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GTO+/CardRunnersEV? GTO+/CardRunnersEV?

11-10-2018 , 07:58 AM
Oh yeah, I just remembered a bug I have been experiencing too. When you do a turn report and click on a turn card pip from the list, or a dot on the graph, it changes the flop to another from the database instead of choosing the turn card!
GTO+/CardRunnersEV? Quote
11-10-2018 , 08:02 AM
Quote:
Originally Posted by machine
Hey Scylla. I have recently started using GTO+ and this is my first proper go using a solver.

I noticed whilst using it the other day that when I build trees that the solver always looks to try and get stacks in. Is this how it's meant to be? Does it makes sense to want to get all in by every river?
That all depends on OOP's range and IP's range, as well as the board. If you can send a savefile to support then perhaps I can take a closer look.

Quote:
Originally Posted by machine
Especially since preference on dry flop boards is small cbet sizing.
In GTO solutions bet sizes are almost irrelevant. Any bet size will perform almost exactly the same as any other bet size. The most important factor is the quality of play. When playing perfectly, any bet size will work.

Quote:
Originally Posted by machine
Secondly I noticed the % are off. Solved a 8.5bb pot preflop with 100bb effective. After a 97% pot bet size on flop it assumes 32bb by turn. I'm very confused by this and was hoping you can help.
To the best of my knowledge the bet sizes are calculated correctly. If you can send a savefile to support with a brief description of which spot you're referring to then I may be able to provide some more details as to why a certain size is chosen.
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11-10-2018 , 08:04 AM
Quote:
Originally Posted by LucasVienna
Oh yeah, I just remembered a bug I have been experiencing too. When you do a turn report and click on a turn card pip from the list, or a dot on the graph, it changes the flop to another from the database instead of choosing the turn card!
Ah, I see. I don't think those pips should be clickable at all here. The turn report menu is an adapted version of the one for aggregate reports, so we probably overlooked something here. I'll post a fix in about a week or so. Thank you for pointing this out.
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11-10-2018 , 08:08 AM
Quote:
Originally Posted by LucasVienna
Hey Scylla. I'm looking at some database solves and have a couple points of feedback:

1) I would really like to be able to look at how *QTs* performs across all the flops in my database rather than having to pick *QhTh* because I am using a subset of flops that does not use suits symmetrically. I.e. all monotone flops are in spades. It is a big headache to try to understand why a combo in the heat map is doing better or worse than expected while averaging QhTh (which never flops a flush) and QsTs (which flops a flush ~4x too often). Likewise 77 without 7s flops more sets, etc, etc. I would really like to be able to look at all the flops I have solved for a hand shape without removal affecting the picture.
This is already available.
Select the tab "Aggregate" and then click on the matrix symbol.



Quote:
Originally Posted by LucasVienna
2) Having customisable colours for the heatmap for aggregated EV would be great for reasons I have already mentioned of this colour region being unfriendly to colourblind users.
I believe that we already wrote this in a flexible manner that allowed for customization in later releases. There should be a small update in about a week; I'll see if I can allow for a method to edit these colors.

Last edited by scylla; 11-10-2018 at 08:15 AM.
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11-11-2018 , 04:25 AM
Quote:
Originally Posted by scylla
This is already available.
Select the tab "Aggregate" and then click on the matrix symbol.
I have been using this a lot also, but I would like to see which flops QTs is gaining its EV from, which textures it over/underrealises its equity etc. So I would like to be able to see the plot of flops on Equity/EV axes for the equity and EV of QTs, just as in the specific hand tab, but for a hand shape rather than a combo, so that removal doesn't skew the selection of flops.
GTO+/CardRunnersEV? Quote
11-12-2018 , 07:00 AM
Quote:
Originally Posted by LucasVienna
I have been using this a lot also, but I would like to see which flops QTs is gaining its EV from, which textures it over/underrealises its equity etc. So I would like to be able to see the plot of flops on Equity/EV axes for the equity and EV of QTs, just as in the specific hand tab, but for a hand shape rather than a combo, so that removal doesn't skew the selection of flops.
Ah, I see what you mean now.
I will take this under consideration for later releases.
GTO+/CardRunnersEV? Quote
11-12-2018 , 07:14 PM
Quote:
Originally Posted by scylla
This is already available.
Select the tab "Aggregate" and then click on the matrix symbol.





I believe that we already wrote this in a flexible manner that allowed for customization in later releases. There should be a small update in about a week; I'll see if I can allow for a method to edit these colors.
Where is this? I don't see an "aggregate" tab
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11-12-2018 , 08:52 PM
When importing flops from a txt file, GTO+ automatically changes the order of the cards. For example, AdKh8h will be changed to Kh8hAd. The same happens when I click "Add specific flop". I know I have crazy OCD but can you change this so I have the exact order I want? It just looks much nicer when my flops look like this:
AhQd7h
AdQh7h
AhQd6s

instead of:
Ah7hQd
Qh7hAd
AhQd6s
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11-12-2018 , 09:20 PM
Quote:
Originally Posted by numberonedonk
Where is this? I don't see an "aggregate" tab
NM...found it
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11-13-2018 , 06:43 AM
Quote:
Originally Posted by AuMind
When importing flops from a txt file, GTO+ automatically changes the order of the cards. For example, AdKh8h will be changed to Kh8hAd. The same happens when I click "Add specific flop". I know I have crazy OCD but can you change this so I have the exact order I want? It just looks much nicer when my flops look like this:
AhQd7h
AdQh7h
AhQd6s

instead of:
Ah7hQd
Qh7hAd
AhQd6s
Ok, there will be a smallish update in a few days.
I'll take a look and see if I can include this.

Last edited by scylla; 11-13-2018 at 06:52 AM.
GTO+/CardRunnersEV? Quote
11-13-2018 , 11:42 AM
Quote:
Originally Posted by scylla
Ah, I see what you mean now.
I will take this under consideration for later releases.
Cool, appreciate it.

I imagine you've got a list somewhere of "under consideration for later releases" that looks like all kinds of hell
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11-13-2018 , 04:48 PM
Is there any benefit or downside to setting a range to just a specific hand and not a range of hands?
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11-14-2018 , 01:34 AM
Can somebody help me understand my setup and the issues in it?

I've selected... "no bet if OOP has been passive" yet I still get a DONK action on the Flop

https://snag.gy/06P4Jh.jpg

(Why is it the tree in the top left shows 2 paths, but when I select EDIT tree, then only 1 decision shows up?)

I've set it in advanced (along with multiple flop sizes), along with adding it as part of the EDIT tree flow...
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11-14-2018 , 04:53 AM
Quote:
Originally Posted by kyang314
Can somebody help me understand my setup and the issues in it?

I've selected... "no bet if OOP has been passive" yet I still get a DONK action on the Flop

https://snag.gy/06P4Jh.jpg

(Why is it the tree in the top left shows 2 paths, but when I select EDIT tree, then only 1 decision shows up?)

I've set it in advanced (along with multiple flop sizes), along with adding it as part of the EDIT tree flow...
When you select 'Edit Tree' go to the bottom right and 'Import Tree'. Chances are this will still show the option to lead out. If it does delete this and then select 'Accept Changes'
GTO+/CardRunnersEV? Quote
11-14-2018 , 06:36 AM
Quote:
Originally Posted by kyang314
Can somebody help me understand my setup and the issues in it?

I've selected... "no bet if OOP has been passive" yet I still get a DONK action on the Flop
Selecting this option should indeed remove all donk bets.
Should this not be the case for you, then please send a savefile to support so that we can take a look at it.



Quote:
Originally Posted by kyang314
(Why is it the tree in the top left shows 2 paths, but when I select EDIT tree, then only 1 decision shows up?)
Click on "IMPORT TREE" in the lower right to load the currently active tree into memory.
After editing, click "ACCEPT CHANGES" to start using the new tree.

GTO+/CardRunnersEV? Quote
11-14-2018 , 06:52 AM
Quote:
Originally Posted by numberonedonk
Is there any benefit or downside to setting a range to just a specific hand and not a range of hands?
When working with GTO, it's important to always enter a range for both players. GTO assumes that your opponent knows your exact holding (and plays perfectly against it). If you only were to hold a specific hand then villain would simply know what you held.

Last edited by scylla; 11-14-2018 at 07:04 AM.
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11-14-2018 , 12:21 PM
Quote:
Originally Posted by Husker
When you select 'Edit Tree' go to the bottom right and 'Import Tree'. Chances are this will still show the option to lead out. If it does delete this and then select 'Accept Changes'

Thanks. I think this is what I'm missing
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11-14-2018 , 01:27 PM
Hi Scylla,

I can only see the bet and check frequencies (for different betsizes) for player 1 in the turn/river distributions tab at low storage. Can I get this chart for player 2 (IP) as well?
Thank you!
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11-14-2018 , 04:44 PM
Can I copy post flop strategy from one tree and paste to another tree? Of course, I can do it manually in lock+edit mode, but it costs tons of time.

One more thing, I hope that we can get action frequencies at every spot in data base mode.

For now, it's only available in case of OOP's cbet freq. It'll be gorgeous if we can get data for every spot like IP's calling, raising freq, floating freq etc.
Of course, we can do it manually, but it costs tons of tons of tons of time.
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11-15-2018 , 04:10 PM
Hi everyone,

I seem to be a bit sick with what I assume is the flue at the moment.
Please let me get back to you tomorrow.

Scylla
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11-15-2018 , 04:41 PM
No problem! Get well soon!
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11-15-2018 , 09:30 PM
I have 2 e5-2650 v2, which gives me 16 cores and 32 threads with hyperthreading. GTO+ will only allow a max of 16 threads. Is there a way to increase it, or is this a limitation of the software?
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11-16-2018 , 02:33 AM
Quote:
Originally Posted by scylla
Hi everyone,

I seem to be a bit sick with what I assume is the flue at the moment.
Please let me get back to you tomorrow.

Scylla
God bless scylla!
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11-16-2018 , 06:27 AM
Hello I recently purchased GTO+, while running a simulation I noticed a spot where OOP was betting around 2% OTF. I used the edit mode to simplify this a bit by forcing OOP to check range. I have 0.0 combos in my betting range, however EV is still computed for the betting range, and when I filter by which hands bet it shows me a single combo of KK, but it says that this hand in fact checks 100% of the time. Obviously this is negligible and I assume it's nothing more than a float/double precision error? If this issue is new to you please let me know, I can share the files if you need them.

Get well soon scylla, really enjoying your software.
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11-16-2018 , 06:47 AM
Hi Scylla.
I want to solve all 1755 flops at once, is there such a possibility?
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