Agree with those saying that claiming two immunities was a great move, and that Michael handled the explanation well, even if he botched the rest of the plan. Nobody questioned the two immunities, and Naviti seemed to buy it. When Michael tells Jeff he's playing it for himself and Brendan, then Bradley turns away in disgust. But when Michael says, nope, I'm playing it for Steph, then Bradley breathes a sigh of relief.
Seems possible to make a soul read at that moment. But Michael wasn't even looking at the tribe when he says he's going to play it for Steph, he's just looking at Jeff. He made his decision on who to play it for too early, without waiting for Naviti's reactions.
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Originally Posted by JB91
I was just thinking about something like this. I think they would have been better to say that they are splitting the votes, two on Bradley and two on Chelsea. The problem with their plan is that Bradley is the most likely to do something desperate to stay in the game but they gave him zero options to do anything other than try to get everyone to stay the course.
I think there is a reasonable chance Bradley puts his vote on Chelsea if he believes that Chelsea will stick with voting for Brendan. In my scenario I think it would be correct for the Malolo's to all vote for Chelsea. If neither flips they still have a 25% of being right with the idol, if Bradley flips or both flip Chelsea goes home and Bradley loses trust with his former allies and if Chelsea flips then it goes to a tie with Bradley being the deciding vote.
Agree with this, but I was thinking of making it Bradley vs Sebastian. Sebastian seemed to be the most likely to flip, based on his reactions at tribal, but he just didn't have any incentive to do so. If you incentivize both Bradley and Sebastian to flip, then you increase your chances that at least one of them does.
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Originally Posted by Double Down
This is correct. If you're Michael, say that your tribe is splitting their 4 votes among whoever you view is most likely to flip (Bradley) and who is probably least likely to flip.
Why would you make the other person the least likely to flip? Wouldn't the two who are most likely to flip on each other (possibly Bradley vs Sebastian) be the best play?
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Then load up on that person and pray for Bradley to flip. That + the 25% equity you have from the idol I think puts your team over 50% to survive and send one of theirs home.
I did some math on this. Imagine that you do Bradley vs Sebastian, and you think that each one is 50% likely to flip on the other. You put all 4 votes on Bradley. 50% of the time, Sebastian flips and you have 5 votes and Bradley goes home. Out of the remaining 50% of the time, there is 50% chance Bradley flips (25% chance overall that this happens), making it a tie where Sebastian is the deciding vote. In which case he knows that Bradley just flipped on him, so he sides with Malolo and votes Bradley out. The remaining 25% of the time that neither flip, you still have 25%* chance of using the idol correctly (6.25% chance this happens).
So you have 50% + 25% + 6.25% = 81.25% chance of Bradley going home, including 75% chance where Sebastian has flipped to your side. Obviously this is high, but by using that formula of x%+(1-x%)*x%+(1-x%)(1-x%)(25%)=50%, you only need the individual chances of Bradley and Sebastian to flip on each other to be at least 18.4% each, in order for your tribe to have >50% chance of sending Bradley home. Pretty good odds.
*You might even be able to increase the chance of using the idol correctly to 33% chance, because the other team is almost never going to vote for you as the idol holder, since they assume there is a high chance you play it for yourself. (When a situation like this has occurred, has the other tribe ever voted for the idol holder?) So you can just guess among the other three of your tribemates who to play it on, for 33% chance. If this 33% figure is accurate, then you would only need the individual chances of Bradley and Sebastian to flip on each other to be at least 13.4% each, in order for your tribe to have >50% chance of sending Bradley home.
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I don't think anyone has mentioned it, but I think the optimal way to play Ghost Island is if you are offered a challenge, you choose to go for it, and you win, you should tell the tribe when you return that you were offered a challenge but chose not to risk it. If you try to lie and say that you didn't get offered a challenge, they'll ask for proof by wanting to see your parchment that said "Sorry no game for you today". But if you give them the half lie, and then "prove" it by showing them the parchment proving that you were offered a challenge, they're more likely to believe it AND be grateful that you made a decision for the best of your tribe (like in her case this week).
This is correct if you choose to play the game. But the question is, is choosing to play the game worth 50% chance of losing your vote? In the case of a 5-4 tribal split like Kellyn had, then I would say no. If you had a 6-3 split and were confident in it, then maybe yes. Or if you were in the minority and down 4-5 or worse, then maybe yes. In fact, a case can be made that the 5-4 split like Kellyn had is the
only time that you should decline the game, and that you should play it in all other times.
Also, if you play and lose, you obviously tell your tribe that you were forced to play, or make something else up. But you don't say that you chose to play in order to try to win an advantage, and cost the tribe your vote.
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Originally Posted by Double Down
Bradley definitely sees himself as some kind of Boston Rob.
From one of Bradley's confessionals: "I'm trying to play like a Boston Rob or a Kim Spradlin, you know, someone who's got the numbers and is in control and just needs to keep the ducks in a row. So I think stonewalling the original Malolo people is the best tactic at this point."
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Originally Posted by Threepwood.au
If he's not playing it on himself, could it be better for Michael to hold on to his idol after bluffing with it though? In the chance that no one flips AND you play it correctly, it's 4v4 still. Otherwise keep it, it'll be 5v3, they can't split, higher chance of playing it correctly, more time for fractures and further swaps to happen.
If Michael keeps the idol and is down 3-5 and then plays it correctly, then he's still down 3-4. Might as well try to use it now and make it 4-4. For the following TC, you would have to flip someone in either case, but if you don't, then at 4-4, at least it's a tie and you go to rocks, vs losing at 3-4.
Last edited by patron; 03-15-2018 at 05:21 AM.