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GTO+/CardRunnersEV? GTO+/CardRunnersEV?

01-11-2017 , 01:21 AM
Was playing around with the Equilibrium tool and noticed the bottom portion of the range analysis popout (spacebar popout), where you can make changes (i.e., raising all sets, checking all middle pairs, etc.) was hidden. I'm guessing its a screen resolution issue on my part, but is there any way to scroll down to access the "save changes" button?

Last edited by StraightFlooosh; 01-11-2017 at 01:31 AM.
GTO+/CardRunnersEV? Quote
01-13-2017 , 09:26 PM
Hi, new to the software and was looking to calculate the ev of some bb defend spots in tournaments.

Anyways set up this big tree, calculated the ev.

So under the first node of me calling (bb calls the preflop raise) if I select an individual hand (lets say A4s) it says Ev:0.002, but then when you hover over the green Ev 0.002 number, it has the pop-up showing all possible hands with a number of .063 over our A4s.

So I guess I'm just not sure which number to trust; possibly this may be due to the simulations run also; I notice they all fluctuate slightly when you run several ev runs.
GTO+/CardRunnersEV? Quote
01-14-2017 , 08:08 AM
Quote:
Originally Posted by jonmon101
Hi, new to the software and was looking to calculate the ev of some bb defend spots in tournaments.

Anyways set up this big tree, calculated the ev.

So under the first node of me calling (bb calls the preflop raise) if I select an individual hand (lets say A4s) it says Ev:0.002, but then when you hover over the green Ev 0.002 number, it has the pop-up showing all possible hands with a number of .063 over our A4s.

So I guess I'm just not sure which number to trust; possibly this may be due to the simulations run also; I notice they all fluctuate slightly when you run several ev runs.
It sounds like you're either working in a multiway tree or in a heads-up one that has play on an unknown flop. In those cases there's too many matchups for the math engine to enumerate everything. Given that we prefer to provide users with at least some sort of an answer here, the software will toggle to the monte carlo engine. This engine will base its results on running a large number of simulations. The great advantage of this engine is that it always works. A disadvantage is that all results are estimates and therefore have an error in them. For this reason it sometimes takes some creativity to interpret the results.

If possible, you should always strive for working with trees that have only two players and a known flop (or that are completely preflop). In those cases both the math engine and the GTO solver will work. The GTO solver is especially an advantage here. It can take care of the absolute majority of the work for you. All you need to do is create a tree with the tree building wizard, fill in any play you see fit, and then run the solver to figure out play in the rest of the tree. For more on the GTO solver, the tree building wizard and the analysis system, please watch the videos here: http://www.cardrunnersev.com/download.html

Last edited by scylla; 01-14-2017 at 08:36 AM.
GTO+/CardRunnersEV? Quote
01-14-2017 , 08:33 AM
Quote:
Originally Posted by StraightFlooosh
Was playing around with the Equilibrium tool and noticed the bottom portion of the range analysis popout (spacebar popout), where you can make changes (i.e., raising all sets, checking all middle pairs, etc.) was hidden. I'm guessing its a screen resolution issue on my part, but is there any way to scroll down to access the "save changes" button?
Yes, this is indeed due to your screen resolution. If the vertical size is below roughly 800 pixels then this window is cut off. This menu was designed in 2015 under the assumption that from a practical point of view, modern screens do not go below a vertical resolution of 1000. I suppose this was a lapse in judgement.

I'm happy to let you know though that we will provide a solution for this by the next release.
There, you should be able to resize this window.

Cheers,

Scylla


PS:
My apologies for my late reply.
It appears that I either overlooked a notification e-mail from 2+2 or possible never received one.
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01-14-2017 , 09:57 PM
Hi Scylla

In the post flop tree building wizard, why does the last bet need to be all-in? What if we don't want that - will the calculations still work? Thanks.
GTO+/CardRunnersEV? Quote
01-15-2017 , 07:12 AM
Quote:
Originally Posted by nzrod
Hi Scylla

In the post flop tree building wizard, why does the last bet need to be all-in? What if we don't want that - will the calculations still work? Thanks.
For example, if stacks are $500 and you create a tree where the last bet is $200, then for the calculations effective stacks will be $200. So basically the calculations will treat the last bet as being all-in, ignoring the fact that there's still $300 left. So, unless you really have a specific reason for wanting to use different effective stacks than the ones in the tree, then the last bet should be all-in.

Cheers,

Scylla
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01-20-2017 , 03:28 PM
not sure if this has been asked before but I don't want to go through 225 pages of posts so sorry if this has been asked multiple times and is starting to get annoying.

Is it possible to copy and paste a subtree from one file to another file?

Thanks in advance.
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01-20-2017 , 06:08 PM
Quote:
Originally Posted by pokerboy1606
not sure if this has been asked before but I don't want to go through 225 pages of posts so sorry if this has been asked multiple times and is starting to get annoying.

Is it possible to copy and paste a subtree from one file to another file?

Thanks in advance.
It should be possible, provided that the subtree makes sense in being in the other file. For this, select the branch by left-clicking it, press Ctrl+Alt+C to copy. Open the other file, mouse over the relevant decision and press Ctrl+Alt+V.

It's also possible to have two different windows of the software open and copy from one to the other like this.
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01-21-2017 , 03:28 AM
Thanks

I tried copying from one window to another window but it doesn't work (maybe I did something wrong). It works though if I copy and then open a new file in the same window and paste it.

Thanks again
GTO+/CardRunnersEV? Quote
01-21-2017 , 07:27 AM
Quote:
Originally Posted by pokerboy1606
Thanks

I tried copying from one window to another window but it doesn't work (maybe I did something wrong). It works though if I copy and then open a new file in the same window and paste it.

Thanks again
Ok, Ctrl+C will actually write a file to the /tmp directory with the information on the subtree in it. Ctrl+V will read this file. So it should be possible to use this system with two windows open, given that both use the same /tmp directory. Should you want to try again, when using Ctrl+V, please make sure that the focus is on the target window. Just mousing over it will not be enough. You'll need to click on the window to let Window's know that the focus has shifted and that the Ctrl+V shortcut needs to be forwarded to the second window.

Cheers,

Scylla

Last edited by scylla; 01-21-2017 at 07:34 AM.
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01-23-2017 , 12:40 PM
Hi Scylla, some Q's.
1) What's meant by the EV under some player? Is that the overall EV of that player? Is it possible to see the EV of one particular action?
2) Is it possible to evalute the EV of some action subject to different betsizes in presents of optimal ranges. Wanna solve this via scripting .. for every betsize {use gto-tool, store the ev}.
Regards
GTO+/CardRunnersEV? Quote
01-24-2017 , 05:36 AM
Quote:
Originally Posted by Kenji
Hi Scylla, some Q's.
1) What's meant by the EV under some player?
That's the EV for that particular decision.


Quote:
Originally Posted by Kenji
Is it possible to see the EV of one particular action?
Yes, for that mouse over the action. The popup will show you the EV for the action in one its top lines.


Quote:
Originally Posted by Kenji
2) Is it possible to evalute the EV of some action subject to different betsizes in presents of optimal ranges. Wanna solve this via scripting .. for every betsize {use gto-tool, store the ev}.
Regards
At the moment you would need to do this manually, but please check back in a couple of weeks.
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01-24-2017 , 08:58 AM
thanks for the reply, I have to admit that crev is nuts in terms of (functionality+appearance)/price compared to other gto-tools, plus its very intuitive and easily to handle. keep that up ;-)

Edit: one more thing, is it possible to compute non weighted sub-optimal ranges e.g. UTG range contains AA, 73o and 72o, after using the gto tool it says, bet w AA 100% of the time and 73o 50% and 72o 50%. I would like to have an answer saying AA 100%, 73o 100% and 72o 0%, so its more practical in the real world, possible to do that w the current version?

Last edited by Kenji; 01-24-2017 at 09:19 AM.
GTO+/CardRunnersEV? Quote
01-25-2017 , 04:11 PM
Quote:
Originally Posted by Kenji
thanks for the reply, I have to admit that crev is nuts in terms of (functionality+appearance)/price compared to other gto-tools, plus its very intuitive and easily to handle. keep that up ;-)

Edit: one more thing, is it possible to compute non weighted sub-optimal ranges e.g. UTG range contains AA, 73o and 72o, after using the gto tool it says, bet w AA 100% of the time and 73o 50% and 72o 50%. I would like to have an answer saying AA 100%, 73o 100% and 72o 0%, so its more practical in the real world, possible to do that w the current version?
I've done some experiments in this general direction, and so far I haven't found anything that I felt was satisfactory enough to support as a feature. If the ranges are edited while calculating then it can happen that the solution has issues in converging. On the other hand, it's of course entirely possible to adapt the solution after calculations are completed. But this has the disadvantage of creating a solution that does not necessarily have the requested dEV. A feature like this could of course be provided in this form, but I'd like to experiment a bit more to see if I can find something better.

PS:
My apologies for my late reply.
It appears I overlooked this post yesterday.

Last edited by scylla; 01-25-2017 at 04:32 PM.
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01-25-2017 , 04:49 PM
What dEV were you able to get? 1% should be enough.
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01-25-2017 , 04:50 PM
Quote:
Originally Posted by getmeoffcompletely
What dEV were you able to get? 1% should be enough.
I'd say about 0.5%.
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01-26-2017 , 09:09 AM
is it possible to add weight option to the editing ranges tool in the popup when you press space?
also an option of locking only edited ranges so the equilibrium can still calculate the edited action would be handy

Last edited by fdwarrior; 01-26-2017 at 09:34 AM.
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01-26-2017 , 09:08 PM
Hey scylla two questions, first i'm trying to understand how to use the equilibrium solver (ying yang button) and i can't seem to find any sample files on the crev website.

So when i'm trying to solve a spot HU with my own HH using the equilibrium solver using range vs. range, the solver let's me compute it and i can do an ev run... BUT the tree wizard doesn't seem to work it just shows all blue or all green for the ranges like it doesn't construct them properly in a GTO fashion or w/e?
^^^
Not sure what i am doing wrong do both hero's and villain's range have to be exactly the same?
GTO+/CardRunnersEV? Quote
01-27-2017 , 06:34 AM
Quote:
Originally Posted by Evoxgsr96
Hey scylla two questions, first i'm trying to understand how to use the equilibrium solver (ying yang button) and i can't seem to find any sample files on the crev website.

So when i'm trying to solve a spot HU with my own HH using the equilibrium solver using range vs. range, the solver let's me compute it and i can do an ev run... BUT the tree wizard doesn't seem to work it just shows all blue or all green for the ranges like it doesn't construct them properly in a GTO fashion or w/e?
^^^
Not sure what i am doing wrong do both hero's and villain's range have to be exactly the same?
Hi Evoxgsr,

Does the tree that you use perhaps have only one action at every point where a player can make a decision? You need to supply the solver with a tree where each player has multiple choices (such as Raise/Call/Fold). The tree building wizard can build such trees for you so. Should you need some examples on the solver, the tree building wizard and the interface, then please watch the videos here: http://www.cardrunnersev.com/download.html

Should I have misunderstood your question, can you then please send a savefile to support so that I have a clearer idea of what sorts of trees you're working with?

Cheers,

Scylla

Last edited by scylla; 01-27-2017 at 07:02 AM.
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01-27-2017 , 06:47 AM
Quote:
Originally Posted by fdwarrior
is it possible to add weight option to the editing ranges tool in the popup when you press space?
This is not available yet at the moment, but I'll look into it for later versions.

Quote:
Originally Posted by fdwarrior
also an option of locking only edited ranges so the equilibrium can still calculate the edited action would be handy
It's possible to do this when using postflop conditions. In this case, just enter the relevant conditions and lock them (by right-clicking them). Leave an unlocked "all hands" condition at the bottom of the list of conditions so that the solver can fill in play there. For an example, see the first video here: http://www.cardrunnersev.com/download.html

Doing this with the analysis tool would technically not be very difficult to achieve. Interface-wise though, given that there's hundreds of individual hands at each decision, it's really difficult to create a menu where a user can clearly communicate which hands should be locked and which should be unlocked. So for the moment we will only offer this in condition form.

Last edited by scylla; 01-27-2017 at 07:03 AM.
GTO+/CardRunnersEV? Quote
01-27-2017 , 03:02 PM
Quote:
Originally Posted by scylla
Hi Evoxgsr,

Does the tree that you use perhaps have only one action at every point where a player can make a decision? You need to supply the solver with a tree where each player has multiple choices (such as Raise/Call/Fold). The tree building wizard can build such trees for you so. Should you need some examples on the solver, the tree building wizard and the interface, then please watch the videos here: http://www.cardrunnersev.com/download.html

Should I have misunderstood your question, can you then please send a savefile to support so that I have a clearer idea of what sorts of trees you're working with?

Cheers,

Scylla
Thanks for the reply i'll try and see if the helps.

In regards to sending you a savefile is there another way i can show you the file instead of sending it via textblock like how can i take a screenshot of the whole CREV tree?
GTO+/CardRunnersEV? Quote
01-27-2017 , 06:46 PM
Quote:
Originally Posted by Evoxgsr96
Thanks for the reply i'll try and see if the helps.

In regards to sending you a savefile is there another way i can show you the file instead of sending it via textblock like how can i take a screenshot of the whole CREV tree?
A savefile is really the preferred method here. A screenshot or text block might work, but if at all possible, please send a savefile. The problem, especially with screenshots, is that it's not possible for me to run the file myself to try and replicate the issue.

Last edited by scylla; 01-27-2017 at 07:10 PM.
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01-31-2017 , 05:54 PM
Thank you scylla,

Another question...

Is there a way i can just directly click hands on the range table i want for a specific action in a decision tree instead of having to go to the edit conditions and manually click tp or fd(2) etc?

Like say i wanted villain only to bet non nut fd's why can't i just click all the combos of non-nut fd's on the range table instead of having to enter manually fd(2) seconds nuts, fd(2) third nuts, etc...
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01-31-2017 , 06:30 PM
Okay last question for a while, i promise (it's a dumb one too). And please correct me if any of the things i'm saying are wrong about the software.

So i get that the total EV of your range is what is shown near the in the pot, odds to call, stack, eq area of the screen.
And that if you hover over a specific action such as bet x amount, it will show you the EV of all the hand combos you are betting averaged out/sum-mated together.

---

1)So for each decision tree (like say if you are OOP, you have option to bet or check you can't raise, call or fold) the EV of those decisions you are allowed to do are averaged into the EV total that is shown above of the stuff i was saying and it's not averaging all the decisions like (bet, check, raise, call, fold)?

2)Say villain has 20 Total EV when we x and he bets (and we have options to raise, call or fold) and when we bet (and he calls has options to call, fold or raise) we have 30 EV, does that mean our net EV is 10 or am i thinking about this incorrectly or not adding the right things together?

Last edited by Evoxgsr96; 01-31-2017 at 06:45 PM.
GTO+/CardRunnersEV? Quote
02-01-2017 , 08:49 AM
Quote:
Originally Posted by Evoxgsr96
Thank you scylla,

Another question...

Is there a way i can just directly click hands on the range table i want for a specific action in a decision tree instead of having to go to the edit conditions and manually click tp or fd(2) etc?

Like say i wanted villain only to bet non nut fd's why can't i just click all the combos of non-nut fd's on the range table instead of having to enter manually fd(2) seconds nuts, fd(2) third nuts, etc...
For this you can use the analysis/editing tool. Press SPACE to bring it up. For a demonstration video, please see the second video here: http://www.cardrunnersev.com/download.html
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