Quote:
Originally Posted by bahbahmickey
What is the thread's thoughts on if someone should be allowed to tank a game or two to decrease their playoff seeding (to get a better match-up), to allow a bad team in the playoffs or to give the bad team a win so you can face them again in the playoffs?
It does raise an interesting (at least I think it's interesting) question regarding how to structure the league so as to incentive against tanking. There's no perfect solution that I know of, but the best I've seen so far is to allow the last wildcard slot to be based on total points. So you'd have the top 5 of 12 teams make the playoffs based on W-L record, and then usually the teams in 6th-10th place are still technically in it during the final week.
An important note is that the 6th-10th place teams aren't looking to outscore the league's top point scorer; they're competing among themselves for points (and during the final week, you still don't necessarily know who's going to end up 3rd-4th-5th in W-L record). So in practice that doesn't incentive the 6th-10th place teams starting "high ceiling, low floor" type players (which is a common criticism against the "total points" wildcard spot).
Obviously it's not completely fool-proof, since there can still be a 40pt/week dumpster fire team that won't be in contention during weeks 12-13. But you'd hope that at that point, everyone else is equal for already having scored a "free win" against dumpster fire teams.
Also helps mitigate the occasional "I have the second worst record but third highest points" complaining, which is nice.