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GTO+/CardRunnersEV? GTO+/CardRunnersEV?

04-11-2013 , 07:26 AM
Quote:
Originally Posted by dappoker
what would be the fastest way to find the minimum frequency which villain must be shoving from the SB for the BB to call will all 169 possible holdings? I know we've already talked about his, but just double checking. is there any way to do it other than computing each hand individually?
I think you're basically stuck in doing this for each hand individually, because each hand will have a unique graph that needs to be interpreted. So you already need to do thát 169 times. I don't think that selecting a hand+pressing F4 to run the script 169 times is the biggest limiting factor here.
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04-11-2013 , 07:49 AM
If you are talking about sb (shove/fold) bb (call/fold);
I would create a script
- eff stack size fixed
- SB S freq 0 to 100
- BB max EV call freq calc
- draw graph (SB S freq, BB call freq), look manually where BB call freq becomes 100% & you have SB S freq

I would use SB HU all-in equity ranking.
You could even create 2D graph and let eff stack size vary to do all eff stack sizes in 1 run imo.

You could program excel with some dbase/lookup functions to generate automatically a nice list if you hate doing the last step manually.
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04-11-2013 , 08:56 PM
I noticed that some every so slightly negative ev hands are placed into some unexploitable shove ranges. Is this bc these hands should be played with a mixed strategy?
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04-12-2013 , 07:40 AM
Quote:
Originally Posted by dappoker
I noticed that some every so slightly negative ev hands are placed into some unexploitable shove ranges. Is this bc these hands should be played with a mixed strategy?
For more on the unexploitable shoving tool, please see these 3 videos:

http://www.youtube.com/watch?v=9BLHZ6tMpr8
http://www.youtube.com/watch?v=NMhkO_eBeac
http://www.youtube.com/watch?v=rqKS-KQqIsA
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04-12-2013 , 10:51 AM
hey man, i am new to cr ev, have been watching some of dannys vids on it on leggo, seems they have updated it a decent amount since they were made, anyway thing i cant seem to work out is when i input a range, i cant hover over the decision tree range button and see a popup of the range? range os dsipleyed in shorthand format (eg.99-55,AQs-Ats) but hovering doesnt give the pokerstove popup like it did in his vid (btw have merge data from both engines chkd) only way to access the popup is by clicking the "edit consition" link underneath
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04-12-2013 , 02:39 PM
Quote:
Originally Posted by SW_Kaizer
hey man, i am new to cr ev, have been watching some of dannys vids on it on leggo, seems they have updated it a decent amount since they were made, anyway thing i cant seem to work out is when i input a range, i cant hover over the decision tree range button and see a popup of the range? range os dsipleyed in shorthand format (eg.99-55,AQs-Ats) but hovering doesnt give the pokerstove popup like it did in his vid (btw have merge data from both engines chkd) only way to access the popup is by clicking the "edit consition" link underneath
Not 100% sure what you mean here.

If you mouse over a condition preflop, then it should look like this:


If there's data in the tree then it should look like this:


However, it there's data in the tree, but the condition itself does not contain any data, then it will look like this:


Or are you possibly talking about this popup?:
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04-12-2013 , 03:26 PM
yeah in the third of these pics you say "the condition doesn't contain any data" - yet there is a range showing in the popup in this pic (AA-22,Aks-A2s,KQs-K7s,ect) but its not being displayed in the same way as the second pic you have posted (the pokerstoive style popup) sry i am just a little confused about these? thx
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04-12-2013 , 06:42 PM
Quote:
Originally Posted by SW_Kaizer
yeah in the third of these pics you say "the condition doesn't contain any data" - yet there is a range showing in the popup in this pic (AA-22,Aks-A2s,KQs-K7s,ect) but its not being displayed in the same way as the second pic you have posted (the pokerstoive style popup) sry i am just a little confused about these? thx
Could you send a savefile to support please?
And a brief description of which condition you're talking about?
It's probably the easiest way to deal with this.
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04-15-2013 , 04:44 AM
I know I have seen an answer to this before but for the life of me I can't find it:

when calculating HU unexploitable shoves/calls, how come sometimes the ranges will BOTH be +ev?
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04-15-2013 , 06:07 AM
AntiHerO - blinds.
Try Settings > Display strategy EV sb vs bb.

Id like to be able to use more than 5 weights in hole card ranges. It should be easy to implement. Please add this to next beta release.
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04-15-2013 , 07:31 AM
Quote:
Originally Posted by AntiHer0
I know I have seen an answer to this before but for the life of me I can't find it:

when calculating HU unexploitable shoves/calls, how come sometimes the ranges will BOTH be +ev?
It's because the EV's of the player's decision will always add up to the size of the pot. Because it's thát what the players are fighting over.

For example, in the pic below, SB has an EV of 0.5 and BB has an EV of 1. These EVs add up to 1.5, which is the size of the pot at the time of SB's decision:


And here's a more complicated example. SB's EV is $0.74. And in 27% of the cases BB's EV will be -$1.26. In the other 73% of the cases BB will win the $1.5 pot, since SB has folded. That makes BB's EV 27%*-1.26+73%*1.5=$0.76. And therefore SB's EV plus BB's EV will be 0.74+0.76=1.5.
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04-15-2013 , 10:59 AM
Is there a way to do this (mostly interested in this for HU scenarios). I input a 100% button open. I set a calling range for bb and fold the rest of hands. I set a flop, the bb checks all hands and then I have an idea for the frequency i'd like the sb to be cbetting. Rather than editing conditions for hands that i cbet, is there a way that CREV can run a simulation and tell me the top x % of the sb's range on this board taking into account random board runouts and given the bb's calling range? When i know about how often I'd like to be cbetting a certain board, it would be nice for me to figure out the best hands to be cbetting by being able to drag the bet slider or input a %, much like how i'm able to do that preflop. However, i realize that it's not always best to be cbetting middle - low pair type hands on certain boards so i'd like to bet able to exclude hands as well and have CRev give me the next best hands. So let's say i want to cbet a K82 flop 65% of the time, and i'd like to exclude 8x,66-33,2x and some slow played hands from the orginal 65% that CRev would orginally return, then run another simulation to get 65% of my hands taking into account that i've excluded the above hands. Sorry if this isnt' clear or if there's a better way to do this.

Also, if CRev is not able to do this, are you aware of any other software that does?
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04-17-2013 , 08:50 AM
+1 to warder

I have this question, sorry if it is a bit stupid :

I made this preflop EV tree. How do I figure out what SB's EV is in the whole line?




I know bet sizes are wrong and stuff, I just want to know how to use the numbers I get at the end of building a working tree.
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04-17-2013 , 09:07 AM
Quote:
Originally Posted by Warder
Is there a way to do this (mostly interested in this for HU scenarios). I input a 100% button open. I set a calling range for bb and fold the rest of hands. I set a flop, the bb checks all hands and then I have an idea for the frequency i'd like the sb to be cbetting. Rather than editing conditions for hands that i cbet, is there a way that CREV can run a simulation and tell me the top x % of the sb's range on this board taking into account random board runouts and given the bb's calling range?
Sure, just perform the action for "all hands", computer, mouse over the condition and press Alt+F for the filter menu. There, you can filter for the top% according to EV.

Quote:
Originally Posted by Warder
When i know about how often I'd like to be cbetting a certain board, it would be nice for me to figure out the best hands to be cbetting by being able to drag the bet slider or input a %, much like how i'm able to do that preflop.
This doesn't work with a slider, since the ranges are always changing. You'll need to filter with the filter menu.

Quote:
Originally Posted by Warder
However, i realize that it's not always best to be cbetting middle - low pair type hands on certain boards so i'd like to bet able to exclude hands as well and have CRev give me the next best hands. So let's say i want to cbet a K82 flop 65% of the time, and i'd like to exclude 8x,66-33,2x and some slow played hands from the orginal 65% that CRev would orginally return, then run another simulation to get 65% of my hands taking into account that i've excluded the above hands. Sorry if this isnt' clear or if there's a better way to do this.
Sure, you can just set a weight for these hands of 0%, thus filtering them from the action. Then, put the "all hands" condition below that and filter from that.

You'll need to be a bit familiar with the software to know how to build trees though, so please watch the instructional videos for that. They are linked to on the website (main page, links are at the bottom).
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04-17-2013 , 09:14 AM
Quote:
Originally Posted by Blastoise
+1 to warder

I have this question, sorry if it is a bit stupid :

I made this preflop EV tree. How do I figure out what SB's EV is in the whole line?




I know bet sizes are wrong and stuff, I just want to know how to use the numbers I get at the end of building a working tree.
It depends on when you want to know the EV.
Each decision node basically represents a point in time.

The EV for SB at the time of his raise to 3 is $1.
This calcuation includes the EVs of all future decisions, so there's nothing that you need to do here.

Or possibly you want his EV prior to posting his blind?
For that, please turn on "Settings->Display strategy EV sb vs bb".

So, when you ask "How do I figure out what SB's EV is in the whole line?" you'll need to figure out which point in time are you talking about?. Do you want to know if (in a hu battle) you should be posting a blind at all, or walk away from the table? Or have you already posted your blind and do you want to know the value of your raise?

Last edited by scylla; 04-17-2013 at 09:21 AM.
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04-17-2013 , 09:34 AM
I want to know, if I do exactly what i input, am I winning or losing money doing it? Like I want to know if SB's EV is plus or minus with his strategy.
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04-17-2013 , 09:56 AM
Quote:
Originally Posted by Blastoise
I want to know, if I do exactly what i input, am I winning or losing money doing it? Like I want to know if SB's EV is plus or minus with his strategy.
I don't understand your question, because there's two ways of interpreting it.
This is because it depends on which point in time you're talking about.
Befóre or áfter SB has posted his blind?

Do you want to know how SB played in the spot where he's already posted a 0.5 blind and was hu versus BB?
Or do you want to know if SB should play this game at all?

In the tree you've shown SB has an EV of $1 for his raise to 3.
So thát is the EV of his strategy áfter he has posted his blind.

But maybe you want to know his EV béfore posting his blind? If you want to correct for the 0.5 blind he posted, then deduct 0.5, so then it's 1-0.5. The software can do that for you if you turn on "Settings->Display strategy EV sb vs bb".
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04-17-2013 , 10:20 AM
Right so your saying that if i do what I input with my ranges, if I am SB my EV is ~$1. when I do all the stuff in that tree? and BB's EV is 50c when he does all the stuff in that tree? How can they both be positive though? Because the pot is $1.50 so SB wins $1 and BB wins $0.50? Sorry for my stupidity I am new to this stuff and thanks for helping me thus far.
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04-17-2013 , 10:40 AM
Quote:
Originally Posted by Blastoise
Right so your saying that if i do what I input with my ranges, if I am SB my EV is ~$1. when I do all the stuff in that tree? and BB's EV is 50c when he does all the stuff in that tree? How can they both be positive though? Because the pot is $1.50 so SB wins $1 and BB wins $0.50? Sorry for my stupidity I am new to this stuff and thanks for helping me thus far.
It's because SB's and BB's EV will always add up to the size of the pot.
Because thát's what they're fighting over.
So, in this tree, $1+$0.49=$1.49, which is approximately the same as the $1.50 pot. The 0.01 difference is due to the fact that there's 5% rake.

I recently had that exact same question on this subject, in a post on this same page.
Please see post #2961 for some more math.
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04-17-2013 , 10:56 AM
thanks
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04-17-2013 , 04:00 PM
Is it possible you change it that way it doesn't show error when there is no hands to alt+d (SCRIPT). Sometimes no hand will end up in late decisions and it really doesn't matter, but makes long time requires SCRIPTS useless.

Just came back from travel and found out I forgot that specific problem. Wasted time. I know I can set previous decisions to max xx% hand range or smt so some hands end up in late decisions, but it better if it doesn't show this specific error

Thank You.
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04-17-2013 , 04:24 PM
Quote:
Originally Posted by obviousTROLL
Is it possible you change it that way it doesn't show error when there is no hands to alt+d (SCRIPT). Sometimes no hand will end up in late decisions and it really doesn't matter, but makes long time requires SCRIPTS useless.

Just came back from travel and found out I forgot that specific problem. Wasted time. I know I can set previous decisions to max xx% hand range or smt so some hands end up in late decisions, but it better if it doesn't show this specific error

Thank You.
Yes, I'm fixing that for the next release.
Scripts are a new feature in the beta, and they still need some tweaking.
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04-18-2013 , 12:07 AM
hey all my CRev is just closing after 5 seconds of being opened i have paid for the program but havent used it in few months.

i downloaded latest version and still no go
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04-18-2013 , 04:01 AM
Is it possible to not showing perfect call when I want to find an unexploitable push?
I want to my range for opponent call not perfect call range which CR ev assign.
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04-18-2013 , 04:23 AM
I tried to model a scenario where Villain is bluff-3betting over a x/r on the flop. I wanted to see if we need to defend more than the GTO-minimum due to the chance of folding hands later on. CREV tells me that Villain actually makes profit by bluff-3betting, even if he´s drawing dead (!!)*, we defend with the absolute GTO-frequency and the hand gets checked down (look at the node "BTN raises 90"):



I had expected that Villain is 0EV:

EV = (0.4 * -90) + (0.6 * 60) = 0

Who´s wrong? CREV or me? Where does this $2.83 profit comes from?

* I entered turn and river so Villain can´t make running quads and the result doesn´t change either if I change the board to AA7 giving Hero quads on the flop.
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