Open Side Menu Go to the Top
Register
GTO+/CardRunnersEV? GTO+/CardRunnersEV?

04-04-2017 , 03:48 PM
Quote:
Originally Posted by inneedformoney
It is possible to somehow cancel storing undo files?
Are you possibly running the software on an external disc? If storing undo files takes a long time, then this is often because people are not running on their harddrive. When running it on a harddrive it should not take a long time. That being said, in the next release this will no longer be an issue, so please check back then.

Last edited by scylla; 04-04-2017 at 04:07 PM.
GTO+/CardRunnersEV? Quote
04-04-2017 , 09:17 PM
I don't immediately see how risk premium could be applied to just calling bets with play left.
From what I can tell, it's a property intended for calling all-ins.

It might be possible to add it somewhere in a popup.
I'll give that some thought.

Thank you for the feedback,

Scylla[/QUOTE]

Say you are getting 20% pot odds to call a minrase from the BB, given the chips you win are worth less than the chips you invest you need extra equity to make a profitable call, so if for example risk premium is 2.5% I'd need hands with minimum 22.5% equity to see the flop profitable, then post flop it works similar, if villain bets pot on the flop I'd need 33% equity to continue with chip ev but if CREV says risk premium is 10%I'd need a hand with 43% equity to continue, basically the idea is to try not to memorize ranges but understanding risk premium, if CREv report it players can start to develop an idea of how much extra equity is required in different post flop situations given ICM, figuring out how much reglar equity we need is easy because the software reports pot odds, but seen some sort of "adjusted pot odds to see how ICM implications are affecting the ranges.

CREv maybe could report something like this in the trees when tournament mode:

pot:4400
to call: 1600
Pot odds: 27%
Risk Premium: 3%
Adjusted Pot Odds 30%
Equity: xxx
Ev: xxx

Thank you very much for the quick replies!
GTO+/CardRunnersEV? Quote
04-05-2017 , 12:03 PM
Hi scylla, sorry for this noob question:

The unexploitable shoving tool has been deleted?
Where can I find it?

Thanks
GTO+/CardRunnersEV? Quote
04-05-2017 , 03:31 PM
Quote:
Originally Posted by tese
Hi scylla, sorry for this noob question:

The unexploitable shoving tool has been deleted?
Where can I find it?

Thanks
Nowadays the software contains a GTO solver, of which the unexploitable shoving tool is only a special case. Where the unexploitable shoving tool could only solve for shove-or-fold spots, the GTO solver can solve entire postflop trees, including play on unknown turns/rivers. Given that the GTO solver, if so desired, can solve for shove-or-fold spots as well, we have decided to replace the unexploitable shoving tool with the GTO solver. For more on the GTO solver, the tree building wizard and the analysis system of dynamic popups, please see the videos here: http://www.cardrunnersev.com/download.html
GTO+/CardRunnersEV? Quote
04-05-2017 , 04:12 PM
Quote:
Originally Posted by M_Acevedo
Say you are getting 20% pot odds to call a minrase from the BB, given the chips you win are worth less than the chips you invest you need extra equity to make a profitable call, so if for example risk premium is 2.5% I'd need hands with minimum 22.5% equity to see the flop profitable, then post flop it works similar, if villain bets pot on the flop I'd need 33% equity to continue ev
In postflop play, when dealing with spots where there's still play left after reacting to a bet, it's not as straightforward to just look at equity, given that implied odds and reverse implied odds are involved. I really get the impression that risk premium would only apply to spots where you can only call an all-in or fold. When dealing with deeper stacks, you can't just take your equity and add a risk premium to it. Admittedly I have never looked into this, nor do I have the time at the moment, but I'm fairly certain that if you apply the GTO solver to a tournament spot, then you'll find that optimal play is actually different.

For example, see below a graph that plots EV versus equity for a GTO solution in a cash game where a player is faced with a $20 bet in a $30 pot, giving him 2.5:1 odds (or in other words requiring 28.5% equity if this were an all-in bet). However, stacks are actually deeper here, and it appears that hands only become playable at an equity of around 43% (see the red arrow). However, there's no absolutes here, given that the red circle shows a group of hands with a lower equity that seem playable as well. These tend to be drawing hands. However, there's hands with the same and even higher equity that are clear folds. These tend to be one-pair type hands. If stacks are deeper, then drawing hands gain in strength due to their implied odds, and top pair hands reduce in strength, due to their reverse implied odds. So, as stacks deepen, things become more complex and all rules regarding equity are out the window.



On the other hand, see below for the same spot, only now the bet of $20 is an all-in bet. In this particular case rules regarding equity (and possibly risk premiums) do apply. The cutoff where hands become profitable is indeed 28.6%.



For what it's worth, here is the same spot, but now in a tournament.
Here, the cutoff is at 32.6%, meaning that the risk premium would be 4%.


Last edited by scylla; 04-05-2017 at 04:21 PM.
GTO+/CardRunnersEV? Quote
04-06-2017 , 03:03 AM
Scylla, is it possible to work in CREV offline? I have some problems with internet connection and flopzilla are still working offline but crev writes 'Failed to connect to internet for license check. Please check if your firewall is blocking internet access. Error type: 1'

Sent from my MX4 using Tapatalk
GTO+/CardRunnersEV? Quote
04-06-2017 , 10:21 AM
Hello Scylla,

Is it possible to implement a feature with which you can import weighted ranges from Power-Equilab? The difference is simply that that the text output in Equilab for example for 50% AA looks like this: 50:AA and in CREV [50]AA[/50].
I know that Flopzilla/CREV can only work with 5% increments but maybe it would be possible to solve this by rounding.

Thank you!
GTO+/CardRunnersEV? Quote
04-06-2017 , 08:17 PM
Quote:
Originally Posted by voy@ger
Scylla, is it possible to work in CREV offline? I have some problems with internet connection and flopzilla are still working offline but crev writes 'Failed to connect to internet for license check. Please check if your firewall is blocking internet access. Error type: 1'

Sent from my MX4 using Tapatalk
At the moment, every once in a while, CardRunnersEV needs to check if its license is still valid. After having connected it should not need to do so again for quite some time though. That being said, in the next update we can look at reducing the connection demands a bit.

Last edited by scylla; 04-06-2017 at 08:27 PM.
GTO+/CardRunnersEV? Quote
04-06-2017 , 08:23 PM
Quote:
Originally Posted by Lorryb
Hello Scylla,

Is it possible to implement a feature with which you can import weighted ranges from Power-Equilab? The difference is simply that that the text output in Equilab for example for 50% AA looks like this: 50:AA and in CREV [50]AA[/50].
I know that Flopzilla/CREV can only work with 5% increments but maybe it would be possible to solve this by rounding.

Thank you!
I can take a look at it when I have the time. Can you perhaps provide me with a representitive range from Poker-Equilab? I seem to have some trouble in getting it to run on my own system. I'm sure that I'm doing something wrong, but unfortunately I don't have the time to figure out what the problem is.

Quote:
Originally Posted by Lorryb
I know that Flopzilla/CREV can only work with 5% increments but maybe it would be possible to solve this by rounding.
Actually both programs can handle any percentage whatsoever. It's just that the default step is 5%. This is because in most cases users will be entering percentages that are a multiple of 5%. However, if you use your mouse scroller, or double-click a percentage to enter it manually, then you will be able to enter any value.
GTO+/CardRunnersEV? Quote
04-09-2017 , 08:13 AM
Hi is it possible to set up a script to run the equilibrium tool on multiple boards? For example, say if I wanted to solve flop play with a given tree for 30 different flops, is there a way to do it with a script so I don't have to keep manually changing the flop after each run of the equilibrium tool?
GTO+/CardRunnersEV? Quote
04-10-2017 , 04:40 PM
Quote:
Originally Posted by mitchr1598
Hi is it possible to set up a script to run the equilibrium tool on multiple boards? For example, say if I wanted to solve flop play with a given tree for 30 different flops, is there a way to do it with a script so I don't have to keep manually changing the flop after each run of the equilibrium tool?
Not at the moment, however, we should be able to offer this shortly.

Cheers,

Scylla

Last edited by scylla; 04-10-2017 at 05:03 PM.
GTO+/CardRunnersEV? Quote
04-11-2017 , 07:01 AM
Quote:
Originally Posted by scylla
I can take a look at it when I have the time. Can you perhaps provide me with a representitive range from Poker-Equilab? I seem to have some trouble in getting it to run on my own system. I'm sure that I'm doing something wrong, but unfortunately I don't have the time to figure out what the problem is.



Actually both programs can handle any percentage whatsoever. It's just that the default step is 5%. This is because in most cases users will be entering percentages that are a multiple of 5%. However, if you use your mouse scroller, or double-click a percentage to enter it manually, then you will be able to enter any value.
I've just found out that Power-Equilab is capable of doing that so you don't have to bother about it.
And by the way thanks for the tip with the percentages!
GTO+/CardRunnersEV? Quote
04-11-2017 , 07:13 AM
The only issue is now the limited number of weights (to 5).
Is it possible to improve that number? Or to make it available for all weights between 0 and 100?
GTO+/CardRunnersEV? Quote
04-11-2017 , 03:12 PM
Quote:
Originally Posted by Lorryb
The only issue is now the limited number of weights (to 5).
Is it possible to improve that number? Or to make it available for all weights between 0 and 100?
Do you mean the number of different possible weights? In that case, setting any number of weights will be available shortly. Or do you mean the value that the weights can be set to? Because this can be anywhere from 0% to 100%. For this, just use your mouse scroller with the weight selected.
GTO+/CardRunnersEV? Quote
04-12-2017 , 11:43 AM
Quote:
Originally Posted by scylla
We have been planning to add this feature, however, given that recent development has been focussed on the speed of the solver and memory compression algorithms, we had not yet gotten to it in v333. However, if you check back in a few weeks then I'll add a feature that will display these numbers for you. Basically, all of this information is available in the tree; we would just need to add a window/dialog for displaying the data.

Cheers,

Scylla
I am really looking forward to this as it will simplify a lot of my study, thanks for your hard work.
GTO+/CardRunnersEV? Quote
04-14-2017 , 01:41 PM
I have a (probably) easy question.

I started my tree on the flop and solved for equilibrium flop strategy given my & opponent's preflop ranges. Given the frequencies it spit out, I want to now solve for turn frequencies...but it keeps spitting out the error:
"unable to find entry point for the last board phase. This will happen if: 1) there is no play in the last board phase at all or 2) there's multiple entry points for the last board phase"
Tried troubleshooting and editing things and removing parts of the tree and such, but no luck

help?
GTO+/CardRunnersEV? Quote
04-14-2017 , 10:33 PM
Looks like you're trying to rerun the equilibrium tool after selecting the turn. You don't have to do that. After you've solved a flop just select the turn you want and press calculate again.
GTO+/CardRunnersEV? Quote
04-15-2017 , 06:08 AM
Quote:
Originally Posted by MarcusMPG
I have a (probably) easy question.

I started my tree on the flop and solved for equilibrium flop strategy given my & opponent's preflop ranges. Given the frequencies it spit out, I want to now solve for turn frequencies...but it keeps spitting out the error:
"unable to find entry point for the last board phase. This will happen if: 1) there is no play in the last board phase at all or 2) there's multiple entry points for the last board phase"
Tried troubleshooting and editing things and removing parts of the tree and such, but no luck

help?
Getmeoffcompletely is correct here. You can just enter the turn and press F7 to recompute. If a tree is in an equilibrium, then every subtree will be in an equilibrium in every scenario as well. So there's no need to re-rerun the solver.

Should you however want to re-run the solver on a given turn/river anyhow, then the solver will need to know which subtree it needs to be run on. After all, there's multiple points where the solver reaches the turn (for example, it can reach it via bet-call, check-check, bet-raise-call, etc). To tell it this, you can set a checkpoint at this entry point to let it know which subtree to solve. To set a checkpoint, press F10 and click on the entry decision. You can then re-run the solver on that subtree.



Please do note though that if you have re-run the solver on this turn, then you'll need to use Ctrl+Z (or load a savefile) if you want to return to the original tree, given that from a technical point of view the turn solution has now been changed (the turn solution is now only for the one selected turn, as opposed to the previous situation where it was for all possible turn cards). This last point will no longer be relevant in the next release though.

Last edited by scylla; 04-15-2017 at 06:21 AM.
GTO+/CardRunnersEV? Quote
04-17-2017 , 07:04 AM
Quote:
Originally Posted by scylla
Do you mean the number of different possible weights? In that case, setting any number of weights will be available shortly. Or do you mean the value that the weights can be set to? Because this can be anywhere from 0% to 100%. For this, just use your mouse scroller with the weight selected.
Yes, I meant the number of different possible weights.
That´s good news that they will be available shortly. Thank you!
GTO+/CardRunnersEV? Quote
04-18-2017 , 03:08 AM
Hey scylla,

How do you choose to Alt- D hands into which branch? The first time Alt Ding, hands go from the raise branch to the call branch, but the 2nd time Alt Ding, hands go from the same raise branch to the fold branch. I would like it to go the the call branch though.

Thanks
GTO+/CardRunnersEV? Quote
04-18-2017 , 04:15 AM
Quote:
Originally Posted by pokerboy1606
Hey scylla,

How do you choose to Alt- D hands into which branch? The first time Alt Ding, hands go from the raise branch to the call branch, but the 2nd time Alt Ding, hands go from the same raise branch to the fold branch. I would like it to go the the call branch though.

Thanks
Alt+D will remove hands with a negative EV from a given action. Whichever hands are removed will be dealt with by the actions below this action. I would need a bit more context to explain the situation that you are describing though. Can you please send either a savefile or relevant screenshots to support so that we can give a more detailed answer?

Last edited by scylla; 04-18-2017 at 04:27 AM.
GTO+/CardRunnersEV? Quote
04-20-2017 , 03:45 AM
Quote:
Originally Posted by scylla
Alt+D will remove hands with a negative EV from a given action. Whichever hands are removed will be dealt with by the actions below this action. I would need a bit more context to explain the situation that you are describing though. Can you please send either a savefile or relevant screenshots to support so that we can give a more detailed answer?
Okay, is it this one: contact @ cardrunnersev.com?

Thanks
GTO+/CardRunnersEV? Quote
04-20-2017 , 08:52 AM
Quote:
Originally Posted by pokerboy1606
Okay, is it this one: contact @ cardrunnersev.com?

Thanks
Yes, that is one of the possible contact addresses; they are all regularly checked.
GTO+/CardRunnersEV? Quote
04-21-2017 , 01:24 AM
Does CREV have a node lock feature similar to PIO, does it just involve right clicking lock on a range given assumptions then hitting ying yang button?
GTO+/CardRunnersEV? Quote
04-21-2017 , 04:17 AM
Quote:
Originally Posted by Evoxgsr96
Does CREV have a node lock feature similar to PIO, does it just involve right clicking lock on a range given assumptions then hitting ying yang button?
CardRunnersEV offers several methods for locking entire nodes, single actions, or just locking parts of ranges.

The first method for locking ranges would be to use the analysis system, edit the existing range as you see fit, and then click "Accept changes" to accept the changes and lock the current selection. Re-running the solver will now keep this selection locked:



A second method is to use the condition editor and enter conditions for all the actions as you see fit.
Then, right-click the actions to lock them:



A third method would be to only lock some of the actions, but leave the remaining ones free. The solver is free to assign the remaining hands to the remaining actions as it sees fit:



Finally, it is also possible to only lock part of a range for an action. See below for an example where UGT is forced to raise "top pair or better" or a flushdraw. These two conditions are locked. However, there's an unlocked "all hands" condition below it, where the solver can fill in play in any way that it sees fit:



For a demonstration of these methods, please see the two videos here: http://www.cardrunnersev.com/download.html

Cheers,

Scylla

Last edited by scylla; 04-21-2017 at 04:23 AM.
GTO+/CardRunnersEV? Quote

      
m