Quote:
Originally Posted by La Peste
Less luck/variance involved. H2H late season is much worse of a problem when teams start giving up. In roto it doesn't matter so much if a team stops setting their lineup, whereas in H2H a dead team is literally handing away victories to their opponents.
good point.
my counterargument is:
a) im just speaking on behalf of baseball since i dont usually play nba, but h2h baseball is significantly more fun + competitive than roto, and imo that outweighs the variance factor. its much easier to make up a big lead in h2h in 2-3 weeks than in roto
b) i also think that this outweighs the variance given the league structure, of it being dynasty and getting points for overall points etc
i would also recommend something like: (for all sports - for the overall portion)
1st - 10 points
2nd - 8 points
etc etc
8-10th - negative points
and add something like losing some money or maybe a dp if youre last (like a 3rd rd rookie dp or something)