uses the default 75%, I choose different flop cbet sizes for IP but it still only uses the default 75%.


Turn OFF "With only 2 bets left get the money in smoothly".
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05-22-2019 , 08:01 PM
Hello, is GTO+ able to read the preflop ranges in txt? or is there a way to quickly transfer the ranges in pio into gto+ other than manually selecting the combos?
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05-23-2019 , 02:39 AM
Quote:
Originally Posted by opgf
Hello, is GTO+ able to read the preflop ranges in txt? or is there a way to quickly transfer the ranges in pio into gto+ other than manually selecting the combos?
For this the ranges can be copy-pasted into the starting range editor.

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05-23-2019 , 08:50 AM
Hi Scylla/ GTO+,

I bought your software yesterday, and so far it is brilliant and I am loving using it. However, I have some very simple suggestions that I think might make it much easier to use, and I wanted to share them with you--in the hope that you might implement them!

These mainly concern the display of different bet sizes. In the screenshot attached, my cursor (which doesn't show) is on A2s in the hand matrix. So I can see that GTO+ wants to bet 103.1 with A2s. But what I can't see is:

- What the other colours represent in the hand distribution information to the left. To see, for example, that the pink/purple colour means "Bet 137.5 I have to click on Entire Decision and look below the hand matrix." For this I suggest that the tabs at the top, which currently are greyed out, should appear (even when faded) in the colours used to represent them in the matrix. Then you could just look at them and see what the colour meant immediately.

I also suggest that, instead of displaying all of the arrows on the tree at the top in the same colour, you use the colours which correspond to the different bet sizes the arrows represent. So, for example, in this picture the arrow for Bet 103.1 would be that lighter shade of blue/turquoise.

-I have to work out each time which bet amount, like 103.1 in this example, corresponds to what % of the pot I input when designing the tree. This always takes me a moment, as I have to look at the pot size, shown as a number below the distribution, for each street, then try to remember/ guess what bet sizes I input, or try to work out myself what % of the pot the bet amount represents by actually doing the maths myself. For those who aren't so mathematically inclined (like me!) or for difficult total pot sizes, this can be a real headache. For this I suggest that, next to the bet sizes listed on the tabs, you have the %pot shown in brackets. So the tab which is currently blue in this screenshot would for example show "Bet 103.1 (75% pot)" This would honestly make it WAY easier to use for me!

You could also do the same on the decision tree at the top.


I seriously think that these tiny changes would make the software much easier to use, for me at least--an maybe others will agree... The main reason I'm writing is because I want them in my copy! And congratulations on designing such a brilliant and reasonably-priced piece of software to begin with.

Let me know what you think!
[IMG][/IMG]
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05-23-2019 , 12:35 PM
i'm sure this has been asked before but any plans to support subtree configurations similar to pio?

any workarounds to achieve the safe effect as is?
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05-24-2019 , 01:51 AM
thank you!
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05-24-2019 , 02:47 AM
Quote:
Originally Posted by mongoose0141
i'm sure this has been asked before but any plans to support subtree configurations similar to pio?
any workarounds to achieve the safe effect as is?
Our basic tree builder is exactly as the v1.0 one in pio. There's subtle differences between the "Advanced" tree builders for both programs though. We can consider looking into this, although this will mean that we would need to support two nearly identical, but very slightly different tree building interfaces. So it would be very challenging to support.

Last edited by scylla; 05-24-2019 at 02:59 AM.
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05-24-2019 , 02:57 AM
Quote:
Originally Posted by TheUntiltable
Hi Scylla/ GTO+,

I bought your software yesterday, and so far it is brilliant and I am loving using it. However, I have some very simple suggestions that I think might make it much easier to use, and I wanted to share them with you--in the hope that you might implement them!

These mainly concern the display of different bet sizes. In the screenshot attached, my cursor (which doesn't show) is on A2s in the hand matrix. So I can see that GTO+ wants to bet 103.1 with A2s. But what I can't see is:

- What the other colours represent in the hand distribution information to the left. To see, for example, that the pink/purple colour means "Bet 137.5 I have to click on Entire Decision and look below the hand matrix." For this I suggest that the tabs at the top, which currently are greyed out, should appear (even when faded) in the colours used to represent them in the matrix. Then you could just look at them and see what the colour meant immediately.

I also suggest that, instead of displaying all of the arrows on the tree at the top in the same colour, you use the colours which correspond to the different bet sizes the arrows represent. So, for example, in this picture the arrow for Bet 103.1 would be that lighter shade of blue/turquoise.

-I have to work out each time which bet amount, like 103.1 in this example, corresponds to what % of the pot I input when designing the tree. This always takes me a moment, as I have to look at the pot size, shown as a number below the distribution, for each street, then try to remember/ guess what bet sizes I input, or try to work out myself what % of the pot the bet amount represents by actually doing the maths myself. For those who aren't so mathematically inclined (like me!) or for difficult total pot sizes, this can be a real headache. For this I suggest that, next to the bet sizes listed on the tabs, you have the %pot shown in brackets. So the tab which is currently blue in this screenshot would for example show "Bet 103.1 (75% pot)" This would honestly make it WAY easier to use for me!

You could also do the same on the decision tree at the top.


I seriously think that these tiny changes would make the software much easier to use, for me at least--an maybe others will agree... The main reason I'm writing is because I want them in my copy! And congratulations on designing such a brilliant and reasonably-priced piece of software to begin with.

Let me know what you think!
[IMG][/IMG]
Ok, I notice that you have also sent us an e-mail.
I have answered you there.
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05-24-2019 , 09:59 AM
I'm using the following tree configurations



and the tree looks like this



Why does IP have a 75% 3bet option & OOP a 4bet-jam option even though I've not inputted such options in the tree builder? (had I used greater effective stacks, OOP's 4bet sizing would be 75% instead of a shove)

Is this intentional or a bug? Is there a way to prevent this from happening without having to manually delete those options once the tree has been built?
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05-24-2019 , 10:46 AM
One more thing, if I run the solver at 0.5% target dEV, can I then solve it further without having to re-run it from the beginning?
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05-24-2019 , 11:52 AM
Quote:
Originally Posted by scylla
Our basic tree builder is exactly as the v1.0 one in pio. There's subtle differences between the "Advanced" tree builders for both programs though. We can consider looking into this, although this will mean that we would need to support two nearly identical, but very slightly different tree building interfaces. So it would be very challenging to support.
sorry, wasn't clear enough. i was referring to the feature in pio where you can solve a tree and then create a subtree configuration on later streets. then you can make changes to the strategy on the later streets, ie node-locking or adding/removing sizes, and re-solve the new tree with the ranges both players arrived at that street with in the original sim. thus eliminating the need to re-solve the whole tree from the beginning.
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05-25-2019 , 03:00 AM
Quote:
Originally Posted by AndreasAU79
I'm using the following tree configurations



and the tree looks like this



Why does IP have a 75% 3bet option & OOP a 4bet-jam option even though I've not inputted such options in the tree builder? (had I used greater effective stacks, OOP's 4bet sizing would be 75% instead of a shove)

Is this intentional or a bug? Is there a way to prevent this from happening without having to manually delete those options once the tree has been built?
If a player can 3bet, then a 3bet is added. The tree builder simply adds all actions that are available to a player. If none are specified, then it will use the default sizing.
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05-25-2019 , 03:01 AM
Quote:
Originally Posted by mongoose0141
sorry, wasn't clear enough. i was referring to the feature in pio where you can solve a tree and then create a subtree configuration on later streets. then you can make changes to the strategy on the later streets, ie node-locking or adding/removing sizes, and re-solve the new tree with the ranges both players arrived at that street with in the original sim. thus eliminating the need to re-solve the whole tree from the beginning.
Ok, I will consider it for later releases.
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05-25-2019 , 03:11 AM
Quote:
Originally Posted by AndreasAU79
One more thing, if I run the solver at 0.5% target dEV, can I then solve it further without having to re-run it from the beginning?
No, because a lot of internal data from the engine is no longer available after solving. The alternative here would be that after solving the entire tree would remain stored in memory. The downside to this approach would be that if a tree requires, for example, 5GB, that even after solving, GTO+ would continue to use this memory until it was either closed or a new tree was started.
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05-25-2019 , 03:55 AM
Quote:
Ok, I will consider it for later releases.
Please do, this is a very usefull feature and one of few reasons to still use Pio/SPH.

I would also like to be able to rename trees in the Database mode by right clicking them or having a button next to them.

And one last thing - the action colors should be assigned from the smallest betsize to the largest.
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05-25-2019 , 05:15 AM
Quote:
Originally Posted by scylla
No, because a lot of internal data from the engine is no longer available after solving. The alternative here would be that after solving the entire tree would remain stored in memory. The downside to this approach would be that if a tree requires, for example, 5GB, that even after solving, GTO+ would continue to use this memory until it was either closed or a new tree was started.
Understood. I suppose it could be added as an option and up to the user to decide if/when to enable it but of course it's up to you to decide if it's worth implementing. Thanks for all your responses!
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05-26-2019 , 03:52 AM
Quote:
Originally Posted by alkaatch
Please do, this is a very usefull feature and one of few reasons to still use Pio/SPH.

I would also like to be able to rename trees in the Database mode by right clicking them or having a button next to them.

And one last thing - the action colors should be assigned from the smallest betsize to the largest.
Ok, I will consider these requests for future releases.
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