Quote:
Originally Posted by Cueball
If you want a game where you can add some pressure and measure your improvement you can always try playing some 9/10/8(or if you're struggling with those try 6) ball against "the ghost". It's a fairly simple concept, you are playing against an imaginary opponent who never misses. You break the balls and start with ball-in-hand, if you run out you win the game, if not, the ghost does. I'd suggest playing races to 7 or 9 games where you can notice when you're improving.
I used to do something similar with 8-ball that I called racing with the devil. I'd play a race to 9. The rules were that if I break and run, it's a win. If I miss, I switch to the opponent's balls and if I run, it's a win. Anything else is a loss.
Even though I seldom won, I would still squeak a set here and there and keep my motivation to focus. With 9-ball, winning a long race was a virtual imposibility, so my drive went down and I lost focus. I never thought to start the table with ball in hand. That might have evened the odds a bit.