Hi poker people.
So I am just starting off with Flopzilla and have been working on my first Minimum Defence Frequency calculation, using a random flop generated through flopzilla. The method which I used was taken from a youtube video put up by Mathew Janda a couple of years ago (unusually titled "How to make maple syrup pancakes"?!) I have done my best to simulate the method which he used. I have gone for defence of a BTN flat vs a 50% MP Cbet. The ranges which I used are those Janda used for both the btn and the MP. Please tell me what you think, what you might do differently, or let me know if you think I'm way off. I only play full ring MTT and these ranges are, according to Janda, for 6 max, I'm not sure how I should adjust the ranges used, feel free to comment on that too.
btn range = 10.5% (excluding AA,KK,AKs which we 3bet)
MP range = 19.6%
Defending BTN flat vs MP 50% PSB cbet
step 1: Calculate Villain’s RFF: required fold frequency ( I might have made this term up a little
this is the fold frequency that villain would need in order this continuation bet to be +EV)
X = Y/(1+Y)
X = .5/(1+0.5)
X = 0.33
X = 33%
Therefore our MDF = 66%+ (say 70%)
FLOP
Td 6h 4h
Total combos 124
124*.07 = 87 combos to be defended
step 2: Calculate value raise range:
firstly we can see that villain has an over-pair to the board or better: 14.3%
According to Janda anytime villain has a hand beat over 10% we should no longer consider an equivalent hand good enough to raise. In this case villain has an over pair 14.3% of the time (AA,KK,QQ,JJ,TT,66,44), so we will not be raising top pair or overpair type hands:
Value raise range: 8 combos
Sets: 66(3), 44(3) [6] *not raising TT(3)
NFD: AQs(1), AJs(1) [2] *not raising ATs(1)
step 3: calculate target Bluff raise range: 13 combos (2 combos to balance each raised set and 1 combo to balance the raise FD's)
Bluffs to balance sets (*2) = 12
Bluffs to balance NFD (*.5) = 1
step 4 : calculate Target Calling range: 87 – (8+13) = 66 combos
Sets: TT(3) [3]
Overpairs : QQ(6), JJ(6) [12]
Top pair: ATs(3), JTs(3), T9s(3) [9]
FD: KQs(1), KJs(1), QJs(1), T9s(1), 98s(1), 87s(1) [6] {30 so far}
OESD: 87s(3) [3]
PP Below TP : 99(6),88(6),77(6) [18] {51so far}
MIDDLE PAIR: 76s(3), 65s(3) [6]
Ace high (BDNF) AhKx(3), AhQx(3)
Ace high (BDF) AxKh (3) {66 so far}
step 5 : assign Target Bluff range: target = 13 combos
Ace high: AxKx (6)
Gutshot: 98s (3)
Ace high: AxQx (4)
Thats it guys. Looking back over my range I atleast feel that it looks quite balanced. By slow playing TT and AhTh we keep a strong balanced calling range. Furthermore our bluff raising range consists of over cards and gutshots which nicely balance our strong raising range. Again, please let me know where I might have gone wrong, thanks....and back to Flopzilla to generate a new flop