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Old 08-09-2016, 10:08 AM   #51
SootedPowa
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Re: Fantasy Premier League 16/17

In for the lot, sent PM to get paypal details.
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Old 08-09-2016, 11:28 AM   #52
SootedPowa
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Re: Fantasy Premier League 16/17

Sent via paypal for all leagues.

£35 classic
£150 classic
£400 classic
£75 head to head
£35 head to head
£20 last man standing

Team name "When Harry Met Alli"

Please pm the league codes, thanks again for doing the admin and running it.
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Old 08-09-2016, 02:53 PM   #53
DuckSauce
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Re: Fantasy Premier League 16/17

1)
£35 classic
£35 head to head
£20 last man standing

2) Team Name
Can't Be Arsed
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Old 08-09-2016, 04:22 PM   #54
SootedPowa
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Re: Fantasy Premier League 16/17

Cmon ducksauce thought you were a baller high stakes fantasy football expert lets have you in the £400

mic_check are you entered into the leagues yourself or are you just there to admin dude
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Old 08-09-2016, 05:27 PM   #55
mic_check12
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Re: Fantasy Premier League 16/17

Quote:
Originally Posted by SootedPowa View Post
Cmon ducksauce thought you were a baller high stakes fantasy football expert lets have you in the £400

mic_check are you entered into the leagues yourself or are you just there to admin dude
I will only be admining the 150 and 400 but in everything else
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Old 08-09-2016, 06:22 PM   #56
whatnot86
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Re: Fantasy Premier League 16/17

Sent 35 for classic and 20 for last man standing

Team name never changes , whatnot's wanders
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Old 08-10-2016, 04:05 AM   #57
Badboi4321
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Re: Fantasy Premier League 16/17

Paid via PayPal.

In for

£35 classic

£20 Last Man Standing

Team name: Romasexuals


Sent from my iPhone using Tapatalk
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Old 08-10-2016, 09:03 AM   #58
thesilkworm
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Re: Fantasy Premier League 16/17

£240 sent via bank transfer for:

£20 LMS
£35 Classic
£35 H2H
£150 Classic

Team name: The Silkworms
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Old 08-10-2016, 02:21 PM   #59
Tall Paul
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Re: Fantasy Premier League 16/17

Shipped via Paypal for

£35 classic
£35 head to head
£20 last man standing

Team TP (temporary until I can think of a better one!)
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Old 08-10-2016, 04:55 PM   #60
THEGOATIAN
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Re: Fantasy Premier League 16/17

Can we have a no Silkworms rule please for next season?
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Old 08-10-2016, 04:57 PM   #61
LostOstrich
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Re: Fantasy Premier League 16/17

haha +1
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Old 08-11-2016, 09:15 AM   #62
thesilkworm
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Re: Fantasy Premier League 16/17

Ha

Well I've decided against the £400 this year, so I'm out of your way in at least one league.
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Old 08-11-2016, 09:42 AM   #63
mic_check12
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Re: Fantasy Premier League 16/17

Can I get a few opinions on the following. Doesn't look we'll get enough runners for the LMS to do all 38 weeks. Say we get 24 for example does everyone like waiting until week 12 or so and knocking people out then or do you prefer starting with 1 out per week from week 1 and then when we get to 3 we wait until the last week to settle the winner?

I prefer option 2 since it's more fun when everyone has different squads at the start and to lol at the people with a **** one. That's prob what I'm gonna do unless everyone says to the contrary
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Old 08-11-2016, 09:44 AM   #64
Hangson
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Re: Fantasy Premier League 16/17

In again this year

sent via PayPal for the following

£150 classic

£20 Last Man Standing

£75 head to head
£35 head to head

Team name: Mola Mola
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Old 08-11-2016, 11:29 AM   #65
Badboi4321
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Re: Fantasy Premier League 16/17

For lms, I think I would rather exclude the 1st GW (as it is a complete ****ery) then do 1 team out until we get down to 3-5 players, then pause until the last 3-5 GWs.

Obviously some might think this is a terrible idea but it's just a suggestion


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Old 08-11-2016, 12:07 PM   #66
mic_check12
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Re: Fantasy Premier League 16/17

1st week is the best! Someone got knocked out tied on points and with most yellow cards as the tiebreaker last time, really brought the lols
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Old 08-11-2016, 12:47 PM   #67
HurricaneNick
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Re: Fantasy Premier League 16/17

Shipped via PayPal for the £35 Classic.

Team name: PutSumRespeckOnIt
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Old 08-11-2016, 12:50 PM   #68
YTFC
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Re: Fantasy Premier League 16/17

Regards lms...

Week 1 is fine by me.

Maybe just run it until whatever week it would naturally finish? Or do people prefer it to finish on the last game of the season?
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Old 08-11-2016, 02:14 PM   #69
LostOstrich
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Re: Fantasy Premier League 16/17

yeah, if there are say 31 entrants I'd just end it on week 31. But running it out to the end once it gets HU seems fine too.
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Old 08-11-2016, 03:06 PM   #70
ChopSueyyy
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Re: Fantasy Premier League 16/17

sent £90 on paypal.

team: RockULikeAHurrikane

£35 classic
£35 head to head
£20 last man standing
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Old 08-11-2016, 03:06 PM   #71
DuckSauce
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Re: Fantasy Premier League 16/17

Quote:
Originally Posted by SootedPowa View Post
Cmon ducksauce thought you were a baller high stakes fantasy football expert lets have you in the £400

mic_check are you entered into the leagues yourself or are you just there to admin dude
So you should see the value of not having money tied up in escrow when I can earn a return on it weekly.
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Old 08-11-2016, 03:59 PM   #72
thesilkworm
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Re: Fantasy Premier League 16/17

Happy with any of the above proposals for LMS but I'll throw out an alternative idea to make it last the full season: start the season removing one player per week only if lowest score is less than X points (set X so that most weeks we won't lose someone but occasionally we might when someone has a shocker). Continue like this until we get to the point where we need to lose one player per week to finish in time, and from that point we lose a player every week regardless of score.

Edit to add: looking through last season's thread, I think I'd set X somewhere around 25-30.
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Old 08-11-2016, 04:37 PM   #73
Badboi4321
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Re: Fantasy Premier League 16/17

As usual, Silk is spot on. That idea sounds best imo

Although if week 1 lols are required we could have week 1 someone deff gets eliminated, then Silks idea after that...


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Old 08-11-2016, 04:37 PM   #74
Badboi4321
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Re: Fantasy Premier League 16/17

Also, in before I go out week 1


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Old 08-11-2016, 07:17 PM   #75
mic_check12
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Re: Fantasy Premier League 16/17

Quote:
Originally Posted by thesilkworm View Post
Happy with any of the above proposals for LMS but I'll throw out an alternative idea to make it last the full season: start the season removing one player per week only if lowest score is less than X points (set X so that most weeks we won't lose someone but occasionally we might when someone has a shocker). Continue like this until we get to the point where we need to lose one player per week to finish in time, and from that point we lose a player every week regardless of score.

Edit to add: looking through last season's thread, I think I'd set X somewhere around 25-30.
I like it. I'm setting X at 30. If multiple people are under 30 then only the lowest gets bounced. Will confirm all numbers for this and payouts sometime on Saturday.

Everyone that I have money from should have the codes, shout if not. Please if you are joining then do this tomorrow and not Saturday morning as you might not make the cut given I also have a 100 man LMS to organise too
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