Quote:
Originally Posted by gs3737
Differences in draft strategy for roto vs head to head?
I much prefer roto for a variety of reasons. First if you lose key players to injury late in the season it has much less impact because the last weeks don't count any more than any other week.
I would say the first rule of roto is DO NO HARM, meaning you don't want pitchers who will blow up your era/whip no matter how many K's or W's they get. If you can dominate era/whip you can go to a last month streaming strategy to maximize starts for more W's and K's. More than half the league will be waiting for fantasy football by this point and won't be competing in stats or waiver wire streams.
Rule 2 of roto is to not ignore things like save or steals. They are very important and should have a premium put on them. Address them early and often in both the draft and waiver wire.
Streaming pitchers doesn't work well in roto because you have an inning cap (1400) so max starts does you no good, and especially if they blow up the era/whip. You want to stick with ace/well above average performers. You also have 162 positional caps so plugging in a scrubish hitter on your star hitters off days probably is detrimental unlike H2H were you wants all the slots active every day.
Batting average is hard to figure but you need to have an eye for those higher average guys. Too many .240 long ball thumpers will hurt more than you think. Once again DO NO HARM.
Roto is a marathon while H2H is 26 weekly sprints. I think balance is a little more important in roto. Literally everyone here disagrees with me though so take my thoughts with a grain of salt
In roto I like having 2 ace type SP's and 3/4 strong closers. That means you have to draft them early. In H2H I think you can put far less emphasis on pitching.