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GTO+/CardRunnersEV? GTO+/CardRunnersEV?

09-21-2017 , 08:59 AM
Quote:
Originally Posted by Siesta
Ok, thank you! Have you come across the flop subsets used in Pio and SP? They have a weight attribute attached to them to signify how likely each kind of flop is to occur. This can then be used to more accurately estimate what the EV would look like across all 1755 flops when only using a small fraction of them in practice.
I'm aware that different flops have different relative likelihoods.
This really isn't a problem.
As I said, the bigger challenge here is that the more features are added to an interface, the more difficult it becomes to use.
GTO+/CardRunnersEV? Quote
09-21-2017 , 09:01 AM
Quote:
Originally Posted by gsdastin
Hello,
Could you add Board Texture(flop,turn,river) above hand matrix when doing postflop analysis like in CREV, but only with larger font?
Can you be a bit more specific please?
Which board texture features are you referring to?
And in which context?
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09-21-2017 , 09:02 AM
Quote:
Originally Posted by gsdastin
and I don't know if it is happening only to me,but again something wrong with preflop range entering:
when I try to enter for example:

[0.17]Kh4h, Kd4d, Ks4s, Kc4c[/0.17], [0.21]9d8h, 9s8h, 9c8h, 9h8d, 9s8d, 9c8d, 9h8s, 9d8s, 9c8s, 9h8c, 9d8c, 9s8c[/0.21]

all text becomes red like I did it wrongly
It accepts it properly , but it doesn't allow build tree , as it thinks I didn't enter ranges and asks me to enter ranges.
Ok, this seems to be a silly little oversight. The problem is the space between [/0.17] and [0.21]. Obviously this should not be a problem, but there was a bug in reading text input that we fixed. Apparently we have created a new one in the process. I'll take care of it for v102.
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09-21-2017 , 09:17 AM
Quote:
Originally Posted by scylla
I'm aware that different flops have different relative likelihoods.
This really isn't a problem.
As I said, the bigger challenge here is that the more features are added to an interface, the more difficult it becomes to use.
I agree. Maybe it could be a reason to add exporting to .csv as then users who want can access all the data and do their own averaging/weighting etc outside of GTO+?
GTO+/CardRunnersEV? Quote
09-21-2017 , 09:19 AM
Quote:
Originally Posted by scylla
Can you be a bit more specific please?
Which board texture features are you referring to?
And in which context?
Here is quick example of what I meant , just a visual feature.
https://imgur.com/a/k7okq
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09-21-2017 , 09:29 AM
Quote:
Originally Posted by scylla
When the player 1 only has one action then GTO+ will indeed start displaying the frequencies for player 2.
So this is already written into the software.
Once v103 is available, you will be able to do this.



Well, you can, although to me it seems easier to use a separate database for each tree. Should you however want to still do this, then there still remains the matter of having the same 10 flops for all 3 trees. For this, create the database with the 10 flops for the first tree. After that, use "Export flops to file" in order to store these flops to a file (will be stored in directory /flops). Then, create the second tree and click on "Import flops from file" to load the same 10 trees. And then do the same for the third tree.
I cannot add flops if they are already in the database.
When I add new tree its always with the specific board.
Is there a way to save database as template and then use it with different board? I do not want to make the same trees every time I change board.
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09-21-2017 , 10:07 AM
how to save processed database?
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09-21-2017 , 10:19 AM
Quote:
Originally Posted by Siesta
I agree. Maybe it could be a reason to add exporting to .csv as then users who want can access all the data and do their own averaging/weighting etc outside of GTO+?
The math is typically more difficult than something that can just be exported to excel. You really need to understand what the numbers mean in order to correctly weigh/average/etc. I don't think that excel is the correct medium for this.
GTO+/CardRunnersEV? Quote
09-21-2017 , 10:20 AM
Quote:
Originally Posted by gsdastin
Here is quick example of what I meant , just a visual feature.
https://imgur.com/a/k7okq
Ah, ok. Sure, I can consider that.
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09-21-2017 , 10:28 AM
Quote:
Originally Posted by HarryPH
I cannot add flops if they are already in the database.
When I add new tree its always with the specific board.
Is there a way to save database as template and then use it with different board? I do not want to make the same trees every time I change board.
I'm think that perhaps I don't fully understand what you're trying to do. Do you mean that you want to create a 1bet/2bet/3bet/4bet/5bet database like in the video and then apply it to a different flop? Or are you looking to do something else?
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09-21-2017 , 10:34 AM
Quote:
Originally Posted by voy@ger
how to save processed database?
By pressing Ctrl+S or by going to "File->Save" in the menu. Should you be using the folder processing feature then you won't need to do anything. The files will be automatically loaded->processed->saved for you.
GTO+/CardRunnersEV? Quote
09-21-2017 , 10:46 AM
Quote:
Originally Posted by scylla
By pressing Ctrl+S or by going to "File->Save" in the menu. Should you be using the folder processing feature then you won't need to do anything. The files will be automatically loaded->processed->saved for you.
It seems folder processing feature doesn't do it. Why Target directory highlights by red color?

Last edited by voy@ger; 09-21-2017 at 10:52 AM.
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09-21-2017 , 11:23 AM
Quote:
Originally Posted by scylla
I'm think that perhaps I don't fully understand what you're trying to do. Do you mean that you want to create a 1bet/2bet/3bet/4bet/5bet database like in the video and then apply it to a different flop? Or are you looking to do something else?
Exactly
My first idea was to make one database with some boards and then each board process like in video.
I cannot do this so solution would be to make template and use it with different boards.

btw, target directory for processing files doesn't work. It's red.
GTO+/CardRunnersEV? Quote
09-21-2017 , 11:27 AM
Quote:
Originally Posted by voy@ger
It seems folder processing feature doesn't do it. Why Target directory highlights by red color?
Have you entered a directory on your computer where .gto files are located?
If the directory does not exist, or if it does not contain any files, then it will highlight in red.
GTO+/CardRunnersEV? Quote
09-21-2017 , 11:31 AM
Quote:
Originally Posted by HarryPH
Exactly
My first idea was to make one database with some boards and then each board process like in video.
I cannot do this so solution would be to make template and use it with different boards.
Ok, so what you're trying to do is:
1) Load database file
2) Change all boards in database to a different board
3) Save database file under different name

so that you end up with, for example, 10 different files of the same database for different boards? In that case my confusion is because previously I thought that you wanted all these different trees in a single database.


Quote:
Originally Posted by HarryPH
btw, target directory for processing files doesn't work. It's red.
Have you entered a directory on your computer where .gto files are located?
If the directory does not exist, or if it does not contain any files, then it will highlight in red.

Last edited by scylla; 09-21-2017 at 11:57 AM.
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09-21-2017 , 11:33 AM
Quote:
Originally Posted by scylla
Have you entered a directory on your computer where .gto files are located?
If the directory does not exist, or if it does not contain any files, then it will highlight in red.
Yep, it doesn't contain anything
GTO+/CardRunnersEV? Quote
09-21-2017 , 11:51 AM
Quote:
Originally Posted by voy@ger
Yep, it doesn't contain anything
It should work if you place at least one .gto file in it.
After all, GTO+ can't process any files if there's no files to process.

I suppose that displaying the directory in red may be a bit confusing though.
These things are always hard to predict when writing new features.

Last edited by scylla; 09-21-2017 at 11:57 AM.
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09-21-2017 , 02:40 PM
Quote:
Originally Posted by scylla
Ok, so what you're trying to do is:
1) Load database file
2) Change all boards in database to a different board
3) Save database file under different name

so that you end up with, for example, 10 different files of the same database for different boards? In that case my confusion is because previously I thought that you wanted all these different trees in a single database.




Have you entered a directory on your computer where .gto files are located?
If the directory does not exist, or if it does not contain any files, then it will highlight in red.
I wanted to have it in a single database but it's not working.
To clarify as I understand we can have now 2 kinds of a database:
1. One tree and X boards.
here it's easy. just change boards by importing them from txt file.
2. One board and one tree. You can add many different (board+tree) - each tree has its own board. In this example, I can make 1 board and 7 different trees but I cannot just change the only the board. I have to make new trees.
Is it right?
Is there any other option?

I have 2 files in process directory but "process files" is inactive.
OK. I found the bug. GTO+ deletes all spaces in the path.

Last edited by HarryPH; 09-21-2017 at 02:58 PM.
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09-21-2017 , 03:37 PM
Quote:
Originally Posted by gsdastin
Here is quick example of what I meant , just a visual feature.
https://imgur.com/a/k7okq
+1
GTO+/CardRunnersEV? Quote
09-22-2017 , 06:14 AM
Quote:
Originally Posted by HarryPH
I wanted to have it in a single database but it's not working.
To clarify as I understand we can have now 2 kinds of a database:
1. One tree and X boards.
here it's easy. just change boards by importing them from txt file.
2. One board and one tree. You can add many different (board+tree) - each tree has its own board. In this example, I can make 1 board and 7 different trees but I cannot just change the only the board. I have to make new trees.
Is it right?
Is there any other option?
Yes, I suppose this is an oversight on our end.
I will add an button in the next release that will allow you to change all flops in the database to a different one.
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09-22-2017 , 08:45 AM
Is there any way to check the dEV of a flop after solving it? Also, would it be possible to add a continue option to the solver that continues a solve from the current accuracy instead of starting from scratch?
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09-22-2017 , 03:29 PM
Quote:
Originally Posted by Siesta
Is there any way to check the dEV of a flop after solving it?
The value of dEV is available and stored in the tree itself, as well as in the savefile. Currently it's however an internal value; it can not be viewed after the fact by the user in the interface. I have of course no issue in displaying it, and it's entirely possible for us to display it, however, the challenge here is which properties are displayed, and where (and how). For example, there's also a request to show the full board. And in the final version there will most likely be several icons in the upper right. After release v103 we will start the figure out which properties/icons are displayed, and where they are placed in the interface. For example, one reasonably logical place to display dEV would be in the upcoming tree navigator/editor. However, we will first need to design this navigator/editor before we can get a feel for if this is the appropriate place for it.

Quote:
Originally Posted by Siesta
Also, would it be possible to add a continue option to the solver that continues a solve from the current accuracy instead of starting from scratch?
The great advantage of the GTO+ approach is that its savefiles are tiny and that it's possible to create very large databases, with savefiles being as small as only a few dozen MB, where previously even a single tree would easily require about 200MB. I mean, previously a database of 100 trees would require 20GB of memory and storage space. This is now reduced to only as little as roughly 20MB, which is a huge step forward. The flipside of this is though that not all internal solving data is stored, meaning that continuing a solve where you left of is no longer possible. That being said, in the old approach where all internal data was stored, our database functionality would not really be possible. At least not in this form. I feel that the upsides outweigh the downsides here.

Last edited by scylla; 09-22-2017 at 03:55 PM.
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09-23-2017 , 05:17 AM
How do I update gto+?
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09-23-2017 , 06:23 AM
Quote:
Originally Posted by Gcm1998
How do I update gto+?
You can download the latest version here: http://www.cardrunnersev.com/gtoplusdownload.html
If the page is still showing for v100 for you, then press F5 on your keyboard to refresh.

And for the release videos for v100 and v101, please go here:
http://www.cardrunnersev.com/gtoplus.html
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09-23-2017 , 09:17 AM
When I try to open older save files from GTO+ (from previous version), it gives me error "Unexpected file format". I can load new one but not old ones.
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