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GTO+/CardRunnersEV? GTO+/CardRunnersEV?

03-16-2018 , 10:31 AM
Quote:
Originally Posted by Katon Bond
Hi Scylla. In CREV, when I want to look at turn strategies, my flop strategy changes because turn is known. Is there a way to look at turn strategies and have the flop strategies not change?
CREV is a calculator, so it will simply calculate what you tell it to calculate. If you enter a flop+turn, then those will be included in the calculations. Depending on what exactly you're doing, you may want to try using GTO+ instead. GTO+ is our new software, which contains much of CREV's functionality. GTO+ works slightly differently, and due to its interface setup, the above will not be an issue. In all likelihood, GTO+ is already included in your CREV license, so you can just download it and request a key. For more on GTO+, please go here: http://www.gtoplus.com/
GTO+/CardRunnersEV? Quote
03-16-2018 , 10:40 AM
Quote:
Originally Posted by SkepkA
Hi Scylla
Question on CREV
By creating several conditions for Eq (just this condition) in one tree, this causes a crash, can this be fixed?
https://drive.google.com/file/d/1kLf...ew?usp=sharing
Ok, I will see if I can find out where the problem is and with any luck post a fix shortly after that. This may end up taking up to a few days though, so I hope you're ok with that. Under normal circumstances I would take care of an issue such as this immediately, however right at this moment the release of the new website for GTO+ is taking up a lot of time.

Last edited by scylla; 03-16-2018 at 11:06 AM.
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03-16-2018 , 10:44 AM
I just upgraded to the new version and it’s saying that I have the trial version. Any suggestions?
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03-16-2018 , 10:45 AM
Quote:
Originally Posted by burneyj5
I just upgraded to the new version and it’s saying that I have the trial version. Any suggestions?
With the release of the new website we have changed the licensing system, so you will need a new key.
It can be requested here: http://www.gtoplus.com/request-a-key/
The new key will be sent to you within a few minutes of the request.
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03-16-2018 , 03:26 PM
EV is equal to the share of the prize ?

[IMG][/IMG]
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03-17-2018 , 11:42 AM
Beginner question, If we are player 1/Range 1 (OOP) if we have a specific hand in mind we are trying to review against a villain/player 2 (IP) can we just enter the specific hand we want to review vs player 2's range? Or is selecting only one specific hand essetially having our hand "face up" Where if we are only selecting one specific hand in range 1 then range 2 will only put us on that specific hand and be essentially like playing with our hand turned over.

So can we enter 1 hand combination? Or we have to enter a range of hands that we perceive player 2 to put player 1 on. Thanks for clearing that up.
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03-18-2018 , 05:55 AM
Quote:
Originally Posted by bballwiz
Beginner question, If we are player 1/Range 1 (OOP) if we have a specific hand in mind we are trying to review against a villain/player 2 (IP) can we just enter the specific hand we want to review vs player 2's range? Or is selecting only one specific hand essetially having our hand "face up" Where if we are only selecting one specific hand in range 1 then range 2 will only put us on that specific hand and be essentially like playing with our hand turned over.

So can we enter 1 hand combination? Or we have to enter a range of hands that we perceive player 2 to put player 1 on. Thanks for clearing that up.
If you're asking for GTO+, or generally in the context of GTO play, then you should use the player's entire range. Otherwise villain will indeed know our exact hand, which is not the situation he will be up against in practical play. If you are only asking in the context of performing EV calculations (meaning that the tree and strategies are not affected by running a calculation), such as in CREV, then it won't be necessary to enter the entire range. The hand's EV will be the same, regardless of whether it is calculated together with other hands or not.

Last edited by scylla; 03-18-2018 at 06:06 AM.
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03-18-2018 , 06:04 AM
Quote:
Originally Posted by SkepkA
EV is equal to the share of the prize ?

[IMG][/IMG]
EV is the absolute amount of prize money. We could add an option to express it in different ways, such as % of prize money, however, in the context of GTO what is mostly important are the strategies that the software arrives at, as well as the frequencies with which plays are made.

Last edited by scylla; 03-18-2018 at 06:18 AM.
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03-20-2018 , 11:14 PM
is it possible to add in postflop condition menu "no backdoor flushdro"?? in crev
there is " no flush dro" and "no straight dro" but "no backdoor flushdro" is also very needed condition

Last edited by inneedformoney; 03-20-2018 at 11:29 PM.
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03-21-2018 , 11:50 AM
Which software is best for studying Spin & Go CREV or GTO+?
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03-21-2018 , 03:09 PM
Found bug. When I am editing name of range and press delete, GTO delete all category or range which was selected before.
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03-22-2018 , 06:58 AM
Quote:
Originally Posted by felixxx1021
Which software is best for studying Spin & Go CREV or GTO+?
GTO+ specializes in heads-up postflop spots, while CREV is a more general purpose tool. So I would say CREV, although if you are interested in a specific heads-up postflop spot with GTO play, then GTO+.

Last edited by scylla; 03-22-2018 at 07:15 AM.
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03-22-2018 , 06:59 AM
Quote:
Originally Posted by inneedformoney
is it possible to add in postflop condition menu "no backdoor flushdro"?? in crev
there is " no flush dro" and "no straight dro" but "no backdoor flushdro" is also very needed condition
Ok, I'll see if this can be added in one way or another.

Last edited by scylla; 03-22-2018 at 07:11 AM.
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03-22-2018 , 07:02 AM
Quote:
Originally Posted by voy@ger
Found bug. When I am editing name of range and press delete, GTO delete all category or range which was selected before.
Ah yes, for some reason the "Delete" request is not properly being forwarded to the active window.
I'll see if we can figure out what causes this and fix it for the next release.

Thank you for pointing this out,

Scylla

Last edited by scylla; 03-22-2018 at 07:15 AM.
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03-22-2018 , 08:54 AM
Gto+ gona have a tournament tab, like CREV?
There is somewhere i can see how the CREV make the $EV psf calcs?
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03-22-2018 , 11:43 AM
Also in build decisions tree 'delete' doesn't work
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03-22-2018 , 10:17 PM
It would be cool, to be able to reconfigure merged ranges, without having to re build/label the entire range over again.
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03-23-2018 , 05:42 AM
Quote:
Originally Posted by Ortega
Gto+ gona have a tournament tab, like CREV?
There is somewhere i can see how the CREV make the $EV psf calcs?
There's a SitAndGo tab in the "Build tree" section. See the screenshot below. As for the EV calculations, without getting too much in the way of the specifics, the way that they are performed in the code involves millions of tiny/huge numbers being added, multiplied, subtracted, etc. I don't think it's possible to display this data in meaningful way.


Last edited by scylla; 03-23-2018 at 06:02 AM.
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03-23-2018 , 06:03 AM
Quote:
Originally Posted by Sev Mile Dogg
It would be cool, to be able to reconfigure merged ranges, without having to re build/label the entire range over again.
I don't fully understand which product (CREV or GTO+) or situation you're referring to.
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03-23-2018 , 06:08 AM
Quote:
Originally Posted by voy@ger
Also in build decisions tree 'delete' doesn't work
Do you mean in the profile editor? There, just select the profile that you want to delete and click on "Delete". The profile will now be marked with an X in front of it. When clicking on "Accept changes" the profile will be removed.

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03-23-2018 , 07:29 AM
No, I mean when you entering something to text field in build decisions tree e.g. 3x, 50%, etc. and try to edit it with "delete" button on keyboard it does not work.
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03-23-2018 , 07:40 AM
Quote:
Originally Posted by scylla
I don't fully understand which product (CREV or GTO+) or situation you're referring to.


On gto+, in the hand matrix section, where u can set player 1 hand, and player 2 hand. If u mess around with saved merged ranges, it appear the u can't just modify them with add hands or change color assignments without building a whole new thread.
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03-23-2018 , 07:53 AM
Quote:
Originally Posted by voy@ger
No, I mean when you entering something to text field in build decisions tree e.g. 3x, 50%, etc. and try to edit it with "delete" button on keyboard it does not work.


Highlight the selection and press backspace
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03-23-2018 , 08:04 AM
Quote:
Originally Posted by scylla
There's a SitAndGo tab in the "Build tree" section. See the screenshot below. As for the EV calculations, without getting too much in the way of the specifics, the way that they are performed in the code involves millions of tiny/huge numbers being added, multiplied, subtracted, etc. I don't think it's possible to display this data in meaningful way.

Yeah, i saw that, but in CREV there are more prize slots, option to absolute $EV or % of prizepool... This things would be nice on GTO+
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03-24-2018 , 06:08 AM
Quote:
Originally Posted by Ortega
Yeah, i saw that, but in CREV there are more prize slots, option to absolute $EV or % of prizepool... This things would be nice on GTO+
Ok, I'll see what I can do here.
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